Mercurial > hg > early-roguelike
annotate arogue7/actions.c @ 164:49af2fd0bb0c
Move some autotools files to where configure can find them.
rogue5 uses config.guess and config.sub to find the canonical system
names. The configure script expects them to be in the same directory
as install-sh. So they have been relocated to the top level.
This is a quick and dirty fix. The eventual plan is to relocate them
to /dev/null.
I also suspect they should be used to set HOST, not TARGET. Rogue is
not a cross-compiler.
author | John "Elwin" Edwards |
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date | Tue, 16 Jun 2015 11:44:49 -0400 |
parents | adfa37e67084 |
children | 1cd604c827a3 |
rev | line source |
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125
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1 /* |
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2 * actions.c - functions for dealing with monster actions |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 #include <ctype.h> |
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16 #include <limits.h> |
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17 #include "curses.h" |
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18 #include "rogue.h" |
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19 #define MAXINT INT_MAX |
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20 #define MININT INT_MIN |
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21 /* |
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22 * Did we disrupt a spell? |
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23 */ |
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24 dsrpt_monster(tp, always, see_him) |
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25 register struct thing *tp; |
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26 bool always, see_him; |
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27 { |
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28 switch (tp->t_action) { |
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29 case A_SUMMON: |
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30 case A_MISSILE: |
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31 case A_SLOW: |
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32 tp->t_action = A_NIL; /* Just make the old fellow start over again */ |
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33 tp->t_no_move = movement(tp); |
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34 tp->t_using = NULL;/* Just to be on the safe side */ |
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35 turn_on(*tp, WASDISRUPTED); |
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36 if (see_him) |
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37 msg("%s's spell has been disrupted.",prname(monster_name(tp),TRUE)); |
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38 /* |
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39 * maybe choose something else to do next time since player |
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40 * is disrupting us |
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41 */ |
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42 tp->t_summon *= 2; |
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43 tp->t_cast /= 2; |
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44 return; |
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45 } |
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46 |
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47 /* We may want to disrupt other actions, too */ |
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48 if (always) { |
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49 tp->t_action = A_NIL; /* Just make the old fellow start over again */ |
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50 tp->t_no_move = movement(tp); |
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51 tp->t_using = NULL;/* Just to be on the safe side */ |
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52 } |
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53 } |
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54 |
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55 dsrpt_player() |
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56 { |
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57 int which, action; |
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58 struct linked_list *item; |
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59 struct object *obj; |
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60 |
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61 action = player.t_action; |
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62 which = player.t_selection; |
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63 |
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64 switch (action) { |
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65 case C_CAST: /* Did we disrupt a spell? */ |
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66 case C_PRAY: |
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67 case C_CHANT: |
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68 { |
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69 msg("Your %s was disrupted!", action == C_CAST ? "spell" : "prayer"); |
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70 |
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71 /* Charge him anyway */ |
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72 if (action == C_CAST) |
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73 spell_power += magic_spells[which].s_cost; |
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74 else if (action == C_PRAY) |
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75 pray_time += cleric_spells[which].s_cost; |
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76 else if (action == C_CHANT) |
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77 chant_time += druid_spells[which].s_cost; |
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78 } |
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79 when C_COUNT: /* counting of gold? */ |
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80 { |
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81 if (purse > 0) { |
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82 msg("Your gold goes flying everywhere!"); |
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83 do { |
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84 item = spec_item(GOLD, NULL, NULL, NULL); |
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85 obj = OBJPTR(item); |
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86 obj->o_count = min(purse, rnd(10)+1); |
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87 purse -= obj->o_count; |
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88 obj->o_pos = hero; |
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89 fall(item, FALSE); |
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90 } while (purse > 0 && rnd(10) != 1); |
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91 } |
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92 } |
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93 when C_EAT: |
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94 msg("You gag on your food for a moment."); |
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95 del_pack(player.t_using); |
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96 |
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97 when A_PICKUP: |
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98 msg("You drop what you are picking up!"); |
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99 |
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100 when C_SEARCH: /* searching for traps and secret doors... */ |
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101 msg("Oww....You decide to stop searching."); |
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102 count = 0; /* don't search again */ |
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103 |
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104 when C_SETTRAP: |
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105 msg("Oww....You can't get a trap set."); |
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106 |
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107 when A_NIL: |
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108 default: |
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109 return; |
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110 } |
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111 player.t_no_move = movement(&player); /* disoriented for a while */ |
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112 player.t_action = A_NIL; |
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113 player.t_selection = 0; |
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114 player.t_using = NULL; |
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115 } |
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116 |
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117 /* |
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118 * m_act: |
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119 * If the critter isn't doing anything, choose an action for it. |
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120 * Otherwise, let it perform its chosen action. |
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121 */ |
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122 |
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123 m_act(tp) |
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124 register struct thing *tp; |
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125 { |
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126 struct object *obj; |
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127 bool flee; /* Are we scared? */ |
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128 |
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129 /* What are we planning to do? */ |
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130 switch (tp->t_action) { |
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131 default: |
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132 /* An unknown action! */ |
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133 msg("Unknown monster action (%d)", tp->t_action); |
