Mercurial > hg > early-roguelike
annotate arogue7/monsters.c @ 164:49af2fd0bb0c
Move some autotools files to where configure can find them.
rogue5 uses config.guess and config.sub to find the canonical system
names. The configure script expects them to be in the same directory
as install-sh. So they have been relocated to the top level.
This is a quick and dirty fix. The eventual plan is to relocate them
to /dev/null.
I also suspect they should be used to set HOST, not TARGET. Rogue is
not a cross-compiler.
author | John "Elwin" Edwards |
---|---|
date | Tue, 16 Jun 2015 11:44:49 -0400 |
parents | b786053d2f37 |
children | f9ef86cf22b2 |
rev | line source |
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125
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1 /* |
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2 * monsters.c - File with various monster functions in it |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 /* |
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16 * File with various monster functions in it |
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17 * |
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18 */ |
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19 |
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20 #include "curses.h" |
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21 #include "rogue.h" |
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22 #include <ctype.h> |
126 | 23 #include <string.h> |
125
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24 |
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25 |
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26 /* |
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27 * Check_residue takes care of any effect of the monster |
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28 */ |
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29 check_residue(tp) |
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30 register struct thing *tp; |
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31 { |
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32 /* |
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33 * Take care of special abilities |
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34 */ |
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35 if (on(*tp, DIDHOLD) && (--hold_count == 0)) { |
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36 turn_off(player, ISHELD); |
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37 turn_off(*tp, DIDHOLD); |
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38 } |
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39 |
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40 /* If frightened of this monster, stop */ |
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41 if (on(player, ISFLEE) && |
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42 player.t_dest == &tp->t_pos) turn_off(player, ISFLEE); |
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43 |
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44 /* If monster was suffocating player, stop it */ |
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45 if (on(*tp, DIDSUFFOCATE)) { |
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46 extinguish(suffocate); |
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47 turn_off(*tp, DIDSUFFOCATE); |
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48 } |
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49 |
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50 /* If something with fire, may darken */ |
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51 if (on(*tp, HASFIRE)) { |
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52 register struct room *rp=roomin(&tp->t_pos); |
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53 register struct linked_list *fire_item; |
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54 |
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55 if (rp) { |
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56 for (fire_item = rp->r_fires; fire_item != NULL; |
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57 fire_item = next(fire_item)) { |
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58 if (THINGPTR(fire_item) == tp) { |
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59 detach(rp->r_fires, fire_item); |
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60 destroy_item(fire_item); |
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61 if (rp->r_fires == NULL) { |
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62 rp->r_flags &= ~HASFIRE; |
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63 if (cansee(tp->t_pos.y, tp->t_pos.x)) light(&hero); |
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64 } |
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65 break; |
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66 } |
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67 } |
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68 } |
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69 } |
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70 } |
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71 |
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72 /* |
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73 * Creat_mons creates the specified monster -- any if 0 |
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74 */ |
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75 |
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76 bool |
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77 creat_mons(person, monster, report) |
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78 struct thing *person; /* Where to create next to */ |
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79 short monster; |
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80 bool report; |
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81 { |
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82 struct linked_list *nitem; |
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83 register struct thing *tp; |
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84 struct room *rp; |
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85 coord *mp; |
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86 |
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87 if (levtype == POSTLEV) |
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88 return(FALSE); |
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89 if ((mp = fallpos(&(person->t_pos), FALSE, 2)) != NULL) { |
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90 nitem = new_item(sizeof (struct thing)); |
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91 new_monster(nitem, |
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92 monster == 0 ? randmonster(FALSE, FALSE) |
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93 : monster, |
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94 mp, |
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95 TRUE); |
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96 tp = THINGPTR(nitem); |
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97 runto(tp, &hero); |
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98 carry_obj(tp, monsters[tp->t_index].m_carry/2); /* only half chance */ |
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99 |
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100 /* since it just got here, it is disoriented */ |
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101 tp->t_no_move = 2 * movement(tp); |
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102 |
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103 if (on(*tp, HASFIRE)) { |
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104 rp = roomin(&tp->t_pos); |
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105 if (rp) { |
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106 register struct linked_list *fire_item; |
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107 |
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108 /* Put the new fellow in the room list */ |
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109 fire_item = creat_item(); |
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110 ldata(fire_item) = (char *) tp; |
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111 attach(rp->r_fires, fire_item); |
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112 |
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113 rp->r_flags |= HASFIRE; |
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114 } |
