Mercurial > hg > early-roguelike
annotate arogue5/fight.c @ 227:696277507a2e
Rogue V4, V5: disable a cheat granting permanent monster detection.
In these two games, a potion of monster detection turns on the player's
SEEMONST flag. A fuse is set to call turn_see() to turn the flag back
off. But the save and restore functions do not recognize turn_see() and
fail to set the fuse up again.
When restoring, Rogue V4 merely sets the fuse's function to NULL and
leaves it burning. When it goes off, a segfault results. Rogue V5
clears all the fuse's fields, and the player retains the ability to see
all monsters on the level.
The save and restore code can now handle the fuse. The function used is
a new wrapper, turn_see_off(), which should lead to less problems with
daemons being multiple incompatible types.
Also, Rogue V4 and Super-Rogue now properly clear unrecognized daemon
and fuse slots when restoring a saved game.
author | John "Elwin" Edwards |
---|---|
date | Sat, 05 Mar 2016 12:10:20 -0500 |
parents | 56e748983fa8 |
children | 0990adf580ee |
rev | line source |
---|---|
63
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
1 /* |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
2 * All the fighting gets done here |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
3 * |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
4 * Advanced Rogue |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
5 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
6 * All rights reserved. |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
7 * |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
8 * Based on "Rogue: Exploring the Dungeons of Doom" |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
10 * All rights reserved. |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
11 * |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
12 * See the file LICENSE.TXT for full copyright and licensing information. |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
13 */ |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
14 |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
15 #include "curses.h" |
218
56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents:
63
diff
changeset
|
16 #include <stdlib.h> |
63
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
17 #include <ctype.h> |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
18 #include <string.h> |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
19 #include "rogue.h" |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
20 |
218
56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents:
63
diff
changeset
|
21 bool roll_em(struct thing *att_er, struct thing *def_er, struct object *weap, |
56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents:
63
diff
changeset
|
22 bool hurl, struct object *cur_weapon, bool back_stab); |
56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents:
63
diff
changeset
|
23 void hit(struct object *weapon, struct thing *tp, char *er, char *ee, |
56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents:
63
diff
changeset
|
24 bool back_stab); |
56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents:
63
diff
changeset
|
25 void miss(struct object *weapon, struct thing *tp, char *er, char *ee); |
56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents:
63
diff
changeset
|
26 int dext_plus(int dexterity); |
56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents:
63
diff
changeset
|
27 int str_plus(short str); |
56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents:
63
diff
changeset
|
28 int add_dam(short str); |
56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents:
63
diff
changeset
|
29 int hung_dam(void); |
56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents:
63
diff
changeset
|
30 void thunk(struct object *weap, struct thing *tp, char *mname); |
56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents:
63
diff
changeset
|
31 void m_thunk(struct object *weap, struct thing *tp, char *mname); |
56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents:
63
diff
changeset
|
32 void bounce(struct object *weap, struct thing *tp, char *mname); |
56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents:
63
diff
changeset
|
33 void m_bounce(struct object *weap, struct thing *tp, char *mname); |
56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents:
63
diff
changeset
|
34 struct object *wield_weap(struct object *thrown, struct thing *mp); |
56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents:
63
diff
changeset
|
35 void explode(struct thing *tp); |
56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents:
63
diff
changeset
|
36 |
63
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
37 #define CONF_DAMAGE -1 |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
38 #define PARAL_DAMAGE -2 |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
39 #define DEST_DAMAGE -3 |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
40 |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
41 static const struct matrix att_mat[5] = { |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
42 /* Base Max_lvl, Factor, Offset, Range */ |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
43 { 10, 25, 2, 1, 2 }, |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
44 { 9, 18, 2, 1, 5 }, |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
45 { 10, 19, 2, 1, 3 }, |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
46 { 10, 21, 2, 1, 4 }, |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
47 { 7, 25, 1, 0, 2 } |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
48 }; |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
49 |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
50 /* |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
51 * fight: |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
52 * The player attacks the monster. |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
53 */ |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
54 |
218
56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents:
63
diff
changeset
|
55 bool |
56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents:
63
diff
changeset
|
56 fight(coord *mp, struct object *weap, bool thrown) |
63
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
57 { |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
58 register struct thing *tp; |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
59 register struct linked_list *item; |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
60 register bool did_hit = TRUE; |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
61 bool back_stab = FALSE; |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
62 |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
63 /* |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
64 * Find the monster we want to fight |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
65 */ |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
66 if ((item = find_mons(mp->y, mp->x)) == NULL) { |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
67 return(FALSE); /* must have killed him already */ |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
68 } |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
69 tp = THINGPTR(item); |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
70 /* |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
71 * Since we are fighting, things are not quiet so no healing takes |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
72 * place. |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
73 */ |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
74 player.t_quiet = 0; |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
75 tp->t_quiet = 0; |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
76 |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
77 /* |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
78 * if its in the wall, we can't hit it |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
79 */ |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
80 if (on(*tp, ISINWALL) && off(player, CANINWALL)) |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
81 return(FALSE); |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
82 |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
83 /* |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
84 * Let him know it was really a mimic (if it was one). |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
85 */ |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
86 if (on(*tp, ISDISGUISE) && (tp->t_type != tp->t_disguise) && |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
87 off(player, ISBLIND)) |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
88 { |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
89 msg("Wait! That's a %s!", monsters[tp->t_index].m_name); |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
90 turn_off(*tp, ISDISGUISE); |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
91 did_hit = thrown; |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
92 } |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
93 if (on(*tp, CANSURPRISE) && off(player, ISBLIND) && !ISWEARING(R_ALERT)) { |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
94 msg("Wait! There's a %s!", monsters[tp->t_index].m_name); |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
95 turn_off(*tp, CANSURPRISE); |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
96 did_hit = thrown; |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
97 } |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
98 /* |
0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490) |