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134 |
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135 /* Fall through */ |
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136 |
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137 case A_NIL: |
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138 /* If the monster is fairly intelligent and about to die, it |
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139 * may turn tail and run. But if we are a FRIENDLY creature |
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140 * in the hero's service, don't run. |
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141 */ |
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142 if (off(*tp, ISFLEE) && |
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143 tp->t_stats.s_hpt < tp->maxstats.s_hpt && |
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144 tp->t_stats.s_hpt < max(10, tp->maxstats.s_hpt/6) && |
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145 (off(*tp, ISFRIENDLY) || tp->t_dest != &hero) && |
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146 rnd(25) < tp->t_stats.s_intel) { |
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147 turn_on(*tp, ISFLEE); |
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148 |
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149 /* It is okay to turn tail */ |
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150 tp->t_oldpos = tp->t_pos; |
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151 } |
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152 |
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153 /* Should the monster run away? */ |
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154 flee = on(*tp, ISFLEE) || |
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155 ((tp->t_dest == &hero) && on(player, ISINWALL) && |
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156 off(*tp, CANINWALL)); |
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157 |
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158 m_select(tp, flee); /* Select an action */ |
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159 return; |
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160 |
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161 when A_ATTACK: |
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162 /* |
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163 * We're trying to attack the player or monster at t_newpos |
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164 * if the prey moved, do nothing |
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165 */ |
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166 obj = tp->t_using ? OBJPTR(tp->t_using) : NULL; |
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167 if (ce(tp->t_newpos, hero)) { |
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168 attack(tp, obj, FALSE); |
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169 } |
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170 else if (mvwinch(mw, tp->t_newpos.y, tp->t_newpos.x) && |
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171 step_ok(tp->t_newpos.y, tp->t_newpos.x, FIGHTOK, tp)) { |
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172 skirmish(tp, &tp->t_newpos, obj, FALSE); |
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173 } |
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174 |
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175 when A_SELL: |
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176 /* Is the player still next to us? */ |
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177 if (ce(tp->t_newpos, hero)) sell(tp); |
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178 |
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179 /* The darned player moved away */ |
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180 else if (off(player, ISBLIND) && |
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181 cansee(unc(tp->t_pos)) && |
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182 (off(*tp, ISINVIS) || on(player, CANSEE)) && |
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183 (off(*tp, ISSHADOW) || on(player, CANSEE)) && |
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184 (off(*tp, CANSURPRISE) || ISWEARING(R_ALERT))) |
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185 msg("%s grunts with frustration",prname(monster_name(tp),TRUE)); |
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186 |
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187 when A_MOVE: |
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188 /* Let's try to move */ |
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189 do_chase(tp); |
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190 |
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191 /* If t_no_move > 0, we found that we have to fight! */ |
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192 if (tp->t_no_move > 0) return; |
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193 |
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194 when A_BREATHE: |
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195 /* Breathe on the critter */ |
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196 m_breathe(tp); |
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197 |
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198 when A_SLOW: |
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199 /* make him move slower */ |
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200 add_slow(); |
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201 turn_off(*tp, CANSLOW); |
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202 |
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203 when A_MISSILE: |
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204 /* Start up a magic missile spell */ |
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205 m_spell(tp); |
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206 |
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207 when A_SONIC: |
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208 /* Let out a sonic blast! */ |
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209 m_sonic(tp); |
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210 |
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211 when A_THROW: |
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212 /* We're throwing something (like an arrow) */ |
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213 missile(tp->t_newpos.y, tp->t_newpos.x, tp->t_using, tp); |
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214 |
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215 when A_SUMMON: |
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216 /* We're summoning help */ |
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217 m_summon(tp); |
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218 |
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219 when A_USERELIC: |
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220 /* Use our relic */ |
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221 m_use_relic(tp); |
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222 |
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223 when A_USEWAND: |
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224 /* use the wand we have */ |
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225 m_use_wand(tp); |
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226 } |
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227 |
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228 /* No action now */ |
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229 tp->t_action = A_NIL; |
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230 tp->t_using = NULL; |
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231 } |
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232 |
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233 /* |
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234 * m_breathe: |
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235 * Breathe in the chosen direction. |
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236 */ |
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237 |
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238 m_breathe(tp) |
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239 register struct thing *tp; |
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240 { |
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241 register int damage; |
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242 register char *breath; |
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243 |
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244 damage = tp->t_stats.s_hpt; |
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245 turn_off(*tp, CANSURPRISE); |
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246 |
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247 /* Will it breathe at random */ |
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248 if (on(*tp, CANBRANDOM)) { |
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249 /* Turn off random breath */ |
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250 turn_off(*tp, CANBRANDOM); |
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251 |
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252 /* Select type of breath */ |
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253 switch (rnd(10)) { |
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254 case 0: breath = "acid"; |
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255 turn_on(*tp, NOACID); |
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256 when 1: breath = "flame"; |
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257 turn_on(*tp, NOFIRE); |
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258 when 2: breath = "lightning bolt"; |
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259 turn_on(*tp, NOBOLT); |
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260 when 3: breath = "chlorine gas"; |
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261 turn_on(*tp, NOGAS); |
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262 when 4: breath = "ice"; |
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263 turn_on(*tp, NOCOLD); |
