Mercurial > hg > early-roguelike
annotate rogue3/main.c @ 246:61283e71037c
Rogue V5: don't limit the high score list to 1 on Windows.
The Visual Studio project file failed to define ALLSCORES, causing the
score file to be limited to one entry per UID. Since the UID is always
set to 42 on Windows, only one entry could ever appear in the list.
author | John "Elwin" Edwards |
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date | Sun, 15 May 2016 19:04:46 -0400 |
parents | e5a15b09ce1d |
children | 3d4252fa2ed3 |
rev | line source |
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0
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1 /* |
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2 * @(#)main.c 3.27 (Berkeley) 6/15/81 |
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3 * |
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4 * Rogue: Exploring the Dungeons of Doom |
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5 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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6 * All rights reserved. |
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7 * |
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8 * See the file LICENSE.TXT for full copyright and licensing information. |
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9 */ |
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10 |
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11 #include "curses.h" |
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12 #include <time.h> |
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13 #include <signal.h> |
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14 #include <limits.h> |
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15 #include <stdlib.h> |
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16 #include <stdarg.h> |
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17 #include <string.h> |
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18 #include "machdep.h" |
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19 #include "rogue.h" |
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20 |
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21 int num_checks = 0; /* times we've gone over in checkout() */ |
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22 WINDOW *cw; /* Window that the player sees */ |
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23 WINDOW *hw; /* Used for the help command */ |
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24 WINDOW *mw; /* Used to store mosnters */ |
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25 FILE *scoreboard = NULL; |
17 | 26 FILE *logfi = NULL; |
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27 |
214
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28 int |
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29 main(int argc, char *argv[], char *envp[]) |
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30 { |
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31 char *env; |
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32 struct linked_list *item; |
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33 struct object *obj; |
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34 int lowtime; |
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35 time_t now; |
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36 |
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37 md_init(MD_STRIP_CTRL_KEYPAD); |
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38 |
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39 open_score(); |
19 | 40 open_log(); |
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41 |
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42 /* |
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43 * check for print-score option |
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44 */ |
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45 if (argc == 2 && strcmp(argv[1], "-s") == 0) |
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46 { |
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47 waswizard = TRUE; |
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48 score(0, -1, 0); |
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49 exit(0); |
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50 } |
11 | 51 |
52 #ifdef WIZARD | |
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53 /* |
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54 * Check to see if he is a wizard |
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55 */ |
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56 if (argc >= 2 && argv[1][0] == '\0') |
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57 if (strcmp(PASSWD, crypt(md_getpass("Wizard's password: "), "mT")) == 0) |
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58 { |
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59 wizard = TRUE; |
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60 argv++; |
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61 argc--; |
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62 } |
11 | 63 #endif |
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64 |
1 | 65 /* Are we using the system savefile directory? */ |
66 #ifdef SAVEDIR | |
67 if (argc >= 3 && !strcmp(argv[1], "-n")) | |
68 { | |
69 strncpy(whoami, argv[2], 79); | |
70 whoami[79] = '\0'; | |
71 use_savedir = TRUE; | |
30 | 72 /* look for savefile at SAVEDIR/UID-playername.r3sav */ |
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73 if (snprintf(file_name, 256, "%s/%d-%s.r3sav", SAVEDIR, md_getuid(), whoami) >= 256) |
1 | 74 { |
75 /* this shouldn't happen */ | |
76 strcpy(file_name, "rogue3.save"); | |
77 use_savedir = FALSE; | |
78 } | |
79 } | |
80 #endif | |
81 | |
82 if (use_savedir == FALSE) | |
83 { | |
84 md_normaluser(); | |
85 /* because we don't need to create a file in the common savedir, | |
86 * and the scorefile is already open */ | |
87 strcpy(home, md_gethomedir()); | |
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88 |
1 | 89 if (strlen(home) > PATH_MAX - strlen("rogue3.save") - 1) |
90 *home = 0; | |
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91 |
1 | 92 strcpy(file_name, home); |
93 strcat(file_name, "rogue3.save"); | |
94 } | |
95 | |
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96 if ((env = getenv("ROGUEOPTS")) != NULL) |
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97 parse_opts(env); |
1 | 98 if (!use_savedir && (env == NULL || whoami[0] == '\0')) |
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