Mercurial > hg > early-roguelike
annotate xrogue/daemon.c @ 227:696277507a2e
Rogue V4, V5: disable a cheat granting permanent monster detection.
In these two games, a potion of monster detection turns on the player's
SEEMONST flag. A fuse is set to call turn_see() to turn the flag back
off. But the save and restore functions do not recognize turn_see() and
fail to set the fuse up again.
When restoring, Rogue V4 merely sets the fuse's function to NULL and
leaves it burning. When it goes off, a segfault results. Rogue V5
clears all the fuse's fields, and the player retains the ability to see
all monsters on the level.
The save and restore code can now handle the fuse. The function used is
a new wrapper, turn_see_off(), which should lead to less problems with
daemons being multiple incompatible types.
Also, Rogue V4 and Super-Rogue now properly clear unrecognized daemon
and fuse slots when restoring a saved game.
author | John "Elwin" Edwards |
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date | Sat, 05 Mar 2016 12:10:20 -0500 |
parents | f54901b9c39b |
children | b67b99f6c92b |
rev | line source |
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1 /* |
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2 daemon.c - functions for dealing with things that happen in the future |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 #include <curses.h> |
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20 #include "rogue.h" |
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21 |
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22 #define EMPTY 0 |
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23 #define DAEMON -1 |
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24 |
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25 #define _X_ { EMPTY } |
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26 |
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27 struct delayed_action d_list[MAXDAEMONS] = { |
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28 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_ |
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29 }; |
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30 struct delayed_action f_list[MAXFUSES] = { |
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31 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, |
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32 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_ |
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33 }; |
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34 |
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35 int demoncnt = 0; /* number of active daemons */ |
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36 int fusecnt = 0; |
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37 |
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38 |
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39 /* |
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40 * d_slot: |
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41 * Find an empty slot in the daemon list |
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42 */ |
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43 struct delayed_action * |
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44 d_slot(void) |
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45 { |
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46 reg int i; |
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47 reg struct delayed_action *dev; |
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48 |
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49 for (i = 0, dev = d_list; i < MAXDAEMONS; i++, dev++) |
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50 if (dev->d_type == EMPTY) |
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51 return dev; |
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52 return NULL; |
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53 } |
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54 |
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55 /* |
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56 * f_slot: |
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57 * Find an empty slot in the fuses list |
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58 */ |
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59 struct delayed_action * |
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60 f_slot(void) |
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61 { |
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62 reg int i; |
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63 reg struct delayed_action *dev; |
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64 |
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65 for (i = 0, dev = f_list; i < MAXFUSES; i++, dev++) |
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66 if (dev->d_type == EMPTY) |
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67 return dev; |
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68 return NULL; |
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69 } |
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70 |
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71 /* |
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72 * find_slot: |
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73 * Find a particular slot in the table |
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74 */ |
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75 |
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76 struct delayed_action * |
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77 find_slot(int (*func)()) |
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78 { |
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79 reg int i; |
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80 reg struct delayed_action *dev; |
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81 |
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82 for (i = 0, dev = f_list; i < MAXFUSES; i++, dev++) |
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83 if (dev->d_type != EMPTY && func == dev->d_func) |
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84 return dev; |
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85 return NULL; |
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86 } |
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87 |
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88 /* |
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89 * start_daemon: |
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90 * Start a daemon, takes a function. |
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91 */ |
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92 |
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93 void |
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94 start_daemon(int (*dfunc)(), VOID *arg, int type) |
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95 { |
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96 reg struct delayed_action *dev; |
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97 |
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98 dev = d_slot(); |
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99 if (dev != NULL) { |
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100 dev->d_type = type; |
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101 dev->d_func = dfunc; |
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102 dev->d_arg.vp = arg; |
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103 dev->d_time = DAEMON; |
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104 demoncnt += 1; /* update count */ |
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105 } |
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106 } |
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107 |
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108 /* |
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109 * kill_daemon: |
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110 * Remove a daemon from the list |
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111 */ |
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112 |
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113 void |
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114 kill_daemon(int (*dfunc)()) |
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115 { |
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116 reg struct delayed_action *dev; |
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117 reg int i; |
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118 |
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119 for (i = 0, dev = d_list; i < MAXDAEMONS; i++, dev++) { |
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120 if (dev->d_type != EMPTY && dfunc == dev->d_func) |
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121 break; |
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122 } |
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123 if (i >= MAXDAEMONS) return; /* if not found, forget it */ |
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124 /* |
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125 * Take it out of the list |
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126 */ |
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127 dev->d_type = EMPTY; |
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128 dev->d_arg.vp = NULL; |
