Mercurial > hg > early-roguelike
annotate arogue7/monsters.c @ 201:6fb21004a981
Fix some preprocessor directives.
Include process.h in the right place, and use the correct definition of
PATH_MAX, when compiling on Windows.
author | John "Elwin" Edwards |
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date | Wed, 12 Aug 2015 16:56:19 -0400 |
parents | b786053d2f37 |
children | f9ef86cf22b2 |
rev | line source |
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125
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1 /* |
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2 * monsters.c - File with various monster functions in it |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 /* |
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16 * File with various monster functions in it |
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17 * |
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18 */ |
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19 |
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20 #include "curses.h" |
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21 #include "rogue.h" |
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22 #include <ctype.h> |
126 | 23 #include <string.h> |
125
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24 |
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25 |
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26 /* |
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27 * Check_residue takes care of any effect of the monster |
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28 */ |
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29 check_residue(tp) |
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30 register struct thing *tp; |
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31 { |
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32 /* |
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33 * Take care of special abilities |
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34 */ |
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35 if (on(*tp, DIDHOLD) && (--hold_count == 0)) { |
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36 turn_off(player, ISHELD); |
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37 turn_off(*tp, DIDHOLD); |
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38 } |
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39 |
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40 /* If frightened of this monster, stop */ |
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41 if (on(player, ISFLEE) && |
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42 player.t_dest == &tp->t_pos) turn_off(player, ISFLEE); |
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43 |
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44 /* If monster was suffocating player, stop it */ |
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45 if (on(*tp, DIDSUFFOCATE)) { |
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46 extinguish(suffocate); |
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47 turn_off(*tp, DIDSUFFOCATE); |
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48 } |
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49 |
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50 /* If something with fire, may darken */ |
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51 if (on(*tp, HASFIRE)) { |
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52 register struct room *rp=roomin(&tp->t_pos); |
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53 register struct linked_list *fire_item; |
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54 |
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55 if (rp) { |
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56 for (fire_item = rp->r_fires; fire_item != NULL; |
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57 fire_item = next(fire_item)) { |
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58 if (THINGPTR(fire_item) == tp) { |
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59 detach(rp->r_fires, fire_item); |
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60 destroy_item(fire_item); |
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61 if (rp->r_fires == NULL) { |
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62 rp->r_flags &= ~HASFIRE; |
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63 if (cansee(tp->t_pos.y, tp->t_pos.x)) light(&hero); |
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64 } |
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65 break; |
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66 } |
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67 } |
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68 } |
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69 } |
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70 } |
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71 |
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72 /* |
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73 * Creat_mons creates the specified monster -- any if 0 |
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74 */ |
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75 |
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76 bool |
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77 creat_mons(person, monster, report) |
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78 struct thing *person; /* Where to create next to */ |
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79 short monster; |
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80 bool report; |
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81 { |
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82 struct linked_list *nitem; |
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83 register struct thing *tp; |
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84 struct room *rp; |
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85 coord *mp; |
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86 |
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87 if (levtype == POSTLEV) |
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88 return(FALSE); |
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89 if ((mp = fallpos(&(person->t_pos), FALSE, 2)) != NULL) { |
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90 nitem = new_item(sizeof (struct thing)); |
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91 new_monster(nitem, |
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92 monster == 0 ? randmonster(FALSE, FALSE) |
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93 : monster, |
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94 mp, |
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95 TRUE); |
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96 tp = THINGPTR(nitem); |
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97 runto(tp, &hero); |
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98 carry_obj(tp, monsters[tp->t_index].m_carry/2); /* only half chance */ |
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99 |
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100 /* since it just got here, it is disoriented */ |
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101 tp->t_no_move = 2 * movement(tp); |
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102 |
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103 if (on(*tp, HASFIRE)) { |
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104 rp = roomin(&tp->t_pos); |
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105 if (rp) { |
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106 register struct linked_list *fire_item; |
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107 |
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108 /* Put the new fellow in the room list */ |
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109 fire_item = creat_item(); |
