Mercurial > hg > early-roguelike
annotate srogue/pstats.c @ 164:49af2fd0bb0c
Move some autotools files to where configure can find them.
rogue5 uses config.guess and config.sub to find the canonical system
names. The configure script expects them to be in the same directory
as install-sh. So they have been relocated to the top level.
This is a quick and dirty fix. The eventual plan is to relocate them
to /dev/null.
I also suspect they should be used to set HOST, not TARGET. Rogue is
not a cross-compiler.
author | John "Elwin" Edwards |
---|---|
date | Tue, 16 Jun 2015 11:44:49 -0400 |
parents | 2128c7dc8a40 |
children | 94a0d9dd5ce1 |
rev | line source |
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36
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1 /* |
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2 * Players status routines |
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3 * |
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4 * @(#)pstats.c 9.0 (rdk) 7/17/84 |
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5 * |
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6 * Super-Rogue |
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7 * Copyright (C) 1984 Robert D. Kindelberger |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include "rogue.h" |
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14 #include "rogue.ext" |
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15 |
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16 |
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17 /* |
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18 * chg_hpt: |
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19 * Changes players hit points |
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20 */ |
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21 chg_hpt(howmany, alsomax, what) |
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22 int howmany; |
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23 bool alsomax; |
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24 char what; |
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25 { |
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26 nochange = FALSE; |
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27 if(alsomax) |
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28 him->s_maxhp += howmany; |
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29 him->s_hpt += howmany; |
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30 if (him->s_hpt < 1) { |
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31 msg(" "); |
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32 death(what); |
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33 } |
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34 } |
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35 |
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36 |
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37 /* |
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38 * rchg_str: |
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39 * Update the players real strength |
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40 */ |
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41 rchg_str(amt) |
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42 int amt; |
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43 { |
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44 chg_abil(STR,amt,TRUE); |
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45 } |
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46 |
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47 /* |
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48 * chg_abil: |
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49 * Used to modify the hero's abilities |
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50 */ |
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51 chg_abil(what,amt,how) |
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52 int amt, what, how; |
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53 { |
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54 if (amt == 0) |
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55 return; |
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56 if (how == TRUE) { /* real (must be 1st) */ |
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57 updabil(what,amt,&pstats.s_re,TRUE); |
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58 how = FALSE; |
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59 } |
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60 updabil(what,amt,&pstats.s_ef,how); /* effective */ |
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61 updpack(); |
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62 wghtchk(FALSE); |
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63 } |
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64 |
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65 /* |
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66 * updabil: |
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67 * Do the actual abilities updating |
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68 */ |
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69 updabil(what, amt, pst, how) |
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70 struct real *pst; |
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71 int what, amt, how; |
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72 { |
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73 register int *wh, *mx, *mr; |
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74 struct real *mst, *msr; |
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75 bool is_str = FALSE; |
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76 int rtype; |
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77 |
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78 msr = &him->s_re; |
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79 if (how == TRUE) /* max real abilities */ |
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80 mst = &max_stats.s_re; |
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81 else /* max effective abil */ |
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82 mst = &max_stats.s_ef; |
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83 switch (what) { |
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84 case STR: |
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85 is_str = TRUE; |
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86 wh = &pst->a_str; |
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87 mx = &mst->a_str; |
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88 mr = &msr->a_str; |
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89 rtype = R_ADDSTR; |
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90 when DEX: |
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91 wh = &pst->a_dex; |
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92 mx = &mst->a_dex; |
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93 mr = &msr->a_dex; |
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94 rtype = R_DEX; |
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95 when CON: |
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96 wh = &pst->a_con; |
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97 mx = &mst->a_con; |
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98 mr = &msr->a_con; |
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99 rtype = R_CONST; |
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100 when WIS: |
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101 wh = &pst->a_wis; |
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102 mx = &mst->a_wis; |
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103 mr = &msr->a_wis; |
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104 rtype = R_KNOW; |
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105 otherwise: |
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106 return; |
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107 } |
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108 *wh += amt; /* update by amt */ |
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109 if (amt < 0) { /* if decrement */ |
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110 if (*wh < MINABIL) /* minimum = 3 */ |
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111 *wh = MINABIL; |
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112 if (how == FALSE) { |
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113 if (*wh < *mr) /* if less than real abil */ |
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114 *wh = *mr; /* make equal to real */ |
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115 } |
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116 } |
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117 else { /* increment */ |
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118 int themax; |
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119 |
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120 themax = MAXOTHER; /* default maximum */ |
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121 if (is_str) |
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122 themax = MAXSTR; /* strength maximum */ |
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123 if (how != TRUE) |
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124 themax += ringex(rtype); /* get ring extra */ |
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125 if (*wh > themax) { /* see if > max (if real) */ |
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126 *wh = themax; /* max = 18 (24 if str) */ |
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127 } |
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128 /* |
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129 * Check for updating the max player stats. |
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130 */ |
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131 if (*wh > *mx) |
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132 *mx = *wh; |
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133 } |
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134 } |