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115 } |
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116 |
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117 /* |
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118 * If we can see this monster, set oldch to ' ' to make light() |
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119 * think the creature used to be invisible (ie. not seen here) |
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120 */ |
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121 if (cansee(tp->t_pos.y, tp->t_pos.x)) tp->t_oldch = ' '; |
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122 return(TRUE); |
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123 } |
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124 if (report) msg("You hear a faint cry of anguish in the distance."); |
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125 return(FALSE); |
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126 } |
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127 |
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128 /* |
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129 * Genmonsters: |
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130 * Generate at least 'least' monsters for this single room level. |
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131 * 'Treas' indicates whether this is a "treasure" level. |
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132 */ |
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133 |
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134 void |
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135 genmonsters(least, treas) |
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136 register int least; |
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137 bool treas; |
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138 { |
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139 reg int i; |
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140 reg struct room *rp = &rooms[0]; |
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141 reg struct linked_list *item; |
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142 reg struct thing *mp; |
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143 coord tp; |
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144 |
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145 for (i = 0; i < level + least; i++) { |
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146 if (!treas && rnd(100) < 50) /* put in some little buggers */ |
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147 continue; |
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148 /* |
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149 * Put the monster in |
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150 */ |
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151 item = new_item(sizeof *mp); |
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152 mp = THINGPTR(item); |
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153 do { |
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154 rnd_pos(rp, &tp); |
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155 } until(mvwinch(stdscr, tp.y, tp.x) == FLOOR); |
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156 |
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157 new_monster(item, randmonster(FALSE, FALSE), &tp, FALSE); |
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158 /* |
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159 * See if we want to give it a treasure to carry around. |
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160 */ |
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161 carry_obj(mp, monsters[mp->t_index].m_carry); |
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162 |
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163 /* Calculate a movement rate */ |
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164 mp->t_no_move = movement(mp); |
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165 |
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166 /* Is it going to give us some light? */ |
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167 if (on(*mp, HASFIRE)) { |
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168 register struct linked_list *fire_item; |
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169 |
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170 fire_item = creat_item(); |
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171 ldata(fire_item) = (char *) mp; |
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172 attach(rp->r_fires, fire_item); |
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173 rp->r_flags |= HASFIRE; |
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174 } |
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175 } |
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176 } |
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177 |
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178 /* |
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179 * id_monst returns the index of the monster given its letter |
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180 */ |
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181 |
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182 short |
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183 id_monst(monster) |
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184 register char monster; |
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185 { |
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186 register short result; |
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187 |
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188 result = NLEVMONS*vlevel; |
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189 if (result > NUMMONST) result = NUMMONST; |
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190 |
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191 for(; result>0; result--) |
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192 if (monsters[result].m_appear == monster) return(result); |
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193 for (result=(NLEVMONS*vlevel)+1; result <= NUMMONST; result++) |
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194 if (monsters[result].m_appear == monster) return(result); |
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195 return(0); |
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196 } |
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197 |
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198 |
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199 /* |
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200 * new_monster: |
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201 * Pick a new monster and add it to the list |
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202 */ |
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203 |
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204 new_monster(item, type, cp, max_monster) |
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205 struct linked_list *item; |
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206 short type; |
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207 coord *cp; |
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208 bool max_monster; |
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209 { |
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210 register struct thing *tp; |
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211 register struct monster *mp; |
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212 register char *ip, *hitp; |
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213 register int i, min_intel, max_intel; |
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214 register int num_dice, num_sides=8, num_extra=0; |
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215 |
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216 attach(mlist, item); |
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217 tp = THINGPTR(item); |
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218 tp->t_pack = NULL; |
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219 tp->t_index = type; |
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220 tp->t_wasshot = FALSE; |
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221 tp->t_type = monsters[type].m_appear; |
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222 tp->t_ctype = C_MONSTER; |
