Mercurial > hg > early-roguelike
annotate rogue4/fight.c @ 227:696277507a2e
Rogue V4, V5: disable a cheat granting permanent monster detection.
In these two games, a potion of monster detection turns on the player's
SEEMONST flag. A fuse is set to call turn_see() to turn the flag back
off. But the save and restore functions do not recognize turn_see() and
fail to set the fuse up again.
When restoring, Rogue V4 merely sets the fuse's function to NULL and
leaves it burning. When it goes off, a segfault results. Rogue V5
clears all the fuse's fields, and the player retains the ability to see
all monsters on the level.
The save and restore code can now handle the fuse. The function used is
a new wrapper, turn_see_off(), which should lead to less problems with
daemons being multiple incompatible types.
Also, Rogue V4 and Super-Rogue now properly clear unrecognized daemon
and fuse slots when restoring a saved game.
author | John "Elwin" Edwards |
---|---|
date | Sat, 05 Mar 2016 12:10:20 -0500 |
parents | 1b73a8641b37 |
children | 0990adf580ee |
rev | line source |
---|---|
12
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
1 /* |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
2 * All the fighting gets done here |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
3 * |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
4 * @(#)fight.c 4.30 (Berkeley) 4/6/82 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
5 * |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
6 * Rogue: Exploring the Dungeons of Doom |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
8 * All rights reserved. |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
9 * |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
10 * See the file LICENSE.TXT for full copyright and licensing information. |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
11 */ |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
12 |
215 | 13 #include <stdlib.h> |
12
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
14 #include <curses.h> |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
15 #include <ctype.h> |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
16 #include <string.h> |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
17 #include "rogue.h" |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
18 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
19 long e_levels[] = { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
20 10L,20L,40L,80L,160L,320L,640L,1280L,2560L,5120L,10240L,20480L, |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
21 40920L, 81920L, 163840L, 327680L, 655360L, 1310720L, 2621440L, 0L |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
22 }; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
23 |
215 | 24 bool roll_em(THING *thatt, THING *thdef, THING *weap, bool hurl); |
25 void hit(char *er, char *ee); | |
26 void miss(char *er, char *ee); | |
27 int str_plus(str_t str); | |
28 int add_dam(str_t str); | |
29 void thunk(THING *weap, const char *mname); | |
30 void bounce(THING *weap, const char *mname); | |
31 | |
12
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
32 /* |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
33 * fight: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
34 * The player attacks the monster. |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
35 */ |
215 | 36 bool |
37 fight(coord *mp, char mn, THING *weap, bool thrown) | |
12
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
38 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
39 register THING *tp; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
40 register bool did_hit = TRUE; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
41 register const char *mname; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
42 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
43 /* |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
44 * Find the monster we want to fight |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
45 */ |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
46 #ifdef WIZARD |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
47 if ((tp = moat(mp->y, mp->x)) == NULL) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
48 debug("Fight what @ %d,%d", mp->y, mp->x); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
49 #else |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
50 tp = moat(mp->y, mp->x); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
51 #endif |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
52 /* |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
53 * Since we are fighting, things are not quiet so no healing takes |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
54 * place. |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
55 */ |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
56 count = quiet = 0; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
57 runto(mp, &hero); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
58 /* |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
59 * Let him know it was really a mimic (if it was one). |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
60 */ |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
61 if (tp->t_type == 'M' && tp->t_disguise != 'M' && !on(player, ISBLIND)) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
62 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
63 tp->t_disguise = 'M'; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
64 if (!thrown) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
65 return FALSE; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
66 msg("wait! That's a mimic!"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
67 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
68 did_hit = FALSE; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
69 if (on(player, ISBLIND)) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
70 mname = "it"; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
71 else |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
72 mname = monsters[mn-'A'].m_name; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
73 if (roll_em(&player, tp, weap, thrown)) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
74 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
75 did_hit = FALSE; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
76 if (thrown) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
77 thunk(weap, mname); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
78 else |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
79 hit(NULL, mname); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
80 if (on(player, CANHUH)) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
81 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
82 did_hit = TRUE; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
83 tp->t_flags |= ISHUH; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
84 player.t_flags &= ~CANHUH; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
85 msg("your hands stop glowing red"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
86 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
87 if (tp->t_stats.s_hpt <= 0) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
88 killed(tp, TRUE); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
89 else if (did_hit && !on(player, ISBLIND)) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
90 msg("the %s appears confused", mname); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
91 did_hit = TRUE; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
92 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
93 else |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
94 if (thrown) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
95 bounce(weap, mname); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
96 else |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
97 miss(NULL, mname); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
98 return did_hit; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
99 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
100 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
101 /* |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
102 * attack: |