annotate rogue3/rogue36.doc @ 164:49af2fd0bb0c

Move some autotools files to where configure can find them. rogue5 uses config.guess and config.sub to find the canonical system names. The configure script expects them to be in the same directory as install-sh. So they have been relocated to the top level. This is a quick and dirty fix. The eventual plan is to relocate them to /dev/null. I also suspect they should be used to set HOST, not TARGET. Rogue is not a cross-compiler.
author John "Elwin" Edwards
date Tue, 16 Jun 2015 11:44:49 -0400
parents b343f42c1f01
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10 A Guide to the Dungeons of Doom
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12 Michael C. Toy
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13 Computer Systems Research Group
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14 Department of Electrical Engineering and Computer Science
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15 University of California
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16 Berkeley, California 94720
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20 ABSTRACT
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22 Rogue is a visual CRT based fantasy game
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23 which runs under the UNIX timesharing system.
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24 This paper describes how to play rogue and gives a
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25 few hints for those who might otherwise get lost
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26 in the Dungeons of Doom.
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10
b343f42c1f01 Further updates to the documentation
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30 24 October 2009
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76 A Guide to the Dungeons of Doom
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77
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78 Michael C. Toy
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79 Computer Systems Research Group
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80 Department of Electrical Engineering and Computer Science
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81 University of California
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82 Berkeley, California 94720
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84
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85 1. Introduction
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86
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87 You have just finished your years as a student at the
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88 local fighter's guild. After much practice and sweat you
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89 have finally completed your training and are ready to embark
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90 upon a perilous adventure. As a test of your skills, the
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91 local guildmasters have sent you into the Dungeons of Doom.
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92 Your task is to return with the Amulet of Yendor. Your
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93 reward for the completion of this task will be a full mem-
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94 bership in the local guild. In addition, you are allowed to
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95 keep all the loot you bring back from the dungeons.
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96
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97 In preparation for your journey, you are given an
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98 enchanted sword, taken from a dragon's hoard in the far off
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99 Dark Mountains. You are also outfitted with elf-crafted
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100 armor and given enough food to reach the dungeons. You say
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101 goodbye to family and friends for what may be the last time
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102 and head up the road.
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103
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104 You set out on your way to the dungeons and after sev-
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105 eral days of uneventful travel, you see the ancient ruins
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106 that mark the entrance to the Dungeons of Doom. It is late
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107 at night so you make camp at the entrance and spend the
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108 night sleeping under the open skies. In the morning you
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109 gather your sword, put on your armor, eat what is almost
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110 your last food and enter the dungeons.
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111
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112 2. What is going on here?
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113
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114 You have just begun a game of rogue. Your goal is to
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115 grab as much treasure as you can, find the Amulet of Yendor,
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116 and get out of the Dungeons of Doom alive. On the screen, a
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117 map of where you have been and what you have seen on the
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118 current dungeon level is kept. As you explore more of the
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119 level, it appears on the screen in front of you.
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120
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121 Rogue differs from most computer fantasy games in that
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122 it is screen oriented. Commands are all one or two
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123 keystrokes and the results of your commands are displayed
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124 graphically on the screen rather than being explained in
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125 -----------
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126 As opposed to pseudo English sentences.
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127
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128
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130 - 1 -
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133
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134
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135
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136 A Guide to the Dungeons of Doom
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137
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138
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139 words.
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140
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141 Another major difference between rogue and other com-
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142 puter fantasy games is that once you have solved all the
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143 puzzles in a standard fantasy game, it has lost most of its
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144 excitement and it ceases to be fun. Rogue on the other hand
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145 generates a new dungeon every time you play it and even the
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146 author finds it an entertaining and exciting game.
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147
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148 3. What do all those things on the screen mean?
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149
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150 In order to understand what is going on in rogue you
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151 have to first get some grasp of what rogue is doing with the
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152 screen. The rogue screen is intended to replace the "You
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153 can see ..." descriptions of standard fantasy games. Here
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154 is a sample of what a rogue screen might look like.