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135 |
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136 |
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137 /* |
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138 * add_haste: |
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139 * add a haste to the player |
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140 */ |
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141 add_haste(potion) |
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142 bool potion; |
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143 { |
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144 if (pl_on(ISHASTE)) { |
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145 msg("You faint from exhaustion."); |
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146 player.t_nocmd += rnd(8); |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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147 player.t_flags &= ~ISHASTE; |
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148 extinguish(nohaste); |
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149 } |
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150 else { |
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151 player.t_flags |= ISHASTE; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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152 if (potion) |
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153 fuse(nohaste, TRUE, roll(10,10)); |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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154 else |
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155 fuse(nohaste, TRUE, roll(40,20)); |
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156 } |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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157 } |
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158 |
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159 /* |
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160 * getpdex: |
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161 * Gets players added dexterity for fighting |
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162 */ |
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163 getpdex(who, heave) |
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164 struct stats *who; |
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165 bool heave; |
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166 { |
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167 reg int edex; |
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168 |
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169 edex = who->s_ef.a_dex; |
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170 if (heave) { /* an object was thrown here */ |
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171 if (edex > 18) |
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172 return (edex - 15); |
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173 switch(edex) { |
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174 case 18: return 3; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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175 case 17: return 2; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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176 case 16: return 1; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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177 case 15: |
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178 case 14: |
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179 case 13: |
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180 case 12: |
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181 case 11: |
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182 case 10: |
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183 case 9: |
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184 case 8: |
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185 case 7: |
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186 case 6: return 0; |
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187 case 5: return -1; |
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188 case 4: return -2; |
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189 default: return -3; |
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190 } |
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191 } |
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192 else { /* object NOT thrown here (affects armor class) */ |
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193 if (edex > 18) |
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194 return (14 - edex); |
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195 switch(edex) { |
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196 case 18: return -4; |
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197 case 17: return -3; |
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198 case 16: return -2; |
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199 case 15: return -1; |
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200 case 14: |
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201 case 13: |
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parents:
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202 case 12: |
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parents:
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203 case 11: |
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204 case 10: |
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205 case 9: |
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parents:
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206 case 8: |
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207 case 7: return 0; |
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diff
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208 case 6: return 1; |
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parents:
diff
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209 case 5: return 2; |
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parents:
diff
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210 case 4: return 3; |
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parents:
diff
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|
211 default: return 4; |
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parents:
diff
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|
212 } |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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|
213 } |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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diff
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|
214 } |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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|
215 |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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216 /* |
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217 * getpwis: |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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218 * Get a players wisdom for fighting |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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|
219 */ |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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|
220 getpwis(who) |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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221 struct stats *who; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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|
222 { |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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223 reg int ewis; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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|
224 |
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225 ewis = who->s_ef.a_wis; |
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226 if (ewis > 18) |
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227 return (ewis - 14); |
2128c7dc8a40
Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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228 switch(ewis) { |
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|
229 case 18: return 4; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
230 case 17: return 3; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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231 case 16: return 2; |
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parents:
diff
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232 case 15: return 1; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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233 case 14: |
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parents:
diff
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234 case 13: |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
235 case 12: |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
236 case 11: |
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parents:
diff
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|
237 case 10: |
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parents:
diff
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|
238 case 9: |
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239 case 8: return 0; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
240 case 7: |
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parents:
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241 case 6: return -1; |
2128c7dc8a40
Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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242 case 5: |
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parents:
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243 case 4: return -2; |
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244 default: return -3; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
245 } |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