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264 when 5: breath = "nerve gas"; |
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265 turn_on(*tp, NOPARALYZE); |
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266 when 6: breath = "sleeping gas"; |
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267 turn_on(*tp, NOSLEEP); |
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268 when 7: breath = "slow gas"; |
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269 turn_on(*tp, NOSLOW); |
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270 when 8: breath = "confusion gas"; |
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271 turn_on(*tp, ISCLEAR); |
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272 when 9: breath = "fear gas"; |
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273 turn_on(*tp, NOFEAR); |
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274 } |
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275 } |
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276 |
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277 /* Or can it breathe acid? */ |
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278 else if (on(*tp, CANBACID)) { |
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279 turn_off(*tp, CANBACID); |
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280 breath = "acid"; |
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281 } |
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282 |
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283 /* Or can it breathe fire */ |
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284 else if (on(*tp, CANBFIRE)) { |
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285 turn_off(*tp, CANBFIRE); |
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286 breath = "flame"; |
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287 } |
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288 |
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289 /* Or can it breathe electricity? */ |
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290 else if (on(*tp, CANBBOLT)) { |
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291 turn_off(*tp, CANBBOLT); |
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292 breath = "lightning bolt"; |
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293 } |
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294 |
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295 /* Or can it breathe gas? */ |
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296 else if (on(*tp, CANBGAS)) { |
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297 turn_off(*tp, CANBGAS); |
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298 breath = "chlorine gas"; |
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299 } |
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300 |
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301 /* Or can it breathe ice? */ |
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302 else if (on(*tp, CANBICE)) { |
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303 turn_off(*tp, CANBICE); |
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304 breath = "ice"; |
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305 } |
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306 |
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307 else if (on(*tp, CANBPGAS)) { |
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308 turn_off(*tp, CANBPGAS); |
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309 breath = "nerve gas"; |
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310 } |
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311 |
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312 /* can it breathe sleeping gas */ |
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313 else if (on(*tp, CANBSGAS)) { |
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314 turn_off(*tp, CANBSGAS); |
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315 breath = "sleeping gas"; |
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316 } |
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317 |
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318 /* can it breathe slow gas */ |
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319 else if (on(*tp, CANBSLGAS)) { |
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320 turn_off(*tp, CANBSLGAS); |
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321 breath = "slow gas"; |
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322 } |
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323 |
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324 /* can it breathe confusion gas */ |
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325 else if (on(*tp, CANBCGAS)) { |
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326 turn_off(*tp, CANBCGAS); |
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327 breath = "confusion gas"; |
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328 } |
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329 |
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330 /* can it breathe fear gas */ |
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331 else { |
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332 turn_off(*tp, CANBFGAS); |
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333 breath = "fear gas"; |
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334 } |
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335 |
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336 /* Now breathe -- sets "monst_dead" if it kills someone */ |
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337 shoot_bolt(tp, tp->t_pos, tp->t_newpos, FALSE, |
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338 tp->t_index, breath, damage); |
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339 |
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340 running = FALSE; |
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341 if (fight_flush) md_flushinp(); |
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342 } |
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343 |
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344 /* |
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345 * m_select: |
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346 * Select an action for the monster. |
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347 */ |
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348 |
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349 m_select(th, flee) |
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350 register struct thing *th; |
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351 register bool flee; /* True if running away or player is inaccessible in wall */ |
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352 { |
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353 register struct room *rer, *ree; /* room of chaser, room of chasee */ |
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354 int dist = MININT; |
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355 int mindist = MAXINT, maxdist = MININT; |
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356 bool rundoor; /* TRUE means run to a door */ |
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357 char sch; |
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358 coord *last_door=0, /* Door we just came from */ |
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359 this; /* Temporary destination for chaser */ |
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360 |
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361 rer = roomin(&th->t_pos); /* Find room of chaser */ |
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362 ree = roomin(th->t_dest); /* Find room of chasee */ |
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363 |
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364 /* First see if we want to use an ability or weapon */ |
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365 if (m_use_it(th, flee, rer, ree)) return; |
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366 |
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367 /* |
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368 * We don't count monsters on doors as inside rooms here because when |
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369 * a monster is in a room and the player is not in that room, the |
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370 * monster looks for the best door out. If we counted doors as part |
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371 * of the room, the monster would already be on the best door out; |
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372 * so he would never move. |
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373 */ |
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374 if ((sch = CCHAR( mvwinch(stdscr, th->t_pos.y, th->t_pos.x) )) == DOOR || |
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375 sch == SECRETDOOR || sch == PASSAGE) { |
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376 rer = NULL; |
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377 } |
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378 this = *th->t_dest; |
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379 |
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380 /* |
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381 * If we are in a room heading for the player and the player is not |
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382 * in the room with us, we run to the "best" door. |
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383 * If we are in a room fleeing from the player, then we run to the |
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384 * "best" door if he IS in the same room. |
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385 * |
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386 * Note: We don't bother with doors in mazes or if we can walk |
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387 * through walls. |
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388 */ |
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389 if (rer != NULL && levtype != MAZELEV && off(*th, CANINWALL)) { |
