annotate arogue5/chase.c @ 164:49af2fd0bb0c

Move some autotools files to where configure can find them. rogue5 uses config.guess and config.sub to find the canonical system names. The configure script expects them to be in the same directory as install-sh. So they have been relocated to the top level. This is a quick and dirty fix. The eventual plan is to relocate them to /dev/null. I also suspect they should be used to set HOST, not TARGET. Rogue is not a cross-compiler.
author John "Elwin" Edwards
date Tue, 16 Jun 2015 11:44:49 -0400
parents 0ed67132cf10
children 56e748983fa8
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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1 /*
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2 * Code for one object to chase another
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3 *
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4 * Advanced Rogue
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5 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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6 * All rights reserved.
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7 *
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8 * Based on "Rogue: Exploring the Dungeons of Doom"
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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10 * All rights reserved.
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11 *
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12 * See the file LICENSE.TXT for full copyright and licensing information.
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13 */
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14
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15 #include <ctype.h>
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16 #include <limits.h>
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17 #include "curses.h"
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18 #include "rogue.h"
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19 #define MAXINT INT_MAX
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20 #define MININT INT_MIN
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21
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22 coord ch_ret; /* Where chasing takes you */
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23
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24
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25
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26
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27
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28 /*
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29 * Canblink checks if the monster can teleport (blink). If so, it will
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30 * try to blink the monster next to the player.
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31 */
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32
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33 bool
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34 can_blink(tp)
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35 register struct thing *tp;
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36 {
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37 register int y, x, index=9;
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38 coord tryp; /* To hold the coordinates for use in diag_ok */
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39 bool spots[9], found_one=FALSE;
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40
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41 /*
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42 * First, can the monster even blink? And if so, there is only a 50%
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43 * chance that it will do so. And it won't blink if it is running or
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44 * held.
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45 */
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46 if (off(*tp, CANBLINK) || (on(*tp, ISHELD)) ||
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47 on(*tp, ISFLEE) ||
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48 (on(*tp, ISSLOW) && off(*tp, ISHASTE) && !(tp->t_turn)) ||
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49 tp->t_no_move ||
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50 (rnd(12) < 6)) return(FALSE);
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51
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52
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53 /* Initialize the spots as illegal */
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54 do {
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55 spots[--index] = FALSE;
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56 } while (index > 0);
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57
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58 /* Find a suitable spot next to the player */
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59 for (y=hero.y-1; y<hero.y+2; y++)
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60 for (x=hero.x-1; x<hero.x+2; x++, index++) {
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61 /* Make sure x coordinate is in range and that we are
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62 * not at the player's position
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63 */
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64 if (x<0 || x >= COLS || index == 4) continue;
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65
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66 /* Is it OK to move there? */
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67 if (step_ok(y, x, NOMONST, tp) &&
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68 (!isatrap(mvwinch(cw, y, x)) ||
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69 rnd(10) >= tp->t_stats.s_intel ||
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70 on(*tp, ISFLY))) {
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71 /* OK, we can go here. But don't go there if
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72 * monster can't get at player from there
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73 */
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74 tryp.y = y;
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75 tryp.x = x;
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76 if (diag_ok(&tryp, &hero, tp)) {
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77 spots[index] = TRUE;
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78 found_one = TRUE;
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79 }
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80 }
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81 }
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82
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83 /* If we found one, go to it */
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84 if (found_one) {
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85 char rch; /* What's really where the creatures moves to */
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86
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87 /* Find a legal spot */
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88 while (spots[index=rnd(9)] == FALSE) continue;
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89
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90 /* Get the coordinates */
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91 y = hero.y + (index/3) - 1;
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92 x = hero.x + (index % 3) - 1;
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93
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94 /* Move the monster from the old space */
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95 mvwaddch(cw, tp->t_pos.y, tp->t_pos.x, tp->t_oldch);
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96
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97 /* Move it to the new space */
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98 tp->t_oldch = CCHAR( mvwinch(cw, y, x) );
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99
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100 /* Display the creature if our hero can see it */
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101 if (cansee(y, x) &&
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102 off(*tp, ISINWALL) &&
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103 !invisible(tp))
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104 mvwaddch(cw, y, x, tp->t_type);
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105
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106 /* Fix the monster window */
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107 mvwaddch(mw, tp->t_pos.y, tp->t_pos.x, ' '); /* Clear old position */
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108 mvwaddch(mw, y, x, tp->t_type);
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109
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110 /* Record the new position */
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111 tp->t_pos.y = y;
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112 tp->t_pos.x = x;
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113
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114 /* If the monster is on a trap, trap it */
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115 rch = CCHAR( mvinch(y, x) );
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116 if (isatrap(rch)) {
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117 if (cansee(y, x)) tp->t_oldch = rch;
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118 be_trapped(tp, &(tp->t_pos));
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119 }
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120 }
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121
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122 return(found_one);
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123 }
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124
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125 /*
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126 * Can_shoot determines if the monster (er) has a direct line of shot
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127 * at the player (ee). If so, it returns the direction in which to shoot.
