Mercurial > hg > early-roguelike
annotate arogue7/io.c @ 164:49af2fd0bb0c
Move some autotools files to where configure can find them.
rogue5 uses config.guess and config.sub to find the canonical system
names. The configure script expects them to be in the same directory
as install-sh. So they have been relocated to the top level.
This is a quick and dirty fix. The eventual plan is to relocate them
to /dev/null.
I also suspect they should be used to set HOST, not TARGET. Rogue is
not a cross-compiler.
author | John "Elwin" Edwards |
---|---|
date | Tue, 16 Jun 2015 11:44:49 -0400 |
parents | b786053d2f37 |
children | f9ef86cf22b2 |
rev | line source |
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125
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1 /* |
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2 * io.c - Various input/output functions |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 /* |
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16 * Various input/output functions |
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17 */ |
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18 |
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19 #include "curses.h" |
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20 #include <stdarg.h> |
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21 #include <ctype.h> |
126 | 22 #include <string.h> |
125
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23 #include "rogue.h" |
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24 |
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25 /* |
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26 * msg: |
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27 * Display a message at the top of the screen. |
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28 */ |
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29 |
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30 static char msgbuf[BUFSIZ]; |
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31 static int newpos = 0; |
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32 |
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33 /*VARARGS1*/ |
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34 msg(char *fmt, ...) |
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35 { |
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36 va_list ap; |
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37 /* |
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38 * if the string is "", just clear the line |
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39 */ |
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40 if (*fmt == '\0') |
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41 { |
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42 overwrite(cw,msgw); |
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43 wmove(msgw, 0, 0); |
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44 clearok(msgw, FALSE); |
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45 draw(msgw); |
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46 mpos = 0; |
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47 return; |
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48 } |
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49 /* |
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50 * otherwise add to the message and flush it out |
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51 */ |
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52 va_start(ap,fmt); |
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53 doadd(fmt, ap); |
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54 va_end(ap); |
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55 endmsg(); |
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56 } |
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57 |
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58 /* |
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59 * add things to the current message |
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60 */ |
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61 addmsg(char *fmt, ...) |
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62 { |
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63 va_list ap; |
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64 |
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65 va_start(ap, fmt); |
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66 doadd(fmt, ap); |
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67 va_end(ap); |
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68 } |
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69 |
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70 /* |
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71 * Display a new msg (giving him a chance to see the previous one if it |
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72 * is up there with the --More--) |
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73 */ |
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74 endmsg() |
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75 { |
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76 /* Needed to track where we are for 5.0 (PC) curses */ |
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77 register int x, y; |
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78 |
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79 strcpy(huh, msgbuf); |
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80 if (mpos) { |
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81 /* |
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82 * If this message will fit on the line (plus space for --More-- |
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83 * then just add it (only during combat). |
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84 */ |
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85 if (player.t_quiet < 0 && mpos + newpos + strlen(morestr) + 2 < cols) { |
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86 wmove(msgw, 0, mpos + 2); |
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87 newpos += mpos + 2; |
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88 } |
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89 else { |
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90 wmove(msgw, 0, mpos); |
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91 waddstr(msgw, morestr); |
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92 draw(cw); |
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93 draw(msgw); |
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94 wait_for(' '); |
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95 overwrite(cw,msgw); |
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96 wmove(msgw, 0, 0); |
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97 touchwin(cw); |
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98 } |
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99 } |
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100 else { |
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101 overwrite(cw,msgw); |
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102 wmove(msgw, 0, 0); |
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103 } |
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104 waddstr(msgw, msgbuf); |
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105 getyx(msgw, y, x); |
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106 mpos = newpos; |
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107 newpos = 0; |
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108 wmove(msgw, y, x); |
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109 draw(cw); |
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110 clearok(msgw, FALSE); |
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111 draw(msgw); |
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112 } |
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113 |
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114 doadd(char *fmt, va_list ap) |
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115 { |
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116 |
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117 /* |
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118 * Do the printf into buf |
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119 */ |
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120 vsprintf(&msgbuf[newpos], fmt, ap); |
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121 newpos = strlen(msgbuf); |
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122 } |
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123 |
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124 /* |
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125 * step_ok: |
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126 * returns true if it is ok for type to step on ch |
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127 * flgptr will be NULL if we don't know what the monster is yet! |
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128 */ |
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129 |