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155 ---------------------
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156 |...................+
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157 |...@...........[...|
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158 |........B..........|
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159 |...................|
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160 --------+------------
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161
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162
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163 Level: 1 Gold: 0 Hp: 12(12) Str: 16 Ac: 6 Exp: 1/0
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164
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165 3.1. The bottom line
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166
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167 At the bottom line of the screen is a few pieces of
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168 cryptic information, describing your current status. Here
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169 is an explanation of what these things mean:
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170
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171 Level This number indicates how deep you have gone in the
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172 dungeon. It starts at one and goes up forever.
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173
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174 Gold The number of gold pieces you have managed to find
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175 and keep with you so far.
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176
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177 Hp Your current and maximum hit points. Hit points
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178 indicate how much damage you can take before you
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179 die. The more you get hit in a fight, the lower
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180 they get. You can regain hit points by resting. The
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181 number in parentheses is the maximum number your hit
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182 points can reach.
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183
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184 Str Your current strength. This can be any integer less
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185 than or equal to eighteen. The higher the number,
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186 the stronger you are.
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187
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188 Ac Your current armor class. This number indicates how
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189 effective your armor is in stopping blows from
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190 unfriendly creatures. The lower this number is, the
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191 -----------
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192 Or until you get killed or decide to quit.
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193
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194
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195
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196 - 2 -
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197
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198
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199
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200
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201
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202 A Guide to the Dungeons of Doom
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203
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204
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205 more effective the armor.
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206
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207 Exp These two numbers give your current experience level
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208 and experience points. As you do things, you gain
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209 experience points. At certain experience point
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210 totals, you gain an experience level. The more
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211 experienced you are, the better you are able to
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212 fight and to withstand magical attacks.
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213
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214 3.2. The top line
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215
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216 The top line of the screen is reserved for printing
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217 messages that describe things that are impossible to repre-
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218 sent visually. If you see a "--More--" on the top line,
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219 this means that rogue wants to print another message on the
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220 screen, but it wants to make certain that you have read the
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221 one that is there first. To read the next message, just
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222 press a space.
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223
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224 3.3. The rest of the screen
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225
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226 The rest of the screen is the map of the level as you
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227 have explored it so far. Each symbol on the screen repre-
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228 sents something. Here is a list of what the various symbols
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229 mean:
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230
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231 @ This symbol represents you, the adventurer.
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232
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233 -| These symbols represent the walls of rooms.
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234
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235 + A door to/from a room.
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236
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237 . The floor of a room.
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238
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239 # The floor of a passage between rooms.
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240
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241 * A pile or pot of gold.
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242
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243 ) A weapon of some sort.
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244
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245 ] A piece of armor.
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246
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247 ! A flask containing a magic potion.
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248
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249 ? A piece of paper, usually a magic scroll.
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250
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251 ^ A trap, watch out for these.
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252
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253 % The passage leading down to the next level.
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254
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255 : A piece of food.
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256
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257 A-Z The uppercase letters represent the various inhabi-
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258 tants of the Dungeons of Doom. Watch out, they can be
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259
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260
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261
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262 - 3 -
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263
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264
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265
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266
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267
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268 A Guide to the Dungeons of Doom
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269
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270
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271 mean.
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272
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273 4. Commands
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274
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275 Commands are given to rogue by pressing single letters.
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276 Most commands can be preceded by a count to repeat them
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277 (e.g. typing "10s" will do ten searches) The list of com-
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278 mands is rather long, but it can be read at any time during
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279 the game with the ? command. Here it is for reference, with
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280 a short explanation of each command.
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281
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282 ? The help command. Asks for a character to give help
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283 on. If you type a "*", it will list all the commands,
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284 otherwise it will explain what the character you typed
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285 does.