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128 */
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129
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130 coord *
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131 can_shoot(er, ee)
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132 register coord *er, *ee;
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133 {
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134 static coord shoot_dir;
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135
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136 /* Make sure we are chasing the player */
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137 if (!ce((*ee), hero)) return(NULL);
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138
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139 /*
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140 * They must be in the same room or very close (at door)
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141 */
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142 if (roomin(er) != roomin(&hero) && DISTANCE(er->y,er->x,ee->y,ee->x) > 1)
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143 return(NULL);
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144
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145 /* Do we have a straight shot? */
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146 if (!straight_shot(er->y, er->x, ee->y, ee->x, &shoot_dir)) return(NULL);
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147 else return(&shoot_dir);
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148 }
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149
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150 /*
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151 * chase:
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152 * Find the spot for the chaser(er) to move closer to the
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153 * chasee(ee). Returns TRUE if we want to keep on chasing later
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
154 * FALSE if we reach the goal.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
155 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
156
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
157 chase(tp, ee, flee, mdead)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
158 register struct thing *tp;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
159 register coord *ee;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
160 bool flee; /* True if destination (ee) is player and monster is running away
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
161 * or the player is in a wall and the monster can't get to it
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
162 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
163 bool *mdead;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
164 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
165 int damage, dist, thisdist, monst_dist = MAXINT;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
166 struct linked_list *weapon;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
167 register coord *er = &tp->t_pos;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
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diff changeset
168 coord *shoot_dir;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
169 char ch, mch;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
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diff changeset
170 bool next_player = FALSE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
171
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
172 if (mdead != NULL)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
173 *mdead = 0;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
174
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
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diff changeset
175 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
176 * set the distance from the chas(er) to the chas(ee) here and then
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
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177 * we won't have to reset it unless the chas(er) moves (instead of shoots)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
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178 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
179 dist = DISTANCE(er->y, er->x, ee->y, ee->x);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
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180
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
181 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
182 * If the thing is confused or it can't see the player,
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
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183 * let it move randomly.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
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184 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
185 if ((on(*tp, ISHUH) && rnd(10) < 8) ||
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
186 (on(player, ISINVIS) && off(*tp, CANSEE))) { /* Player is invisible */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
187 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
188 * get a valid random move
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
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189 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
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190 ch_ret = *rndmove(tp);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
191 dist = DISTANCE(ch_ret.y, ch_ret.x, ee->y, ee->x);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
192 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
193 * check to see if random move takes creature away from player
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
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194 * if it does then turn off ISHELD
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
195 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
196 if (dist > 2) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
197 if (on(*tp, DIDHOLD)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
198 turn_off(*tp, DIDHOLD);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
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199 turn_on(*tp, CANHOLD);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
200 if (--hold_count == 0)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
201 turn_off(player, ISHELD);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
202 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
203
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
204 /* If monster was suffocating, stop it */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
205 if (on(*tp, DIDSUFFOCATE)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
206 turn_off(*tp, DIDSUFFOCATE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
207 turn_on(*tp, CANSUFFOCATE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
208 extinguish(suffocate);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
209 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
210 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
211 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
212
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
213 /* If we can breathe, we may do so */
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elwin
parents:
diff changeset
214 else if (on(*tp, CANBREATHE) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
215 (dist < BOLT_LENGTH*BOLT_LENGTH) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
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216 (shoot_dir = can_shoot(er, ee)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
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217 !on(player, ISINWALL) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
218 (rnd(100) < 75)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
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219 register char *breath = NULL;
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elwin
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220
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
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diff changeset
221 damage = tp->t_stats.s_hpt;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
222 /* Will it breathe at random */
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elwin
parents:
diff changeset
223 if (on(*tp, CANBRANDOM)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
224 /* Turn off random breath */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
225 turn_off(*tp, CANBRANDOM);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
226
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
227 /* Select type of breath */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
228 switch (rnd(10)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
229 case 0: breath = "acid";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
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diff changeset
230 turn_on(*tp, NOACID);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
231 when 1: breath = "flame";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
232 turn_on(*tp, NOFIRE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
233 when 2: breath = "lightning bolt";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
234 turn_on(*tp, NOBOLT);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
235 when 3: breath = "chlorine gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
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236 turn_on(*tp, NOGAS);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
237 when 4: breath = "ice";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
238 turn_on(*tp, NOCOLD);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
239 when 5: breath = "nerve gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
240 turn_on(*tp, NOPARALYZE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
241 when 6: breath = "sleeping gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
