Mercurial > hg > early-roguelike
annotate rogue3/main.c @ 146:5a77931393f4
xrogue: add an exit prompt.
This gives the player a chance to see the high score list when playing
via dgamelaunch.
author | John "Elwin" Edwards |
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date | Wed, 20 May 2015 12:51:16 -0400 |
parents | ee250e3646fd |
children | 12e070d1a780 |
rev | line source |
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1 /* |
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2 * @(#)main.c 3.27 (Berkeley) 6/15/81 |
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3 * |
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4 * Rogue: Exploring the Dungeons of Doom |
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5 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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6 * All rights reserved. |
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7 * |
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8 * See the file LICENSE.TXT for full copyright and licensing information. |
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9 */ |
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10 |
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11 #include "curses.h" |
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12 #include <time.h> |
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13 #include <signal.h> |
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14 #include <limits.h> |
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15 #include <stdlib.h> |
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16 #include <stdarg.h> |
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17 #include <string.h> |
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18 #include "machdep.h" |
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19 #include "rogue.h" |
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20 |
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21 int num_checks = 0; /* times we've gone over in checkout() */ |
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22 WINDOW *cw; /* Window that the player sees */ |
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23 WINDOW *hw; /* Used for the help command */ |
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24 WINDOW *mw; /* Used to store mosnters */ |
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25 FILE *scoreboard = NULL; |
17 | 26 FILE *logfi = NULL; |
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27 |
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28 main(argc, argv, envp) |
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29 char **argv; |
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30 char **envp; |
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31 { |
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32 char *env; |
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33 struct linked_list *item; |
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34 struct object *obj; |
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35 int lowtime; |
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36 time_t now; |
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37 |
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38 md_init(MD_STRIP_CTRL_KEYPAD); |
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39 |
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40 open_score(); |
19 | 41 open_log(); |
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42 |
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43 /* |
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44 * check for print-score option |
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45 */ |
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46 if (argc == 2 && strcmp(argv[1], "-s") == 0) |
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47 { |
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48 waswizard = TRUE; |
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49 score(0, -1, 0); |
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50 exit(0); |
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51 } |
11 | 52 |
53 #ifdef WIZARD | |
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54 /* |
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55 * Check to see if he is a wizard |
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56 */ |
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57 if (argc >= 2 && argv[1][0] == '\0') |
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58 if (strcmp(PASSWD, crypt(md_getpass("Wizard's password: "), "mT")) == 0) |
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59 { |
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60 wizard = TRUE; |
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61 argv++; |
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62 argc--; |
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63 } |
11 | 64 #endif |
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65 |
1 | 66 /* Are we using the system savefile directory? */ |
67 #ifdef SAVEDIR | |
68 if (argc >= 3 && !strcmp(argv[1], "-n")) | |
69 { | |
70 strncpy(whoami, argv[2], 79); | |
71 whoami[79] = '\0'; | |
72 use_savedir = TRUE; | |
30 | 73 /* look for savefile at SAVEDIR/UID-playername.r3sav */ |
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74 if (snprintf(file_name, 256, "%s/%d-%s.r3sav", SAVEDIR, md_getuid(), whoami) >= 256) |
1 | 75 { |
76 /* this shouldn't happen */ | |
77 strcpy(file_name, "rogue3.save"); | |
78 use_savedir = FALSE; | |
79 } | |
80 } | |
81 #endif | |
82 | |
83 if (use_savedir == FALSE) | |
84 { | |
85 md_normaluser(); | |
86 /* because we don't need to create a file in the common savedir, | |
87 * and the scorefile is already open */ | |
88 strcpy(home, md_gethomedir()); | |
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89 |
1 | 90 if (strlen(home) > PATH_MAX - strlen("rogue3.save") - 1) |
91 *home = 0; | |
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92 |
1 | 93 strcpy(file_name, home); |
94 strcat(file_name, "rogue3.save"); | |
95 } | |
96 | |
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97 if ((env = getenv("ROGUEOPTS")) != NULL) |
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98 parse_opts(env); |
1 | 99 if (!use_savedir && (env == NULL || whoami[0] == '\0')) |
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