annotate arogue7/arogue77.html @ 201:6fb21004a981

Fix some preprocessor directives. Include process.h in the right place, and use the correct definition of PATH_MAX, when compiling on Windows.
author John "Elwin" Edwards
date Wed, 12 Aug 2015 16:56:19 -0400
parents adfa37e67084
children
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1 <!-- Advanced Rogue -->
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2 <!-- Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T -->
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3 <!-- All rights reserved. -->
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4 <!-- -->
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5 <!-- Based on "Rogue: Exploring the Dungeons of Doom" -->
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6 <!-- Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman -->
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7 <!-- All rights reserved. -->
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8 <!-- -->
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9 <!-- See the file LICENSE.TXT for full copyright and licensing information. -->
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10
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11 <!-- Creator : groff version 1.18.1 -->
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12 <!-- CreationDate: Sat Jan 21 09:55:23 2006 -->
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13
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14 <h1 align="center"><a href="http://roguelike.sourceforge.net/arogue77">The Dungeons of Doom</a></h1>
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15 <br>
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16 <h2 align="center">Toolchest</h2>
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17 <h3 align="center">http://roguelike.sourceforge.net/arogue77</h3>
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18 <br>
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19 <table border="0" cellpadding="3" cellspacing="3" style="border-collapse: collapse" id="table1" align=center>
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20 <tr>
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21 <td nowrap>
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22 Advanced Rogue<br>
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23 Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&amp;T<br>
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24 All rights reserved.
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25 </td>
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26 </tr>
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27 <tr>
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28 <td nowrap>
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29 Based on &quot;Rogue: Exploring the Dungeons of Doom&quot;<br>
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30 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman<br>
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31 All rights reserved.
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32 </td>
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33 </tr>
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34 </table>
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35
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36 <p align="center">See the file LICENSE.TXT for full copyright and licensing information.</p>
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37
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38 <h2 align="justify">1. Introduction</h2>
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39
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40 <p align="justify">
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41 Rogue is a screen-oriented fantasy game set in the
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42 ever-changing Dungeons of Doom. The game comes complete
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43 with monsters, spells, weapons, armor, potions, and other
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44 magical items. The dungeon's geography changes with every
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45 game, and although many magical items have certain
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46 identifiable properties, such as turning the player
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47 invisible, the physical manifestation of the magic changes
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48 each game. A red potion, for example, will cause the same
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49 reaction throughout a given game, but it may be a completely
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50 different potion in a new game.
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51 </p>
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52
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53 <p align=justify>
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54 Entering the dungeon with only a little food, armor,
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55 and a weapon, the player must develop a good strategy of
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56 when to fight, when to run, and how to best use any magical
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57 items found in the dungeon. To make things interesting, the
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58 player has a quest to return one of several unique
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59 artifacts, rumored to lie deep in the dungeon's bowels.
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60 Returning with this artifact brings great glory and the
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61 title of Complete Winner. But even after finding the
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62 artifact, the player may wish to continue further to match
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63 wits with an arch-devil, demon prince, or even a deity found
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64 far down in the dungeon. Defeating such a creature will
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65 gain the player many experience points, the basis for
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66 scoring in Rogue.
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67 </p>
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68
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69 <p align=justify>
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70 It is very difficult to return from the Dungeons of
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71 Doom. Few people ever make it out alive. Should this
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72 unlikely event occur, the player would be proclaimed a
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73 complete winner and handsomely rewarded for any booty
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74 removed from the dungeon.
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75 </p>
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76
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77 <h3 align="justify">2. Character Classes</h3>
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78
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79 <p align="justify">
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80 Before placing the player in the dungeon, the game
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81 requests the player to select what type of character they
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82 would like to be: a fighter, a magic user, a cleric, a
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83 druid, a thief, a paladin, a ranger, a monk, or an assassin.
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84 </p>
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85
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86 <p align="justify"><span style="font-variant: small-caps"><strong>2.1 The Fighter</strong></span></p>
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87
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88 <p align="justify">
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89 A fighter is very strong and will have a high strength
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90 rating. This great strength gives a fighter the best odds
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91 of winning a battle with a monster. At high experience
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92 levels the fighter also gets to attack multiple times in a
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93 single turn. This obviously further increases his chances
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94 at winning battles. Intrinsic to the fighter class is a
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95 robustness which results in 1 to 12 extra hit points for
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96 every new experience level.
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97 </p>
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98
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99 <p align="justify"><span style="font-variant: small-caps"><strong>2.2 The Magician</strong></span></p>
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100
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101 <p align="justify">
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102 A Magician is able to "cast" spells. The number and
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103 variety of spells increases as the magician gains experience
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104 and intelligence. Magic users are not as hearty as
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105 fighters; they receive 1 to 6 extra hit points for every new
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106 experience level.</p>
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107
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108 <p align="justify"><strong><span style="font-variant: small-caps">2.3 The Cleric</span></strong></p>
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109
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110 <p align="justify">
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111 A cleric is able to "pray" to his god for help. The
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112 number and variety of prayers which the gods are willing to
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113 grant to a cleric increase as the cleric gains experience
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114 and wisdom.
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115 </p>
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116
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117 <p align=justify>
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118 Because of their religious nature, clerics can also
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119 affect the "undead" beings, like zombies and ghouls, which
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120 became monsters after they died. If an "undead" creature is
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121 next to a cleric, the cleric may try to turn it and cause it
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122 to flee. If the cleric is sufficiently powerful relative to
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123 the monster, the cleric will destroy it. This ability
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124 increases as the character gains experience levels.
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125 </p>
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126
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127 <p align=justify>
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128 Clerics can gain from 1 to 8 extra hit points on
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129 reaching a new experience level.</p>
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130
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131 <p align="justify"><strong><span style="font-variant: small-caps">2.4 The Druid</span></strong></p>
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132
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133 <p align="justify">
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134 The druid is a cleric of sorts but worships nature
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135 rather than a god. The druid is able to "chant" and thereby
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136 recieve certain types of spells. Most of the chants are
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137 targeted more towards the elements and nature.