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390 if (flee) rundoor = (rer == ree); |
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391 else rundoor = (rer != ree); |
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392 } |
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393 else rundoor = FALSE; |
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394 |
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395 if (rundoor) { |
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396 register struct linked_list *exitptr; /* For looping through exits */ |
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397 coord *exit, /* A particular door */ |
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398 *entrance; /* Place just inside doorway */ |
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399 int exity, exitx; /* Door's coordinates */ |
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400 char dch='\0'; /* Door character */ |
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401 |
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402 if (th->t_doorgoal) |
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403 dch = CCHAR( mvwinch(stdscr, th->t_doorgoal->y, th->t_doorgoal->x) ); |
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404 |
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405 /* Do we have a valid goal? */ |
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406 if ((dch == PASSAGE || dch == DOOR) && /* A real door */ |
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407 (!flee || !ce(*th->t_doorgoal, *th->t_dest))) { /* Prey should not |
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408 * be at door if |
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409 * we are running |
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410 * away |
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411 */ |
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412 /* Make sure the player is not in the doorway, either */ |
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413 entrance = doorway(rer, th->t_doorgoal); |
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414 if (!flee || entrance == NULL || !ce(*entrance, *th->t_dest)) { |
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415 this = *th->t_doorgoal; |
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416 dist = 0; /* Indicate that we have our door */ |
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417 } |
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418 } |
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419 |
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420 /* Go through all the doors */ |
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421 else for (exitptr = rer->r_exit; exitptr; exitptr = next(exitptr)) { |
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422 exit = DOORPTR(exitptr); |
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423 exity = exit->y; |
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424 exitx = exit->x; |
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425 |
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426 /* Make sure it is a real door */ |
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427 dch = CCHAR( mvwinch(stdscr, exity, exitx) ); |
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428 if (dch == PASSAGE || dch == DOOR) { |
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429 /* Don't count a door if we are fleeing from someone and |
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430 * he is standing on it. Also, don't count it if he is |
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431 * standing in the doorway. |
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432 */ |
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433 if (flee) { |
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434 if (ce(*exit, *th->t_dest)) continue; |
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435 |
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436 entrance = doorway(rer, exit); |
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437 if (entrance != NULL && ce(*entrance, *th->t_dest)) |
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438 continue; |
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439 } |
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440 |
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441 /* Were we just on this door? */ |
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442 if (ce(*exit, th->t_oldpos)) last_door = exit; |
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443 |
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444 else { |
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445 dist = DISTANCE(th->t_dest->y, th->t_dest->x, exity, exitx); |
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446 |
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447 /* If fleeing, we want to maximize distance from door to |
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448 * what we flee, and minimize distance from door to us. |
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449 */ |
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450 if (flee) |
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451 dist -= DISTANCE(th->t_pos.y, th->t_pos.x, exity, exitx); |
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452 |
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453 /* Maximize distance if fleeing, otherwise minimize it */ |
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454 if ((flee && (dist > maxdist)) || |
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455 (!flee && (dist < mindist))) { |
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456 th->t_doorgoal = exit; /* Use this door */ |
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457 this = *exit; |
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458 mindist = maxdist = dist; |
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459 } |
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460 } |
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461 } |
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462 } |
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463 |
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464 /* Could we not find a door? */ |
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465 if (dist == MININT) { |
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466 /* If we were on a door, go ahead and use it */ |
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467 if (last_door) { |
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468 th->t_doorgoal = last_door; |
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469 this = th->t_oldpos; |
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470 dist = 0; /* Indicate that we found a door */ |
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471 } |
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472 else th->t_doorgoal = NULL; /* No more door goal */ |
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473 } |
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474 |
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475 /* Indicate that we do not want to flee from the door */ |
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476 if (dist != MININT) flee = FALSE; |
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477 } |
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478 else th->t_doorgoal = 0; /* Not going to any door */ |
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479 |
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parents:
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480 /* Now select someplace to go and start the action */ |
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481 chase(th, &this, rer, ree, flee); |
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482 } |
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483 |
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484 /* |
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485 * m_sonic: |
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parents:
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|
486 * The monster is sounding a sonic blast. |
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487 */ |
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|
488 |
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489 m_sonic(tp) |
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490 register struct thing *tp; |
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491 { |
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492 register int damage; |
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493 static struct object blast = |
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494 { |
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495 MISSILE, {0, 0}, "", 0, "", "150" , NULL, 0, 0, 0, 0 |
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496 }; |
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497 |
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498 turn_off(*tp, CANSONIC); |
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499 turn_off(*tp, CANSURPRISE); |
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500 do_motion(&blast, tp->t_newpos.y, tp->t_newpos.x, tp); |
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501 damage = 150; |
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parents:
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502 if (save(VS_BREATH, &player, -3)) |
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503 damage /= 2; |
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504 msg ("%s's sonic blast hits you", prname(monster_name(tp), TRUE)); |
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505 if ((pstats.s_hpt -= damage) <= 0) |
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506 death(tp->t_index); |
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507 |
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508 running = FALSE; |
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509 if (fight_flush) md_flushinp(); |
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510 dsrpt_player(); |
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511 } |
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512 |
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parents:
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513 /* |
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parents:
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514 * m_spell: |
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515 * The monster casts a spell. Currently this is limited to |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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516 * magic missile. |
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517 */ |
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518 m_spell(tp) |
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519 register struct thing *tp; |
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520 { |
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521 static struct object missile = |
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522 { |
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523 MISSILE, {0, 0}, "", 0, "", "0d4 " , NULL, 0, WS_MISSILE, 100, 1 |
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524 }; |
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525 |
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526 sprintf(missile.o_hurldmg, "%dd4", tp->t_stats.s_lvl); |
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527 do_motion(&missile, tp->t_newpos.y, tp->t_newpos.x, tp); |
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528 hit_monster(unc(missile.o_pos), &missile, tp); |
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529 turn_off(*tp, CANMISSILE); |
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530 turn_off(*tp, CANSURPRISE); |
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|
531 |
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532 running = FALSE; |
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parents:
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533 if (fight_flush) md_flushinp(); |
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534 } |
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535 |
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536 /* |
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parents:
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537 * m_summon: |
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538 * Summon aid. |
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parents:
diff
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539 */ |
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540 |
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parents:
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|
541 m_summon(tp) |
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542 register struct thing *tp; |
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543 { |
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|
544 register char *helpname, *mname; |
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545 int fail, numsum; |
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546 register int which, i; |
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547 |
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John "Elwin" Edwards
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548 /* Let's make sure our prey is still here */ |
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549 if (!cansee(unc(tp->t_pos)) || fallpos(&hero, FALSE, 2) == NULL) return; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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550 |
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|
551 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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552 * Non-uniques can only summon once. Uniques get fewer |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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553 * creatures with each successive summoning. Also, the |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
554 * probability of summoning goes down |
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John "Elwin" Edwards
parents:
diff
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|
555 */ |
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John "Elwin" Edwards
parents:
diff
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|
556 if (off(*tp, ISUNIQUE)) |
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John "Elwin" Edwards
parents:
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557 turn_off(*tp, CANSUMMON); |
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558 |
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559 turn_off(*tp, CANSURPRISE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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560 mname = monster_name(tp); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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561 helpname = monsters[tp->t_index].m_typesum; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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562 which = findmindex(helpname); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
563 |
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parents:
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|
564 if ((off(*tp, ISINVIS) || on(player, CANSEE)) && |
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parents:
diff
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|
565 (off(*tp, ISSHADOW) || on(player, CANSEE)) && |
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John "Elwin" Edwards
parents:
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|
566 (off(*tp, CANSURPRISE) || ISWEARING(R_ALERT))) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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567 if (monsters[which].m_normal == FALSE) { /* genocided? */ |
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parents:
diff
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|
568 msg("%s appears dismayed", prname(mname, TRUE)); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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569 monsters[tp->t_index].m_numsum = 0; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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570 } |
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parents:
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571 else { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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572 msg("%s summons %ss for help", prname(mname, TRUE), helpname); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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573 } |
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parents:
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574 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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575 else { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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576 if (monsters[which].m_normal == FALSE) /* genocided? */ |
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parents:
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577 monsters[tp->t_index].m_numsum = 0; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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578 else { |
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parents:
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|
579 msg("%ss seem to appear from nowhere!", helpname); |
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parents:
diff
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|
580 } |
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parents:
diff
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|
581 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
582 numsum = monsters[tp->t_index].m_numsum; |
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John "Elwin" Edwards
parents:
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|
583 if (numsum && on(*tp, ISUNIQUE)) { /* UNIQUEs summon less each time */ |
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584 monsters[tp->t_index].m_numsum--; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
585 tp->t_summon *= 2; /* cut probability in half */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
586 } |
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parents:
diff
changeset
|
587 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
588 /* |
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John "Elwin" Edwards
parents:
diff
changeset
|
589 * try to make all the creatures around player but remember |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
590 * if unsuccessful |
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parents:
diff
changeset
|
591 */ |
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John "Elwin" Edwards
parents:
diff
changeset
|
592 for (i=0, fail=0; i<numsum; i++) { |
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John "Elwin" Edwards
parents:
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changeset
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593 if (!creat_mons(&player, which, FALSE)) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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594 fail++; /* remember the failures */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
595 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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596 |
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John "Elwin" Edwards
parents:
diff
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|
597 /* |
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John "Elwin" Edwards
parents:
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598 * try once again to make the buggers |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
599 */ |
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parents:
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|
600 for (i=0; i<fail; i++) |
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parents:
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|
601 creat_mons(tp, which, FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
602 |
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parents:
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603 /* Now let the poor fellow see all the trouble */ |