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223 tp->t_action = A_NIL; |
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224 tp->t_doorgoal = 0; |
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225 tp->t_quiet = 0; |
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226 tp->t_dest = NULL; |
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227 tp->t_name = NULL; |
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228 tp->t_pos = tp->t_oldpos = *cp; |
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229 tp->t_oldch = CCHAR( mvwinch(cw, cp->y, cp->x) ); |
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230 mvwaddch(mw, cp->y, cp->x, tp->t_type); |
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231 mp = &monsters[tp->t_index]; |
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232 |
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233 /* Figure out monster's hit points */ |
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234 hitp = mp->m_stats.s_hpt; |
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235 num_dice = atoi(hitp); |
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236 if ((hitp = strchr(hitp, 'd')) != NULL) { |
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237 num_sides = atoi(++hitp); |
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238 if ((hitp = strchr(hitp, '+')) != NULL) |
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239 num_extra = atoi(++hitp); |
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240 } |
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241 |
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242 tp->t_stats.s_lvladj = 0; |
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243 tp->t_stats.s_lvl = mp->m_stats.s_lvl; |
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244 tp->t_stats.s_arm = mp->m_stats.s_arm; |
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245 strncpy(tp->t_stats.s_dmg, mp->m_stats.s_dmg, sizeof(tp->t_stats.s_dmg)); |
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246 tp->t_stats.s_str = mp->m_stats.s_str; |
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247 tp->t_stats.s_dext = mp->m_stats.s_dex; |
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248 tp->t_movement = mp->m_stats.s_move; |
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249 if (vlevel > HARDER) { /* the deeper, the meaner we get */ |
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250 tp->t_stats.s_lvl += (vlevel - HARDER); |
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251 num_dice += (vlevel - HARDER)/2; |
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252 tp->t_stats.s_arm -= (vlevel - HARDER) / 4; |
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253 } |
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254 if (max_monster) |
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255 tp->t_stats.s_hpt = num_dice * num_sides + num_extra; |
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256 else |
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257 tp->t_stats.s_hpt = roll(num_dice, num_sides) + num_extra; |
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258 tp->t_stats.s_exp = mp->m_stats.s_exp + mp->m_add_exp*tp->t_stats.s_hpt; |
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259 |
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260 /* |
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261 * just initailize others values to something reasonable for now |
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262 * maybe someday will *really* put these in monster table |
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263 */ |
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264 tp->t_stats.s_wisdom = 8 + rnd(4); |
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265 tp->t_stats.s_const = 8 + rnd(4); |
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266 tp->t_stats.s_charisma = 8 + rnd(4); |
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267 |
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268 /* Set the initial flags */ |
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269 for (i=0; i<16; i++) tp->t_flags[i] = 0; |
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270 for (i=0; i<MAXFLAGS; i++) |
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271 turn_on(*tp, mp->m_flags[i]); |
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272 |
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273 /* |
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274 * these are the base chances that a creatures will do something |
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275 * assuming it can. These are(or can be) modified at runtime |
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276 * based on what the creature experiences |
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277 */ |
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278 tp->t_breathe = 75; /* base chance of breathing */ |
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279 tp->t_artifact = 90; /* base chance of using artifact */ |
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280 tp->t_summon = 40; /* base chance of summoning */ |
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281 tp->t_cast = 75; /* base chance of casting a spell */ |
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282 tp->t_wand = on(*tp, ISUNIQUE) ? 35 : 50; /* base chance of using wands */ |
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283 |
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284 /* suprising monsters don't always surprise you */ |
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285 if (!max_monster && on(*tp, CANSURPRISE) && |
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286 off(*tp, ISUNIQUE) && rnd(100) < 20) |
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287 turn_off(*tp, CANSURPRISE); |
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288 |
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289 /* If this monster is unique, gen it */ |
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290 if (on(*tp, ISUNIQUE)) mp->m_normal = FALSE; |
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291 |
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292 /* |
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293 * If it is the quartermaster, then compute his level and exp pts |
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294 * based on the level. This will make it fair when thieves try to |
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295 * steal and give them reasonable experience if they succeed. |
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296 * Then fill his pack with his wares. |
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297 */ |
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298 if (on(*tp, CANSELL)) { |
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299 tp->t_stats.s_exp = vlevel * 100; |
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300 tp->t_stats.s_lvl = vlevel/2 + 1; |
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301 make_sell_pack(tp); |
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302 } |
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303 |
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304 /* Normally scared monsters have a chance to not be scared */ |
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305 if (on(*tp, ISFLEE) && (rnd(4) == 0)) turn_off(*tp, ISFLEE); |
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306 |
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307 /* Figure intelligence */ |
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308 min_intel = atoi(mp->m_intel); |
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309 if ((ip = (char *) strchr(mp->m_intel, '-')) == NULL) |
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310 tp->t_stats.s_intel = min_intel; |
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311 else { |
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312 max_intel = atoi(++ip); |
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313 if (max_monster) |
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314 tp->t_stats.s_intel = max_intel; |
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315 else |
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316 tp->t_stats.s_intel = min_intel + rnd(max_intel - min_intel); |
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317 } |
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318 if (vlevel > HARDER) |