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138 </p>
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139
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140 <p align=justify>
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141 Druids gain from 1 to 8 hit points when they gain an
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142 experience level.
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143 </p>
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144
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145 <p align="justify"><strong><span style="font-variant: small-caps">2.5 The Thief</span></strong></p>
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146
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147 <p align="justify">
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148 A thief is exceptionally dextrous and has a good chance
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149 to set a trap or rob a monster.
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150 </p>
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151
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152 <p align=justify>
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153 By their nature, thieves can automatically detect all
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154 the gold on the current level of the dungeon. They are also
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155 good at detecting hidden traps. Because thieves slink
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156 along, they are not as likely as other characters to wake
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157 sleeping monsters. If a thief manages to sneak up on a
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158 creature without waking it, he will get a chance to backstab
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159 the monster. When this is done, the damage done by the thief
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160 greatly increases based on his experience level.
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161 </p>
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162
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163 <p align=justify>
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164 Thieves gain from 1 to 6 extra hit points from a new
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165 experience level.
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166 </p>
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167
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168 <p align="justify"><strong><span style="font-variant: small-caps">2.6 The Paladin</span></strong></p>
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169
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170 <p align="justify">
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171 The paladin is a type of holy warrior. Somewhat of a
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172 cross between a fighter and a cleric. He is able to pray and
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173 turn undead as a cleric, (but to a lesser degree) but fights
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174 as a fighter. He is on the side of all that is good and
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175 righteous. Therefore he would never attack a creature that
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176 would not attack him first. If he does kill a non-violent
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177 creature inadvertantly he will feel "uneasy" and his god may
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178 retaliate by making him a mere fighter.
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179 </p>
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180
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181 <p align=justify>
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182 Paladins gain 1 to 10 hit points per experience level.
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183 </p>
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184
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185 <p align="justify"><strong><span style="font-variant: small-caps">2.7 The Ranger</span></strong></p>
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186
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187 <p align="justify">
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188 The ranger is somewhat of a cross between a druid and a
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189 fighter. He too is on the side of righteousness and good.
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190 Therefore, the same same restrictions apply to his as they
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191 do to a paladin. The ranger can "chant" and "cast" but to a
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192 lesser degree than the druid and magician.
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193 </p>
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194
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195 <p align=justify>
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196 Rangers gain 1 to 8 hit points per experience level.
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197 </p>
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198
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199 <p align="justify"><strong><span style="font-variant: small-caps">2.8 The Monk</span></strong></p>
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200
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201 <p align="justify">
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202 The Monk is a martial arts expert. He wears no armor
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203 but has an effective armor class based on his ability to
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204 dodge attacks. He does not need a weapon in combat for his
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205 hands and feet are a formidable weapon. His ability to dodge
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206 and use his hands as weapons increases as he gains in level.
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207 </p>
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208
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209 <p align=justify>
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210 Monks gain 1 to 6 hit points per experience level.
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211 </p>
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212
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213 <p align="justify"><strong><span style="font-variant: small-caps">2.9 The Assassin</span></strong></p>
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214
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215 <p align="justify">
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216 The assassin is a person trained in the art of killing
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217 people by surprise. He has most of the abilities of the
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218 thief except the "backstab". Instead, the assassin has the
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219 chance to kill an opponent outright with one strike. He is
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220 also a ruthless character and trained in the use of poison.
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221 He can recognize poison on sight and can coat his weapon
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222 with it thereby making his next attack an exceptionally
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223 lethal one.
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224 </p>
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225
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226 <p align=justify>
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227 Assassins gain 1 to 6 hit points per experience level.
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228 </p>
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229
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230 <h3 align="justify">3. ATTRIBUTES</h3>
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231
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232 <p align="justify"><strong><span style="font-variant: small-caps">3.1 Intelligence</span></strong></p>
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233
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234 <p align="justify">Intelligence is the primary attribute associated with
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235 casting spells. With higher intelligence comes the knowledge
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236 of more spells, the ability to cast more spells, and faster
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237 recovery of spells that have been cast.
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238
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239 </p>
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240
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241 <p align="justify"><strong><span style="font-variant: small-caps">3.2 Strength</span></strong></p>
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242 <p align="justify">This is, of course, the measure of a character's
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243 physical strength. With higher strength a character can
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244 carry more, cause more damage when striking, have a better
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245 chance to strike an opponent, and move about more quickly
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246 when carrying a load.
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247
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248 </p>
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249 <p align="justify"><strong><span style="font-variant: small-caps">3.3 Wisdom</span></strong></p>
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250 <p align="justify">Wisdom is the primary attribute associated with Praying
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251 to a god. With higher wisdom comes the knowledge of more
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252 prayers, the ability to pray more often, and faster recovery
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253 of prayer ability.
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254
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255 </p>
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256 <p align="justify"><strong><span style="font-variant: small-caps">3.4 Dexterity</span></strong></p>
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257 <p align="justify">Dexterity is a measure of a character's agility. With
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258 higher dexterity a character is harder to hit, can hit a
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259 opponent more easily, and can move about more quickly when
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260 carrying a load.
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261
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262 </p>
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263 <p align="justify"><strong><span style="font-variant: small-caps">3.5 Constitution</span></strong></p>
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264 <p align="justify">Every character has a constitution rating. A character
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265 with an exceptionally good constitution will gain more than
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266 the normal amount of hit points associated with the
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267 character's class when the character reaches a new
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268 experience level. Exceptional constitution also provides
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269 better protection versus poison-based attacks and diseases.