242 turn_on(*tp, NOSLEEP);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
243 when 7: breath = "slow gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
244 turn_on(*tp, NOSLOW);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
245 when 8: breath = "confusion gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
246 turn_on(*tp, ISCLEAR);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
247 when 9: breath = "fear gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
248 turn_on(*tp, NOFEAR);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
249 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
250 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
251
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
252 /* Or can it breathe acid? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
253 else if (on(*tp, CANBACID)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
254 turn_off(*tp, CANBACID);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
255 breath = "acid";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
256 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
257
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
258 /* Or can it breathe fire */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
259 else if (on(*tp, CANBFIRE)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
260 turn_off(*tp, CANBFIRE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
261 breath = "flame";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
262 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
263
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
264 /* Or can it breathe electricity? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
265 else if (on(*tp, CANBBOLT)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
266 turn_off(*tp, CANBBOLT);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
267 breath = "lightning bolt";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
268 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
269
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
270 /* Or can it breathe gas? */
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elwin
parents:
diff changeset
271 else if (on(*tp, CANBGAS)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
272 turn_off(*tp, CANBGAS);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
273 breath = "chlorine gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
274 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
275
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
276 /* Or can it breathe ice? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
277 else if (on(*tp, CANBICE)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
278 turn_off(*tp, CANBICE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
279 breath = "ice";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
280 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
281
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
282 else if (on(*tp, CANBPGAS)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
283 turn_off(*tp, CANBPGAS);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
284 breath = "nerve gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
285 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
286
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
287 /* can it breathe sleeping gas */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
288 else if (on(*tp, CANBSGAS)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
289 turn_off(*tp, CANBSGAS);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
290 breath = "sleeping gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
291 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
292
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
293 /* can it breathe slow gas */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
294 else if (on(*tp, CANBSLGAS)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
295 turn_off(*tp, CANBSLGAS);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
296 breath = "slow gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
297 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
298 /* can it breathe confusion gas */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
299 else if (on(*tp, CANBCGAS)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
300 turn_off(*tp, CANBCGAS);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
301 breath = "confusion gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
302 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
303 /* can it breathe fear gas */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
304 else {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
305 turn_off(*tp, CANBFGAS);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
306 breath = "fear gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
307 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
308
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
309 /* Now breathe -- sets "monst_dead" if it kills someone */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
310 *mdead = shoot_bolt( tp, *er, *shoot_dir, FALSE,
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
311 tp->t_index, breath, damage);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
312
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
313 ch_ret = *er;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
314 running = FALSE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
315 if (*mdead) return(TRUE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
316 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
317
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
318 /* We may shoot missiles if we can */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
319 else if (on(*tp, CANMISSILE) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
320 (shoot_dir = can_shoot(er, ee)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
321 !on(player, ISINWALL) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
322 (rnd(100) < 75)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
323 static struct object missile =
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
324 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
325 MISSILE, {0, 0}, "", 0, "", "0d4 " , NULL, 0, WS_MISSILE, 100, 1
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
326 };
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
327
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
328 sprintf(missile.o_hurldmg, "%dd4", tp->t_stats.s_lvl);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
329 do_motion(&missile, shoot_dir->y, shoot_dir->x, tp);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
330 hit_monster(unc(missile.o_pos), &missile, tp);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
331 turn_off(*tp, CANMISSILE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
332 ch_ret = *er;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
333 running = FALSE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
334 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
335
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
336 /* We may use a sonic blast if we can */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
337 else if (on(*tp, CANSONIC) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
338 (dist < BOLT_LENGTH*2) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
339 (shoot_dir = can_shoot(er, ee)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
340 !on(player, ISINWALL) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
341 (rnd(100) < 50)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
342 static struct object blast =
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
343 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
344 MISSILE, {0, 0}, "", 0, "", "150" , NULL, 0, 0, 0, 0
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
345 };
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
346
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
347 turn_off(*tp, CANSONIC);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
348 do_motion(&blast, shoot_dir->y, shoot_dir->x, tp);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
349 damage = 150;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
350 if (save(VS_BREATH, &player, -3))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
351 damage /= 2;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
352 msg ("The %s's sonic blast hits you", monsters[tp->t_index].m_name);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
353 if ((pstats.s_hpt -= damage) <= 0)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
354 death(tp->t_index);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
355 ch_ret = *er;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
356 running = FALSE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
357 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
358 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
359 * If we have a special magic item, we might use it. We will restrict
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
360 * this options to uniques with relics for now.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
361 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
362 else if (on(*tp, ISUNIQUE) && m_use_item(tp, er, ee)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
363 ch_ret = *er;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
364 running = FALSE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
365 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
366 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
367 * If we can shoot or throw something, we might do so.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
368 * If next to player, then 80% prob will fight.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
369 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
370 else if(on(*tp, CANSHOOT) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
371 (shoot_dir = can_shoot(er, ee)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
372 !on(player, ISINWALL) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
373 (dist > 3 || (rnd(100) > 80)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