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parents:
diff
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|
604 light(&hero); |
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parents:
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changeset
|
605 turn_on(*tp, HASSUMMONED); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
606 } |
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John "Elwin" Edwards
parents:
diff
changeset
|
607 |
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diff
changeset
|
608 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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609 * m_use_it: |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
610 * See if the monster (tp) has anything useful it can do |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
611 * (ie. an ability or a weapon) other than just move. |
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parents:
diff
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|
612 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
613 |
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parents:
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|
614 bool |
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parents:
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615 m_use_it(tp, flee, rer, ree) |
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616 register struct thing *tp; |
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617 bool flee; |
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618 register struct room *rer, *ree; |
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619 { |
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620 int dist; |
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621 register coord *ee = tp->t_dest, *er = &tp->t_pos; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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622 coord *shoot_dir; |
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623 struct linked_list *weapon; |
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624 struct thing *prey; |
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625 bool dest_player; /* Are we after the player? */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
626 |
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parents:
diff
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|
627 /* |
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parents:
diff
changeset
|
628 * If we are fleeing, there's a chance, depending on our |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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|
629 * intelligence, that we'll just run in terror. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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630 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
631 if (flee && rnd(25) >= tp->t_stats.s_intel) return(FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
632 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
633 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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|
634 * Make sure that we have a living destination, and record whether |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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|
635 * it is the player. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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636 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
637 if (ee != NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
638 if (ce(*ee, hero)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
639 dest_player = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
640 prey = &player; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
641 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
642 else { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
643 struct linked_list *item; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
644 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
645 dest_player = FALSE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
646 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
647 /* What is the monster we're chasing? */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
648 item = find_mons(ee->y, ee->x); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
649 if (item != NULL) prey = THINGPTR(item); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
650 else return(FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
651 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
652 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
653 else return(FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
654 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
655 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
656 * If we are friendly to the hero, we don't do anything. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
657 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
658 if (on(*tp, ISFRIENDLY) && dest_player) return(FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
659 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
660 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
661 * Also, for now, if our prey is in a wall, we won't do |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
662 * anything. The prey must be in the same room as we are OR |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
663 * we must have a straight shot at him. Note that |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
664 * shoot_dir must get set before rer is checked so |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
665 * that we get a valid value. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
666 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
667 if (on(*prey, ISINWALL) || |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
668 ((shoot_dir = can_shoot(er, ee)) == NULL && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
669 (rer == NULL || rer != ree))) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
670 return(FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
671 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
672 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
673 * If we can't see the prey then forget it |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
674 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
675 if (on(*prey, ISINVIS) && off(*tp, CANSEE)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
676 return(FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
677 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
678 /* How far are we from our prey? */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
679 dist = DISTANCE(er->y, er->x, ee->y, ee->x); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
680 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
681 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
682 * Shall we summon aid so we don't have to get our hands dirty? |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
683 * For now, we will only summon aid against the player. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
684 * We'll wait until he's within 2 dots of a missile length. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
685 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
686 if (on(*tp, CANSUMMON) && dest_player && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
687 dist < (BOLT_LENGTH+2)*(BOLT_LENGTH+2) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
688 rnd(tp->t_summon) < tp->t_stats.s_lvl && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
689 monsters[tp->t_index].m_numsum > 0 && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
690 fallpos(&hero, FALSE, 2) != NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
691 tp->t_action = A_SUMMON; /* We're going to summon help */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
692 tp->t_no_move = movement(tp); /* It takes time! */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
693 return(TRUE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
694 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
695 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
696 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
697 * If the creature can cast a slow spell and if the prey is within |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
698 * 2 dots of a missile fire, then see whether we will cast it. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
699 * if next to player, lessen chance because we don't like being |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
700 * disrupted |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
701 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
702 if (on(*tp, CANSLOW) && dest_player && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
703 dist < (BOLT_LENGTH+5)*(BOLT_LENGTH+5) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
704 rnd(100) < (dist > 3 ? tp->t_cast : tp->t_cast/2)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
705 tp->t_action = A_SLOW; /* We're going to slow him */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
706 tp->t_no_move = 3 * movement(tp); /* Takes time! */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
707 debug("casting slow spell!"); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
708 return(TRUE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
709 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
710 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
711 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
712 * If we have a special magic item, we might use it. We will restrict |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
713 * this options to uniques with relics and creatures with wands for now. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
714 * Also check for the quartermaster. Don't want him shooting wands.... |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
715 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
716 if ((on(*tp, ISUNIQUE) || on(*tp, CARRYSTICK)) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
717 off(*tp, CANSELL) && dest_player && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
718 m_use_pack(tp, er, ee, dist, shoot_dir)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
