annotate arogue7/daemon.c @ 229:50b89f165a34

Use uniform return types for functions related to options. Functions for printing options now return void. Functions for setting options now return int. Argument types still vary, though converting all the option pointers to void* would be possible.
author John "Elwin" Edwards
date Sun, 06 Mar 2016 14:45:18 -0500
parents b67b99f6c92b
children e1cd27c5464f
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1 /*
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2 * daemon.c - functions for dealing with things that happen in the future.
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3 *
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4 * Advanced Rogue
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T
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6 * All rights reserved.
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7 *
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8 * Based on "Rogue: Exploring the Dungeons of Doom"
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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10 * All rights reserved.
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11 *
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12 * See the file LICENSE.TXT for full copyright and licensing information.
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13 */
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14
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15 /*
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16 * Contains functions for dealing with things that happen in the
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17 * future.
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18 *
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19 */
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20
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21 #include "curses.h"
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22 #include "rogue.h"
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23
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24 #define EMPTY 0
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25 #define DAEMON -1
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26 #define MAXDAEMONS 10
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27 #define MAXFUSES 20
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28
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29 #define _X_ { EMPTY }
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30
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31 struct delayed_action d_list[MAXDAEMONS] = {
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32 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_
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33 };
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34 struct delayed_action f_list[MAXFUSES] = {
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35 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_,
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36 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_
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37 };
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38 int demoncnt = 0; /* number of active daemons */
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39 int fusecnt = 0;
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40
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41
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42 /*
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43 * d_slot:
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44 * Find an empty slot in the daemon list
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45 */
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46 struct delayed_action *
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47 d_slot(void)
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48 {
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49 reg int i;
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50 reg struct delayed_action *dev;
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51
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52 for (i = 0, dev = d_list; i < MAXDAEMONS; i++, dev++)
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53 if (dev->d_type == EMPTY)
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54 return dev;
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55 return NULL;
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56 }
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57
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58 /*
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59 * f_slot:
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60 * Find an empty slot in the fuses list
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61 */
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62 struct delayed_action *
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63 f_slot(void)
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64 {
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65 reg int i;
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66 reg struct delayed_action *dev;
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67
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68 for (i = 0, dev = f_list; i < MAXFUSES; i++, dev++)
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69 if (dev->d_type == EMPTY)
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70 return dev;
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71 return NULL;
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72 }
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73
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74
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75
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76 /*
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77 * find_slot:
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78 * Find a particular slot in the table
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79 */
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80 struct delayed_action *
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81 find_slot(void (*func)())
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82 {
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83 reg int i;
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84 reg struct delayed_action *dev;
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85
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86 for (i = 0, dev = f_list; i < MAXFUSES; i++, dev++)
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87 if (dev->d_type != EMPTY && func == dev->d_func)
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88 return dev;
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89 return NULL;
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90 }
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91
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92
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93 /*
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94 * start_daemon:
125
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95 * Start a daemon, takes a function.
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96 */
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97 void
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98 start_daemon(void (*func)(), int arg, int type)
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99 {
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100 reg struct delayed_action *dev;
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101
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102 dev = d_slot();
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103 if (dev != NULL) {
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104 dev->d_type = type;
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105 dev->d_func = func;
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106 dev->d_.arg = arg;
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107 dev->d_time = DAEMON;
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108 demoncnt += 1; /* update count */
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109 }
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110 }
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111
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112
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113 /*
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114 * kill_daemon:
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115 * Remove a daemon from the list
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116 */
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117 void
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118 kill_daemon(void (*func)())
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119 {
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120 reg struct delayed_action *dev;
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121 reg int i;
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122
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123 for (i = 0, dev = d_list; i < MAXDAEMONS; i++, dev++) {
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124 if (dev->d_type != EMPTY && func == dev->d_func)
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125 break;
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126 }
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127 if (i >= MAXDAEMONS) return; /* if not found, forget it */
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128 /*
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129 * Take it out of the list
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130 */
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131 dev->d_type = EMPTY;
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132 dev->d_.arg = 0;
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133 dev->d_func = NULL;
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134 dev->d_time = 0;
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135 demoncnt -= 1; /* update count */
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136 }
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137
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138
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139 /*
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140 * do_daemons:
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141 * Run all the daemons that are active with the current flag,
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142 * passing the argument to the function.
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143 */
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144 void
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145 do_daemons(int flag)
125
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146 {
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147 reg struct delayed_action *dev;
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148
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149 /*
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150 * Loop through the devil list
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151 */
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152 for (dev = d_list; dev <= &d_list[MAXDAEMONS-1]; dev++)
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153 /*
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154 * Executing each one, giving it the proper arguments
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155 */
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156 if (dev->d_type == flag && dev->d_time == DAEMON)
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157 (*dev->d_func)(dev->d_.arg);
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158 }
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159
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160
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161 /*
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162 * fuse:
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163 * Start a fuse to go off in a certain number of turns
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164 */
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165 void
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166 fuse(void (*func)(), int arg, int time, int type)
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167 {
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168 reg struct delayed_action *wire;
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169
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170 wire = f_slot();
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171 if (wire != NULL) {
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172 wire->d_type = type;
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173 wire->d_func = func;
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174 wire->d_.arg = arg;
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175 wire->d_time = time;
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176 fusecnt += 1; /* update count */
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177 }
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178 }
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179
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180
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181 /*
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182 * lengthen:
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183 * Increase the time until a fuse goes off
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184 */
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185 void
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186 lengthen(void (*func)(), int xtime)
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187 {
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188 reg struct delayed_action *wire;
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189
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190 if ((wire = find_slot(func)) == NULL)
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191 return;
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192 wire->d_time += xtime;
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193 }
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194
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195
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196 /*
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197 * extinguish:
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198 * Put out a fuse
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199 */
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200 void
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201 extinguish(void (*func)())
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202 {
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203 reg struct delayed_action *wire;
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204
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205 if ((wire = find_slot(func)) == NULL)
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206 return;
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207 wire->d_type = EMPTY;
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208 wire->d_func = NULL;
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209 wire->d_.arg = 0;
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210 wire->d_time = 0;
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211 fusecnt -= 1;
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212 }
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213
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214
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215 /*
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216 * do_fuses:
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217 * Decrement counters and start needed fuses
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218 */
219
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219 void
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220 do_fuses(int flag)
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221 {
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222 reg struct delayed_action *wire;
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223
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224 /*
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225 * Step though the list
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226 */
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227 for (wire = f_list; wire <= &f_list[MAXFUSES-1]; wire++) {
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228 /*
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229 * Decrementing counters and starting things we want. We also need
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230 * to remove the fuse from the list once it has gone off.
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231 */
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232 if(flag == wire->d_type && wire->d_time > 0 &&
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233 --wire->d_time == 0) {
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234 wire->d_type = EMPTY;
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235 if (wire->d_func != NULL)
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236 (*wire->d_func)(wire->d_.arg);
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237 fusecnt -= 1;
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238 }
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239 }
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240 }
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241
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242
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243 /*
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244 * activity:
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245 * Show wizard number of demaons and memory blocks used
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246 */
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247 void
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248 activity(void)
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249 {
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250 msg("Daemons = %d : Fuses = %d : Memory Items = %d : Memory Used = %d",
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251 demoncnt,fusecnt,total,md_memused());
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252 }