Mercurial > hg > early-roguelike
annotate rogue4/things.c @ 164:49af2fd0bb0c
Move some autotools files to where configure can find them.
rogue5 uses config.guess and config.sub to find the canonical system
names. The configure script expects them to be in the same directory
as install-sh. So they have been relocated to the top level.
This is a quick and dirty fix. The eventual plan is to relocate them
to /dev/null.
I also suspect they should be used to set HOST, not TARGET. Rogue is
not a cross-compiler.
author | John "Elwin" Edwards |
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date | Tue, 16 Jun 2015 11:44:49 -0400 |
parents | 9535a08ddc39 |
children | 1b73a8641b37 |
rev | line source |
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12
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1 /* |
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2 * Contains functions for dealing with things like potions, scrolls, |
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3 * and other items. |
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4 * |
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5 * @(#)things.c 4.26 (Berkeley) 5/18/82 |
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6 * |
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7 * Rogue: Exploring the Dungeons of Doom |
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8 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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9 * All rights reserved. |
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10 * |
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11 * See the file LICENSE.TXT for full copyright and licensing information. |
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12 */ |
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13 |
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14 #include <curses.h> |
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15 #include <ctype.h> |
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16 #include <string.h> |
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17 #include "rogue.h" |
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18 |
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19 bool got_genocide = FALSE; |
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20 |
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21 /* |
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22 * inv_name: |
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23 * Return the name of something as it would appear in an |
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24 * inventory. |
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25 */ |
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26 char * |
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27 inv_name(obj, drop) |
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28 register THING *obj; |
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29 register bool drop; |
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30 { |
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31 register char *pb; |
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32 |
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33 pb = prbuf; |
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34 switch (obj->o_type) |
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35 { |
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36 case SCROLL: |
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37 if (obj->o_count == 1) |
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38 { |
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39 strcpy(pb, "A scroll "); |
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40 pb = &prbuf[9]; |
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41 } |
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42 else |
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43 { |
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44 sprintf(pb, "%d scrolls ", obj->o_count); |
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45 pb = &prbuf[strlen(prbuf)]; |
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46 } |
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47 if (s_know[obj->o_which]) |
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48 sprintf(pb, "of %s", s_magic[obj->o_which].mi_name); |
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49 else if (s_guess[obj->o_which]) |
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50 sprintf(pb, "called %s", s_guess[obj->o_which]); |
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51 else |
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52 sprintf(pb, "titled '%s'", s_names[obj->o_which]); |
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53 when POTION: |
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54 if (obj->o_count == 1) |
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55 { |
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56 strcpy(pb, "A potion "); |
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57 pb = &prbuf[9]; |
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58 } |
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59 else |
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60 { |
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61 sprintf(pb, "%d potions ", obj->o_count); |
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62 pb = &pb[strlen(prbuf)]; |
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63 } |
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64 if (p_know[obj->o_which]) |
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65 sprintf(pb, "of %s(%s)", p_magic[obj->o_which].mi_name, |
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66 p_colors[obj->o_which]); |
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67 else if (p_guess[obj->o_which]) |
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68 sprintf(pb, "called %s(%s)", p_guess[obj->o_which], |
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69 p_colors[obj->o_which]); |
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70 else if (obj->o_count == 1) |
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71 sprintf(prbuf, "A%s %s potion", vowelstr(p_colors[obj->o_which]), |
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72 p_colors[obj->o_which]); |
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73 else |
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74 sprintf(prbuf, "%d %s potions", obj->o_count, |
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75 p_colors[obj->o_which]); |
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76 when FOOD: |
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77 if (obj->o_which == 1) |
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78 if (obj->o_count == 1) |
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79 sprintf(pb, "A%s %s", vowelstr(fruit), fruit); |
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80 else |
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81 sprintf(pb, "%d %ss", obj->o_count, fruit); |
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82 else |
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83 if (obj->o_count == 1) |
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84 strcpy(pb, "Some food"); |
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85 else |
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86 sprintf(pb, "%d rations of food", obj->o_count); |
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87 when WEAPON: |
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88 if (obj->o_count > 1) |
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89 sprintf(pb, "%d ", obj->o_count); |
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90 else |
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91 sprintf(pb, "A%s ", vowelstr(w_names[obj->o_which])); |
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92 pb = &prbuf[strlen(prbuf)]; |
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93 if (obj->o_flags & ISKNOW) |
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94 sprintf(pb, "%s %s", num(obj->o_hplus, obj->o_dplus, WEAPON), |
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95 w_names[obj->o_which]); |
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96 else |
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97 sprintf(pb, "%s", w_names[obj->o_which]); |
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98 if (obj->o_count > 1) |
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99 strcat(pb, "s"); |
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100 when ARMOR: |
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101 if (obj->o_flags & ISKNOW) |
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102 { |
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103 sprintf(pb, "%s %s [", |
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104 num(a_class[obj->o_which] - obj->o_ac, 0, ARMOR), |