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270
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271 </p>
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272 <p align="justify"><strong><span style="font-variant: small-caps">3.6 Charisma</span></strong></p>
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273 <p align="justify">Charisma is a measure of a characters looks and general
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274 likeableness. It effects transactions when trying to
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275 purchase things. </p>
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276
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277 <p align="justify"><strong><span style="font-variant: small-caps">3.7 Experience Levels</span></strong></p>
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278
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279 <p align="justify">
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280 Characters gain experience for killing monsters,
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281 stealing from monsters, and turning monsters. Each
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282 character class has a set of thresholds associated with it.
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283 When a character reaches a threshold, the character attains
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284 the next experience level. This new level brings extra hit
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285 points and a greater chance of success in performing the
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286 abilities associated with the character's class. For
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287 example, magicians receive new spells, and clerics receive
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288 new prayers.
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289 </p>
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290
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291 <p align="justify">
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292
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293 <strong><span style="font-variant: small-caps">3.8 Allocating Attributes</span></strong>
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294 </p>
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295 <p align="justify">
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296 The player starts with 72 "attribute points" to create
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297 a character and can distribute them in any manner among the
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298 six attributes described above. When prompting the player
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299 for each attribute, the game displays the minimum and
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300 maximum allowable values for that attribute. The player can
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301 type a backspace (control-H) to go back and change a value;
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302 typing an escape (ESC) sets the remaining attributes to the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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303 maximum value possible given the remaining attribute points.
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304 </p>
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305
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306 <h3 align="justify">
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307 4.0
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308 THE SCREEN</h3>
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309 <p align="justify">
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310 During the normal course of play, the screen consists
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311 of three separate sections: the top line of the terminal,
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312 the bottom two lines of the terminal, and the remaining
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313 middle lines. The top line reports actions which occur
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314 during the game, the middle section depicts the dungeon, and
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315 the bottom lines describe the player's current condition.
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316 </p>
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317
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318 <p align="justify"><strong><span style="font-variant: small-caps">4.1 The Top Line</span></strong>
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319
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320 <p align="justify">
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321 Whenever anything happens to the player, such as
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322 finding a scroll or hitting or being hit by a monster, a
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323 short report of the occurrence appears on the top line of
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324 the screen. When such reports occur quickly, one right
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325 after another, the game displays the notice followed by the
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326 prompt '--More--.' After reading this notice, the player
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327 can press a space to display the next message. At such a
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328 point, the game ignores all commands until the player
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329 presses a space.
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330 </p>
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331
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332 <p align="justify">
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333 <strong><span style="font-variant: small-caps">4.2 The Dungeon Section</span></strong><p align="justify">
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334 The large middle section of the screen displays the
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335 player's surroundings using the following symbols:
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336 </p>
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337
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338 <p>
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339 <table border="0" cellpadding="3" style="border-collapse: collapse" id="table3" cellspacing="3">
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340 <tr>
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341 <td align="center">|</td>
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342 <td>&nbsp;&nbsp;&nbsp;&nbsp; </td>
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343 <td>A wall of a room.</td>
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344 </tr>
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345 <tr>
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346 <td align="center">-</td>
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347 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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348 <td>A wall of a room.</td>
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349 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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350 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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351 <td align="center">*</td>
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352 <td>&nbsp;</td>
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353 <td>A pile of gold.</td>
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354 </tr>
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355 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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356 <td align="center">%</td>
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357 <td>&nbsp;</td>
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358 <td>A way to another level.</td>
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359 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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360 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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361 <td align="center">+</td>
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362 <td>&nbsp;</td>
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363 <td>A doorway.</td>
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364 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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365 <tr>
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366 <td align="center">.</td>
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367 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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368 <td>The floor in a room</td>
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369 </tr>
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370 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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371 <td align="center">@</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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372 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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373 <td>The player.</td>
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374 </tr>
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375 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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376 <td align="center">_</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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377 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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378 <td>The player, when invisible.</td>
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379 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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380 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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381 <td align="center">#</td>
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382 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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383 <td>The floor in a passageway</td>
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384 </tr>
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385 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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386 <td align="center">!</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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387 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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388 <td>A flask containing a potion.</td>
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389 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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390 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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391 <td align="center">?</td>
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392 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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393 <td>A sealed scroll.</td>
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394 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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395 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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396 <td align="center">:</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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397 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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398 <td>Some food.</td>
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399 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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400 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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401 <td align="center">)</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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402 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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403 <td>A weapon.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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404 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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405 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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406 <td align="center">&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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407 <td nowrap>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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408 <td nowrap>Solid rock (denoted by a space)</td>
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parents:
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409 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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410 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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411 <td align="center">]</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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412 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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413 <td>Some armor.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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414 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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415 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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416 <td align="center">;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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417 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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418 <td>A miscellaneous magic item.</td>
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419 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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420 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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421 <td align="center">,</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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422 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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423 <td>An artifact.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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424 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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425 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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426 <td align="center">=</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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427 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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428 <td>A ring.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