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319 tp->t_stats.s_intel += ((vlevel - HARDER)/2); |
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320 tp->maxstats = tp->t_stats; |
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321 |
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322 /* If the monster can shoot, it may have a weapon */ |
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323 if (on(*tp, CANSHOOT) && ((rnd(100) < (22 + vlevel)) || max_monster)) { |
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324 struct linked_list *item1; |
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325 register struct object *cur, *cur1; |
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326 |
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327 item = new_item(sizeof *cur); |
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328 item1 = new_item(sizeof *cur1); |
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329 cur = OBJPTR(item); |
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330 cur1 = OBJPTR(item1); |
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331 cur->o_hplus = (rnd(4) < 3) ? 0 |
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332 : (rnd(3) + 1) * ((rnd(3) < 2) ? 1 : -1); |
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333 cur->o_dplus = (rnd(4) < 3) ? 0 |
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334 : (rnd(3) + 1) * ((rnd(3) < 2) ? 1 : -1); |
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335 cur1->o_hplus = (rnd(4) < 3) ? 0 |
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336 : (rnd(3) + 1) * ((rnd(3) < 2) ? 1 : -1); |
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337 cur1->o_dplus = (rnd(4) < 3) ? 0 |
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338 : (rnd(3) + 1) * ((rnd(3) < 2) ? 1 : -1); |
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339 |
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340 strncpy(cur->o_damage, "0d0", sizeof(cur->o_damage)); |
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341 strncpy(cur->o_hurldmg, "0d0", sizeof(cur->o_hurldmg)); |
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342 strncpy(cur1->o_damage, "0d0", sizeof(cur1->o_damage)); |
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343 strncpy(cur1->o_hurldmg, "0d0", sizeof(cur1->o_hurldmg)); |
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344 |
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345 cur->o_ac = cur1->o_ac = 11; |
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346 cur->o_count = cur1->o_count = 1; |
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347 cur->o_group = cur1->o_group = 0; |
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348 cur->contents = cur1->contents = NULL; |
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349 if ((cur->o_hplus <= 0) && (cur->o_dplus <= 0)) cur->o_flags = ISCURSED; |
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350 if ((cur1->o_hplus <= 0) && (cur1->o_dplus <= 0)) |
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351 cur1->o_flags = ISCURSED; |
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352 cur->o_flags = cur1->o_flags = 0; |
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353 cur->o_type = cur1->o_type = WEAPON; |
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354 cur->o_mark[0] = cur1->o_mark[0] = '\0'; |
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355 |
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356 /* The monster may use a crossbow, sling, or an arrow */ |
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357 i = rnd(100); |
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358 if (i < 10) { |
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359 cur->o_which = CROSSBOW; |
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360 cur1->o_which = BOLT; |
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361 init_weapon(cur, CROSSBOW); |
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362 init_weapon(cur1, BOLT); |
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363 } |
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364 else if (i < 70) { |
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365 cur->o_which = BOW; |
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366 cur1->o_which = ARROW; |
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367 init_weapon(cur, BOW); |
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368 init_weapon(cur1, ARROW); |
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369 } |
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370 else { |
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371 cur->o_which = SLING; |
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372 cur1->o_which = ROCK; |
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373 init_weapon(cur, SLING); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
374 init_weapon(cur1, ROCK); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
375 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
376 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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377 attach(tp->t_pack, item); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
378 attach(tp->t_pack, item1); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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379 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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380 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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381 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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382 /* Calculate the initial movement rate */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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383 updpack(TRUE, tp); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
384 tp->t_no_move = movement(tp); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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385 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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386 if (ISWEARING(R_AGGR)) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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387 runto(tp, &hero); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
388 if (on(*tp, ISDISGUISE)) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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389 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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390 char mch; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
391 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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392 if (tp->t_pack != NULL) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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393 mch = (OBJPTR(tp->t_pack))->o_type; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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394 else |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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395 switch (rnd(10)) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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396 case 0: mch = GOLD; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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397 when 1: mch = POTION; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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398 when 2: mch = SCROLL; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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changeset
|
399 when 3: mch = FOOD; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
400 when 4: mch = WEAPON; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
401 when 5: mch = ARMOR; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
402 when 6: mch = RING; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
403 when 7: mch = STICK; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
404 when 8: mch = monsters[randmonster(FALSE, FALSE)].m_appear; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
405 when 9: mch = MM; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
406 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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407 tp->t_disguise = mch; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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408 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