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110 ldata(fire_item) = (char *) tp; |
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111 attach(rp->r_fires, fire_item); |
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112 |
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113 rp->r_flags |= HASFIRE; |
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114 } |
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115 } |
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116 |
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117 /* |
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118 * If we can see this monster, set oldch to ' ' to make light() |
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119 * think the creature used to be invisible (ie. not seen here) |
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120 */ |
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121 if (cansee(tp->t_pos.y, tp->t_pos.x)) tp->t_oldch = ' '; |
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122 return(TRUE); |
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123 } |
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124 if (report) msg("You hear a faint cry of anguish in the distance."); |
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125 return(FALSE); |
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126 } |
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127 |
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128 /* |
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129 * Genmonsters: |
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130 * Generate at least 'least' monsters for this single room level. |
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131 * 'Treas' indicates whether this is a "treasure" level. |
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132 */ |
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133 |
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134 void |
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135 genmonsters(least, treas) |
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136 register int least; |
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137 bool treas; |
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138 { |
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139 reg int i; |
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140 reg struct room *rp = &rooms[0]; |
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141 reg struct linked_list *item; |
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142 reg struct thing *mp; |
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143 coord tp; |
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144 |
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145 for (i = 0; i < level + least; i++) { |
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146 if (!treas && rnd(100) < 50) /* put in some little buggers */ |
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147 continue; |
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148 /* |
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149 * Put the monster in |
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150 */ |
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151 item = new_item(sizeof *mp); |
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152 mp = THINGPTR(item); |
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153 do { |
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154 rnd_pos(rp, &tp); |
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155 } until(mvwinch(stdscr, tp.y, tp.x) == FLOOR); |
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156 |
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157 new_monster(item, randmonster(FALSE, FALSE), &tp, FALSE); |
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158 /* |
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159 * See if we want to give it a treasure to carry around. |
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160 */ |
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161 carry_obj(mp, monsters[mp->t_index].m_carry); |
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162 |
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163 /* Calculate a movement rate */ |
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164 mp->t_no_move = movement(mp); |
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165 |
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166 /* Is it going to give us some light? */ |
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167 if (on(*mp, HASFIRE)) { |
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168 register struct linked_list *fire_item; |
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169 |
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170 fire_item = creat_item(); |
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171 ldata(fire_item) = (char *) mp; |
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172 attach(rp->r_fires, fire_item); |
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173 rp->r_flags |= HASFIRE; |
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174 } |
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175 } |
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176 } |
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177 |
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178 /* |
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179 * id_monst returns the index of the monster given its letter |
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180 */ |
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181 |
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182 short |
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183 id_monst(monster) |
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184 register char monster; |
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185 { |
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186 register short result; |
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187 |
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188 result = NLEVMONS*vlevel; |
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189 if (result > NUMMONST) result = NUMMONST; |
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190 |
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191 for(; result>0; result--) |
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192 if (monsters[result].m_appear == monster) return(result); |
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193 for (result=(NLEVMONS*vlevel)+1; result <= NUMMONST; result++) |
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194 if (monsters[result].m_appear == monster) return(result); |
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195 return(0); |
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196 } |
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197 |
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198 |
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199 /* |
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200 * new_monster: |
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201 * Pick a new monster and add it to the list |
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202 */ |
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203 |
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204 new_monster(item, type, cp, max_monster) |
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205 struct linked_list *item; |
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206 short type; |
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207 coord *cp; |
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208 bool max_monster; |
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209 { |
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210 register struct thing *tp; |
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211 register struct monster *mp; |