719 return(TRUE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
720 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
721 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
722 /* From now on, we must have a direct shot at the prey */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
723 if (shoot_dir == NULL) return(FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
724 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
725 /* We may use a sonic blast if we can, only on the player */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
726 if (on(*tp, CANSONIC) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
727 dest_player && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
728 (dist < BOLT_LENGTH*2) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
729 (rnd(100) < tp->t_breathe)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
730 tp->t_newpos = *shoot_dir; /* Save the direction */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
731 tp->t_action = A_SONIC; /* We're going to sonic blast */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
732 tp->t_no_move = 2 * movement(tp); /* Takes 2 movement periods */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
733 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
734 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
735 /* If we can breathe, we may do so */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
736 else if (on(*tp, CANBREATHE) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
737 (dist < BOLT_LENGTH*BOLT_LENGTH) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
738 (rnd(100) < tp->t_breathe)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
739 tp->t_newpos = *shoot_dir; /* Save the direction */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
740 tp->t_action = A_BREATHE; /* We're going to breathe */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
741 tp->t_no_move = movement(tp); /* It takes 1 movement period */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
742 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
743 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
744 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
745 * We may shoot missiles if we can |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
746 * if next to player, lessen chance so we don't get disrupted as often |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
747 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
748 else if (on(*tp,CANMISSILE) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
749 rnd(100) < (dist > 3 ? tp->t_cast : tp->t_cast/2)){ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
750 tp->t_newpos = *shoot_dir; /* Save the direction */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
751 tp->t_action = A_MISSILE; /* We're going to shoot MM's */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
752 tp->t_no_move = 3 * movement(tp); /* Takes time! */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
753 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
754 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
755 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
756 * If we can shoot or throw something, we might do so. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
757 * If next to player, then forget it |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
758 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
759 else if ((on(*tp,CANSHOOT) || on(*tp,CARRYWEAPON) || |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
760 on(*tp,CARRYDAGGER) || on(*tp, CARRYAXE)) && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
761 dist > 3 && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
762 off(*tp, CANSELL) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
763 (weapon = get_hurl(tp))) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
764 tp->t_newpos = *shoot_dir; /* Save the direction */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
765 tp->t_action = A_THROW; /* We're going to throw something */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
766 tp->t_using = weapon; /* Save our weapon */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
767 tp->t_no_move = 2 * movement(tp); /* Takes 2 movement periods */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
768 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
769 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
770 /* We couldn't find anything to do */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
771 else return(FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
772 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
773 return(TRUE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
774 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
775 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
776 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
777 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
778 * runners: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
779 * Make all the awake monsters try to do something. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
780 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
781 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
782 runners(segments) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
783 int segments; /* Number of segments since last called */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
784 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
785 register struct linked_list *item; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
786 register struct thing *tp; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
787 register min_time = 20; /* Minimum time until a monster can act */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
788 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
789 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
790 * loop thru the list of running (wandering) monsters and see what |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
791 * each one will do this time. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
792 * |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
793 * Note: the special case that one of this buggers kills another. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
794 * if this happens than we have to see if the monster killed |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
795 * himself or someone else. In case its himself we have to get next |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
796 * one immediately. If it wasn't we have to get next one at very |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
797 * end in case he killed the next one. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
798 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
799 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
800 for (item = mlist; item != NULL; item = next(item)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
801 tp = THINGPTR(item); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
802 turn_on(*tp, ISREADY); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
803 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
804 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
805 for (;;) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
806 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
807 for (item = mlist; item != NULL; item = next(item)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
808 tp = THINGPTR(item); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
809 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
810 if (on(*tp, ISREADY)) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
811 break; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
812 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
813 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
814 if (item == NULL) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
815 break; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
816 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
817 turn_off(*tp, ISREADY); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
818 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
819 /* If we are not awake, just skip us */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
820 if (off(*tp, ISRUN) && off(*tp, ISHELD)) continue; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
821 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
822 /* See if it's our turn */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
823 tp->t_no_move -= segments; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
824 if (tp->t_no_move > 0) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
825 if (tp->t_no_move < min_time) min_time = tp->t_no_move; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
826 continue; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
827 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
828 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
829 /* If we were frozen, we're moving now */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
830 if (tp->t_action == A_FREEZE) tp->t_action = A_NIL; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
831 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
832 if (on(*tp, ISHELD)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
833 /* Make sure the action and using are nil */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
834 tp->t_action = A_NIL; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
835 tp->t_using = NULL; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
836 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
837 /* Can we break free? */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
838 if (rnd(tp->t_stats.s_lvl) > 11) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
839 turn_off(*tp, ISHELD); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
840 runto(tp, &hero); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
841 if (cansee(tp->t_pos.y, tp->t_pos.x)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
842 msg("%s breaks free from the hold spell", |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
843 prname(monster_name(tp), TRUE)); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
844 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
845 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
846 /* Too bad -- try again later */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
