annotate rogue4/rogue.6.in @ 122:65f3da34578a

rogue4, arogue5: improve portability. Most changes merely prevent including header files that don't exist. All games now build and run on MinGW, though bugs remain.
author John "Elwin" Edwards
date Wed, 07 May 2014 14:08:38 -0700
parents a1dc75e38e73
children 0e99eade579c
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1 .TH ROGUE 6 "1 April 1981"
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2 .UC 4
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3 .SH NAME
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4 rogue \- Exploring The Dungeons of Doom
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5 .SH SYNOPSIS
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6 .B rogue
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7 [
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8 .I save_file
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9 ]
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10 .SH DESCRIPTION
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11 .PP
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12 .I Rogue
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13 is a computer fantasy game with a new twist. It is crt oriented and the
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14 object of the game is to survive the attacks of various monsters and get
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15 a lot of gold, rather than the puzzle solving orientation of most computer
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16 fantasy games.
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17 .PP
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18 To get started you really only need to know two commands. The command
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19 .B ?
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20 will give you a list of the available commands and the command
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21 .B /
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22 will identify the things you see on the screen.
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23 .PP
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24 To win the game (as opposed to merely playing to beat other people high
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25 scores) you must locate the Amulet of Yendor which is somewhere below
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26 the 20th level of the dungeon and get it out. Nobody has achieved this
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27 yet and if somebody does, they will probably go down in history as a hero
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28 among heros.
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29 .PP
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30 When the game ends, either by your death, when you quit, or if you (by
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31 some miracle) manage to win,
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32 .I rogue
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33 will give you alist of the top-ten scorers. The scoring is based entirely
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34 upon how much gold you get. There is a 10% penalty for getting yourself
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35 killed.
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36 .PP
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37 For more detailed directions, read the document
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38 .I "A Guide to the Dungeons of Doom."
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39 .SH FILES
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40 .DT
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41 .B Score file is searched for in these directories:
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42 .PP
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43 $ROGUEHOME/rogue52.scr
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44 .br
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45 /var/games/roguelike/rogue52.scr
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46 .br
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47 /var/lib/roguelike/rogue52.scr
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48 .br
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49 /var/roguelike/rogue52.scr
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50 .br
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51 /usr/games/lib/rogue52.scr
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52 .br
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53 /games/roguelik/rogue52.scr
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54 .br
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55 rogue52.scr
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56 .PP
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57 .B Default save file
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58 .PP
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59 ~/rogue.sav
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60 .SH SEE ALSO
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61 Michael C. Toy,
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62 .I "A guide to the Dungeons of Doom"
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63 .SH BUGS
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64 .PP
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65 Probably infinite. Currently known bugs are: Sometimes you are still hungry
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66 even after you eat food and sometimes you get a monster on the screen in
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67 reverse video which may or may not cause a core dump.