annotate srogue/things.c @ 162:600873555ec0

Don't swap signal handlers in md_shellescape(). md_shellescape() sets SIGINT and SIGQUIT to be ignored, storing the previous handlers, and restores them after the shell exits. But it mixed up the two handlers. Since the signals were usually handled by the same function, this fix doesn't have much effect, but anything that makes signal code less confusing is a good thing.
author John "Elwin" Edwards
date Mon, 08 Jun 2015 10:01:25 -0400
parents 3aa87373c908
children 94a0d9dd5ce1
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1 /*
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2 * Contains functions for dealing with things like
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3 * potions and scrolls
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4 *
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5 * @(#)things.c 9.0 (rdk) 7/17/84
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6 *
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7 * Super-Rogue
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8 * Copyright (C) 1984 Robert D. Kindelberger
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9 * All rights reserved.
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10 *
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11 * Based on "Rogue: Exploring the Dungeons of Doom"
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12 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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13 * All rights reserved.
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14 *
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15 * See the file LICENSE.TXT for full copyright and licensing information.
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16 */
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17
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18 #include <ctype.h>
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19 #include <string.h>
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20 #include "rogue.h"
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21 #include "rogue.ext"
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22
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23
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24 /*
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25 * inv_name:
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26 * Return the name of something as it would appear in an inventory.
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27 */
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28 char *
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29 inv_name(obj, drop)
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30 struct object *obj;
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31 bool drop;
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32 {
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33 reg char *pb, *tn, *pl;
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34 reg int wh, knowit;
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35 char nm[3], *inm, *q;
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36
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37 wh = obj->o_which;
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38 knowit = FALSE;
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39 if (obj->o_count > 1)
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40 pl = "s";
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41 else
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42 pl = "";
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43 if (obj->o_count > 1)
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44 sprintf(nm, "%d", obj->o_count);
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45 else
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46 strcpy(nm, "A");
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47 tn = obj->o_typname;
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48 q = "";
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49 switch(obj->o_type) {
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50 case SCROLL:
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51 sprintf(prbuf, "%s %s%s ", nm, tn, pl);
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52 pb = &prbuf[strlen(prbuf)];
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53 if (s_know[wh] || o_on(obj,ISPOST)) {
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54 knowit = TRUE;
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55 sprintf(pb, "of %s", s_magic[wh].mi_name);
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56 }
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57 else if (s_guess[wh])
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58 sprintf(pb, "called %s", s_guess[wh]);
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59 else
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60 sprintf(pb, "titled '%s'", s_names[wh]);
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61 when POTION:
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62 sprintf(prbuf, "%s %s%s ", nm, tn, pl);
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63 pb = &prbuf[strlen(prbuf)];
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64 if (p_know[wh] || o_on(obj, ISPOST)) {
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65 sprintf(pb, "of %s", p_magic[wh].mi_name);
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66 knowit = TRUE;
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67 if (p_know[wh]) {
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68 pb = &prbuf[strlen(prbuf)];
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69 sprintf(pb,"(%s)",p_colors[wh]);
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70 }
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71 }
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72 else if (p_guess[wh])
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73 sprintf(pb,"called %s(%s)", p_guess[wh],p_colors[wh]);
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74 else if (obj->o_count == 1)
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75 sprintf(prbuf,"%s%s %s %s%s", nm, vowelstr(p_colors[wh]),
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76 p_colors[wh], tn, pl);
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77 else
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78 sprintf(prbuf,"%s %s %s%s", nm, p_colors[wh], tn, pl);
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79 when FOOD:
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80 if (wh == 1) {
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81 if (obj->o_count == 1)
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82 q = vowelstr(fruit);
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83 sprintf(prbuf, "%s%s %s%s", nm, q, fruit, pl);
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84 }
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85 else {
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86 if (obj->o_count == 1)
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87 sprintf(prbuf, "Some %s", tn);
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88 else
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89 sprintf(prbuf, "%s rations of %s", nm, tn);
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90 }
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91 knowit = TRUE;
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92 when WEAPON:
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93 inm = w_magic[wh].mi_name;
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94 strcpy(prbuf, nm);
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95 if (obj->o_count == 1)
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96 q = vowelstr(inm);
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97 pb = &prbuf[strlen(prbuf)];
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98 if (o_on(obj,ISKNOW | ISPOST)) {
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99 knowit = TRUE;
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100 sprintf(pb, " %s %s", num(obj->o_hplus, obj->o_dplus), inm);
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101 }
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102 else
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103 sprintf(pb, "%s %s", q, inm);
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104 strcat(prbuf, pl);