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286
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287 / This is the "What is that on the screen?" command. A
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288 "/" followed by any character that you see on the
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289 level, will tell you what that character is. For
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290 instance, typing "/@" will tell you that the @ symbol
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291 represents you, the player.
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292
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293 h , H Move left. You move one space to the left. If you
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294 use upper case h, you will continue to move left until
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295 you run into something. This works for all movement
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296 commands (e.g. "L" means run in direction "l")
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297
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298 j Move down.
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299
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300 k Move up.
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301
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302 l Move right.
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303
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304 y Move diagonally up and left.
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305
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306 u Move diagonally up and right.
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307
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308 b Move diagonally down and left.
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309
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310 n Move diagonally down and right.
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311
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312 f Find prefix. When followed by a direction it means to
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313 continue moving in the specified direction until you
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314 pass something interesting or run into a wall.
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315
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316 t Throw an object. This is a prefix command. Follow it
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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317 with a direction and you throw an object in the speci-
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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318 fied direction. (e.g. type "th" to throw something
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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319 left.)
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320
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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321 > If you are standing over the passage down to the next
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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322 level, this command means to climb down.
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323
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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324
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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325
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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326
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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327
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328 - 4 -
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329
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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330
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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331
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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332
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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333
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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334 A Guide to the Dungeons of Doom
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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335
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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336
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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337 s Search for traps and secret doors. Examine each space
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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338 immediately adjacent to you for the existence of a
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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339 trap or secret door. There is a large chance that
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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340 even if there is something there, you won't find it so
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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341 you might have to search a while before you find some-
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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342 thing.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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343
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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344 (space) Rest. This is the "do nothing" command. This
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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345 is good for waiting and healing.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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346
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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347 i Inventory. List what you are carrying in your pack.
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348
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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349 I Selective inventory. Tells you what a single item in
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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350 your pack is.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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351
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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352 q Quaff. Drink one of the potions you are carrying.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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353
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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354 r Read. Read one of the scrolls in your pack.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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355
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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356 e Eat food. Take some food out of your pack and eat it.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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357
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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358 w Wield a weapon. Take a weapon out of your pack and
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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359 carry it. You must be wielding weapon to use it
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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360 (except to throw things). To fire an arrow, you must
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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361 wield the bow. You can only wield one weapon at a
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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362 time.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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363
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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364 W Wear armor. Take a piece of armor out of your pack
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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365 and put it on. You can only wear one suit of armor at
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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366 a time.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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367
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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368 T Take armor off. You can't remove armor that is
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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369 cursed. This takes extra time.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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370
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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371 d Drop an object. Take something out of your pack and
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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372 leave it lying on the floor. Only one object can
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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373 occupy each space.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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374
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375 o Examine and set options. This command is further
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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376 explained in the section on options.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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377
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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378 ^L REdraws the screen. Useful if spurious messages or
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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379 transmission errors have messed up the display.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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380
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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381 v Prints the program version number.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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382
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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383 Q Quit. Leave the game.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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384
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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385 R Repeat last message. Useful when a message disappears
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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386 before you can read it.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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387
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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388 S Save the current game in a file. Caveat: Rogue won't
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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389 let you start up a copy of a saved game, and it
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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390 removes the save file as soon as you start up a