374 (weapon = get_hurl(tp))) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
375 missile(shoot_dir->y, shoot_dir->x, weapon, tp);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
376 ch_ret = *er;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
377 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
378
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
379 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
380 * Otherwise, find the empty spot next to the chaser that is
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
381 * closest to the chasee.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
382 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
383 else {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
384 register int ey, ex, x, y;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
385 register struct room *rer, *ree;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
386 int dist_to_old = MININT; /* Dist from goal to old position */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
387
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
388 /* Get rooms */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
389 rer = roomin(er); /* Room the chasER (monster) is in */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
390 ree = roomin(ee); /* Room the chasEE is in */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
391
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
392 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
393 * This will eventually hold where we move to get closer
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
394 * If we can't find an empty spot, we stay where we are.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
395 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
396 dist = flee ? 0 : MAXINT;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
397 ch_ret = *er;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
398
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
399 /* Are we at our goal already? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
400 if (!flee && ce(ch_ret, *ee)) return(FALSE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
401
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
402 ey = er->y + 1;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
403 ex = er->x + 1;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
404
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
405 /* Check all possible moves */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
406 for (x = er->x - 1; x <= ex; x++) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
407 if (x < 0 || x >= COLS) /* Don't try off the board */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
408 continue;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
409 for (y = er->y - 1; y <= ey; y++) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
410 coord tryp;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
411
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
412 if ((y < 1) || (y >= LINES - 2)) /* Don't try off the board */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
413 continue;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
414
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
415 /* Don't try the player if not going after the player */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
416 if ((flee || !ce(hero, *ee)) && x == hero.x && y == hero.y) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
417 next_player = TRUE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
418 continue;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
419 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
420
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
421 tryp.x = x;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
422 tryp.y = y;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
423
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
424 /* Is there a monster on this spot closer to our goal?
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
425 * Don't look in our spot or where we were.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
426 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
427 if (!ce(tryp, *er) && !ce(tryp, tp->t_oldpos) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
428 isalpha(mch = CCHAR( mvwinch(mw, y, x) ) )) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
429 int test_dist;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
430
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
431 test_dist = DISTANCE(y, x, ee->y, ee->x);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
432 if (test_dist <= 25 && /* Let's be fairly close */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
433 test_dist < monst_dist) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
434 /* Could we really move there? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
435 mvwaddch(mw, y, x, ' '); /* Temporarily blank monst */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
436 if (diag_ok(er, &tryp, tp)) monst_dist = test_dist;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
437 mvwaddch(mw, y, x, mch); /* Restore monster */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
438 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
439 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
440
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
441 /* Can we move onto the spot? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
442 if (!diag_ok(er, &tryp, tp)) continue;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
443
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
444 ch = CCHAR( mvwinch(cw, y, x) ); /* Screen character */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
445
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
446 /* Stepping on player is NOT okay if we are fleeing */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
447 if (step_ok(y, x, NOMONST, tp) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
448 (off(*tp, ISFLEE) || ch != PLAYER))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
449 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
450 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
451 * If it is a trap, an intelligent monster may not
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
452 * step on it (unless our hero is on top!)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
453 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
454 if ((isatrap(ch)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
455 (rnd(10) < tp->t_stats.s_intel) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
456 (!on(*tp, ISFLY)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
457 (y != hero.y || x != hero.x))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
458 continue;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
459
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
460 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
461 * OK -- this place counts
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
462 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
463 thisdist = DISTANCE(y, x, ee->y, ee->x);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
464
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
465 /* Adjust distance if we are being shot at */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
466 if (tp->t_wasshot && tp->t_stats.s_intel > 5 &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
467 ce(hero, *ee)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
468 /* Move out of line of sight */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
469 if (straight_shot(tryp.y, tryp.x, ee->y, ee->x, NULL)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
470 if (flee) thisdist -= SHOTPENALTY;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
471 else thisdist += SHOTPENALTY;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
472 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
473
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
474 /* But do we want to leave the room? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
475 else if (rer && rer == ree && ch == DOOR)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
476 thisdist += DOORPENALTY;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
477 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
478
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
479 /* Don't move to the last position if we can help it
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
480 * (unless out prey just moved there)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
481 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
482 if (ce(tryp, tp->t_oldpos) && (flee || !ce(tryp, hero)))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
483 dist_to_old = thisdist;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
484
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
485 else if ((flee && (thisdist > dist)) ||
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
486 (!flee && (thisdist < dist)))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
487 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
488 ch_ret = tryp;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
489 dist = thisdist;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
490 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
491 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
492 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
493 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
494
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
495 /* If we aren't trying to get the player, but he is in our way,
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
496 * hit him (unless we have been turned)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
497 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
498 if (next_player && off(*tp, WASTURNED) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
499 ((flee && ce(ch_ret, *er)) ||
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
500 (!flee && DISTANCE(er->y, er->x, ee->y, ee->x) < dist)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