409 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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|
410 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
411 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
412 * randmonster: |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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413 * Pick a monster to show up. The lower the level, |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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414 * the meaner the monster. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
415 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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|
416 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
417 short |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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changeset
|
418 randmonster(wander, no_unique) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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419 register bool wander, no_unique; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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|
420 { |
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421 register int d, cur_level, range, i; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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422 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
423 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
424 * Do we want a merchant? Merchant is always in place 'NUMMONST' |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
425 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
426 if (wander && monsters[NUMMONST].m_wander && rnd(100) < pstats.s_charisma/4) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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427 return NUMMONST; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
428 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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429 cur_level = vlevel; |
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parents:
diff
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|
430 range = 4*NLEVMONS; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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431 i = 0; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
432 do |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
433 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
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434 if (i++ > range*10) { /* just in case all have be genocided */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
435 i = 0; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
436 if (--cur_level <= 0) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
437 fatal("Rogue could not find a monster to make"); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
438 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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|
439 d = NLEVMONS*(cur_level - 1) + (rnd(range) - (range - 1 - NLEVMONS)); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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440 if (d < 1) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
441 d = rnd(NLEVMONS) + 1; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
442 if (d > NUMMONST - NUMUNIQUE - 1) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
443 if (no_unique) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
444 d = rnd(range) + (NUMMONST - NUMUNIQUE - 1) - (range - 1); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
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445 else if (d > NUMMONST - 1) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
446 d = rnd(range+NUMUNIQUE) + (NUMMONST-1) - (range+NUMUNIQUE-1); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
447 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
448 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
449 while (wander ? !monsters[d].m_wander || !monsters[d].m_normal |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
450 : !monsters[d].m_normal); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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451 return d; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
452 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
453 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
454 /* Sell displays a menu of goods from which the player may choose |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
455 * to purchase something. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
456 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
457 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
458 sell(tp) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
459 register struct thing *tp; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
460 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
461 register struct linked_list *item, *seller; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
462 register struct linked_list *sellpack; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
463 register struct object *obj; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
464 register int worth, min_worth; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
465 char buffer[LINELEN]; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
466 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
467 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
468 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
469 * Get a linked_list pointer to the seller. We need this in case |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
470 * he disappears so we can set monst_dead. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
471 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
472 seller = find_mons(tp->t_pos.y, tp->t_pos.x); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
473 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
474 sellpack = tp->t_pack; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
475 if (sellpack == NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
476 msg("%s looks puzzled and departs.", prname(monster_name(tp), TRUE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
477 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
478 /* Get rid of the monster */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
479 killed(seller, FALSE, FALSE, FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
480 return; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
481 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
482 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
483 /* See how much the minimum pack item is worth */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
484 min_worth = 100000; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
485 for (item = sellpack; item != NULL; item = next(item)) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
486 obj = OBJPTR(item); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
487 obj->o_flags |= ISPOST; /* Force a long description of the item */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
488 worth = get_worth(obj); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
489 if (worth < min_worth) min_worth = worth; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
490 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
491 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
492 /* See if player can afford an item */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
493 if (min_worth > purse) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
494 msg("%s eyes your small purse and departs.", |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
495 prname(monster_name(tp), TRUE)); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
496 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
497 /* Get rid of the monster */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
498 killed(seller, FALSE, FALSE, FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
499 return; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
500 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
501 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
502 /* Announce our intentions */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
503 msg("%s opens his pack.--More--", prname(monster_name(tp), TRUE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
504 wait_for(' '); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
505 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
