annotate arogue5/network.h @ 162:600873555ec0

Don't swap signal handlers in md_shellescape(). md_shellescape() sets SIGINT and SIGQUIT to be ignored, storing the previous handlers, and restores them after the shell exits. But it mixed up the two handlers. Since the signals were usually handled by the same function, this fix doesn't have much effect, but anything that makes signal code less confusing is a good thing.
author John "Elwin" Edwards
date Mon, 08 Jun 2015 10:01:25 -0400
parents 0ed67132cf10
children
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0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
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1 /*
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2 * Networking information -- should not vary among networking machines
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3 *
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4 * Advanced Rogue
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5 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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6 * All rights reserved.
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7 *
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8 * See the file LICENSE.TXT for full copyright and licensing information.
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9 */
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10
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11 #define SYSLEN 9
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12 #define LOGLEN 8
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13 #define NUMNET 6
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14 #undef NUMNET
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15 struct network {
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16 char *system;
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17 char *rogue;
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18 };
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19 extern struct network Network[];
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20
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21 /* This system's name -- should not be defined if uname() is available */