429 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
430 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
431 <td align="center">/</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
432 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
433 <td>A wand or a staff.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
434 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
435 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
436 <td align="center">^</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
437 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
438 <td>The entrance to a trading post.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
439 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
440 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
441 <td align="center">&gt;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
442 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
443 <td>A trapdoor leading to the next level.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
444 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
445 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
446 <td align="center">{</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
447 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
448 <td>An arrow trap.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
449 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
450 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
451 <td align="center">$</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
452 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
453 <td>A sleeping gas trap.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
454 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
455 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
456 <td align="center">}</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
457 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
458 <td>A beartrap.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
459 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
460 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
461 <td align="center">~</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
462 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
463 <td>A trap that teleports you somewhere else.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
464 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
465 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
466 <td align="center">`</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
467 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
468 <td>A poison dart trap.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
469 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
470 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
471 <td align="center">&quot;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
472 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
473 <td>a shimmering magic pool.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
474 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
475 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
476 <td align="center">'</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
477 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
478 <td>An entrance to a maze.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
479 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
480 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
481 <td align="center">$</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
482 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
483 <td>Any magical item. (During magic detection)</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
484 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
485 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
486 <td align="center">&gt;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
487 <td nowrap>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
488 <td nowrap>A blessed magical item. (Duriing magic detection)</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
489 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
490 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
491 <td align="center">&lt;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
492 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
493 <td>A cursed magical item. (During magic detection)</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
494 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
495 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
496 <td align="center">A letter</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
497 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
498 <td>A monster. Note that a given letter may signify<br>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
499 multiple monsters, depending on the level of the<br>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
500 dungeon. The player can always identify a current<br>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
501 monster by using the identify command ('/').</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
502 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
503 </table>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
504 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
505
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
506 <p align="justify"><strong><span style="font-variant: small-caps">4.3 The Status Section</span></strong></p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
507
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
508 <p align="justify">
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
509 The bottom two lines of the screen describe the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
510 player's current status. The first line gives the player's
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
511 characteristics:
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
512 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
513
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
514 <ul>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
515 <li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
516 <p align="justify">Intelligence (Int)</li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
517 <li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
518 <p align="justify">Strength (Str)</li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
519 <li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
520 <p align="justify">Wisdom (Wis)</li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
521 <li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
522 <p align="justify">Dexterity (Dxt)</li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
523 <li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
524 <p align="justify">Constitution (Const)</li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
525 <li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
526 <p align="justify">Charisma (Char)</li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
527 <li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
528 <p align="justify">Encumberance (Carry)</li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
529 </ul>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
530
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
531 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
532 Intelligence, strength, wisdom, dexterity, charisma,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
533 and constitution have a normal maximum of 25, but can be
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
534 higher when augmented by a ring. Encumberance is a
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
535 measurement of how much the player can carry versus how much
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
536 he is currently carrying. The more you carry relative to
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
537 your maximum causes you to use more food.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
538 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
539
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
540 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
541 The second status line provides the following
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
542 information:
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
543 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
544
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
545 <ul>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
546 <li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
547 <p align="justify">The current level (Lvl) in the dungeon. This number
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
548 increases as the player goes further down.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
549 </li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
550 <li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
551 <p align="justify">The player's current number of hit points (Hp),
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
552 followed in parentheses by the player's current maximum
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
553 number of hit points. Hit points express the player's
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
554 health. As a player heals by resting, the player's
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
555 current hit points gradually increase until reaching
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
556 the current maximum. This maximum increases each time
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
557 a player attains a new experience level. If the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
558 player's current hit points reach 0, the player dies.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
559 </li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
560 <li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
561 <p align="justify">The player's armor class (Ac). This number describes
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
562 the amount of protection provided by the armor, cloaks,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
563 and/or rings currently worn by the player. It is also
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
564 affected by high or low dexterity. Wearing no armor is
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
565 equivalent to an armor class of 10. The protection
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
566 level increases as the armor class decreases.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
567 </li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
568 <li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
569 <p align="justify">The player's current experience level (Exp) followed by
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
570 the player's experience points. The player can gain
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
571 experience points by killing monsters, successfully
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
572 stealing from monsters, and turning monsters. When a
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
573 player gains enough experience points to surpass a
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
574 threshold that depends on the player's character type,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
575 the player reaches a new experience level. A new
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
576 experience level brings extra hit points and possibly
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
577 added abilities, such as a new spell for a magician or
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
578 a new prayer for a cleric.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
579 </li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
580 <li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
581 <p align="justify">A description of the player's character. This
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
582 description depends on the player's character type and
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
583 experience level.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
584 </li>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
585 </ul>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
586
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
587 <h3 align="justify">5.0 COMMANDS</h3>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
588
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
589 <p align="justify">
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
590 A player can invoke most Rogue commands by typing a
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
591 single character. Some commands, however, require a
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
592 direction, in which case the player types the command
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
593 character followed by a directional command. Many commands
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
594 can be prefaced by a number, indicating how many times the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
595 command should be executed.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
596 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
597
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
598 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
599 When the player invokes a command referring to an item
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
600 in the player's pack (such as reading a scroll), the game
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
601 prompts for the item. The player should then type the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
602 letter associated with the item, as displayed by the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
603 inventory command. Typing a '*' at this point produces a
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
604 list of the eligible items.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
605 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
606
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
607 <p align=center><b><i>Rogue understands the following commands:</i></b></p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
608
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
609 <p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
610 <table border="0" cellpadding="3" style="border-collapse: collapse" id="table4" cellspacing="3">
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
611 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
612 <td align="center" valign="top">?</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
613 <td>&nbsp;&nbsp;&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
614 <td>Preceding a command by a '?' produces a brief explanation of the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
615 command. The command '?*' gives an explanation of all the commands.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