506 /* Try to sell something */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
507 sprintf(buffer, "You got %d gold pieces. Buy", purse); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
508 item = get_item(sellpack, buffer, ALL, TRUE, TRUE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
509 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
510 /* Get rid of the monster */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
511 if (item != NULL) detach(tp->t_pack, item); /* Take it out of the pack */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
512 killed(seller, FALSE, FALSE, FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
513 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
514 if (item == NULL) return; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
515 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
516 /* Can he afford the selected item? */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
517 obj = OBJPTR(item); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
518 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
519 worth = get_worth(obj); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
520 if (worth > purse) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
521 msg("You cannot afford it."); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
522 o_discard(item); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
523 return; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
524 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
525 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
526 /* Charge him through the nose */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
527 purse -= worth; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
528 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
529 /* If a stick or ring, let player know the type */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
530 switch (obj->o_type) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
531 case RING: r_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
532 when POTION:p_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
533 when SCROLL:s_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
534 when STICK: ws_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
535 when MM: m_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
536 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
537 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
538 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
539 /* Remove the POST flag that we used for get_item() */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
540 obj->o_flags &= ~ISPOST; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
541 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
542 if (add_pack(item, FALSE, NULL) == FALSE) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
543 obj->o_pos = hero; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
544 fall(item, TRUE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
545 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
546 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
547 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
548 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
549 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
550 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
551 * what to do when the hero steps next to a monster |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
552 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
553 struct linked_list * |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
554 wake_monster(y, x) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
555 int y, x; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
556 { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
557 register struct thing *tp; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
558 register struct linked_list *it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
559 register struct room *trp; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
560 register char *mname; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
561 bool nasty; /* Will the monster "attack"? */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
562 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
563 if ((it = find_mons(y, x)) == NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
564 msg("Wake: can't find monster in show (%d, %d)", y, x); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
565 return (NULL); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
566 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
567 tp = THINGPTR(it); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
568 if (on(*tp, ISSTONE)) /* if stoned, don't do anything */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
569 return it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
570 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
571 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
572 * For now, if we are a friendly monster, we won't do any of |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
573 * our special effects. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
574 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
575 if (on(*tp, ISFRIENDLY)) return it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
576 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
577 trp = roomin(&tp->t_pos); /* Current room for monster */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
578 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
579 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
580 * Let greedy ones in a room guard gold |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
581 * (except in a maze where lots of creatures would all go for the |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
582 * same piece of gold) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
583 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
584 if (on(*tp, ISGREED) && off(*tp, ISRUN) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
585 levtype != MAZELEV && trp != NULL && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
586 lvl_obj != NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
587 register struct linked_list *item; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
588 register struct object *cur; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
589 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
590 for (item = lvl_obj; item != NULL; item = next(item)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
591 cur = OBJPTR(item); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
592 if ((cur->o_type == GOLD) && (roomin(&cur->o_pos) == trp)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
593 /* Run to the gold */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
594 runto(tp, &cur->o_pos); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
595 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
596 /* Make it worth protecting */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
597 cur->o_count += GOLDCALC + GOLDCALC; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
598 break; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
599 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
600 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
601 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
602 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
603 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
604 * Every time he sees mean monster, it might start chasing him |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
605 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
606 if (on(*tp, ISMEAN) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
607 off(*tp, ISHELD) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
608 off(*tp, ISRUN) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
609 rnd(100) > 33 && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
610 (!is_stealth(&player) || (on(*tp, ISUNIQUE) && rnd(100) > 50)) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
611 (off(player, ISINVIS) || on(*tp, CANSEE)) || |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
612 (trp != NULL && (trp->r_flags & ISTREAS))) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
613 runto(tp, &hero); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
614 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
615 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
616 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
