annotate rogue4/new_level.c @ 122:65f3da34578a

rogue4, arogue5: improve portability. Most changes merely prevent including header files that don't exist. All games now build and run on MinGW, though bugs remain.
author John "Elwin" Edwards
date Wed, 07 May 2014 14:08:38 -0700
parents 9535a08ddc39
children 1b73a8641b37
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
12
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
1 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
2 * new_level:
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
3 * Dig and draw a new level
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
4 *
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
5 * @(#)new_level.c 4.19 (Berkeley) 1/12/82
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
6 *
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
7 * Rogue: Exploring the Dungeons of Doom
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
8 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
9 * All rights reserved.
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
10 *
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
11 * See the file LICENSE.TXT for full copyright and licensing information.
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
12 */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
13
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
14 #include <time.h>
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
15 #include <curses.h>
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
16 #include <string.h>
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
17 #include "rogue.h"
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
18
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
19 #define TREAS_ROOM 20 /* one chance in TREAS_ROOM for a treasure room */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
20 #define MAXTREAS 10 /* maximum number of treasures in a treasure room */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
21 #define MINTREAS 2 /* minimum number of treasures in a treasure room */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
22
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
23 new_level()
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
24 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
25 register int rm, i;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
26 register THING *tp;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
27 register char *sp;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
28 register THING **mp;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
29 register int index;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
30 coord stairs;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
31
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
32 player.t_flags &= ~ISHELD; /* unhold when you go down just in case */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
33 if (level > max_level)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
34 max_level = level;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
35 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
36 * Clean things off from last level
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
37 */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
38 clear();
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
39 for (sp = _level; sp < &_level[MAXCOLS*MAXLINES]; )
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
40 *sp++ = ' ';
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
41 for (sp = _flags; sp < &_flags[MAXCOLS*MAXLINES]; )
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
42 *sp++ = F_REAL;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
43 for (mp = _monst; mp < &_monst[MAXCOLS*MAXLINES]; )
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
44 *mp++ = NULL;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
45 clear();
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
46 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
47 * Free up the monsters on the last level
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
48 */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
49 for (tp = mlist; tp != NULL; tp = next(tp))
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
50 free_list(tp->t_pack);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
51 free_list(mlist);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
52 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
53 * Throw away stuff left on the previous level (if anything)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
54 */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
55 free_list(lvl_obj);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
56 do_rooms(); /* Draw rooms */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
57 do_passages(); /* Draw passages */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
58 no_food++;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
59 put_things(); /* Place objects (if any) */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
60 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
61 * Place the staircase down.
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
62 */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
63 i = 0;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
64 do {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
65 rm = rnd_room();
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
66 rnd_pos(&rooms[rm], &stairs);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
67 index = INDEX(stairs.y, stairs.x);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
68 if (i++ > 100)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
69 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
70 i = 0;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
71 srand(getpid() + (int) time((time_t *) NULL));
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
72 }
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
73 } until (_level[index] == FLOOR);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
74 _level[index] = STAIRS;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
75 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
76 * Place the traps
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
77 */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
78 if (rnd(10) < level)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
79 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
80 ntraps = rnd(level / 4) + 1;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
81 if (ntraps > MAXTRAPS)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
82 ntraps = MAXTRAPS;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
83 i = ntraps;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
84 while (i--)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
85 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
86 do
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
87 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
88 rm = rnd_room();
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
89 rnd_pos(&rooms[rm], &stairs);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
90 index = INDEX(stairs.y, stairs.x);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
91 } until (_level[index] == FLOOR && (_flags[index] & F_REAL));
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
92 sp = &_flags[index];
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
93 *sp &= ~(F_REAL | F_TMASK);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
94 *sp |= rnd(NTRAPS);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
95 }
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
96 }
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
97 do
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
98 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
99 rm = rnd_room();
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
100 rnd_pos(&rooms[rm], &hero);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
101 index = INDEX(hero.y, hero.x);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
102 } until (_level[index] == FLOOR && (_flags[index] & F_REAL)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
103 && _monst[index] == NULL);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
104 enter_room(&hero);