616 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
617 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
618 <td align="center" valign="top">/</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
619 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
620 <td>Preceding a symbol by a '/' identifies the symbol.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
621 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
622 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
623 <td align="center" valign="top">=</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
624 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
625 <td>Clarify. After typing an '=' sign, the player can use the movement
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
626 keys to position the cursor anywhere on the current level. As long as
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
627 the player can normally see the selected position, Rogue will identify
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
628 whatever is at that space. Examples include a sleeping giant rat, a blue
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
629 potion, and a food ration.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
630 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
631 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
632 <td align="center" valign="top">h</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
633 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
634 <td>Move one position to the left.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
635 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
636 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
637 <td align="center" valign="top">j</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
638 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
639 <td>Move one position down.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
640 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
641 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
642 <td align="center" valign="top">k</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
643 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
644 <td>Move one position up.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
645 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
646 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
647 <td align="center" valign="top">l</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
648 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
649 <td>Move one position to the right.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
650 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
651 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
652 <td align="center" valign="top">y</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
653 <td height="21">&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
654 <td height="21">Move one position to the top left.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
655 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
656 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
657 <td align="center" valign="top">u</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
658 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
659 <td>Move one position to the top right.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
660 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
661 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
662 <td align="center" valign="top">b</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
663 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
664 <td>Move one position to the bottom left.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
665 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
666 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
667 <td align="center" valign="top">n</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
668 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
669 <td>Move one position to the bottom right</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
670 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
671 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
672 <td align="center" valign="top">H</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
673 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
674 <td>Run to the left until reaching something interesting.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
675 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
676 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
677 <td align="center" valign="top">J</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
678 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
679 <td>Run down until reaching something interesting.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
680 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
681 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
682 <td align="center" valign="top">K</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
683 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
684 <td>Run up until reaching something interesting.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
685 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
686 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
687 <td align="center" valign="top">L</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
688 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
689 <td>Run to the right until reaching something interesting.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
690 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
691 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
692 <td align="center" valign="top">Y</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
693 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
694 <td>Run to the top left until reaching something interesting.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
695 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
696 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
697 <td align="center" valign="top">U</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
698 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
699 <td>Run to the top right until reaching something interesting.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
700 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
701 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
702 <td align="center" valign="top">B</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
703 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
704 <td>Run to the bottom left until reaching something interesting.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
705 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
706 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
707 <td align="center" valign="top">N</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
708 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
709 <td>Run to the bottom right until reaching something interesting</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
710 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
711 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
712 <td align="center" valign="top">t</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
713 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
714 <td>This command prompts for an object from the players pack. The player
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
715 then throws the object in the specified direction.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
716 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
717 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
718 <td align="center" valign="top">f</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
719 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
720 <td>When this command is preceded with a directional command, the player
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
721 moves in the specified direction until passing something interesting.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
722 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
723 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
724 <td align="center" valign="top">z</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
725 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
726 <td>This command prompts for a wand or staff from the player's pack and
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
727 zaps
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
728 it in the specified direction.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
729 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
730 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
731 <td align="center" valign="top">&gt;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
732 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
733 <td>Go down to the next level.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
734 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
735 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
736 <td align="center" valign="top">&lt;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
737 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
738 <td>Go up to the next level.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
739 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
740 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
741 <td align="center" valign="top">s</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
742 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
743 <td>Search for a secret door or a trap in the circle surrounding the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
744 player.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
745 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
746 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
747 <td align="center" valign="top">.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
748 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
749 <td>This command (a dot) causes the player to rest a turn.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
750 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
751 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
752 <td align="center" valign="top">i</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
753 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
754 <td>Display an inventory of the player's pack.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
755 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
756 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
757 <td align="center" valign="top">I</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
758 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
759 <td>This command prompts for an item from the player's pack and displays
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
760 the inventory information for that item.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
761 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
762 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
763 <td align="center" valign="top">q</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
764 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
765 <td>Quaff a potion from the player's pack.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
766 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
767 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
768 <td align="center" valign="top">r</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
769 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
770 <td>Read a scroll from the player's pack.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
771 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
772 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
773 <td align="center" valign="top">e</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
774 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
775 <td>Eat some food from the player's pack.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
776 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
777 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
778 <td align="center" valign="top">w</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
779 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
780 <td>Wield a weapon from the player's pack.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
781 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
782 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
783 <td align="center" valign="top">W</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
784 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
785 <td>Wear some armor, ring, or a miscellaneous magic item from the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
786 player's
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
787 pack. The player can wear a maximum of 8 rings.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
788 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
789 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
790 <td align="center" valign="top">T</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
791 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
792 <td>Take off whatever the player is wearing.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
793 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
794 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
795 <td align="center" valign="top">^U</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
796 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
797 <td>Use a magic item in the player's pack.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
798 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
799 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
800 <td align="center" valign="top">d</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
801 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
802 <td>Drop an item from the player's pack.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
803 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
804 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
805 <td align="center" valign="top">P</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
806 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
807 <td>Pick up the items currently under the player.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
808 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
809 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
810 <td align="center" valign="top">^N</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
811 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
812 <td>When the player types this command, Rogue prompts for a monster or
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
813 an item from the player's pack and a one-line name. For monsters, the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
814 player can use the movement keys to position the cursor over the desired
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
815 monster, and Rogue will use the given name to refer to that<br>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
816 monster. For items, Rogue gives all similar items (such as all the blue
