Mercurial > hg > early-roguelike
annotate srogue/encumb.c @ 164:49af2fd0bb0c
Move some autotools files to where configure can find them.
rogue5 uses config.guess and config.sub to find the canonical system
names. The configure script expects them to be in the same directory
as install-sh. So they have been relocated to the top level.
This is a quick and dirty fix. The eventual plan is to relocate them
to /dev/null.
I also suspect they should be used to set HOST, not TARGET. Rogue is
not a cross-compiler.
author | John "Elwin" Edwards |
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date | Tue, 16 Jun 2015 11:44:49 -0400 |
parents | 2128c7dc8a40 |
children | 94a0d9dd5ce1 |
rev | line source |
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36
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1 /* |
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2 * Stuff to do with encumberence |
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3 * |
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4 * @(#)encumb.c 9.0 (rdk) 7/17/84 |
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5 * |
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6 * Super-Rogue |
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7 * Copyright (C) 1984 Robert D. Kindelberger |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include "rogue.h" |
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14 #include "rogue.ext" |
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15 |
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16 /* |
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17 * updpack: |
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18 * Update his pack weight and adjust fooduse accordingly |
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19 */ |
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20 updpack() |
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21 { |
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22 reg int topcarry, curcarry; |
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23 |
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24 him->s_carry = totalenc(); /* get total encumb */ |
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25 curcarry = packweight(); /* get pack weight */ |
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26 topcarry = him->s_carry / 5; /* 20% of total carry */ |
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27 if (curcarry > 4 * topcarry) { |
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28 if (rnd(100) < 80) |
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29 foodlev = 3; /* > 80% of pack */ |
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30 } |
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31 else if (curcarry > 3 * topcarry) { |
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32 if (rnd(100) < 60) |
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33 foodlev = 2; /* > 60% of pack */ |
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34 } |
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35 else |
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36 foodlev = 1; /* <= 60% of pack */ |
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37 him->s_pack = curcarry; /* update pack weight */ |
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38 packvol = pack_vol(); /* update pack volume */ |
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39 nochange = FALSE; /* also change display */ |
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40 } |
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41 |
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42 |
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43 /* |
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44 * packweight: |
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45 * Get the total weight of the hero's pack |
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46 */ |
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47 packweight() |
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48 { |
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49 reg struct object *obj; |
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50 reg struct linked_list *pc; |
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51 reg int weight, i; |
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52 |
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53 weight = 0; |
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54 for (pc = pack ; pc != NULL ; pc = next(pc)) { |
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55 obj = OBJPTR(pc); |
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56 weight += itemweight(obj) * obj->o_count; |
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57 } |
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58 if (weight < 0) /* in case of amulet */ |
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59 weight = 0; |
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60 for (i = LEFT; i <= RIGHT; i += 1) { |
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61 obj = cur_ring[i]; |
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62 if (obj != NULL) { |
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63 if (obj->o_type == R_HEAVY && o_off(obj, ISBLESS)) |
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64 weight += weight / 4; |
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65 } |
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66 } |
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67 return weight; |
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68 } |
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69 |
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70 |
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71 /* |
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72 * itemweight: |
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73 * Get the weight of an object |
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74 */ |
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75 itemweight(wh) |
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76 struct object *wh; |
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77 { |
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78 reg int weight; |
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79 |
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80 weight = wh->o_weight; /* get base weight */ |
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81 switch (wh->o_type) { |
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82 case ARMOR: |
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83 if ((armors[wh->o_which].a_class - wh->o_ac) > 0) |
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84 weight /= 2; |
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85 when WEAPON: |
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86 if ((wh->o_hplus + wh->o_dplus) > 0) |
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87 weight /= 2; |
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88 } |
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89 if (o_on(wh,ISCURSED)) |
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90 weight += weight / 5; /* 20% more for cursed */ |
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91 if (o_on(wh, ISBLESS)) |
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92 weight -= weight / 5; /* 20% less for blessed */ |
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93 return weight; |
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94 } |
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95 |
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96 /* |
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97 * pack_vol: |
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98 * Get the total volume of the hero's pack |
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99 */ |
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100 pack_vol() |
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101 { |
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102 reg struct object *obj; |
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103 reg struct linked_list *pc; |
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104 reg int volume; |
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105 |
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106 volume = 0; |
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107 for (pc = pack ; pc != NULL ; pc = next(pc)) { |
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108 obj = OBJPTR(pc); |
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109 volume += itemvol(obj); |
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110 } |
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111 return volume; |
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112 } |
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113 |
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114 /* |
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115 * itemvol: |
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116 * Get the volume of an object |
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117 */ |
