Mercurial > hg > early-roguelike
annotate urogue/lint-curses.h @ 298:5a94c9b3181e
UltraRogue: clear the next_obj field when removing items from the floor.
The next_obj field is a pointer which the top item in a stack uses to
keep a list of the other items. When removing an item from the stack,
rem_obj() failed to set next_obj to NULL, which can cause items in
monster inventory to point to items earlier in the inventory list.
That causes infinite co-recursion when saving or restoring.
author | John "Elwin" Edwards |
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date | Thu, 08 Feb 2018 20:54:34 -0500 |
parents | c495a4f288c6 |
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1 /* |
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2 lint-curses.h |
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3 |
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4 UltraRogue: The Ultimate Adventure in the Dungeons of Doom |
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5 Copyright (C) 1993, 1995 Herb Chong |
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6 All rights reserved. |
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7 |
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8 See the file LICENSE.TXT for full copyright and licensing information. |
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9 */ |
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10 |
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11 |
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12 /* Sufficient info to pass lint */ |
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13 #ifndef TRUE |
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14 #define TRUE 1 |
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15 #endif |
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16 #ifndef FALSE |
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17 #define FALSE 0 |
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18 #endif |
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19 #define getyx(win,y,x) y = win->_cury, x = win->_curx |
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20 struct screen { int opque_data_type; }; |
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21 typedef struct { int _cury; int _curx; } WINDOW; |
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22 extern WINDOW *stdscr; |
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23 extern WINDOW *curscr; |
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24 extern int LINES; |
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25 extern int COLS; |
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26 extern char *unctrl(char c); |
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27 extern void initscr(void); |
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28 extern int wmove(WINDOW *window, int Line, int Column); |
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29 extern int move(int Line, int Column); |
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30 extern int addch(char c); |
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31 extern int mvaddch(int y, int x, char c); |
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32 extern int waddch(WINDOW *window, char c); |
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33 extern int mvwaddch(WINDOW *window, int y, int x, char c); |
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34 extern int mvwinch(WINDOW *window, int y, int x); |
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35 extern int winch(WINDOW *window); |
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36 extern int mvinch(int y, int x); |
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37 extern int getch(void); |
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38 extern int wgetch(WINDOW *window); |
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39 extern void clear(void); |
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40 extern void wclear(WINDOW *window); |
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41 extern void refresh(void); |
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42 extern void wrefresh(WINDOW *window); |
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43 extern void clearok(WINDOW *window, int flag); |
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44 extern void endwin(void); |
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45 extern void touchwin(WINDOW *window); |
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46 extern void overlay(WINDOW *w1, WINDOW *w2); |
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47 extern void wclrtoeol(WINDOW *window); |
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48 extern void wprintw(WINDOW *window, const char *fmt, ...); |
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49 extern void mvprintw(int line, int col, char *fmt, ...); |
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50 extern void mvwprintw(WINDOW *window, int line, int col, char *fmt, ...); |
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51 extern int mvwaddstr(WINDOW *window, int y, int x, const char *str); |
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52 extern int mvaddstr(int y, int x, char *str); |
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53 extern int waddstr(WINDOW *window, char *str); |
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54 extern int addstr(char *str); |
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55 extern void standout(void); |
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56 extern void wstandout(WINDOW *window); |
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57 extern void standend(void); |
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58 extern void wstandend(WINDOW *window); |
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59 extern void noecho(void); |
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60 extern void cbreak(void); |
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61 extern void crmode(void); |
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62 extern void nonl(void); |
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63 extern void nl(void); |
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64 extern int wgetch(WINDOW *window); |
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65 extern WINDOW *newwin(int lines, int cols, int y, int x); |
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66 extern void overwrite(WINDOW *w1, WINDOW *w2); |
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67 extern void delwin(WINDOW *window); |
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68 extern void printw(char *fmt, ...); |
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69 |