annotate rogue5/rogue.desktop @ 162:600873555ec0

Don't swap signal handlers in md_shellescape(). md_shellescape() sets SIGINT and SIGQUIT to be ignored, storing the previous handlers, and restores them after the shell exits. But it mixed up the two handlers. Since the signals were usually handled by the same function, this fix doesn't have much effect, but anything that makes signal code less confusing is a good thing.
author John "Elwin" Edwards
date Mon, 08 Jun 2015 10:01:25 -0400
parents f502bf60e6e4
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
33
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1 [Desktop Entry]
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
2 Encoding=UTF-8
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
3 Name=Rogue
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
4 GenericName=Rogue
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
5 Comment=The original curses-based adventure game
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
6 Exec=rogue
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
7 Icon=rogue.png
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
8 Terminal=true
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
9 Type=Application
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
10 Categories=Game;RolePlaying;
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
11 Version=1.0