847 else tp->t_no_move = movement(tp); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
848 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
849 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
850 /* Heal the creature if it's not in the middle of some action */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
851 if (tp->t_action == A_NIL) doctor(tp); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
852 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
853 while (off(*tp,ISELSEWHERE) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
854 off(*tp,ISDEAD) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
855 tp->t_no_move <= 0 && off(*tp, ISHELD) && on(*tp, ISRUN)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
856 /* Let's act (or choose an action if t_action = A_NIL) */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
857 m_act(tp); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
858 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
859 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
860 if (off(*tp,ISELSEWHERE) && off(*tp,ISDEAD)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
861 if (tp->t_no_move < min_time) min_time = tp->t_no_move; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
862 if (tp->t_quiet < 0) tp->t_quiet = 0; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
863 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
864 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
865 return(min_time); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
866 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
867 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
868 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
869 * See if a monster has some magic it can use. Return TRUE if so. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
870 * Only care about relics and wands for now. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
871 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
872 bool |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
873 m_use_pack(monster, monst_pos, defend_pos, dist, shoot_dir) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
874 register struct thing *monster; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
875 register coord *monst_pos, *defend_pos; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
876 register int dist; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
877 register coord *shoot_dir; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
878 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
879 register struct object *obj; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
880 register struct linked_list *pitem, *relic, *stick; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
881 register int units = -1; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
882 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
883 relic = stick = NULL; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
884 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
885 for (pitem=monster->t_pack; pitem; pitem=next(pitem)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
886 obj = OBJPTR(pitem); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
887 if (obj->o_flags & ISCURSED) continue; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
888 if (obj->o_type == RELIC) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
889 switch (obj->o_which) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
890 case MING_STAFF: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
891 if (shoot_dir != NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
892 units = 2; /* Use 2 time units */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
893 relic = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
894 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
895 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
896 when EMORI_CLOAK: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
897 if (obj->o_charges != 0 && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
898 shoot_dir != NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
899 units = 2; /* Use 2 time units */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
900 relic = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
901 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
902 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
903 when ASMO_ROD: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
904 /* The bolt must be able to reach the defendant */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
905 if (shoot_dir != NULL && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
906 dist < BOLT_LENGTH * BOLT_LENGTH) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
907 units = 2; /* Use 2 time units */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
908 relic = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
909 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
910 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
911 when BRIAN_MANDOLIN: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
912 /* The defendant must be the player and within 4 spaces */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
913 if (ce(*defend_pos, hero) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
914 dist < 25 && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
915 player.t_action != A_FREEZE) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
916 units = 4; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
917 relic = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
918 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
919 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
920 when GERYON_HORN: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
921 /* The defendant must be the player and within 5 spaces */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
922 if (ce(*defend_pos, hero) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
923 dist < 25 && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
924 (off(player,ISFLEE)|| player.t_dest!=&monster->t_pos)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
925 units = 3; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
926 relic = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
927 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
928 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
929 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
930 if (obj->o_type == STICK) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
931 if (obj->o_charges < 1) continue; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
932 switch(obj->o_which) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
933 case WS_ELECT: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
934 case WS_FIRE: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
935 case WS_COLD: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
936 /* The bolt must be able to reach the defendant */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
937 if (shoot_dir != NULL && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
938 dist < BOLT_LENGTH * BOLT_LENGTH) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
939 units = 3; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
940 stick = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
941 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
942 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
943 when WS_MISSILE: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
944 case WS_SLOW_M: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
945 case WS_CONFMON: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
946 case WS_PARALYZE: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
947 case WS_MDEG: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
948 case WS_FEAR: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
949 if (shoot_dir != NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
950 units = 3; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
951 stick = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
952 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
953 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
954 otherwise: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
955 break; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
956 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
957 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
958 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
959 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
960 /* use relics in preference to all others */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
961 if (relic) debug("chance to use relic = %d%%", monster->t_artifact); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
962 if (stick) debug("chance to use stick = %d%%", monster->t_wand); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
963 if (relic && rnd(100) < monster->t_artifact) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
964 monster->t_action = A_USERELIC; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
965 pitem = relic; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
966 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
967 else if (stick && rnd(100) < monster->t_wand) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
968 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
969 * see if the monster will use the wand |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
970 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
971 pitem = stick; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
972 monster->t_action = A_USEWAND; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
973 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
974 else { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
975 return(FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
976 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
977 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
978 monster->t_no_move = units * movement(monster); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
979 monster->t_using = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
980 monster->t_newpos = *shoot_dir; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
981 return(TRUE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
982 } |