246 } |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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|
247 |
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248 /* |
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249 * getpcon: |
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250 * Get added hit points from players constitution |
2128c7dc8a40
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|
251 */ |
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252 getpcon(who) |
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253 struct stats *who; |
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254 { |
2128c7dc8a40
Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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255 reg int econ; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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|
256 |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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257 econ = who->s_ef.a_con; |
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258 if (econ > 18) |
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259 return (econ - 14); |
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260 switch(econ) { |
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parents:
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261 case 18: return 4; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
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262 case 17: return 3; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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263 case 16: return 2; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
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264 case 15: return 1; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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265 case 14: |
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266 case 13: |
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267 case 12: |
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268 case 11: |
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269 case 10: |
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270 case 9: |
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271 case 8: |
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272 case 7: return 0; |
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273 case 6: |
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274 case 5: |
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275 case 4: return -1; |
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276 default: return -2; |
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277 } |
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278 } |
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279 |
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280 |
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281 /* |
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282 * str_plus: |
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283 * compute bonus/penalties for strength on the "to hit" roll |
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284 */ |
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285 str_plus(who) |
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286 struct stats *who; |
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287 { |
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288 reg int hitplus, str; |
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289 |
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290 hitplus = 0; |
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291 str = who->s_ef.a_str; |
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292 if (str > 24) /* > 24 */ |
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293 hitplus = str - 21; |
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294 else if (str == 24) /* 24 */ |
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295 hitplus = 3; |
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296 else if (str > 20) /* 21 to 23 */ |
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297 hitplus = 2; |
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298 else if(str >= 17) /* 17 to 20 */ |
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299 hitplus = 1; |
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300 else if(str > 7) /* 8 to 16 */ |
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301 hitplus = 0; |
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302 else if(str > 5) /* 6 to 7 */ |
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303 hitplus = -1; |
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304 else if(str > 3) /* 4 to 5 */ |
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305 hitplus = -2; |
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306 else |
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307 hitplus = -3; /* < 4 */ |
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308 if (who == him) /* add pack weight if hero */ |
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309 hitplus += hitweight(); |
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310 return hitplus; |
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311 } |
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312 |
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313 |
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314 /* |
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315 * add_dam: |
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316 * Compute additional damage done depending on strength |
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317 */ |
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318 add_dam(who) |
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319 struct stats *who; |
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320 { |
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321 reg int exdam, str; |
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322 |
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323 exdam = 0; |
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324 str = who->s_ef.a_str; |
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325 if (str > 24) /* > 24 */ |
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326 exdam = str - 18; |
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327 else if (str == 24) /* 24 */ |
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328 exdam = 6; |
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329 else if (str == 23) /* 23 */ |
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330 exdam = 5; |
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331 else if (str > 20) /* 21 to 22 */ |
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332 exdam = 4; |
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333 else if (str > 18) /* 19 to 20 */ |
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334 exdam = 3; |
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335 else if (str == 18) /* 18 */ |
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336 exdam = 2; |
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337 else if (str > 15) /* 16 to 17 */ |
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338 exdam = 1; |
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339 else if (str > 6) /* 7 to 14 */ |
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340 exdam = 0; |
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341 else |
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342 exdam = -1; /* 3 to 6 */ |
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343 if (who == him) |
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344 exdam += hungdam(); /* add hungry state if hero */ |
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345 return exdam; |
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346 } |
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347 |
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348 |
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349 /* |
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350 * hungdam: |
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351 * Calculate damage depending on players hungry state |
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352 */ |
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353 hungdam() |
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354 { |
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355 switch (hungry_state) { |
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356 case F_OKAY: |
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357 case F_HUNGRY: return 0; |
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358 when F_WEAK: return -1; |
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359 when F_FAINT: return -2; |
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360 } |
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361 } |
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362 |
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363 /* |
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364 * heal_self: |
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365 * Heal the hero. |
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366 */ |
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367 heal_self(factor, updmaxhp) |
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368 int factor; |
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369 bool updmaxhp; |
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370 { |
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371 him->s_hpt += roll(him->s_lvl + getpcon(him), factor); |
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372 if (updmaxhp) |
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373 him->s_maxhp += 1; |
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374 if (him->s_hpt > him->s_maxhp) |
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375 him->s_hpt = him->s_maxhp; |
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376 nochange = FALSE; |
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377 } |