annotate srogue/rip.c @ 246:61283e71037c

Rogue V5: don't limit the high score list to 1 on Windows. The Visual Studio project file failed to define ALLSCORES, causing the score file to be limited to one entry per UID. Since the UID is always set to 42 on Windows, only one entry could ever appear in the list.
author John "Elwin" Edwards
date Sun, 15 May 2016 19:04:46 -0400
parents 94a0d9dd5ce1
children d3968e9cb98d
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1 /*
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2 * File for the fun, ends in death or a total win
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3 *
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4 * @(#)rip.c 9.0 (rdk) 7/17/84
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5 *
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6 * Super-Rogue
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7 * Copyright (C) 1984 Robert D. Kindelberger
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8 * All rights reserved.
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9 *
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10 * Based on "Rogue: Exploring the Dungeons of Doom"
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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12 * All rights reserved.
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13 *
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14 * See the file LICENSE.TXT for full copyright and licensing information.
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15 */
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16
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17 #include <ctype.h>
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18 #include <string.h>
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19 #include <sys/types.h>
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20 #include <fcntl.h>
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21 #include "rogue.h"
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22 #include "rogue.ext"
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23
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24 static char scoreline[100];
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25
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26 static char *rip[] = {
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27 " ____________________",
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28 " / \\",
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29 " / Bob Kindelberger's \\",
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30 " / Graveyard \\",
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31 " / \\",
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32 " / REST IN PEACE \\",
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33 " / \\",
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34 " | |",
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35 " | |",
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36 " | Destroyed by a |",
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37 " | |",
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38 " | |",
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39 " | |",
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40 " | |",
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41 " | |",
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42 " | |",
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43 " | |",
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44 " *| * * * * |*",
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45 " ________)\\\\//\\//\\)/\\//\\)/\\//\\)/\\//\\)/\\//\\//(________",
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46 };
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47
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48 #define RIP_LINES (sizeof rip / (sizeof (char *)))
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49
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50 extern int scorefd;
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51 extern FILE *logfile;
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52
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53 char *killname(unsigned char monst);
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54 void showpack(bool winner, char *howso);
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55
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56 /*
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57 * death:
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58 * Do something really fun when he dies
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59 */
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60
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61 #include <time.h>
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62 void
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63 death(char monst)
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64 {
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65 reg char dp, *killer;
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66 struct tm *lt;
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67 time_t date;
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68 char buf[LINLEN];
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69 struct tm *localtime();
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70
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71 time(&date);
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72 lt = localtime(&date);
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73 clear();
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74 move(3, 0);
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75 for (dp = 0; dp < RIP_LINES; dp++)
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76 printw("%s\n", rip[dp]);
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77 mvaddstr(10, 36 - ((strlen(whoami) + 1) / 2), whoami);
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78 killer = killname(monst);
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79 mvaddstr(12, 43, vowelstr(killer));
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80 mvaddstr(14, 36 - ((strlen(killer) + 1) / 2), killer);
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81 purse -= purse/10;
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82 sprintf(buf, "%d Gold Pieces", purse);
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83 mvaddstr(16, 36 - ((strlen(buf) + 1) / 2), buf);
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84 sprintf(prbuf, "%d/%d/%d", lt->tm_mon + 1, lt->tm_mday, 1900+lt->tm_year);
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85 mvaddstr(18, 32, prbuf);
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86 move(LINES-1, 0);
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87 refresh();
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88 writelog(purse, KILLED, monst);
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89 score(purse, KILLED, monst);
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90 printf("[Press return to exit]\n");
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91 fflush(NULL);
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92 getchar();
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93 byebye(0);
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94 }
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95
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96 /*
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97 * top ten entry structure
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98 */
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99 static struct sc_ent {
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100 int sc_score; /* gold */
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101 char sc_name[LINLEN]; /* players name */
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102 int sc_flags; /* reason for being here */