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
817 potions) the specified name.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
818 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
819 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
820 <td align="center" valign="top">m</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
821 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
822 <td>When the player types this command, Rogue prompts for an item from
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
823 the player's pack and a one-line name. Rogue then marks the specified
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
824 item with the given name..</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
825 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
826 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
827 <td align="center" valign="top">o</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
828 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
829 <td>Typing this command causes Rogue to display all the settable
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
830 options. The player can then merely examine the options or change any or
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
831 all of them.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
832 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
833 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
834 <td align="center" valign="top">C</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
835 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
836 <td>This command, restricted to magicians and rangers produces a listing
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
837 of the current supply of spells. The player can select one of the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
838 displayed spells and, if the player's energy level is sufficiently high,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
839 Cast it. The more complicated the spell, the more energy it takes.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
840 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
841 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
842 <td align="center" valign="top">c</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
843 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
844 <td>This command, restricted to druids and rangers produces a listing of
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
845 the current supply of chants. The player can select one of the displayed
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
846 chants and, if the player's energy level is sufficiently high, chant it.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
847 The more complicated the spell, the more energy it takes.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
848 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
849 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
850 <td align="center" valign="top">p</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
851 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
852 <td>This command, restricted to clerics and paladins, produces a listing
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
853 of the character's known prayers. The player can then offer one of these
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
854 prayers to the character's deity. Deities are not known for favoring
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
855 characters which continually pray to them, and they are most likely to
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
856 answer the least &quot;ambitious&quot; prayers.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
857 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
858 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
859 <td align="center" valign="top">a</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
860 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
861 <td>This command is restricted to clerics and paladins must be followed
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
862 by a directional command. If there is an &quot;undead&quot; monster standing next
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
863 to the player in the specified direction, there is a chance the player
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
864 will affect the monster by causing it to flee or possibly even
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
865 destroying it.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
866 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
867 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
868 <td align="center" valign="top">*</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
869 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
870 <td>Count the gold in the player's pack.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
871 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
872 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
873 <td align="center" valign="top">^</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
874 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
875 <td>This command sets a trap and is limited to thieves and assassins. If
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
876 the character is successful, Rogue prompts the player for a type of trap
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
877 and sets it where the player is standing.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
878 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
879 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
880 <td align="center" valign="top">G</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
881 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
882 <td>This command is restricted to thieves and assassins. It causes Rogue
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
883 to display all the gold on the current level.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
884 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
885 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
886 <td align="center" valign="top">D</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
887 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
888 <td>Dip something into a magic pool.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
889 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
890 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
891 <td align="center" valign="top">^T</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
892 <td height="22">&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
893 <td height="22">This command is restricted to thieves and assassins. It
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
894 must be followed by a directional command. If there is a monster
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
895 standing next to the player in the specified direction, the player tries
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
896 to steal an item from the monster's pack. If the player is successful,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
897 the monster does not notice anything, but if the player is unsuccessful,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
898 there is a chance the monster will wake up.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
899 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
900 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
901 <td align="center" valign="top">^L</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
902 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
903 <td>Redraw the screen.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
904 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
905 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
906 <td align="center" valign="top">^R</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
907 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
908 <td>Repeat the last message that was displayed on the top line of the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
909 screen.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
910 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
911 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
912 <td align="center" valign="top">Escape (^[)</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
913 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
914 <td>Typing an escape will usually cause Rogue to cancel the current
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
915 command.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
916 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
917 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
918 <td align="center" valign="top">v</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
919 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
920 <td>Print the current Rogue version number.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
921 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
922 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
923 <td align="center" valign="top">!</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
924 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
925 <td>Escape to the shell level.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
926 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
927 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
928 <td align="center" valign="top">S</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
929 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
930 <td>Quit and save the game for resumption at a later time.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
931 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
932 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
933 <td align="center" valign="top">Q</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
934 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
935 <td>Quit without saving the game.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
936 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
937 </table>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
938 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
939
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
940 <h3 align="justify">6. IMPLICIT COMMANDS</h3>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
941
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
942 <p align="justify">
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
943 There is no "attack" command. If a player wishes to
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
944 attack a monster, the player simply tries to move onto the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
945 spot where the monster is standing. The game then assumes
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
946 that the player wishes to attack the monster with whatever
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
947 weapon the player is wielding.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
948 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
949
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
950 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
951 When the player moves onto an item, the game
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
952 automatically places the object into the player's pack. If
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
953 there is no room left in the pack, the game announces that
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
954 fact and leaves the item on the floor.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
955 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
956
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
957 <h3 align="justify">7. TIME</h3>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
958
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
959 <p align="justify">
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
960 All actions except for purely bookkeeping commands,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
961 such as taking an inventory, take time. The amount of time
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
962 varies with the command. Swinging a weapon, for example,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
963 takes more time than simply moving; so a monster could move
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
964 several spaces in the time it takes the player to make one
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
965 attack. The time it takes to swing a weapon also varies
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
966 based on the bulk of the weapon, and the time it takes to
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
967 simply move a space varies with the type of armor worn.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
968 Movement is always faster when flying.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
969 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
970
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
971 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
972 Since actions take time, some of them can be disrupted.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
973 If the player is casting a spell, for example, and gets hit
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
974 before finishing it, the spell is lost. Similarly, the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
975 player might choke if hit while trying to eat. Of course,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
976 the same rule applies when the player hits a monster.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
977 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
978
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
979 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
980 Magical hasting (or slowing) will decrease (or
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
981 increase) the time it takes to perform an action.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
982 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
983
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
984 <h3 align="justify">8.0 LIGHT</h3>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
985
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
986 <p align="justify">
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
987 Some rooms in the dungeon possess a natural light
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
988 source. In other rooms and in corridors the player can see
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
989 only those things within a one space radius from the player.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
990 These dark rooms can be lit with magical light or by a fire
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
991 beetle.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
992 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
993
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
994 <h3 align="justify">9. WEAPONS AND ARMOR</h3>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
995
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
996 <p align="justify">
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
