annotate urogue/random.c @ 298:5a94c9b3181e

UltraRogue: clear the next_obj field when removing items from the floor. The next_obj field is a pointer which the top item in a stack uses to keep a list of the other items. When removing an item from the stack, rem_obj() failed to set next_obj to NULL, which can cause items in monster inventory to point to items earlier in the inventory list. That causes infinite co-recursion when saving or restoring.
author John "Elwin" Edwards
date Thu, 08 Feb 2018 20:54:34 -0500
parents c495a4f288c6
children
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1 /*
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2 random.c - random and associated routines
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3
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4 UltraRogue: The Ultimate Adventure in the Dungeons of Doom
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5 Copyright (C) 1992, 1993, 1995 Herb Chong
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6 All rights reserved.
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7
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8 See the file LICENSE.TXT for full copyright and licensing information.
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9 */
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10
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11 #include "rogue.h"
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12
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13 void
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14 ur_srandom(unsigned x)
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15 {
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16 md_srandom(x);
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17 }
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18
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19 long
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20 ur_random(void)
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21 {
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22 return( md_random() );
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23 }