Mercurial > hg > early-roguelike
annotate arogue7/sticks.c @ 164:49af2fd0bb0c
Move some autotools files to where configure can find them.
rogue5 uses config.guess and config.sub to find the canonical system
names. The configure script expects them to be in the same directory
as install-sh. So they have been relocated to the top level.
This is a quick and dirty fix. The eventual plan is to relocate them
to /dev/null.
I also suspect they should be used to set HOST, not TARGET. Rogue is
not a cross-compiler.
author | John "Elwin" Edwards |
---|---|
date | Tue, 16 Jun 2015 11:44:49 -0400 |
parents | b786053d2f37 |
children | 1cd604c827a3 |
rev | line source |
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125
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1 /* |
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2 * sticks.c - Functions to implement the various sticks one might find |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 /* |
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16 * Functions to implement the various sticks one might find |
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17 * while wandering around the dungeon. |
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18 */ |
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19 |
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20 #include "curses.h" |
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21 #include <ctype.h> |
126 | 22 #include <string.h> |
125
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23 #include "rogue.h" |
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24 |
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25 |
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26 /* |
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27 * zap a stick and see what happens |
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28 */ |
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29 do_zap(zapper, obj, direction, which, flags) |
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30 struct thing *zapper; |
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31 struct object *obj; |
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32 coord *direction; |
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33 int which; |
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34 int flags; |
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35 { |
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36 register struct linked_list *item; |
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37 register struct thing *tp; |
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38 register int y, x, bonus; |
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39 struct linked_list *nitem; |
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40 struct object *nobj; |
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41 bool cursed, blessed, is_player; |
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42 char *mname; |
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43 |
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44 cursed = flags & ISCURSED; |
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45 blessed = flags & ISBLESSED; |
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46 |
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47 if (obj && obj->o_type != RELIC) { /* all relics are chargeless */ |
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48 if (obj->o_charges < 1) { |
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49 msg(nothing); |
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50 return; |
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51 } |
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52 obj->o_charges--; |
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53 } |
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54 if (which == WS_WONDER) { |
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55 switch (rnd(14)) { |
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56 case 0: which = WS_ELECT; |
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57 when 1: which = WS_FIRE; |
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58 when 2: which = WS_COLD; |
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59 when 3: which = WS_POLYMORPH; |
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60 when 4: which = WS_MISSILE; |
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61 when 5: which = WS_SLOW_M; |
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62 when 6: which = WS_TELMON; |
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63 when 7: which = WS_CANCEL; |
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64 when 8: which = WS_CONFMON; |
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65 when 9: which = WS_DISINTEGRATE; |
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66 when 10: which = WS_PETRIFY; |
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67 when 11: which = WS_PARALYZE; |
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68 when 12: which = WS_MDEG; |
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69 when 13: which = WS_FEAR; |
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70 } |
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71 if(ws_magic[which].mi_curse>0 && rnd(100)<=ws_magic[which].mi_curse){ |
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72 cursed = TRUE; |
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73 blessed = FALSE; |
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74 } |
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75 } |
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76 |
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77 tp = NULL; |
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78 switch (which) { |
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79 case WS_POLYMORPH: |
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80 case WS_SLOW_M: |
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81 case WS_TELMON: |
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82 case WS_CANCEL: |
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83 case WS_CONFMON: |
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84 case WS_DISINTEGRATE: |
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85 case WS_PETRIFY: |
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86 case WS_PARALYZE: |
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87 case WS_MDEG: |
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88 case WS_FEAR: |
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89 y = zapper->t_pos.y; |
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90 x = zapper->t_pos.x; |
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91 |
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