997 The player can wield exactly one weapon at a time.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
998 When the player attacks a monster, the amount of damage
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
999 depends on the particular weapon the player is wielding. To
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1000 fire a projectile weapon, such as a crossbow or a short bow,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1001 the player should wield the bow and "throw" the bolt or
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1002 arrow at the monster.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1003 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1004
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1005 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1006 A weapon may be cursed or blessed, affecting the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1007 likelihood of hitting a monster with the weapon and the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1008 damage the weapon will inflict on the monster. If the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1009 player has identified a weapon, the "to hit" and "to damage"
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1010 bonuses appear in that order before the weapon's name in an
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1011 inventory listing. A positive bonus indicates a blessed
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1012 weapon, and a negative bonus usually indicates a cursed
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1013 weapon. The player cannot release a cursed weapon.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1014 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1015
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1016 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1017 Without any armor the player has an armor class of 10.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1018 The lower the player's armor class, the harder it is for a
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1019 monster to hit the player, so wearing armor can improve the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1020 player's armor class. A cursed suit of armor, however,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1021 offers poor protection and may sometimes be worse than no
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1022 armor at all.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1023 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1024
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1025 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1026 After the player has identified a suit of armor, the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1027 protection bonus appears before the armor's name in an
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1028 inventory listing. If the bonus is positive the armor is
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1029 blessed, and if it is negative, the armor is usually cursed.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1030 The player cannot remove a cursed suit of armor.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1031 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1032
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1033 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1034 Some monsters can corrode armor when they hit it. If
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1035 such a monster hits the player when the player is wearing
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1036 metal armor, the armor loses some of its protection value,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1037 but the corrosion does not curse the armor. This corrosive
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1038 property can also apply to weapons when the player hits such
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1039 a monster.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1040 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1041
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1042
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1043 <h3 align="justify">10. POTIONS AND SCROLLS</h3>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1044
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1045 <p align="justify">
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1046 The player can frequently find potions and scrolls in
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1047 the dungeon. In any given dungeon, the player can
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1048 distinguish among the different types of potions by a
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1049 potion's color and among the different types of scrolls by a
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1050 scroll's name. Quaffing a potion or reading a scroll
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1051 usually causes some magical occurrence. Most potions and
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1052 scrolls may be cursed or blessed.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1053 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1054
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1055 <h3 align="justify">11. RINGS</h3>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1056
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1057 <p align="justify">
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1058 The player can wear a maximum of eight rings, and they
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1059 have a magical effect on the player as long as they are
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1060 worn. Some rings also speed up the player's metabolism,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1061 making the player require food more often. Many rings can
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1062 be cursed or blessed, and the player cannot remove a cursed
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1063 ring. The player can distinguish among different types of
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1064 rings by a ring's jewel.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1065 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1066
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1067 <h3 align="justify">12. WANDS AND STAVES</h3>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1068
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1069 <p align="justify">
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1070 Wands and staves affect the player's environment. The
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1071 player can zap a wand or staff at something and perhaps
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1072 shoot a bolt of lightning at it or teleport it away. All
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1073 wands or staves of the same type are constructed with the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1074 same type of wood. Some wands and staves may be cursed or
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1075 blessed.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1076 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1077
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1078 <h3 align="justify">13. FOOD</h3>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1079
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1080 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1081 The player must be careful not to run out of food since
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1082 moving through the dungeon fighting monsters consumes a lot
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1083 of energy. Starving results in the player's fainting for
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1084 increasingly longer periods of time, during which any nearby
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1085 monster can attack the player freely.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1086 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1087
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1088 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1089 Food comes in the form of standard rations and as a
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1090 variety of berries. Some berries have side effects in
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1091 addition to satisfying one's hunger.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1092 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1093
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1094 <h3 align="justify">14. GOLD</h3>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1095
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1096 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1097 Gold has one use in a dungeon: buying things. One can
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1098 buy things in two ways, either in a trading post or from a
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1099 quartermaster. A trading post is a place that sometimes
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1100 occurs "between levels" of the dungeon and can be entered by
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1101 stepping on the entrance. A quartermaster is a person who
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1102 will sometimes appear and will try to sell the player some
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1103 of his wares. These wares are never cursed and frequently
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1104 blessed, though blessed goods cost more than normal goods.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1105 If the player chooses to buy one of the quartermaster's
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1106 items, the quartermaster trades the item for the specified
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1107 amount of gold and disappears. Attacking a quartermaster
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1108 causes him to vanish without offering a trade.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1109 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1110
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1111 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1112 The player starts the game in a trading post with a
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1113 class-dependent allotment of gold. Although there are
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1114 restrictions on the use of some items (eg. only fighters,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1115 paladins, and rangers can wield two-handed swords), the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1116 market will happily sell the player anything that he can
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1117 afford.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1118 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1119
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1120 <h3 align="justify">15. MISCELLANEOUS MAGIC ITEMS</h3>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1121
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1122 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1123 Miscellaneous items such as a pair of boots or a book
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1124 may be found within the dungeon. These items can usually be
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1125 used to the player's advantage (assuming they are not
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1126 cursed). Some of these items can be worn, such as a cloak,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1127 while others are to be used, such as a book.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1128 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1129
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1130 <h3 align="justify">16. ARTIFACTS</h3>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1131
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1132 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1133 Some monsters down in the depths of the dungeon carry
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1134 unique artifacts. The game begins as a quest to retrieve
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1135 one of these items. Each artifact appears only on its
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1136 owner's person. These items also can usually be used to the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1137 player's advantage. However, care must be taken when
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1138 handling them for they are intelligent and will reject
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1139 mishandling or abuse. These items consume food and merely
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1140 carrying them will result in increased food use.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1141 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1142
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1143 <h3 align="justify">17. TRAPS</h3>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1144
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1145 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1146 A variety of traps, including trap doors, bear traps,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1147 and sleeping traps, are hidden in the dungeon. They remain
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1148 hidden until sprung by a monster or the player. A sprung
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1149 trap continues to function, but since it is visible, an
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1150 intelligent monster is not likely to tread on it.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1151 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1152
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1153 <h3 align="justify">18. THE MONSTERS</h3>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1154
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1155 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1156 Each monster except for the merchant quartermaster
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1157 appears in a limited range of dungeon levels. All monsters
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1158 of the same type share the same abilities; all giant rats,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1159 for example, can give the player a disease, and all
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1160 jackalweres can put the player to sleep. Monsters of the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1161 same type can vary, however, such that one kobold may be
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1162 much more difficult to kill than another one. In general,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1163 the more difficult it is to kill a monster, the more
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1164 experience points the monster is worth.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1165 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1166