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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391
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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392
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393
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394 - 5 -
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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395
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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396
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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397
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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398
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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399
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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400 A Guide to the Dungeons of Doom
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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401
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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402
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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403 restored game. This is to prevent people from saving
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
404 a game just before a dangerous position and then
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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405 restarting it if they die. To restore a saved game,
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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406 give the file name as an argument to rogue. As in
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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407 % rogue save_file
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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408
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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409 5. Dealing with objects
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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410
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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411 When you find something in the dungeon, it is common to
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
412 want to pick the object up. This is accomplished in rogue
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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413 by walking over the object. If you are carrying too many
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
414 things, the program will tell you and it won't pick up the
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
415 object, otherwise it will add it to your pack and if the
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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416 notify option is set, tell you what you just picked up.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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417
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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418 Many of the commands that operate on objects must
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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419 prompt you to find out which object you want to use. If you
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
420 change your mind and don't want to do that command after
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
421 all, just press an escape and the command will be aborted.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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422
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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423 6. Light
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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diff changeset
424
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
425 Rooms in the dungeons are either lit or dark. If you
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
426 walk into a lit room, the entire room will be drawn on the
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
427 screen as soon as you enter. If you walk into a dark room,
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
428 it will only be displayed as you explore it. Upon leaving a
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
429 dark room, all objects inside the room which might move are
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
430 removed from the screen. In the darkness you can only see
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
431 one space in all directions around you.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
432
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
433 7. Fighting
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
434
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
435 If you see a monster and you wish to fight it, just
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
436 attempt to run into it. Many times a monster you find will
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
437 mind its own business unless you attack it. It is often the
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
438 case that discretion is the better part of valor.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
439
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
440 8. Armor
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
441
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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442 There are various sorts of armor lying around in the
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
443 dungeon. Some of it is enchanted, some is cursed and some
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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444 is just normal. Different armor types have different armor
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
445 classes. The lower the armor class, the more protection the
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
446 armor affords against the blows of monsters. If a piece of
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
447 armor is enchanted or cursed, its armor class will be higher
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
448 or lower than normal. Here is a list of the various armor
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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449 types and their normal armor class.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
450
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
451
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
452
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
453
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
454
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
455
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
456
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
457
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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diff changeset
458
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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459
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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460 - 6 -
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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diff changeset
461
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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462
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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463
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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464
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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465
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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466 A Guide to the Dungeons of Doom
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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467
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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468
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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469 +------------------------------------+
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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470 | Type Class |
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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471 +----------------------------+-------+
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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472 |Leather armor | 8 |
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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diff changeset
473 |Studded leather / Ring mail | 7 |
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
474 |Scale mail | 6 |
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
475 |Chain mail | 5 |
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
476 |Banded mail / Splint mail | 4 |
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
477 |Plate mail | 3 |
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
478 +----------------------------+-------+
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
479
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
480 9. Options
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
481
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
482 Due to variations in personal tastes and conceptions of
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
483 the way rogue should do things, there are a set of options
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
484 you can set that cause rogue to behave in various different
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
485 ways.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
486
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
487 9.1. Setting the options
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
488
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
489 There are basically two ways to set the options. The
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
490 first is with the "o" command of rogue, the second is with
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
491 the ROGUEOPTS environment variable. On Version 6 systems,
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
492 there is no equivalent of the ROGUEOPTS feature.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
493
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
494 9.1.1. Using the "o" command
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
495
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
496 When you press "o" in rogue, it clears the screen and
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
497 displays the current settings for all the options. It then
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
498 places the cursor by the value of the first option and waits
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
499 for you to type. You can type a RETURN which means to go to
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
500 the next option, a "-" which means to go to the previous
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
501 option, an escape which means to return to the game, or you
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
502 can give the option a value. For boolean options this
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
503 merely involves pressing "t" for true or "f" for false. For
