Mercurial > hg > early-roguelike
annotate urogue/random.c @ 298:5a94c9b3181e
UltraRogue: clear the next_obj field when removing items from the floor.
The next_obj field is a pointer which the top item in a stack uses to
keep a list of the other items. When removing an item from the stack,
rem_obj() failed to set next_obj to NULL, which can cause items in
monster inventory to point to items earlier in the inventory list.
That causes infinite co-recursion when saving or restoring.
author | John "Elwin" Edwards |
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date | Thu, 08 Feb 2018 20:54:34 -0500 |
parents | c495a4f288c6 |
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Import UltraRogue from the Roguelike Restoration Project (r1490)
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1 /* |
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Import UltraRogue from the Roguelike Restoration Project (r1490)
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2 random.c - random and associated routines |
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3 |
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4 UltraRogue: The Ultimate Adventure in the Dungeons of Doom |
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Import UltraRogue from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
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5 Copyright (C) 1992, 1993, 1995 Herb Chong |
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Import UltraRogue from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
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6 All rights reserved. |
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7 |
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Import UltraRogue from the Roguelike Restoration Project (r1490)
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8 See the file LICENSE.TXT for full copyright and licensing information. |
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Import UltraRogue from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
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9 */ |
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10 |
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Import UltraRogue from the Roguelike Restoration Project (r1490)
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11 #include "rogue.h" |
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12 |
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13 void |
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14 ur_srandom(unsigned x) |
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15 { |
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16 md_srandom(x); |
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17 } |
c495a4f288c6
Import UltraRogue from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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18 |
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Import UltraRogue from the Roguelike Restoration Project (r1490)
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19 long |
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20 ur_random(void) |
c495a4f288c6
Import UltraRogue from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
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21 { |
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22 return( md_random() ); |
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23 } |