Mercurial > hg > early-roguelike
annotate rogue5/list.c @ 164:49af2fd0bb0c
Move some autotools files to where configure can find them.
rogue5 uses config.guess and config.sub to find the canonical system
names. The configure script expects them to be in the same directory
as install-sh. So they have been relocated to the top level.
This is a quick and dirty fix. The eventual plan is to relocate them
to /dev/null.
I also suspect they should be used to set HOST, not TARGET. Rogue is
not a cross-compiler.
author | John "Elwin" Edwards |
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date | Tue, 16 Jun 2015 11:44:49 -0400 |
parents | f502bf60e6e4 |
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rev | line source |
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33
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1 /* |
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2 * Functions for dealing with linked lists of goodies |
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3 * |
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4 * @(#)list.c 4.12 (Berkeley) 02/05/99 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include <stdlib.h> |
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14 #include <curses.h> |
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15 #include "rogue.h" |
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16 |
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17 #ifdef MASTER |
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18 int total = 0; /* total dynamic memory bytes */ |
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19 #endif |
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20 |
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21 /* |
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22 * detach: |
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23 * takes an item out of whatever linked list it might be in |
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24 */ |
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25 |
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26 void |
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27 _detach(THING **list, THING *item) |
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28 { |
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29 if (*list == item) |
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30 *list = next(item); |
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31 if (prev(item) != NULL) |
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32 item->l_prev->l_next = next(item); |
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33 if (next(item) != NULL) |
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34 item->l_next->l_prev = prev(item); |
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35 item->l_next = NULL; |
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36 item->l_prev = NULL; |
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37 } |
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38 |
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39 /* |
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40 * _attach: |
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41 * add an item to the head of a list |
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42 */ |
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43 |
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44 void |
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45 _attach(THING **list, THING *item) |
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46 { |
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47 if (*list != NULL) |
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48 { |
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49 item->l_next = *list; |
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50 (*list)->l_prev = item; |
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51 item->l_prev = NULL; |
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52 } |
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53 else |
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54 { |
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55 item->l_next = NULL; |
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56 item->l_prev = NULL; |
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57 } |
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58 *list = item; |
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59 } |
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60 |
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61 /* |
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62 * _free_list: |
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63 * Throw the whole blamed thing away |
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64 */ |
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65 |
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66 void |
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67 _free_list(THING **ptr) |
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68 { |
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69 THING *item; |
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70 |
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71 while (*ptr != NULL) |
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72 { |
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73 item = *ptr; |
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74 *ptr = next(item); |
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75 discard(item); |
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76 } |
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77 } |
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78 |
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79 /* |
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80 * discard: |
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81 * Free up an item |
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82 */ |
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83 |
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84 void |
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85 discard(THING *item) |
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86 { |
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87 #ifdef MASTER |
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88 total--; |
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89 #endif |
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90 free(item); |
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91 } |
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92 |
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93 /* |
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94 * new_item |
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95 * Get a new item with a specified size |
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96 */ |
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97 THING * |
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98 new_item(void) |
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99 { |
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100 THING *item; |
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101 |
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102 if ((item = calloc(1, sizeof *item)) == NULL) { |
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103 #ifdef MASTER |
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104 msg("ran out of memory after %d items", total); |
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105 #endif |
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106 return NULL; |
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107 } |
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108 |
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109 #ifdef MASTER |
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