Mercurial > hg > early-roguelike
annotate rogue3/rip.c @ 162:600873555ec0
Don't swap signal handlers in md_shellescape().
md_shellescape() sets SIGINT and SIGQUIT to be ignored, storing the
previous handlers, and restores them after the shell exits. But it
mixed up the two handlers.
Since the signals were usually handled by the same function, this fix
doesn't have much effect, but anything that makes signal code less
confusing is a good thing.
author | John "Elwin" Edwards |
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date | Mon, 08 Jun 2015 10:01:25 -0400 |
parents | ee250e3646fd |
children | c199a15a2c70 |
rev | line source |
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0
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1 /* |
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2 * File for the fun ends |
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3 * Death or a total win |
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4 * |
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5 * @(#)rip.c 3.13 (Berkeley) 6/16/81 |
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6 * |
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7 * Rogue: Exploring the Dungeons of Doom |
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8 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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9 * All rights reserved. |
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10 * |
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11 * See the file LICENSE.TXT for full copyright and licensing information. |
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12 */ |
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13 |
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14 #include <stdlib.h> |
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15 #include <errno.h> |
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16 #include <time.h> |
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17 #include <signal.h> |
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18 #include <ctype.h> |
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19 #include <sys/types.h> |
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20 #include <fcntl.h> |
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21 #include <string.h> |
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22 #include "curses.h" |
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23 #include "machdep.h" |
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24 #include "rogue.h" |
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25 |
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26 static char *rip[] = { |
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27 " __________", |
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28 " / \\", |
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29 " / REST \\", |
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30 " / IN \\", |
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31 " / PEACE \\", |
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32 " / \\", |
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33 " | |", |
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34 " | |", |
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35 " | killed by a |", |
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36 " | |", |
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37 " | 1980 |", |
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38 " *| * * * | *", |
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39 " ________)/\\\\_//(\\/(/\\)/\\//\\/|_)_______", |
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40 0 |
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41 }; |
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42 |
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43 char *killname(); |
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44 |
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45 /* |
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46 * death: |
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47 * Do something really fun when he dies |
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48 */ |
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49 |
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50 void |
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51 death(int monst) |
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52 { |
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53 char **dp = rip, *killer; |
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54 struct tm *lt; |
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55 time_t date; |
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56 char buf[80]; |
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57 |
7 | 58 /* Don't autosave dead games. It would be a good idea to autosave a |
59 game that is between death and scoreboard write, but the restore | |
60 code can't handle that case yet. */ | |
61 md_onsignal_default(); | |
62 | |
0
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63 time(&date); |
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64 lt = localtime(&date); |
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65 clear(); |
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66 move(8, 0); |
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67 while (*dp) |
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68 printw("%s\n", *dp++); |
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69 mvaddstr(14, 28-(((int)strlen(whoami)+1)/2), whoami); |
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70 purse -= purse/10; |
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71 sprintf(buf, "%d Au", purse); |
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72 mvaddstr(15, 28-(((int)strlen(buf)+1)/2), buf); |
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73 killer = killname(monst); |
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74 mvaddstr(17, 28-(((int)strlen(killer)+1)/2), killer); |
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75 mvaddstr(16, 33, vowelstr(killer)); |
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76 sprintf(prbuf, "%4d", 1900+lt->tm_year); |
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77 mvaddstr(18, 26, prbuf); |
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78 move(LINES-1, 0); |
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79 draw(stdscr); |
18 | 80 writelog(purse, 0, monst); |
0
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81 score(purse, 0, monst); |
8 | 82 /* Make sure all the output gets through ssh and |
83 anything else that might be in the way. */ | |
84 printf("[Press return to exit]\n"); | |
85 fflush(NULL); | |
86 getchar(); | |
0
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87 exit(0); |
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88 } |
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89 |
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90 /* |
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91 * score -- figure score and post it. |
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92 */ |
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93 |
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94 void |
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95 open_score(void) |
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96 { |
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97 #ifdef SCOREFILE |
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98 char *scorefile = SCOREFILE; |
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99 |
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100 if (scoreboard != NULL) { |
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101 rewind(scoreboard); |
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102 return; |
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103 } |
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104 |