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
504 string options, type the new value followed by a return.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
505
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
506 9.1.2. Using the ROGUEOPTS variable
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
507
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
508 The ROGUEOPTS variable is a string containing a comma
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
509 separated list of initial values for the various options.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
510 Boolean variables can be turned on by listing their name and
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
511 turned off by putting a "no" in front of the name. Thus to
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
512 set up an environment variable so that jump is on, terse is
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
513 off, the name is set to "Conan the Barbarian" and the fruit
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
514 is "mango", use the command
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
515 % setenv ROGUEOPTS "jump,noterse,name=Conan the Barbarian,fruit=mango"
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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516 % setenv ROGUEOPTS "jump,noterse,name=Conan the Barbar-
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
517 ian,fruit=mango"
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
518
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
519 -----------
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
520 For those of you who use the bourne shell, the
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
521 commands would be
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
522 $ ROGUEOPTS="jump,noterse,name=Conan the Barbarian,fruit=mango"
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
523
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
524
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
525
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
526 - 7 -
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
527
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
528
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
529
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
530
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
531
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
532 A Guide to the Dungeons of Doom
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
533
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
534
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
535 9.2. Option list
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
536
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
537 Here is a list of the options and an explanation of
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
538 what each one is for. The default value for each is
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
539 enclosed in square brackets.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
540
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
541 terse [noterse] Useful for those who are tired of
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
542 the sometimes lengthy messages of
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
543 rogue. This is a useful option for
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
544 those on slow terminals. This
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
545 option defaults to on if your are
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
546 on a slow (under 1200 baud) termi-
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
547 nal.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
548
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
549 jump [nojump] If this option is set, running
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
550 moves will not be displayed until
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
551 you reach the end of the move.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
552 This saves considerable cpu time
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
553 and display time. This option
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
554 defaults to on if you are using a
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
555 slow terminal.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
556
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
557 step [nostep] When step is set, lists of things,
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
558 like inventories or "*" responses
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
559 to "Which item do you wish to xxxx?
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
560 " questions, are displayed one item
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
561 at a time on the top of the screen,
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
562 rather than clearing the screen,
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
563 displaying the list, then re-dis-
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
564 playing the dungeon level.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
565
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
566 flush [noflush] If flush is set, all typeahead is
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
567 thrown away after each round of
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
568 battle. This is useful for those
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
569 who type way ahead and watch to
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
570 their dismay as a Kobold kills
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
571 them.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
572
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
573 askme [noaskme] Upon reading a scroll or quaffing a
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
574 potion which does not automatically
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
575 identify it upon use, rogue will
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
576 ask you what to name it so you can
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
577 recognize it in the future.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
578
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
579 name [account name] This is the name of your character.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
580 It is used if you get on the top
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
581 ten scorer's list. It should be
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
582 less than eighty characters long.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
583
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
584 fruit [slime-mold] This should hold the name of a
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
585 fruit that you enjoy eating. It is
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
586 basically a whimsy that the program
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
587 -----------
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
588 $ export ROGUEOPTS
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
589
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
590
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
591
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
592 - 8 -
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
593
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
594
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
595
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
596
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
597
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
598 A Guide to the Dungeons of Doom
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
599
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
600
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
601 uses in a couple of places.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
602
10
b343f42c1f01 Further updates to the documentation
edwarj4
parents: 0
diff changeset
603 file [rogue3.save] The default file name for saving
0
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
604 the game. If your phone is hung up
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
605 by accident, rogue will automati-
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
606 cally save the game in this file.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
607 The file name may contain the spe-
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
608 cial character "~" which expands to
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
609 be your home directory.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
610
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
611 10. Acknowledgements
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
612
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
613 Rogue was originally conceived of by Glenn Wichman and
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
614 Michael Toy. The help of Ken Arnold in making the program
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
615 easier to use and putting the finishing touches on is
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
616 greatly appreciated. I would also like to thank Marty
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
617 McNary, Scott Nelson, Daniel Jensen, Kipp Hickman, Joe
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
618 Kalash, Steve Maurer, Bill Joy, Mark Horton and Jan Miller
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
619 for their ideas and assistance.
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
620
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
621
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
622
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
623
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
624
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
625
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
626
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
627
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
628
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
629
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
630
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
631
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
632
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
633
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
634
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
635
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
636
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
637
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
638
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
639
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
640
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
641
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
642
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
643
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
644
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
645
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
646
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
647
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
648
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
649
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
650
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
651
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
652
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
653
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
654
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
655
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
656
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
657
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
658 - 9 -
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
659
527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
660