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1167 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1168 Most monsters attack by biting and clawing, but some
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1169 monsters carry weapons, including such projectile weapons as
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1170 short bows and crossbows, and some monsters have breath
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1171 weapons. Some monsters even use magical items, such as
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1172 wands. Monsters with distance weapons or magic can attack
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1173 the player from across a room or down a corridor.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1174 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1175
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1176 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1177 Some monsters are more intelligent than others, and the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1178 more intelligent a monster, the more likely that the monster
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1179 will run away if it is about to die. A fleeing monster will
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1180 not attack the player unless cornered.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1181 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1182
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1183 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1184 It is sometimes possible to enlist a monster's aid.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1185 Reading a charm monster scroll, for example, or singing a
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1186 charm monster chant can make a monster believe the player is
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1187 its friend. A charmed monster will fight hostile monsters
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1188 for the player as long as they are not of its race.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1189 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1190
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1191 <p align=justify>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1192 As the player moves down in the dungeon, the monsters
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1193 get more powerful. Deep down in the dungeon there exist
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1194 some one-of-a-kind monsters. These monsters are greatly
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1195 feared. However, once a "unique monster" is killed, the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1196 player will not find another in the current dungeon.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1197 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1198
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1199
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1200 <h3 align="justify">19. OPTIONS</h3>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1201
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1202 <p align="justify">
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1203 Rogue has several options which may be set by the player:
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1204 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1205
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1206 <p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1207 <table border="0" cellpadding="3" style="border-collapse: collapse" id="table5" cellspacing="3">
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1208 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1209 <td valign="top">terse</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1210 <td>&nbsp;&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1211 <td>Setting this Boolean option results in shorter messages appearing on
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1212 the top line of the screen.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1213 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1214 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1215 <td valign="top">jump</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1216 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1217 <td>Setting this Boolean option results in waiting until the player has
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1218 finished running to draw the player's path. Otherwise the game always
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1219 displays the path one step at a time.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1220 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1221 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1222 <td valign="top">step</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1223 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1224 <td>Setting this Boolean option results in most listings, such as an
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1225 inventory, appearing one item at a time on the top line of the screen.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1226 When this option is not set, the game clears the screen, displays the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1227 list, and then redraws the dungeon.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1228 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1229 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1230 <td valign="top">flush</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1231 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1232 <td>Setting this Boolean option results in flushing all typeahead
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1233 (pending) commands when the player encounters a monster.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1234 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1235 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1236 <td valign="top">askme</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1237 <td nowrap>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1238 <td>Setting this Boolean option results in the game prompting the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1239 player for a name upon encountering a
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1240 new type of scroll, potion, ring, staff, or wand.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1241 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1242 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1243 <td valign="top">pickup</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1244 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1245 <td>This option specifies whether items should be picked up automatically
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1246 as the rogue steps over them. In the non-automatic mode, the player may
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1247 still pick up items via the pickup (P) command. The option defaults to
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1248 true.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1249 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1250 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1251 <td valign="top">name</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1252 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1253 <td>This string is the player's name and defaults to the player's
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1254 account name.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1255 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1256 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1257 <td valign="top">file</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1258 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1259 <td>This string, which defaults to arogue77.sav, specifies the file to
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1260 use for saving the game.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1261 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1262 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1263 <td valign="top">score</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1264 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1265 <td>This string identifies the top-twenty score file to use for the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1266 game.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1267 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1268 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1269 <td valign="top">class</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1270 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1271 <td>This option specifies the character class of the rogue. It can be
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1272 set only in the ROGUEOPTS<br>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1273 environment variable.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1274 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1275 <tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1276 <td nowrap valign="top">quested item</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1277 <td>&nbsp;</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1278 <td>This option is set by the game at the start and cannot be reset by
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1279 the player. It is merely listed<br>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1280 to remind the player of his quest.</td>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1281 </tr>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1282 </table>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1283 </p>
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1284
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1285 <p align="justify">
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1286 The player can set options at the beginning of a game via the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1287 ROGUEOPTS environment variable. Naming a Boolean option sets it, and preceding
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
1288 the Boolean option name by &quot;no&quot; clears it. The syntax &quot;stringoption=name&quot; sets a
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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1289 string option to &quot;name.&quot; So setting ROGUEOPTS to &quot;terse, jump, nostep, flush,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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1290 askme, name=Ivan the Terrible&quot; would set the terse, jump, flush, and askme
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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1291 Boolean options, clear the step Boolean option, set the player's name to &quot;Ivan
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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1292 the Terrible,&quot; and use the defaults for the save file and the score file.
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1293 </p>
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1294
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1295 <p align="justify">
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1296 The player may change an option at any time during the game via the option
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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1297 command, which results in a listing of the current options. Typing a new value
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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1298 changes the option, a RETURN moves to the next option, a '-' moves to the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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1299 previous option, and an ESCAPE returns the player to the dungeon.
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John "Elwin" Edwards
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1300 </p>
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1301
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1302 <h3 align="justify">20. SCORING</h3>
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1303
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1304 <p align="justify">
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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1305 The player receives experience points for stealing items from monsters,
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1306 turning monsters (a clerical ability),
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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1307 and killing monsters. When the player gets killed, the player's score equals the
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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1308 player's experience points. A
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John "Elwin" Edwards
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1309 player who quits gets a score equal to the player's experience points and gold.
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John "Elwin" Edwards
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1310 If the player makes it back up
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
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1311 out of the dungeon, the player's score equals the player's experience points
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John "Elwin" Edwards
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1312 plus the gold the player carried and the gold received from selling the player's
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
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1313 possessions.
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1314 </p>
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1315
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1316 <p align="justify">
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1317 Rogue maintains a list of the top twenty scores to date, together with the name
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1318 of the player obtaining the score, the level where the player finished, and the manner in which the player
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1319 ended the game. As an installation option, the game may record only one entry per character type and login; this
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
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1320 restriction encourages a greater number of different players in the scorechart.
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1321 </p>
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1322
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1323 <h3 align="justify">21. ACKNOWLEDGEMENTS</h3>
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1324
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1325 <p align="justify">
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1326 This version of Rogue is based on a version developed
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1327 at the University of California.
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1328 </p>