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212 register char *ip, *hitp; |
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213 register int i, min_intel, max_intel; |
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214 register int num_dice, num_sides=8, num_extra=0; |
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215 |
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216 attach(mlist, item); |
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217 tp = THINGPTR(item); |
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218 tp->t_pack = NULL; |
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219 tp->t_index = type; |
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220 tp->t_wasshot = FALSE; |
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221 tp->t_type = monsters[type].m_appear; |
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222 tp->t_ctype = C_MONSTER; |
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223 tp->t_action = A_NIL; |
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224 tp->t_doorgoal = 0; |
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225 tp->t_quiet = 0; |
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226 tp->t_dest = NULL; |
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227 tp->t_name = NULL; |
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228 tp->t_pos = tp->t_oldpos = *cp; |
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229 tp->t_oldch = CCHAR( mvwinch(cw, cp->y, cp->x) ); |
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230 mvwaddch(mw, cp->y, cp->x, tp->t_type); |
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231 mp = &monsters[tp->t_index]; |
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232 |
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233 /* Figure out monster's hit points */ |
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234 hitp = mp->m_stats.s_hpt; |
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235 num_dice = atoi(hitp); |
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236 if ((hitp = strchr(hitp, 'd')) != NULL) { |
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237 num_sides = atoi(++hitp); |
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238 if ((hitp = strchr(hitp, '+')) != NULL) |
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239 num_extra = atoi(++hitp); |
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240 } |
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241 |
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242 tp->t_stats.s_lvladj = 0; |
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243 tp->t_stats.s_lvl = mp->m_stats.s_lvl; |
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244 tp->t_stats.s_arm = mp->m_stats.s_arm; |
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245 strncpy(tp->t_stats.s_dmg, mp->m_stats.s_dmg, sizeof(tp->t_stats.s_dmg)); |
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246 tp->t_stats.s_str = mp->m_stats.s_str; |
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247 tp->t_stats.s_dext = mp->m_stats.s_dex; |
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248 tp->t_movement = mp->m_stats.s_move; |
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249 if (vlevel > HARDER) { /* the deeper, the meaner we get */ |
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250 tp->t_stats.s_lvl += (vlevel - HARDER); |
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251 num_dice += (vlevel - HARDER)/2; |
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252 tp->t_stats.s_arm -= (vlevel - HARDER) / 4; |
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253 } |
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254 if (max_monster) |
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255 tp->t_stats.s_hpt = num_dice * num_sides + num_extra; |
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256 else |
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257 tp->t_stats.s_hpt = roll(num_dice, num_sides) + num_extra; |
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258 tp->t_stats.s_exp = mp->m_stats.s_exp + mp->m_add_exp*tp->t_stats.s_hpt; |
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259 |
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260 /* |
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261 * just initailize others values to something reasonable for now |
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262 * maybe someday will *really* put these in monster table |
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263 */ |
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264 tp->t_stats.s_wisdom = 8 + rnd(4); |
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265 tp->t_stats.s_const = 8 + rnd(4); |
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266 tp->t_stats.s_charisma = 8 + rnd(4); |
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267 |
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268 /* Set the initial flags */ |
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269 for (i=0; i<16; i++) tp->t_flags[i] = 0; |
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270 for (i=0; i<MAXFLAGS; i++) |
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271 turn_on(*tp, mp->m_flags[i]); |
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272 |
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273 /* |
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274 * these are the base chances that a creatures will do something |
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275 * assuming it can. These are(or can be) modified at runtime |
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276 * based on what the creature experiences |
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277 */ |
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278 tp->t_breathe = 75; /* base chance of breathing */ |
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279 tp->t_artifact = 90; /* base chance of using artifact */ |
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280 tp->t_summon = 40; /* base chance of summoning */ |
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281 tp->t_cast = 75; /* base chance of casting a spell */ |
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282 tp->t_wand = on(*tp, ISUNIQUE) ? 35 : 50; /* base chance of using wands */ |
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283 |
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284 /* suprising monsters don't always surprise you */ |
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285 if (!max_monster && on(*tp, CANSURPRISE) && |
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286 off(*tp, ISUNIQUE) && rnd(100) < 20) |
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287 turn_off(*tp, CANSURPRISE); |
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288 |
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289 /* If this monster is unique, gen it */ |
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290 if (on(*tp, ISUNIQUE)) mp->m_normal = FALSE; |
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291 |
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292 /* |
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293 * If it is the quartermaster, then compute his level and exp pts |
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294 * based on the level. This will make it fair when thieves try to |
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295 * steal and give them reasonable experience if they succeed. |
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296 * Then fill his pack with his wares. |
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297 */ |
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298 if (on(*tp, CANSELL)) { |
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299 tp->t_stats.s_exp = vlevel * 100; |
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300 tp->t_stats.s_lvl = vlevel/2 + 1; |