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130 step_ok(y, x, can_on_monst, flgptr) |
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131 register int y, x, can_on_monst; |
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132 register struct thing *flgptr; |
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133 { |
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134 /* can_on_monst = MONSTOK if all we care about are physical obstacles */ |
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135 register struct linked_list *item; |
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136 register struct thing *tp; |
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137 char ch; |
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138 |
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139 /* What is here? Don't check monster window if MONSTOK is set */ |
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140 if (can_on_monst == MONSTOK) ch = CCHAR( mvinch(y, x) ); |
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141 else ch = CCHAR( winat(y, x) ); |
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142 |
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143 if (can_on_monst == FIGHTOK && isalpha(ch) && |
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144 (item = find_mons(y, x)) != NULL) { |
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145 tp = THINGPTR(item); /* What monster is here? */ |
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146 |
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147 /* We can hit it if we're after it */ |
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148 if (flgptr->t_dest == &tp->t_pos) return TRUE; |
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149 |
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150 /* |
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151 * Otherwise, if we're friendly we'll hit it unless it is also |
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152 * friendly or is our race. |
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153 */ |
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154 if (off(*flgptr, ISFRIENDLY) || |
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155 on(*tp, ISFRIENDLY) || |
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156 flgptr->t_index == tp->t_index) return FALSE; |
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157 else return TRUE; |
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158 } |
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159 else switch (ch) |
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160 { |
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161 case ' ': |
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162 case '|': |
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163 case '-': |
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164 case SECRETDOOR: |
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165 if (flgptr && on(*flgptr, CANINWALL)) return(TRUE); |
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166 return FALSE; |
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167 when SCROLL: |
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168 if (can_on_monst == MONSTOK) return(TRUE); /* Not a real obstacle */ |
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169 /* |
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170 * If it is a scroll, it might be a scare monster scroll |
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171 * so we need to look it up to see what type it is. |
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172 */ |
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173 if (flgptr && flgptr->t_ctype == C_MONSTER) { |
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174 item = find_obj(y, x); |
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175 if (item != NULL && |
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176 (OBJPTR(item))->o_which==S_SCARE && |
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177 (flgptr == NULL || flgptr->t_stats.s_intel < 16)) |
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178 return(FALSE); /* All but smart ones are scared */ |
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179 } |
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180 return(TRUE); |
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181 otherwise: |
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182 return (!isalpha(ch)); |
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183 } |
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184 return(FALSE); |
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185 } |
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186 /* |
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187 * shoot_ok: |
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188 * returns true if it is ok for type to shoot over ch |
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189 */ |
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190 |
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191 shoot_ok(ch) |
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192 { |
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193 switch (ch) |
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194 { |
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195 case ' ': |
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196 case '|': |
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197 case '-': |
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198 case SECRETDOOR: |
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199 case FOREST: |
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200 return FALSE; |
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201 default: |
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202 return (!isalpha(ch)); |
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203 } |
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204 } |
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205 |
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206 /* |
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207 * readchar: |
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208 * flushes stdout so that screen is up to date and then returns |
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209 * getchar. |
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210 */ |
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211 |
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212 readchar() |
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213 { |
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214 int ch; |
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215 |
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216 ch = md_readchar(cw); |
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217 |
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218 if ((ch == 3) || (ch == 0)) |
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219 { |
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220 quit(0); |
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221 return(27); |
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222 } |
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223 |
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224 return(ch); |
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225 } |
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226 |
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227 /* |
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228 * status: |
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229 * Display the important stats line. Keep the cursor where it was. |
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230 */ |
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231 |
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232 status(display) |
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233 bool display; /* is TRUE, display unconditionally */ |
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234 { |
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235 register struct stats *stat_ptr, *max_ptr; |
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236 register int oy, ox, temp; |
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237 register char *pb; |
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238 static char buf[LINELEN]; |
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239 static int hpwidth = 0, s_hungry = -1; |
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240 static int s_lvl = -1, s_hp = -1, s_str, maxs_str, |
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241 s_ac = 0; |
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242 static short s_intel, s_dext, s_wisdom, s_const, s_charisma; |
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243 static short maxs_intel, maxs_dext, maxs_wisdom, maxs_const, maxs_charisma; |
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244 static unsigned long s_exp = 0; |
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245 static int s_carry, s_pack; |
