annotate urogue/rip.c @ 291:5b6855d5d089

Fix a portability issue with md_hasclreol(). Some games' implementation of md_hasclreol() poked around in ncurses internals, which does not work for some ncurses build configuration. Most games did not actually call md_hasclreol(), so it was removed. There is a standard terminfo function which can retrieve the value of the clr_eol capability, so this was used for rogue5.
author John "Elwin" Edwards
date Wed, 27 Dec 2017 10:26:06 -0500
parents 1bbdd13ec585
children 0250220d8cdd
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1 /*
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2 rip.c - File for the fun ends Death or a total win
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3
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4 UltraRogue: The Ultimate Adventure in the Dungeons of Doom
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5 Copyright (C) 1985, 1986, 1992, 1993, 1995 Herb Chong
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6 All rights reserved.
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7
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8 Based on "Advanced Rogue"
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka
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10 All rights reserved.
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11
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12 Based on "Rogue: Exploring the Dungeons of Doom"
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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14 All rights reserved.
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15
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16 See the file LICENSE.TXT for full copyright and licensing information.
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17 */
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18
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19 #include <string.h>
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20 #include <stdlib.h>
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21 #include <ctype.h>
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22 #include <time.h>
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23 #include "rogue.h"
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24
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25 static struct sc_ent
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26 {
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27 int sc_lvl;
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28 long sc_score;
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29 char sc_name[76];
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30 long sc_gold;
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31 int sc_flags;
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32 int sc_level;
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33 int sc_artifacts;
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34 int sc_monster;
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35 } top_ten[10];
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36
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37
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38 static const char *rip[] =
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39 {
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40 " __________",
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41 " / \\",
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42 " / REST \\",
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43 " / IN \\",
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44 " / PEACE \\",
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45 " / \\",
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46 " | |",
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47 " | |",
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48 " | killed by |",
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49 " | |",
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50 " | 1993 |",
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51 " *| * * * | *",
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52 " ________)/\\\\_//(\\/(/\\)/\\//\\/|_)_______",
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53 0
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54 };
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55
268
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56 void writelog(long amount, int lvl, int flags, int monst);
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57
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58 /*
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59 death()
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60 Do something really fun when he dies
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61 */
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62
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63 void
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64 death(int monst)
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65 {
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66 char **dp = (char **) rip, *killer;
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67 struct tm *lt;
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68 time_t date;
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69 char buf[80];
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70 int c;
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71
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72 if (is_wearing(R_RESURRECT) || rnd(wizard ? 3 : 67) == 0)
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73 {
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74 int die = TRUE;
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75
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76 if (resurrect-- == 0)
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77 msg("You've run out of lives.");
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78 else if (!save_resurrect(ring_value(R_RESURRECT)))
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79 msg("Your attempt to return from the grave fails.");
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80 else
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81 {
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82 struct linked_list *item;
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83 struct linked_list *next_item;
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84 struct object *obj;
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85 int rm, flags;
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86 coord pos;
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87
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88 die = FALSE;
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89 msg("You feel a sudden warmth and then nothingness.");
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90 teleport();
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91
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92 if (ring_value(R_RESURRECT) > 1 && rnd(10))
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93 {