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118 itemvol(wh) |
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119 struct object *wh; |
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120 { |
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121 reg int volume, what, extra; |
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122 |
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123 extra = 0; |
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124 what = getindex(wh->o_type); |
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125 switch (wh->o_type) { |
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126 case ARMOR: extra = armors[wh->o_which].a_vol; |
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127 when WEAPON: extra = weaps[wh->o_which].w_vol; |
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128 when STICK: if (strcmp(ws_stuff[wh->o_which].ws_type,"staff") == 0) |
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129 extra = V_WS_STAFF; |
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130 else |
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131 extra = V_WS_WAND; |
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132 } |
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133 volume = thnginfo[what].mf_vol + extra; |
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134 volume *= wh->o_count; |
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135 return volume; |
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136 } |
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137 |
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138 /* |
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139 * playenc: |
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140 * Get hero's carrying ability above norm |
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141 */ |
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142 playenc() |
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143 { |
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144 reg estr = him->s_ef.a_str; |
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145 if (estr >= 24) |
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146 return 3000; |
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147 switch(him->s_ef.a_str) { |
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148 case 23: return 2000; |
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149 case 22: return 1500; |
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150 case 21: return 1250; |
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151 case 20: return 1100; |
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152 case 19: return 1000; |
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153 case 18: return 700; |
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154 case 17: return 500; |
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155 case 16: return 350; |
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156 case 15: |
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157 case 14: return 200; |
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158 case 13: |
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159 case 12: return 100; |
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160 case 11: |
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161 case 10: |
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162 case 9: |
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163 case 8: return 0; |
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164 case 7: |
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165 case 6: return -150; |
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166 case 5: |
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167 case 4: return -250; |
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168 } |
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169 return -350; |
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170 } |
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171 |
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172 |
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173 /* |
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174 * totalenc: |
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175 * Get total weight that the hero can carry |
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176 */ |
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177 totalenc() |
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178 { |
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179 reg int wtotal; |
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180 |
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181 wtotal = NORMENCB + playenc(); |
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182 switch(hungry_state) { |
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183 case F_OKAY: |
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184 case F_HUNGRY: ; /* no change */ |
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185 when F_WEAK: wtotal -= wtotal / 10; /* 10% off weak */ |
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186 when F_FAINT: wtotal /= 2; /* 50% off faint */ |
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187 } |
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188 return wtotal; |
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189 } |
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190 |
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191 /* |
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192 * whgtchk: |
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193 * See if the hero can carry his pack |
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194 */ |
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195 wghtchk(fromfuse) |
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196 int fromfuse; |
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197 { |
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198 reg int dropchk, err = TRUE; |
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199 reg char ch; |
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200 |
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201 inwhgt = TRUE; |
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202 if (him->s_pack > him->s_carry) { |
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203 ch = player.t_oldch; |
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204 extinguish(wghtchk); |
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205 if ((ch != FLOOR && ch != PASSAGE) || isfight) { |
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206 fuse(wghtchk, TRUE, 1); |
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207 inwhgt = FALSE; |
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208 return; |
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209 } |
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210 msg("Your pack is too heavy for you."); |
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211 do { |
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212 dropchk = drop(NULL); |
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213 if (dropchk == SOMTHERE) |
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214 err = FALSE; |
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215 else if (dropchk == FALSE) { |
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216 mpos = 0; |
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|
217 msg("You must drop something"); |
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|
218 } |
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|
219 if (dropchk == TRUE) |
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|
220 err = FALSE; |
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|
221 } while(err); |
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parents:
diff
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|
222 } |
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|
223 inwhgt = FALSE; |
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parents:
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|
224 } |
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parents:
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|
225 |
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|
226 |
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227 /* |
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228 * hitweight: |
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229 * Gets the fighting ability according to current weight |
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230 * This returns a +1 hit for light pack weight |
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231 * 0 hit for medium pack weight |
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232 * -1 hit for heavy pack weight |
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|
233 */ |
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|
234 hitweight() |
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|
235 { |
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|
236 return(2 - foodlev); |
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|
237 } |