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246 bool first_line=FALSE; |
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247 |
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248 stat_ptr = &pstats; |
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249 max_ptr = &max_stats; |
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250 |
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251 /* |
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252 * If nothing has changed in the first line, then skip it |
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253 */ |
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254 if (!display && |
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255 s_lvl == level && |
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256 s_intel == stat_ptr->s_intel && |
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257 s_wisdom == stat_ptr->s_wisdom && |
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258 s_dext == dex_compute() && |
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259 s_const == stat_ptr->s_const && |
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260 s_charisma == stat_ptr->s_charisma && |
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261 s_str == str_compute() && |
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262 s_hungry == hungry_state && |
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263 maxs_intel == max_ptr->s_intel && |
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264 maxs_wisdom == max_ptr->s_wisdom && |
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265 maxs_dext == max_ptr->s_dext && |
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266 maxs_const == max_ptr->s_const && |
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267 maxs_charisma == max_ptr->s_charisma && |
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268 maxs_str == max_ptr->s_str ) goto line_two; |
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269 |
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270 /* Display the first line */ |
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271 first_line = TRUE; |
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272 getyx(cw, oy, ox); |
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273 sprintf(buf, "Int:%d(%d) Str:%d", stat_ptr->s_intel, |
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274 max_ptr->s_intel, str_compute()); |
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275 |
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276 /* Maximum strength */ |
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277 pb = &buf[strlen(buf)]; |
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278 sprintf(pb, "(%d)", max_ptr->s_str); |
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279 |
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280 pb = &buf[strlen(buf)]; |
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281 sprintf(pb, " Wis:%d(%d) Dxt:%d(%d) Con:%d(%d) Cha:%d(%d)", |
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282 stat_ptr->s_wisdom,max_ptr->s_wisdom,dex_compute(),max_ptr->s_dext, |
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283 stat_ptr->s_const,max_ptr->s_const,stat_ptr->s_charisma, |
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284 max_ptr->s_charisma); |
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285 |
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286 /* Update first line status */ |
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287 s_intel = stat_ptr->s_intel; |
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288 s_wisdom = stat_ptr->s_wisdom; |
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289 s_dext = dex_compute(); |
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290 s_const = stat_ptr->s_const; |
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291 s_charisma = stat_ptr->s_charisma; |
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292 s_str = str_compute(); |
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293 maxs_intel = max_ptr->s_intel; |
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294 maxs_wisdom = max_ptr->s_wisdom; |
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295 maxs_dext = max_ptr->s_dext; |
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296 maxs_const = max_ptr->s_const; |
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297 maxs_charisma = max_ptr->s_charisma; |
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298 maxs_str = max_ptr->s_str; |
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299 |
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300 /* Print the line */ |
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301 mvwaddstr(cw, lines - 2, 0, buf); |
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302 switch (hungry_state) |
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303 { |
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304 case F_SATIATED: |
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305 waddstr(cw, " Satiated"); |
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306 when F_OKAY: ; |
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307 when F_HUNGRY: |
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308 waddstr(cw, " Hungry"); |
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309 when F_WEAK: |
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310 waddstr(cw, " Weak"); |
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311 when F_FAINT: |
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312 waddstr(cw, " Fainting"); |
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313 } |
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314 wclrtoeol(cw); |
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315 s_hungry = hungry_state; |
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316 |
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317 /* |
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318 * If nothing has changed since the last status, don't |
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319 * bother. |
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320 */ |
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321 line_two: |
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322 if (!display && |
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323 s_lvl == level && |
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324 s_hp == stat_ptr->s_hpt && |
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325 s_ac == ac_compute(FALSE) - dext_prot(s_dext) && |
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326 s_pack == stat_ptr->s_pack && |
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327 s_carry == stat_ptr->s_carry && |
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328 s_exp == stat_ptr->s_exp ) return; |
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|
329 |
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330 if (!first_line) getyx(cw, oy, ox); |
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331 if (s_hp != max_ptr->s_hpt) |
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332 { |
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333 temp = s_hp = max_ptr->s_hpt; |
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334 for (hpwidth = 0; temp; hpwidth++) |
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335 temp /= 10; |
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|
336 } |
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337 sprintf(buf, "Lvl:%d Hp:%*d(%*d) Ac:%d Carry:%d(%d) Exp:%d/%lu %s", |
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338 level, hpwidth, stat_ptr->s_hpt, hpwidth, max_ptr->s_hpt, |
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339 ac_compute(FALSE) - dext_prot(s_dext),stat_ptr->s_pack/10, |
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340 stat_ptr->s_carry/10, stat_ptr->s_lvl, stat_ptr->s_exp, |
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341 cnames[player.t_ctype][min(stat_ptr->s_lvl-1, NUM_CNAMES-1)]); |
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342 |
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343 /* |
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344 * Save old status |
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|
345 */ |
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346 s_lvl = level; |
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347 s_hp = stat_ptr->s_hpt; |
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348 s_ac = ac_compute(FALSE) - dext_prot(s_dext); |
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349 s_pack = stat_ptr->s_pack; |
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350 s_carry = stat_ptr->s_carry; |
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351 s_exp = stat_ptr->s_exp; |
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352 mvwaddstr(cw, lines - 1, 0, buf); |
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353 wclrtoeol(cw); |
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354 wmove(cw, oy, ox); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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355 } |
