Mercurial > hg > early-roguelike
annotate srogue/list.c @ 164:49af2fd0bb0c
Move some autotools files to where configure can find them.
rogue5 uses config.guess and config.sub to find the canonical system
names. The configure script expects them to be in the same directory
as install-sh. So they have been relocated to the top level.
This is a quick and dirty fix. The eventual plan is to relocate them
to /dev/null.
I also suspect they should be used to set HOST, not TARGET. Rogue is
not a cross-compiler.
author | John "Elwin" Edwards |
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date | Tue, 16 Jun 2015 11:44:49 -0400 |
parents | d6b7c3fb37ea |
children | 94a0d9dd5ce1 |
rev | line source |
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1 /* |
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2 * Functions for dealing with linked lists of goodies |
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3 * |
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4 * @(#)list.c 9.0 (rdk) 7/17/84 |
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5 * |
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6 * Super-Rogue |
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7 * Copyright (C) 1984 Robert D. Kindelberger |
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8 * All rights reserved. |
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9 * |
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10 * Based on "Rogue: Exploring the Dungeons of Doom" |
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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12 * All rights reserved. |
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13 * |
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14 * See the file LICENSE.TXT for full copyright and licensing information. |
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15 */ |
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16 |
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17 #include <stdlib.h> |
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18 #include "rogue.h" |
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19 #include "rogue.ext" |
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20 |
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21 /* |
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22 * detach: |
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23 * Takes an item out of whatever linked list it might be in |
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24 */ |
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25 |
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26 _detach(list, item) |
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27 struct linked_list **list, *item; |
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28 { |
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29 if (*list == item) |
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30 *list = next(item); |
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31 if (prev(item) != NULL) |
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32 item->l_prev->l_next = next(item); |
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33 if (next(item) != NULL) |
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34 item->l_next->l_prev = prev(item); |
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35 item->l_next = NULL; |
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36 item->l_prev = NULL; |
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37 } |
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38 |
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39 /* |
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40 * _attach: add an item to the head of a list |
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41 */ |
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42 _attach(list, item) |
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43 struct linked_list **list, *item; |
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44 { |
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45 if (*list != NULL) { |
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46 item->l_next = *list; |
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47 (*list)->l_prev = item; |
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48 item->l_prev = NULL; |
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49 } |
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50 else { |
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51 item->l_next = NULL; |
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52 item->l_prev = NULL; |
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53 } |
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54 *list = item; |
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55 } |
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56 |
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57 /* |
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58 * _free_list: Throw the whole blamed thing away |
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59 */ |
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60 _free_list(ptr) |
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61 struct linked_list **ptr; |
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62 { |
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63 register struct linked_list *item; |
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64 |
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65 while (*ptr != NULL) { |
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66 item = *ptr; |
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67 *ptr = next(item); |
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68 discard(item); |
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69 } |
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70 } |
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71 |
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72 /* |
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73 * discard: free up an item |
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74 */ |
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75 discard(item) |
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76 struct linked_list *item; |
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77 { |
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78 total -= 2; |
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79 FREE(item->l_data); |
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80 FREE(item); |
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81 } |
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82 |
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83 /* |
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84 * new_item: get a new item with a specified size |
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85 */ |
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86 struct linked_list * |
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87 new_item(size) |
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88 int size; |
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89 { |
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90 register struct linked_list *item; |
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91 |
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92 item = (struct linked_list *) new(sizeof *item); |
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93 item->l_data = new(size); |
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94 item->l_next = item->l_prev = NULL; |
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95 return item; |
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96 } |
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97 |
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98 char * |
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99 new(size) |
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100 int size; |
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101 { |
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102 register char *space = ALLOC(size); |
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103 |
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104 if (space == NULL) { |
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105 sprintf(prbuf,"Rogue ran out of memory (%d).", md_memused()); |
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106 fatal(prbuf); |
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107 } |