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301 make_sell_pack(tp); |
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302 } |
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303 |
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304 /* Normally scared monsters have a chance to not be scared */ |
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305 if (on(*tp, ISFLEE) && (rnd(4) == 0)) turn_off(*tp, ISFLEE); |
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306 |
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307 /* Figure intelligence */ |
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308 min_intel = atoi(mp->m_intel); |
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309 if ((ip = (char *) strchr(mp->m_intel, '-')) == NULL) |
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310 tp->t_stats.s_intel = min_intel; |
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311 else { |
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312 max_intel = atoi(++ip); |
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313 if (max_monster) |
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314 tp->t_stats.s_intel = max_intel; |
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315 else |
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316 tp->t_stats.s_intel = min_intel + rnd(max_intel - min_intel); |
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317 } |
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318 if (vlevel > HARDER) |
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319 tp->t_stats.s_intel += ((vlevel - HARDER)/2); |
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320 tp->maxstats = tp->t_stats; |
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321 |
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322 /* If the monster can shoot, it may have a weapon */ |
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323 if (on(*tp, CANSHOOT) && ((rnd(100) < (22 + vlevel)) || max_monster)) { |
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324 struct linked_list *item1; |
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325 register struct object *cur, *cur1; |
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326 |
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327 item = new_item(sizeof *cur); |
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328 item1 = new_item(sizeof *cur1); |
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329 cur = OBJPTR(item); |
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330 cur1 = OBJPTR(item1); |
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331 cur->o_hplus = (rnd(4) < 3) ? 0 |
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332 : (rnd(3) + 1) * ((rnd(3) < 2) ? 1 : -1); |
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333 cur->o_dplus = (rnd(4) < 3) ? 0 |
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334 : (rnd(3) + 1) * ((rnd(3) < 2) ? 1 : -1); |
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335 cur1->o_hplus = (rnd(4) < 3) ? 0 |
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336 : (rnd(3) + 1) * ((rnd(3) < 2) ? 1 : -1); |
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337 cur1->o_dplus = (rnd(4) < 3) ? 0 |
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338 : (rnd(3) + 1) * ((rnd(3) < 2) ? 1 : -1); |
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339 |
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340 strncpy(cur->o_damage, "0d0", sizeof(cur->o_damage)); |
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341 strncpy(cur->o_hurldmg, "0d0", sizeof(cur->o_hurldmg)); |
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342 strncpy(cur1->o_damage, "0d0", sizeof(cur1->o_damage)); |
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343 strncpy(cur1->o_hurldmg, "0d0", sizeof(cur1->o_hurldmg)); |
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344 |
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345 cur->o_ac = cur1->o_ac = 11; |
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346 cur->o_count = cur1->o_count = 1; |
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347 cur->o_group = cur1->o_group = 0; |
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348 cur->contents = cur1->contents = NULL; |
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349 if ((cur->o_hplus <= 0) && (cur->o_dplus <= 0)) cur->o_flags = ISCURSED; |
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350 if ((cur1->o_hplus <= 0) && (cur1->o_dplus <= 0)) |
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351 cur1->o_flags = ISCURSED; |
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352 cur->o_flags = cur1->o_flags = 0; |
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353 cur->o_type = cur1->o_type = WEAPON; |
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354 cur->o_mark[0] = cur1->o_mark[0] = '\0'; |
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355 |
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356 /* The monster may use a crossbow, sling, or an arrow */ |
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357 i = rnd(100); |
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358 if (i < 10) { |
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359 cur->o_which = CROSSBOW; |
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360 cur1->o_which = BOLT; |
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361 init_weapon(cur, CROSSBOW); |
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362 init_weapon(cur1, BOLT); |
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363 } |
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364 else if (i < 70) { |
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365 cur->o_which = BOW; |
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366 cur1->o_which = ARROW; |
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367 init_weapon(cur, BOW); |
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368 init_weapon(cur1, ARROW); |
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369 } |
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370 else { |
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371 cur->o_which = SLING; |
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372 cur1->o_which = ROCK; |
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373 init_weapon(cur, SLING); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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374 init_weapon(cur1, ROCK); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
375 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
376 |
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parents:
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|
377 attach(tp->t_pack, item); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
378 attach(tp->t_pack, item1); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
379 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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380 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
381 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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382 /* Calculate the initial movement rate */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
383 updpack(TRUE, tp); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
384 tp->t_no_move = movement(tp); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
385 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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386 if (ISWEARING(R_AGGR)) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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387 runto(tp, &hero); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
388 if (on(*tp, ISDISGUISE)) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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389 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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390 char mch; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