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356 |
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|
357 /* |
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358 * wait_for |
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359 * Sit around until the guy types the right key |
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|
360 */ |
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|
361 wait_for(ch) |
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|
362 register char ch; |
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|
363 { |
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|
364 register char c; |
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|
365 |
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|
366 if (ch == '\n') |
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367 while ((c = wgetch(msgw)) != '\n' && c != '\r') |
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368 continue; |
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369 else |
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370 while (wgetch(msgw) != ch) |
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371 continue; |
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|
372 } |
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|
373 |
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|
374 |
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|
375 /* |
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|
376 * over_win: |
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377 * Given a current window, a new window, and the max y and x of the |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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378 * new window, paint the new window on top of the old window without |
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379 * destroying any of the old window. Current window and new window |
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380 * are assumed to have lines lines and cols columns (max y and max x |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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381 * pertain only the the useful information to be displayed. |
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382 * If redraw is non-zero, we wait for the character "redraw" to be |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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383 * typed and then redraw the starting screen. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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384 */ |
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385 |
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diff
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|
386 over_win(oldwin, newin, maxy, maxx, cursory, cursorx, redraw) |
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387 WINDOW *oldwin, *newin; |
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388 int maxy, maxx, cursory, cursorx; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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389 char redraw; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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390 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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391 static char blanks[LINELEN+1]; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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392 register int line, i; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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393 WINDOW *ow; /* Overlay window */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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394 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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395 /* Create a blanking line */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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396 for (i=0; i<maxx && i<cols && i<LINELEN; i++) blanks[i] = ' '; |
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397 blanks[i] = '\0'; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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398 |
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399 /* Create the window we will display */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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400 ow = newwin(lines, cols, 0, 0); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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401 |
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402 /* Blank out the area we want to use */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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403 if (oldwin == cw) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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404 msg(""); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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405 line = 1; |
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406 } |
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407 else line = 0; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
408 |
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409 overwrite(oldwin, ow); /* Get a copy of the old window */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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410 |
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411 /* Do the remaining blanking */ |
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412 for (; line < maxy; line++) mvwaddstr(ow, line, 0, blanks); |
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413 |
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414 overlay(newin, ow); /* Overlay our new window */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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415 |
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416 /* Move the cursor to the specified location */ |
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417 wmove(ow, cursory, cursorx); |
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418 |
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419 clearok(ow, FALSE); /* Draw inventory without clearing */ |
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420 draw(ow); |
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421 |
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422 if (redraw) { |
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423 wait_for(redraw); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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424 |
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425 clearok(oldwin, FALSE); /* Setup to redraw current screen */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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426 touchwin(oldwin); /* clearing first */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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427 draw(oldwin); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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428 } |
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429 |
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430 delwin(ow); |
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431 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
432 |
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433 |
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434 /* |
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435 * show_win: |
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436 * function used to display a window and wait before returning |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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437 */ |
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|
438 |
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diff
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|
439 show_win(scr, message) |
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parents:
diff
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|
440 register WINDOW *scr; |
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|
441 char *message; |
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diff
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|
442 { |
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|
443 mvwaddstr(scr, 0, 0, message); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
444 touchwin(scr); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
445 wmove(scr, hero.y, hero.x); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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446 draw(scr); |
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|
447 wait_for(' '); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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|
448 clearok(cw, TRUE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