501 step_ok(tp->t_dest->y, tp->t_dest->x, NOMONST, tp)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
502 /* Okay to hit player */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
503 ch_ret = hero;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
504 return(FALSE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
505 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
506
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
507
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
508 /* If we can't get closer to the player (if that's our goal)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
509 * because other monsters are in the way, just stay put
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
510 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
511 if (!flee && ce(hero, *ee) && monst_dist < MAXINT &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
512 DISTANCE(er->y, er->x, hero.y, hero.x) < dist)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
513 ch_ret = *er;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
514
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
515 /* Do we want to go back to the last position? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
516 else if (dist_to_old != MININT && /* It is possible to move back */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
517 ((flee && dist == 0) || /* No other possible moves */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
518 (!flee && dist == MAXINT))) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
519 /* Do we move back or just stay put (default)? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
520 dist = DISTANCE(er->y, er->x, ee->y, ee->x); /* Current distance */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
521 if (!flee || (flee && (dist_to_old > dist))) ch_ret = tp->t_oldpos;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
522 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
523 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
524
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
525 /* May actually hit here from a confused move */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
526 return(!ce(ch_ret, hero));
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
527 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
528
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
529 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
530 * do_chase:
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
531 * Make one thing chase another.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
532 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
533
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
534 do_chase(th, flee)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
535 register struct thing *th;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
536 register bool flee; /* True if running away or player is inaccessible in wall */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
537 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
538 register struct room *rer, *ree, /* room of chaser, room of chasee */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
539 *orig_rer, /* Original room of chaser */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
540 *new_room; /* new room of monster */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
541 int dist = MININT;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
542 int mindist = MAXINT, maxdist = MININT;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
543 bool stoprun = FALSE, /* TRUE means we are there */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
544 rundoor; /* TRUE means run to a door */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
545 bool mdead = 0;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
546 char rch, sch;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
547 coord *last_door=0, /* Door we just came from */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
548 this; /* Temporary destination for chaser */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
549
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
550 /* Make sure the monster can move */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
551 if (th->t_no_move != 0) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
552 th->t_no_move--;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
553 return;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
554 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
555
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
556 rer = roomin(&th->t_pos); /* Find room of chaser */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
557 ree = roomin(th->t_dest); /* Find room of chasee */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
558 orig_rer = rer; /* Original room of chaser (including doors) */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
559
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
560 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
561 * We don't count monsters on doors as inside rooms for this routine
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
562 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
563 if ((sch = CCHAR( mvwinch(stdscr, th->t_pos.y, th->t_pos.x) )) == DOOR ||
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
564 sch == PASSAGE) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
565 rer = NULL;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
566 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
567 this = *th->t_dest;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
568
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
569 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
570 * If we are not in a corridor and not a Xorn, then if we are running
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
571 * after the player, we run to a door if he is not in the same room.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
572 * If we are fleeing, we run to a door if he IS in the same room.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
573 * Note: We don't bother with doors in mazes.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
574 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
575 if (levtype != MAZELEV && rer != NULL && off(*th, CANINWALL)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
576 if (flee) rundoor = (rer == ree);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
577 else rundoor = (rer != ree);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
578 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
579 else rundoor = FALSE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
580
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
581 if (rundoor) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
582 register struct linked_list *exitptr; /* For looping through exits */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
583 coord *exit; /* A particular door */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
584 int exity, exitx; /* Door's coordinates */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
585 char dch='\0'; /* Door character */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
586
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
587 if (th->t_doorgoal)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
588 dch = CCHAR( mvwinch(stdscr, th->t_doorgoal->y, th->t_doorgoal->x) );
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
589
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
590 /* Do we have a valid goal? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
591 if ((dch == PASSAGE || dch == DOOR) && /* A real door */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
592 (!flee || !ce(*th->t_doorgoal, hero))) { /* Player should not
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
593 * be at door if we are
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
594 * running away
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
595 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
596 this = *th->t_doorgoal;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
597 dist = 0; /* Indicate that we have our door */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
598 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
599
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
600 /* Go through all the doors */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
601 else for (exitptr = rer->r_exit; exitptr; exitptr = next(exitptr)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
602 exit = DOORPTR(exitptr);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
603 exity = exit->y;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
604 exitx = exit->x;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
605
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
606 /* Make sure it is a real door */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
607 dch = CCHAR( mvwinch(stdscr, exity, exitx) );
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
608 if (dch == PASSAGE || dch == DOOR) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
609 /* Don't count a door if we are fleeing from the player and
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
610 * he is standing on it
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
611 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
612 if (flee && ce(*exit, hero)) continue;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
613
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
614 /* Were we just on this door? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
615 if (ce(*exit, th->t_oldpos)) last_door = exit;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
616
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
617 else {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
618 dist = DISTANCE(th->t_dest->y, th->t_dest->x, exity, exitx);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
619
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
620 /* If fleeing, we want to maximize distance from door to
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
621 * what we flee, and minimize distance from door to us.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
