Mercurial > hg > early-roguelike
annotate xrogue/rings.c @ 164:49af2fd0bb0c
Move some autotools files to where configure can find them.
rogue5 uses config.guess and config.sub to find the canonical system
names. The configure script expects them to be in the same directory
as install-sh. So they have been relocated to the top level.
This is a quick and dirty fix. The eventual plan is to relocate them
to /dev/null.
I also suspect they should be used to set HOST, not TARGET. Rogue is
not a cross-compiler.
author | John "Elwin" Edwards |
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date | Tue, 16 Jun 2015 11:44:49 -0400 |
parents | cadff8f047a1 |
children | f54901b9c39b |
rev | line source |
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133
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1 /* |
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2 rings.c - Routines dealing specificaly with rings |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
135 | 19 #include <stdlib.h> |
20 #include <string.h> | |
133
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21 #include <curses.h> |
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22 #include "rogue.h" |
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23 |
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24 /* |
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25 * routines dealing specifically with rings |
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26 */ |
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27 |
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28 /* |
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29 * how much food does this ring use up? |
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30 */ |
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31 |
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32 ring_eat(hand) |
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33 register int hand; |
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34 { |
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35 if (cur_ring[hand] == NULL) |
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36 return 0; |
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37 switch (cur_ring[hand]->o_which) { |
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38 case R_VAMPREGEN: |
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39 return 3; |
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40 case R_REGEN: |
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41 case R_SUSABILITY: |
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42 return 2; |
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43 case R_HEALTH: |
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44 return 1; |
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45 case R_SEARCH: |
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46 case R_SEEINVIS: |
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47 return (rnd(100) < 50); /* 0 or 1 */ |
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48 case R_DIGEST: |
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49 if (cur_ring[hand]->o_ac >= 0) |
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50 return (-(cur_ring[hand]->o_ac)-1); |
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51 else |
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52 return (-(cur_ring[hand]->o_ac)); |
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53 } |
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54 return 0; |
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55 } |
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56 |
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57 ring_on(item) |
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58 register struct linked_list *item; |
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59 { |
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60 register struct object *obj; |
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61 register int save_max; |
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62 |
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63 obj = OBJPTR(item); |
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64 |
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65 /* |
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66 * Calculate the effect it has on the poor guy. |
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67 */ |
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68 switch (obj->o_which) |
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69 { |
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70 case R_ADDSTR: |
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71 save_max = max_stats.s_str; |
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72 chg_str(obj->o_ac); |
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73 max_stats.s_str = save_max; |
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74 when R_ADDHIT: |
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75 pstats.s_dext += obj->o_ac; |
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76 when R_ADDINTEL: |
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77 pstats.s_intel += obj->o_ac; |
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78 when R_ADDWISDOM: |
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79 pstats.s_wisdom += obj->o_ac; |
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80 when R_SEEINVIS: |
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81 if (on(player, CANSEE)) msg("Your eyes sparkle."); |
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82 else msg("Your eyes begin to tingle."); |
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83 turn_on(player, CANSEE); |
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84 light(&hero); |
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85 mvwaddch(cw, hero.y, hero.x, PLAYER); |
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86 when R_AGGR: |
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87 aggravate(TRUE, TRUE); /* all charactors are affected*/ |
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88 when R_WARMTH: |
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89 if (on(player, NOCOLD)) msg("You feel warm all over."); |
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90 else msg("You begin to feel warm."); |
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91 turn_on(player, NOCOLD); |
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92 when R_FIRE: |
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93 if (on(player, NOFIRE)) msg("You feel quite fire proof now."); |
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94 else msg("You begin to feel fire proof."); |
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95 turn_on(player, NOFIRE); |
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96 when R_LIGHT: { |
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97 if(roomin(&hero) != NULL) { |
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98 light(&hero); |
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99 mvwaddch(cw, hero.y, hero.x, PLAYER); |
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100 } |
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101 } |
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102 when R_SEARCH: |
151
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103 start_daemon(ring_search, (VOID *)NULL, AFTER); |
133
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104 when R_TELEPORT: |
151
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105 start_daemon(ring_teleport, (VOID *)NULL, AFTER); |
133
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106 } |
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107 status(FALSE); |
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108 if (r_know[obj->o_which] && r_guess[obj->o_which]) { |
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109 free(r_guess[obj->o_which]); |
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110 r_guess[obj->o_which] = NULL; |
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111 } |
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112 else if (!r_know[obj->o_which] && |
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113 askme && |
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114 (obj->o_flags & ISKNOW) == 0 && |
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115 r_guess[obj->o_which] == NULL) { |
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116 nameitem(item, FALSE); |
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117 } |
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118 } |
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119 |
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120 /* |
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121 * print ring bonuses |
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122 */ |
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123 |
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124 char * |
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125 ring_num(obj) |
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126 register struct object *obj; |
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127 { |
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128 static char buf[5]; |
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129 |
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130 if (!(obj->o_flags & ISKNOW)) |
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131 return ""; |
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132 switch (obj->o_which) |
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133 { |
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134 case R_PROTECT: |
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135 case R_ADDSTR: |
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136 case R_ADDDAM: |
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137 case R_ADDHIT: |
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138 case R_ADDINTEL: |
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139 case R_ADDWISDOM: |
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140 case R_DIGEST: |
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141 buf[0] = ' '; |
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142 strcpy(&buf[1], num(obj->o_ac, 0)); |
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143 when R_AGGR: |
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144 case R_LIGHT: |
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145 case R_CARRY: |
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146 case R_TELEPORT: |
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147 if (obj->o_flags & ISCURSED) |
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148 return " cursed"; |
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149 else |
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150 return ""; |
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151 otherwise: |
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152 return ""; |
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153 } |
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154 return buf; |
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155 } |
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156 |
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157 /* |
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158 * Return the effect of the specified ring |
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159 */ |
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160 |
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161 ring_value(type) |
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162 { |
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163 int result = 0; |
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164 |
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165 if (ISRING(LEFT_1, type)) result += cur_ring[LEFT_1]->o_ac; |
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166 if (ISRING(LEFT_2, type)) result += cur_ring[LEFT_2]->o_ac; |
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167 if (ISRING(LEFT_3, type)) result += cur_ring[LEFT_3]->o_ac; |
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168 if (ISRING(LEFT_4, type)) result += cur_ring[LEFT_4]->o_ac; |
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169 if (ISRING(RIGHT_1, type)) result += cur_ring[RIGHT_1]->o_ac; |
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170 if (ISRING(RIGHT_2, type)) result += cur_ring[RIGHT_2]->o_ac; |
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171 if (ISRING(RIGHT_3, type)) result += cur_ring[RIGHT_3]->o_ac; |
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172 if (ISRING(RIGHT_4, type)) result += cur_ring[RIGHT_4]->o_ac; |
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173 return(result); |
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174 } |
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175 |