449 touchwin(cw); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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450 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
451 |
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|
452 /* |
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|
453 * dbotline: |
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John "Elwin" Edwards
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454 * Displays message on bottom line and waits for a space to return |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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455 */ |
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|
456 dbotline(scr,message) |
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|
457 WINDOW *scr; |
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458 char *message; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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459 { |
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|
460 mvwaddstr(scr,lines-1,0,message); |
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|
461 draw(scr); |
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|
462 wait_for(' '); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
463 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
464 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
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|
465 |
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|
466 /* |
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467 * restscr: |
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|
468 * Restores the screen to the terminal |
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|
469 */ |
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|
470 restscr(scr) |
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|
471 WINDOW *scr; |
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|
472 { |
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John "Elwin" Edwards
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|
473 clearok(scr,TRUE); |
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John "Elwin" Edwards
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diff
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|
474 touchwin(scr); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
475 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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|
476 |
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parents:
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|
477 /* |
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|
478 * netread: |
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John "Elwin" Edwards
parents:
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|
479 * Read a byte, short, or long machine independently |
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parents:
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|
480 * Always returns the value as an unsigned long. |
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parents:
diff
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|
481 */ |
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parents:
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|
482 |
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John "Elwin" Edwards
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diff
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|
483 unsigned long |
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parents:
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|
484 netread(error, size, stream) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
485 int *error; |
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parents:
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|
486 int size; |
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|
487 FILE *stream; |
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|
488 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
489 unsigned long result = 0L, /* What we read in */ |
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490 partial; /* Partial value */ |
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|
491 int nextc, /* The next byte */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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492 i; /* To index through the result a byte at a time */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
493 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
494 /* Be sure we have a right sized chunk */ |
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John "Elwin" Edwards
parents:
diff
changeset
|
495 if (size < 1 || size > 4) { |
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parents:
diff
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|
496 *error = 1; |
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parents:
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|
497 return(0L); |
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parents:
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|
498 } |
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parents:
diff
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|
499 |
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John "Elwin" Edwards
parents:
diff
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|
500 for (i=0; i<size; i++) { |
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|
501 nextc = getc(stream); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
502 if (nextc == EOF) { |
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parents:
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503 *error = 1; |
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parents:
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|
504 return(0L); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
505 } |
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parents:
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|
506 else { |
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parents:
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|
507 partial = (unsigned long) (nextc & 0xff); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
508 partial <<= 8*i; |
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parents:
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|
509 result |= partial; |
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parents:
diff
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|
510 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
511 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
512 |
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John "Elwin" Edwards
parents:
diff
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|
513 *error = 0; |
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parents:
diff
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|
514 return(result); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
515 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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516 |
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517 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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518 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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519 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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520 * netwrite: |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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521 * Write out a byte, short, or long machine independently. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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522 */ |
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523 |
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524 netwrite(value, size, stream) |
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525 unsigned long value; /* What to write */ |
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526 int size; /* How much to write out */ |
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527 FILE *stream; /* Where to write it */ |
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528 { |
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529 int i; /* Goes through value one byte at a time */ |
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530 char outc; /* The next character to be written */ |
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531 |
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532 /* Be sure we have a right sized chunk */ |
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533 if (size < 1 || size > 4) return(0); |
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534 |
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535 for (i=0; i<size; i++) { |
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536 outc = (char) ((value >> (8 * i)) & 0xff); |
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537 putc(outc, stream); |
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538 } |
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539 return(size); |
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540 } |