622 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
623 if (flee)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
624 dist -= DISTANCE(th->t_pos.y, th->t_pos.x, exity, exitx);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
625
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
626 /* Maximize distance if fleeing, otherwise minimize it */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
627 if ((flee && (dist > maxdist)) ||
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
628 (!flee && (dist < mindist))) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
629 th->t_doorgoal = exit; /* Use this door */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
630 this = *exit;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
631 mindist = maxdist = dist;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
632 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
633 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
634 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
635 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
636
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
637 /* Could we not find a door? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
638 if (dist == MININT) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
639 /* If we were on a door, go ahead and use it */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
640 if (last_door) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
641 th->t_doorgoal = last_door;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
642 this = th->t_oldpos;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
643 dist = 0; /* Indicate that we found a door */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
644 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
645 else th->t_doorgoal = NULL; /* No more door goal */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
646 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
647
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
648 /* Indicate that we do not want to flee from the door */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
649 if (dist != MININT) flee = FALSE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
650 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
651 else th->t_doorgoal = 0; /* Not going to any door */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
652
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
653 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
654 * this now contains what we want to run to this time
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
655 * so we run to it. If we hit it we either want to fight it
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
656 * or stop running
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
657 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
658 if (!chase(th, &this, flee, &mdead)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
659 if (ce(ch_ret, hero)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
660 /* merchants try to sell something --> others attack */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
661 if (on(*th, CANSELL)) sell(th);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
662 else attack(th, NULL, FALSE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
663 return;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
664 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
665 else if (on(*th, NOMOVE))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
666 stoprun = TRUE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
667 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
668
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
669 if (mdead) return; /* Did monster kill someone? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
670
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
671 if (on(*th, NOMOVE)) return;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
672
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
673 /* If we have a scavenger, it can pick something up */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
674 if (on(*th, ISSCAVENGE)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
675 register struct linked_list *n_item, *o_item;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
676
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
677 while ((n_item = find_obj(ch_ret.y, ch_ret.x)) != NULL) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
678 char floor = (roomin(&ch_ret) == NULL) ? PASSAGE : FLOOR;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
679 register struct object *n_obj, *o_obj;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
680
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
681 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
682 * see if he's got one of this group already
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
683 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
684 o_item = NULL;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
685 n_obj = OBJPTR(n_item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
686 detach(lvl_obj, n_item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
687 if (n_obj->o_group) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
688 for(o_item = th->t_pack; o_item != NULL; o_item = next(o_item)){
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
689 o_obj = OBJPTR(o_item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
690 if (o_obj->o_group == n_obj->o_group) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
691 o_obj->o_count += n_obj->o_count;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
692 o_discard(n_item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
693 break;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
694 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
695 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
696 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
697 if (o_item == NULL) { /* didn't find it */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
698 attach(th->t_pack, n_item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
699 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
700 if (cansee(ch_ret.y, ch_ret.x))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
701 mvwaddch(cw, ch_ret.y, ch_ret.x, floor);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
702 mvaddch(ch_ret.y, ch_ret.x, floor);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
703 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
704 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
705
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
706 mvwaddch(cw, th->t_pos.y, th->t_pos.x, th->t_oldch);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
707 sch = CCHAR( mvwinch(cw, ch_ret.y, ch_ret.x) ); /* What player sees */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
708 rch = CCHAR( mvwinch(stdscr, ch_ret.y, ch_ret.x) ); /* What's really there */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
709
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
710 /* Get new room of monster */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
711 new_room=roomin(&ch_ret);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
712
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
713 /* If we have a tunneling monster, it may be making a tunnel */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
714 if (on(*th, CANTUNNEL) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
715 (rch == SECRETDOOR || rch == WALL || rch == '|' || rch == '-')) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
716 char nch; /* The new look to the tunnel */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
717
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
718 if (rch == WALL) nch = PASSAGE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
719 else if (levtype == MAZELEV) nch = FLOOR;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
720 else nch = DOOR;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
721 addch(nch);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
722
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
723 if (cansee(ch_ret.y, ch_ret.x)) sch = nch; /* Can player see this? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
724
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
725 /* Does this make a new exit? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
726 if (rch == '|' || rch == '-') {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
727 struct linked_list *newroom;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
728 coord *exit;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
729
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
730 newroom = new_item(sizeof(coord));
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
731 exit = DOORPTR(newroom);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
732 *exit = ch_ret;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
733 attach(new_room->r_exit, newroom);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
734 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
735 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
736
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
737 /* Mark if the monster is inside a wall */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
738 if (isrock(mvinch(ch_ret.y, ch_ret.x))) turn_on(*th, ISINWALL);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
739 else turn_off(*th, ISINWALL);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
740
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
741 /* If the monster can illuminate rooms, check for a change */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
742 if (on(*th, HASFIRE)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
743 register struct linked_list *fire_item;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
744
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
745 /* Is monster entering a room? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
746 if (orig_rer != new_room && new_room != NULL) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
747 fire_item = creat_item(); /* Get an item-only structure */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
