annotate srogue/rooms.c @ 224:4d0f53998e8a

Makefile fixes related to installation. 'make install' and 'make uninstall' should now work correctly, placing the documentation in the proper places. Any directories needed will be created.
author John "Elwin" Edwards
date Fri, 26 Feb 2016 17:30:30 -0500
parents 2128c7dc8a40
children 94a0d9dd5ce1
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36
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1 /*
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2 * Draw the nine rooms on the screen
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3 *
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4 * @(#)rooms.c 9.0 (rdk) 7/17/84
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5 *
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6 * Super-Rogue
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7 * Copyright (C) 1984 Robert D. Kindelberger
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8 * All rights reserved.
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9 *
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10 * Based on "Rogue: Exploring the Dungeons of Doom"
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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12 * All rights reserved.
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13 *
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14 * See the file LICENSE.TXT for full copyright and licensing information.
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15 */
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16
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17 #include "rogue.h"
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18 #include "rogue.ext"
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19
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20 /*
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21 * do_rooms:
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22 * Place the rooms in the dungeon
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23 */
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24 do_rooms()
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25 {
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26 int mloops, mchance, nummons, left_out, roomtries;
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27 bool treas = FALSE;
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28 reg int i;
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29 reg struct room *rp;
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30 reg struct linked_list *item;
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31 reg struct thing *tp;
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32 struct coord top, bsze, mp;
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33
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34 /*
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35 * bsze is the maximum room size
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36 */
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37 bsze.x = COLS / 3;
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38 bsze.y = (LINES - 1) / 3;
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39 /*
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40 * Clear things for a new level
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41 */
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42 for (rp = rooms; rp < &rooms[MAXROOMS]; rp++)
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43 rp->r_goldval = rp->r_nexits = rp->r_flags = 0;
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44 /*
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45 * Put the gone rooms, if any, on the level
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46 */
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47 left_out = rnd(4);
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48 for (i = 0; i < left_out; i++)
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49 rooms[rnd_room()].r_flags |= ISGONE;
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50 /*
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51 * dig and populate all the rooms on the level
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52 */
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53 for (i = 0, rp = rooms; i < MAXROOMS; rp++, i++) {
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54 /*
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55 * Find upper left corner of box that this room goes in
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56 */
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57 top.x = (i%3) * bsze.x + 1;
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58 top.y = i/3 * bsze.y;
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59 if (rf_on(rp,ISGONE)) {
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60 /*
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61 * Place a gone room. Make certain that there is a
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62 * blank line for passage drawing.
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63 */
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64 roomtries = 0;
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65 do {
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66 rp->r_pos.x = top.x + rnd(bsze.x-2) + 1;
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67 rp->r_pos.y = top.y + rnd(bsze.y-2) + 1;
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68 rp->r_max.x = -COLS;
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69 rp->r_max.x = -LINES;
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70 if (++roomtries > 250)
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71 fatal("failed to place a gone room");
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72 } until(rp->r_pos.y > 0 && rp->r_pos.y < LINES-2);
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73 continue;
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74 }
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75 if (rnd(10) < level-1)
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76 rp->r_flags |= ISDARK;
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77 /*
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78 * Find a place and size for a random room
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79 */
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80 roomtries = 0;
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81 do {
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82 rp->r_max.x = rnd(bsze.x - 4) + 4;
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83 rp->r_max.y = rnd(bsze.y - 4) + 4;
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84 rp->r_pos.x = top.x + rnd(bsze.x - rp->r_max.x);
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85 rp->r_pos.y = top.y + rnd(bsze.y - rp->r_max.y);
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86 if (++roomtries > 250) {
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87 fatal("failed to place a good room");
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88 }
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89 } until (rp->r_pos.y != 0);
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90 if (level < max_level)
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91 mchance = 30; /* 30% when going up (all monsters) */
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92 else
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93 mchance = 3; /* 3% when going down */
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94 treas = FALSE;
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95 if (rnd(100) < mchance && (rp->r_max.x * rp->r_max.y) >
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96 ((bsze.x * bsze.y * 55) / 100)) {
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97 treas = TRUE;
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98 rp->r_flags |= ISTREAS;
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99 rp->r_flags |= ISDARK;
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100 }
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101 /*
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102 * Put the gold in
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103 */
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104 if ((rnd(100) < 50 || treas) && (!amulet || level >= max_level)) {
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105 rp->r_goldval = GOLDCALC;
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106 if (treas)
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107 rp->r_goldval += 200 + (15 * (rnd(level) + 2));
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108 rp->r_gold.y = rp->r_pos.y + rnd(rp->r_max.y - 2) + 1;
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109 rp->r_gold.x = rp->r_pos.x + rnd(rp->r_max.x - 2) + 1;
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110 }
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111 draw_room(rp);
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112 /*
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113 * Put the monster in
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114 */
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115 if (treas) {
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116 mloops = rnd(level / 3) + 6;
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117 mchance = 1;
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118 }
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119 else {
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120 mloops = 1;
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121 mchance = 100;
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122 }
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123 for (nummons = 0; nummons < mloops; nummons++) {
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124 if (rnd(mchance) < (rp->r_goldval > 0 ? 80 : 25))
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125 add_mon(rp, treas);
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126 }
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127 }
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128 }
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129
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130 /*
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131 * add_mon:
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132 * Add a monster to a room
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133 */
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134 add_mon(rm, treas)
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135 struct room *rm;
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136 bool treas;
