Mercurial > hg > early-roguelike
annotate srogue/rogue.ext @ 110:5f51f7d9805f
arogue5: fix some save/restore-related crashes.
The save/restore code took the pointer intended as an argument for the
doctor() daemon and wrote it to the savefile as an int. I don't know
why it took so long to fail horribly. The problem has been avoided by
replacing the value with &player when restoring. That seems to be the
only argument ever actually used.
The code also writes only four bytes for an unsigned long; if
sizeof(long) == 8, it casts to unsigned int first. It failed to do the
cast when reading back, with the result that four bytes were read and
the other half of the number was effectively uninitialized.
It apparently works now, but the save/restore code ought still to be
regarded as decidedly unfortunate.
author | John "Elwin" Edwards |
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date | Mon, 06 Jan 2014 15:57:17 -0500 |
parents | 34d7a614855e |
children | 94a0d9dd5ce1 |
rev | line source |
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36
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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1 EXTTHG player; |
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2 EXTWEP weaps[]; |
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3 EXTARM armors[]; |
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4 EXTMON monsters[], *mtlev[]; |
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5 EXTTRAP *trap_at(), traps[]; |
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6 EXTROOM *roomin(), *oldrp, rooms[]; |
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7 EXTCORD *rndmove(), *rnd_pos(), delta, stairs, oldpos, rndspot; |
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8 EXTLKL *mlist, *lvl_obj, *new_item(), *new_thing(), *new_monster(); |
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9 EXTLKL *find_mons(), *wake_monster(), *find_obj(), *get_item(); |
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10 EXTOBJ *cur_armor, *cur_weapon, *cur_ring[]; |
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11 EXTMAG r_magic[], s_magic[], ws_magic[], p_magic[]; |
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12 EXTMAG things[], a_magic[], w_magic[]; |
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13 EXTINT max_hp, quiet, food_left, hungry_state, level, max_level; |
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14 EXTINT foodlev, total, count, demoncnt, fung_hit, ntraps; |
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15 EXTINT lastscore, purse, mpos, seed, dnum, no_food, packvol, playuid; |
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16 EXTINT curprice, trader, group, levcount, levtype, ringfood, playgid; |
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17 EXTINT chkstairs(), rollwand(), swander(), notslow(), notfight(), rnd(); |
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18 EXTINT rchg_str(), wghtchk(), stomach(), doctor(), runners(), status(), sight(); |
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19 extern void quit(), auto_save(), endit(), byebye(), game_err(); |
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20 EXTINT prntfile(), unconfuse(), sapem(); |
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21 EXTINT noteth(), notregen(), notinvinc(), unsee(), nohaste(), npch(); |
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22 EXTBOOL running, nochange, after, inwhgt, isfight, firstmove, nlmove; |
37 | 23 EXTBOOL wizard, waswizard, in_shell, amulet, door_stop, playing, use_savedir; |
36
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24 EXTBOOL notify, ws_know[], p_know[], s_know[], r_know[], inpool; |
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25 EXTCHAR home[], file_name[], whoami[], fruit[], curpurch[], scorefile[]; |
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26 EXTCHAR *r_stones[], *p_colors[], *s_names[], *ws_type[], *ws_made[]; |
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27 EXTCHAR *ws_guess[], *s_guess[], *r_guess[], *p_guess[];/*, *unctrl();*/ |
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28 EXTCHAR morestr[], prbuf[], huh[], *identify(), *vowelstr(); |
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29 EXTCHAR *new(), *strcpy(), *strcat(), *inv_name(), pack_char(), *prname(); |
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30 EXTCHAR *num(), *getenv(), *tr_name(), *release, take, runch; |
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31 EXTCHAR retstr[], wizstr[], spacemsg[], illegal[], callit[], starlist[]; |
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32 EXTSTAT max_stats, *him; |
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33 extern struct magic_info thnginfo[]; |
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34 extern struct real re_stats; |
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35 extern long e_levels[]; |
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36 extern struct rod ws_stuff[]; |
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37 extern struct sgttyb _tty; |
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38 |
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39 extern struct coord nh; |
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40 extern struct delayed_action d_list[MAXDAEMONS]; |
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41 extern int between; |
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42 |
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43 extern char *rainbow[NCOLORS]; |
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44 extern char *sylls[NSYLS]; |
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45 extern char *stones[NSTONES]; |
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46 extern char *wood[NWOOD]; |
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47 extern char *metal[NMETAL]; |
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48 |