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129 dev->d_func = NULL; |
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130 dev->d_time = 0; |
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131 |
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132 demoncnt -= 1; /* update count */ |
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133 } |
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134 |
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135 /* |
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136 * do_daemons: |
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137 * Run all the daemons that are active with the current flag, |
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138 * passing the argument to the function. |
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139 */ |
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140 |
220
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141 void |
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142 do_daemons(int flag) |
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143 { |
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144 struct delayed_action *dev; |
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145 int i; |
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146 |
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147 /* |
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148 * Loop through the devil list |
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149 */ |
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150 for (i = 0; i < MAXDAEMONS; i++) |
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151 { |
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152 dev = &d_list[i]; |
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153 /* |
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154 * Executing each one, giving it the proper arguments |
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155 */ |
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156 if ((dev->d_type == flag) && (dev->d_time == DAEMON) && (dev->d_func != NULL)) |
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157 (*dev->d_func)(dev->d_arg.vp); |
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158 } |
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159 } |
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160 |
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161 /* |
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162 * fuse: |
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163 * Start a fuse to go off in a certain number of turns |
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164 */ |
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165 |
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166 void |
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167 fuse(int (*dfunc)(), VOID *arg, int time, int type) |
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168 { |
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169 reg struct delayed_action *wire; |
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170 |
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171 wire = f_slot(); |
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172 if (wire != NULL) { |
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173 wire->d_type = type; |
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174 wire->d_func = dfunc; |
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175 wire->d_arg.vp = arg; |
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176 wire->d_time = time; |
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177 fusecnt += 1; /* update count */ |
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178 } |
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179 } |
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180 |
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181 /* |
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182 * lengthen: |
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183 * Increase the time until a fuse goes off |
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184 */ |
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185 |
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186 void |
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187 lengthen(int (*dfunc)(), int xtime) |
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188 { |
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189 reg struct delayed_action *wire; |
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190 |
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191 if ((wire = find_slot(dfunc)) == NULL) |
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192 return; |
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193 wire->d_time += xtime; |
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194 } |
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195 |
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196 /* |
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197 * extinguish: |
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198 * Put out a fuse |
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199 */ |
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200 |
220
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201 void |
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202 extinguish(int (*dfunc)()) |
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203 { |
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204 reg struct delayed_action *wire; |
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205 |
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206 if ((wire = find_slot(dfunc)) == NULL) |
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207 return; |
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208 wire->d_type = EMPTY; |
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209 wire->d_func = NULL; |
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210 wire->d_arg.vp = NULL; |
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211 wire->d_time = 0; |
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212 fusecnt -= 1; |
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213 } |
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214 |
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215 /* |
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216 * do_fuses: |
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217 * Decrement counters and start needed fuses |
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218 */ |
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219 |
220
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220 void |
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221 do_fuses(int flag) |
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222 { |
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223 struct delayed_action *wire; |
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224 int i; |
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225 |
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226 /* |
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227 * Step though the list |
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228 */ |
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229 for (i = 0; i < MAXFUSES; i++) { |
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230 wire = &f_list[i]; |
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231 /* |
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232 * Decrementing counters and starting things we want. We also need |
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233 * to remove the fuse from the list once it has gone off. |
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234 */ |
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235 if(flag == wire->d_type && wire->d_time > 0 && |
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236 --wire->d_time == 0) { |
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237 wire->d_type = EMPTY; |
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238 if (wire->d_func != NULL) |
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239 (*wire->d_func)(wire->d_arg.vp); |
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240 fusecnt -= 1; |
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241 } |
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242 } |
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243 } |
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244 |
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245 /* |
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246 * activity: |
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247 * Show wizard number of demaons and memory blocks used |
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248 */ |
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249 |
220
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250 void |
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251 activity(void) |
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252 { |
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253 msg("Daemons = %d : Fuses = %d : Memory Items = %d : Memory Used = %d", |
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254 demoncnt,fusecnt,total,md_memused()); |
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255 } |
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256 |