617 * Get the name; we don't want to do it until here because we need to |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
618 * know whether the monster is still sleeping or not. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
619 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
620 mname = monster_name(tp); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
621 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
622 /* See if the monster will bother the player */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
623 nasty = (on(*tp, ISRUN) && cansee(tp->t_pos.y, tp->t_pos.x)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
624 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
625 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
626 * if the creature is awake and can see the player and the |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
627 * player has the dreaded "eye of vecna" then see if the |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
628 * creature is turned to stone |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
629 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
630 if (cur_relic[EYE_VECNA] && nasty && off(*tp, NOSTONE) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
631 (off(player, ISINVIS) || on(*tp, CANSEE))) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
632 turn_on(*tp, NOSTONE); /* only have to save once */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
633 if (!save(VS_PETRIFICATION, tp, -2)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
634 turn_on(*tp, ISSTONE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
635 turn_off(*tp, ISRUN); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
636 turn_off(*tp, ISINVIS); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
637 turn_off(*tp, CANSURPRISE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
638 turn_off(*tp, ISDISGUISE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
639 msg("%s is turned to stone!", prname(mname, TRUE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
640 return it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
641 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
642 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
643 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
644 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
645 * Handle monsters that can gaze and do things while running |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
646 * Player must be able to see the monster and the monster must |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
647 * not be asleep |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
648 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
649 if (nasty && !invisible(tp)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
650 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
651 * Confusion |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
652 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
653 if (on(*tp, CANHUH) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
654 (off(*tp, ISINVIS) || on(player, CANSEE)) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
655 (off(*tp, CANSURPRISE) || ISWEARING(R_ALERT))) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
656 if (!save(VS_MAGIC, &player, 0)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
657 if (off(player, ISCLEAR)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
658 if (find_slot(unconfuse)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
659 lengthen(unconfuse, HUHDURATION); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
660 else { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
661 fuse(unconfuse, 0, HUHDURATION, AFTER); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
662 msg("%s's gaze has confused you.",prname(mname, TRUE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
663 turn_on(player, ISHUH); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
664 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
665 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
666 else msg("You feel dizzy for a moment, but it quickly passes."); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
667 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
668 else if (rnd(100) < 67) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
669 turn_off(*tp, CANHUH); /* Once you save, maybe that's it */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
670 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
671 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
672 /* Sleep */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
673 if(on(*tp, CANSNORE) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
674 player.t_action != A_FREEZE && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
675 !save(VS_PARALYZATION, &player, 0)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
676 if (ISWEARING(R_ALERT)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
677 msg("You feel slightly drowsy for a moment."); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
678 else { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
679 msg("%s's gaze puts you to sleep.", prname(mname, TRUE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
680 player.t_no_move += movement(&player) * SLEEPTIME; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
681 player.t_action = A_FREEZE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
682 if (rnd(100) < 50) turn_off(*tp, CANSNORE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
683 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
684 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
685 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
686 /* Fear */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
687 if (on(*tp, CANFRIGHTEN) && !on(player, ISFLEE)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
688 turn_off(*tp, CANFRIGHTEN); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
689 if (!ISWEARING(R_HEROISM) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
690 !save(VS_WAND, &player, -(tp->t_stats.s_lvl/10))) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
691 turn_on(player, ISFLEE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
692 player.t_dest = &tp->t_pos; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
693 msg("The sight of %s terrifies you.", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
694 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
695 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
696 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
697 /* blinding creatures */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
698 if(on(*tp, CANBLIND) && !find_slot(sight)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
699 turn_off(*tp, CANBLIND); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
700 if (!save(VS_WAND, &player, 0)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
701 msg("The gaze of %s blinds you", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
702 turn_on(player, ISBLIND); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
703 fuse(sight, 0, rnd(30)+20, AFTER); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
704 light(&hero); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
705 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
706 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
707 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
708 /* the sight of the ghost can age you! */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
709 if (on(*tp, CANAGE)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
710 turn_off (*tp, CANAGE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
711 if (!save(VS_MAGIC, &player, 0)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
712 msg ("The sight of %s ages you!", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
713 pstats.s_const--; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
714 max_stats.s_const--; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
715 if (pstats.s_const < 0) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
716 death (D_CONSTITUTION); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
717 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
718 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
719 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
720 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
721 /* Turning to stone */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
722 if (on(*tp, LOOKSTONE)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