748 ldata(fire_item) = (char *) th;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
749
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
750 attach(new_room->r_fires, fire_item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
751 new_room->r_flags |= HASFIRE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
752
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
753 if (cansee(ch_ret.y, ch_ret.x) && next(new_room->r_fires) == NULL)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
754 light(&hero);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
755 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
756
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
757 /* Is monster leaving a room? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
758 if (orig_rer != new_room && orig_rer != NULL) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
759 /* Find the bugger in the list and delete him */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
760 for (fire_item = orig_rer->r_fires; fire_item != NULL;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
761 fire_item = next(fire_item)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
762 if (THINGPTR(fire_item) == th) { /* Found him! */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
763 detach(orig_rer->r_fires, fire_item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
764 destroy_item(fire_item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
765 if (orig_rer->r_fires == NULL) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
766 orig_rer->r_flags &= ~HASFIRE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
767 if (cansee(th->t_pos.y, th->t_pos.x))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
768 light(&th->t_pos);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
769 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
770 break;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
771 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
772 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
773 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
774 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
775
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
776 /* If monster is entering player's room and player can see it,
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
777 * stop the player's running.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
778 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
779 if (new_room != orig_rer && new_room != NULL &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
780 new_room == ree && cansee(unc(ch_ret)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
781 (off(*th, ISINVIS) || on(player, CANSEE)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
782 (off(*th, ISSHADOW) || on(player, CANSEE)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
783 (off(*th, CANSURPRISE) || ISWEARING(R_ALERT)))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
784 running = FALSE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
785
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
786 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
787 if (rer != NULL && !lit_room(orig_rer) && sch == FLOOR &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
788 DISTANCE(ch_ret.y, ch_ret.x, th->t_pos.y, th->t_pos.x) < 3 &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
789 off(player, ISBLIND))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
790 th->t_oldch = ' ';
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
791 else
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
792 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
793 th->t_oldch = sch;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
794
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
795 /* Let's display those creatures that we can see. */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
796 if (cansee(unc(ch_ret)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
797 off(*th, ISINWALL) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
798 !invisible(th))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
799 mvwaddch(cw, ch_ret.y, ch_ret.x, th->t_type);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
800
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
801 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
802 * Blank out the old position and record the new position --
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
803 * the blanking must be done first in case the positions are the same.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
804 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
805 mvwaddch(mw, th->t_pos.y, th->t_pos.x, ' ');
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
806 mvwaddch(mw, ch_ret.y, ch_ret.x, th->t_type);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
807
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
808 /* Record monster's last position (if new one is different) */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
809 if (!ce(ch_ret, th->t_pos)) th->t_oldpos = th->t_pos;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
810 th->t_pos = ch_ret; /* Mark the monster's new position */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
811
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
812 /* If the monster is on a trap, trap it */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
813 sch = CCHAR( mvinch(ch_ret.y, ch_ret.x) );
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
814 if (isatrap(sch)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
815 if (cansee(ch_ret.y, ch_ret.x)) th->t_oldch = sch;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
816 be_trapped(th, &ch_ret);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
817 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
818
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
819
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
820 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
821 * And stop running if need be
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
822 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
823 if (stoprun && ce(th->t_pos, *(th->t_dest)))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
824 turn_off(*th, ISRUN);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
825 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
826
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
827
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
828 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
829 * Get_hurl returns the weapon that the monster will "throw" if he has one
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
830 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
831
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
832 struct linked_list *
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
833 get_hurl(tp)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
834 register struct thing *tp;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
835 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
836 struct linked_list *arrow, *bolt, *rock;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
837 register struct linked_list *pitem;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
838 bool bow=FALSE, crossbow=FALSE, sling=FALSE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
839
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
840 arrow = bolt = rock = NULL; /* Don't point to anything to begin with */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
841 for (pitem=tp->t_pack; pitem; pitem=next(pitem))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
842 if ((OBJPTR(pitem))->o_type == WEAPON)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
843 switch ((OBJPTR(pitem))->o_which) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
844 case BOW: bow = TRUE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
845 when CROSSBOW: crossbow = TRUE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
846 when SLING: sling = TRUE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
847 when ROCK: rock = pitem;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
848 when ARROW: arrow = pitem;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
849 when BOLT: bolt = pitem;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
850 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
851
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
852 /* Use crossbow bolt if possible */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
853 if (crossbow && bolt) return(bolt);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
854 if (bow && arrow) return(arrow);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
855 if (sling && rock) return(rock);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
856 return(NULL);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
857 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
858
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
859 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
860 * runners:
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
861 * Make all the running monsters move.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
862 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
863
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
864 runners()
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
865 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
866 register struct linked_list *item;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
867 register struct thing *tp = NULL;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
868
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
869 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
870 * loop thru the list of running (wandering) monsters and see what
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
871 * each one will do this time.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
872 *
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
873 * Note: the special case that one of this buggers kills another.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
874 * if this happens than we have to see if the monster killed