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137 {
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138 reg struct thing *tp;
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139 reg struct linked_list *item;
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140 struct coord mp;
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141 int chance;
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142
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143 mp = *rnd_pos(rm);
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144 item = new_monster(rnd_mon(FALSE,FALSE), &mp, treas);
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145 tp = THINGPTR(item);
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diff changeset
146 chance = rnd(100);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
147 if (levtype == MAZELEV)
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diff changeset
148 chance = rnd(50);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
149 /*
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
150 * See if monster has a treasure
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
151 */
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
152 if (levtype == MAZELEV && rnd(100) < 20) {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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153 reg struct linked_list *fd;
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154
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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155 fd = new_thing(FALSE, FOOD, 0);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
156 attach(tp->t_pack, fd);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
157 }
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
158 else {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
159 if (chance < monsters[tp->t_indx].m_carry)
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
160 attach(tp->t_pack, new_thing(FALSE, ANYTHING));
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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161 }
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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162 }
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
163
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
164 /*
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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165 * draw_room:
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elwin
parents:
diff changeset
166 * Draw a box around a room
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elwin
parents:
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167 */
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168 draw_room(rp)
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169 struct room *rp;
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170 {
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171 reg int j, k;
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172
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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173 move(rp->r_pos.y, rp->r_pos.x+1);
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elwin
parents:
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174 vert(rp->r_max.y-2); /* Draw left side */
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
175 move(rp->r_pos.y+rp->r_max.y-1, rp->r_pos.x);
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elwin
parents:
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176 horiz(rp->r_max.x); /* Draw bottom */
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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177 move(rp->r_pos.y, rp->r_pos.x);
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elwin
parents:
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178 horiz(rp->r_max.x); /* Draw top */
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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179 vert(rp->r_max.y-2); /* Draw right side */
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elwin
parents:
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180 /*
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
181 * Put the floor down
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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182 */
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
183 for (j = 1; j < rp->r_max.y - 1; j++) {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
184 move(rp->r_pos.y + j, rp->r_pos.x + 1);
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elwin
parents:
diff changeset
185 for (k = 1; k < rp->r_max.x - 1; k++) {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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186 addch(FLOOR);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
187 }
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
188 }
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
189 /*
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
190 * Put the gold there
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
191 */
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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192 if (rp->r_goldval > 0)
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elwin
parents:
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193 mvaddch(rp->r_gold.y, rp->r_gold.x, GOLD);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
194 }
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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195
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
196 /*
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elwin
parents:
diff changeset
197 * horiz:
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
198 * draw a horizontal line
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elwin
parents:
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199 */
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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200 horiz(cnt)
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elwin
parents:
diff changeset
201 int cnt;
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elwin
parents:
diff changeset
202 {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
203 while (cnt-- > 0)
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
204 addch('-');
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
205 }
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
206
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
207
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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208 /*
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
209 * vert:
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
210 * draw a vertical line
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
211 */
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
212 vert(cnt)
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elwin
parents:
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213 int cnt;
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elwin
parents:
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214 {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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215 reg int x, y;
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elwin
parents:
diff changeset
216
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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217 getyx(stdscr, y, x);
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elwin
parents:
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218 x--;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
219 while (cnt-- > 0) {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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220 move(++y, x);
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elwin
parents:
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221 addch('|');
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
222 }
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
223 }
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
224
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
225
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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226 /*
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
227 * rnd_pos:
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
228 * pick a random spot in a room
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elwin
parents:
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229 */
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
230 struct coord *
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elwin
parents:
diff changeset
231 rnd_pos(rp)
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elwin
parents:
diff changeset
232 struct room *rp;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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233 {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
234 reg int y, x, i;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
235 static struct coord spot;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
236
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
237 i = 0;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
238 do {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
239 x = rp->r_pos.x + rnd(rp->r_max.x - 2) + 1;
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elwin
parents:
diff changeset
240 y = rp->r_pos.y + rnd(rp->r_max.y - 2) + 1;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
241 i += 1;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
242 } while(winat(y, x) != FLOOR && i < 1000);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
243 spot.x = x;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
244 spot.y = y;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
245 return &spot;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
246 }
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
247
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
248 /*
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
249 * rf_on:
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
250 * Returns TRUE if flag is set for room stuff
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
251 */
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
252 rf_on(rm, bit)
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
253 struct room *rm;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
254 long bit;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
255 {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
256 return (rm->r_flags & bit);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
257 }