723 turn_off(*tp, LOOKSTONE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
724 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
725 if (on(player, CANINWALL)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
726 msg("The gaze of %s has no effect.", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
727 else { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
728 if (!save(VS_PETRIFICATION, &player, 0) && rnd(100) < 5) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
729 pstats.s_hpt = -1; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
730 msg("The gaze of %s petrifies you.", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
731 msg("You are turned to stone !!! --More--"); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
732 wait_for(' '); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
733 death(D_PETRIFY); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
734 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
735 else { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
736 msg("The gaze of %s stiffens your limbs.", |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
737 prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
738 player.t_no_move += movement(&player) * STONETIME; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
739 player.t_action = A_FREEZE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
740 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
741 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
742 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
743 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
744 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
745 return it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
746 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
747 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
748 * wanderer: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
749 * A wandering monster has awakened and is headed for the player |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
750 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
751 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
752 wanderer() |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
753 { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
754 register int i; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
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755 register struct room *hr = roomin(&hero); |
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756 register struct linked_list *item; |
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757 register struct thing *tp; |
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758 register long *attr; /* Points to monsters' attributes */ |
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759 int carry; /* Chance of wanderer carrying anything */ |
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760 short rmonst; /* Our random wanderer */ |
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761 bool canteleport = FALSE, /* Can the monster teleport? */ |
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762 seehim; /* Is monster within sight? */ |
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763 coord cp; |
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764 |
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765 rmonst = randmonster(TRUE, FALSE); /* Choose a random wanderer */ |
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766 attr = &monsters[rmonst].m_flags[0]; /* Start of attributes */ |
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767 for (i=0; i<MAXFLAGS; i++) |
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768 if (*attr++ == CANTELEPORT) { |
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769 canteleport = TRUE; |
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770 break; |
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771 } |
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772 |
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773 /* Find a place for it -- avoid the player's room if can't teleport */ |
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774 do { |
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775 do { |
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776 i = rnd_room(); |
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777 } until (canteleport || hr != &rooms[i] || levtype == MAZELEV || |
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778 levtype == OUTSIDE || levtype == POSTLEV); |
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779 |
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780 /* Make sure the monster does not teleport on top of the player */ |
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781 do { |
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782 rnd_pos(&rooms[i], &cp); |
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783 } while (hr == &rooms[i] && ce(cp, hero)); |
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784 } until (step_ok(cp.y, cp.x, NOMONST, NULL)); |
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785 |
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786 /* Create a new wandering monster */ |
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787 item = new_item(sizeof *tp); |
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788 new_monster(item, rmonst, &cp, FALSE); |
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789 tp = THINGPTR(item); |
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790 runto(tp, &hero); |
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791 tp->t_pos = cp; /* Assign the position to the monster */ |
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792 seehim = cansee(tp->t_pos.y, tp->t_pos.x); |
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793 if (on(*tp, HASFIRE)) { |
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794 register struct room *rp; |
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795 |
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796 rp = roomin(&tp->t_pos); |
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797 if (rp) { |
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798 register struct linked_list *fire_item; |
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799 |
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800 fire_item = creat_item(); |
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801 ldata(fire_item) = (char *) tp; |
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802 attach(rp->r_fires, fire_item); |
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803 |
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804 rp->r_flags |= HASFIRE; |
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805 if (seehim && next(rp->r_fires) == NULL) |
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806 light(&hero); |
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807 } |
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808 } |
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809 |
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810 /* See if we give the monster anything */ |
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811 carry = monsters[tp->t_index].m_carry; |
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812 if (off(*tp, ISUNIQUE)) carry /= 2; /* Non-unique has only a half chance */ |
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813 carry_obj(tp, carry); |
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814 |
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815 /* Calculate its movement rate */ |
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816 tp->t_no_move = movement(tp); |
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817 |
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818 /* Alert the player if a monster just teleported in */ |
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819 if (hr == &rooms[i] && canteleport && seehim && !invisible(tp)) { |
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820 msg("A %s just teleported in", monster_name(tp)); |
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821 light(&hero); |
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822 running = FALSE; |
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823 } |
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824 |
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825 if (wizard) |
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826 msg("Started a wandering %s", monster_name(tp)); |
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827 } |