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
875 * himself or someone else. In case its himself we have to get next
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
876 * one immediately. If it wasn't we have to get next one at very
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
877 * end in case he killed the next one.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
878 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
879
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
880 for (item = mlist; item != NULL; item = next(item)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
881 tp = THINGPTR(item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
882 turn_on(*tp, ISREADY);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
883 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
884
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
885 for (;;) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
886 for (item = mlist; item != NULL; item = next(item)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
887 tp = THINGPTR(item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
888
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
889 if (on(*tp, ISREADY))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
890 break;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
891 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
892
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
893 if (item == NULL)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
894 break;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
895
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
896 turn_off(*tp, ISREADY);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
897
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
898 if (on(*tp, ISHELD) && rnd(tp->t_stats.s_lvl) > 11) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
899 turn_off(*tp, ISHELD);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
900 turn_on(*tp, ISRUN);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
901 turn_off(*tp, ISDISGUISE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
902 tp->t_dest = &hero;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
903 if (tp->t_stats.s_hpt < tp->maxstats.s_hpt)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
904 turn_on(*tp, ISFLEE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
905 if (cansee(tp->t_pos.y, tp->t_pos.x))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
906 msg("The %s breaks free from the hold spell",
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
907 monsters[tp->t_index].m_name);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
908 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
909 if (off(*tp, ISHELD) && on(*tp, ISRUN)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
910 register bool flee;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
911
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
912 /* Should monster run away? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
913 flee = on(*tp, ISFLEE) ||
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
914 ((tp->t_dest == &hero) && on(player, ISINWALL) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
915 off(*tp, CANINWALL));
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
916
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
917 if (off(*tp, ISSLOW) || tp->t_turn) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
918 doctor(tp);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
919 do_chase(tp, flee);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
920 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
921 if (off(*tp, ISDEAD) && off(*tp, ISELSEWHERE) && on(*tp, ISHASTE)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
922 doctor(tp);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
923 do_chase(tp, flee);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
924 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
925 if (off(*tp, ISDEAD) && off(*tp, ISELSEWHERE)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
926 tp->t_turn ^= TRUE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
927 tp->t_wasshot = FALSE; /* Not shot anymore */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
928 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
929 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
930 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
931 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
932
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
933 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
934 * runto:
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
935 * Set a monster running after something
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
936 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
937
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
938 runto(runner, spot)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
939 register struct thing *runner;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
940 coord *spot;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
941 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
942 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
943 * Start the beastie running
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
944 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
945 runner->t_dest = spot;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
946 turn_on(*runner, ISRUN);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
947 turn_off(*runner, ISDISGUISE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
948 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
949
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
950
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
951
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
952 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
953 * straight_shot:
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
954 * See if there is a straight line of sight between the two
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
955 * given coordinates. If shooting is not NULL, it is a pointer
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
956 * to a structure which should be filled with the direction
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
957 * to shoot (if there is a line of sight). If shooting, monsters
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
958 * get in the way. Otherwise, they do not.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
959 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
960
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
961 bool
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
962 straight_shot(ery, erx, eey, eex, shooting)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
963 register int ery, erx, eey, eex;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
964 register coord *shooting;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
965 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
966 register int dy, dx; /* Deltas */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
967 char ch;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
968
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
969 /* Does the monster have a straight shot at player */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
970 if ((ery != eey) && (erx != eex) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
971 (abs(ery - eey) != abs(erx - eex))) return(FALSE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
972
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
973 /* Get the direction to shoot */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
974 if (eey > ery) dy = 1;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
975 else if (eey == ery) dy = 0;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
976 else dy = -1;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
977
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
978 if (eex > erx) dx = 1;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
979 else if (eex == erx) dx = 0;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
980 else dx = -1;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
981
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
982 /* Make sure we have free area all the way to the player */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
983 ery += dy;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
984 erx += dx;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
985 while ((ery != eey) || (erx != eex)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
986 switch (ch = CCHAR( winat(ery, erx) )) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
987 case '|':
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
988 case '-':
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
989 case WALL:
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
990 case DOOR:
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
991 case SECRETDOOR:
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
992 case FOREST:
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
993 return(FALSE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
994 default:
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
995 if (shooting && isalpha(ch)) return(FALSE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
996 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
997 ery += dy;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
998 erx += dx;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
999 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1000
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1001 if (shooting) { /* If we are shooting -- put in the directions */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1002 shooting->y = dy;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1003 shooting->x = dx;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1004 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1005 return(TRUE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1006 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1007
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1008