391 |
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parents:
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392 if (tp->t_pack != NULL) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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393 mch = (OBJPTR(tp->t_pack))->o_type; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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394 else |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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395 switch (rnd(10)) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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396 case 0: mch = GOLD; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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397 when 1: mch = POTION; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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changeset
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398 when 2: mch = SCROLL; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
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399 when 3: mch = FOOD; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
400 when 4: mch = WEAPON; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
401 when 5: mch = ARMOR; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
402 when 6: mch = RING; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
403 when 7: mch = STICK; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
404 when 8: mch = monsters[randmonster(FALSE, FALSE)].m_appear; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
405 when 9: mch = MM; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
406 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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407 tp->t_disguise = mch; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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408 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
409 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
410 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
411 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
412 * randmonster: |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
413 * Pick a monster to show up. The lower the level, |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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414 * the meaner the monster. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
415 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
416 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
417 short |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
418 randmonster(wander, no_unique) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
419 register bool wander, no_unique; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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|
420 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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421 register int d, cur_level, range, i; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
422 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
423 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
424 * Do we want a merchant? Merchant is always in place 'NUMMONST' |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
425 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
426 if (wander && monsters[NUMMONST].m_wander && rnd(100) < pstats.s_charisma/4) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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427 return NUMMONST; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
428 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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429 cur_level = vlevel; |
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parents:
diff
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|
430 range = 4*NLEVMONS; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
431 i = 0; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
432 do |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
433 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
434 if (i++ > range*10) { /* just in case all have be genocided */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
435 i = 0; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
436 if (--cur_level <= 0) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
437 fatal("Rogue could not find a monster to make"); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
438 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
439 d = NLEVMONS*(cur_level - 1) + (rnd(range) - (range - 1 - NLEVMONS)); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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440 if (d < 1) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
441 d = rnd(NLEVMONS) + 1; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
442 if (d > NUMMONST - NUMUNIQUE - 1) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
443 if (no_unique) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
444 d = rnd(range) + (NUMMONST - NUMUNIQUE - 1) - (range - 1); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
445 else if (d > NUMMONST - 1) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
446 d = rnd(range+NUMUNIQUE) + (NUMMONST-1) - (range+NUMUNIQUE-1); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
447 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
448 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
449 while (wander ? !monsters[d].m_wander || !monsters[d].m_normal |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
450 : !monsters[d].m_normal); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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451 return d; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
452 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
453 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
454 /* Sell displays a menu of goods from which the player may choose |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
455 * to purchase something. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
456 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
457 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
458 sell(tp) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
459 register struct thing *tp; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
460 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
461 register struct linked_list *item, *seller; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
462 register struct linked_list *sellpack; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
463 register struct object *obj; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
464 register int worth, min_worth; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
465 char buffer[LINELEN]; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
466 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
467 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
468 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
469 * Get a linked_list pointer to the seller. We need this in case |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
470 * he disappears so we can set monst_dead. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
471 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
472 seller = find_mons(tp->t_pos.y, tp->t_pos.x); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
473 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
474 sellpack = tp->t_pack; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
475 if (sellpack == NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
476 msg("%s looks puzzled and departs.", prname(monster_name(tp), TRUE)); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
477 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
478 /* Get rid of the monster */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
479 killed(seller, FALSE, FALSE, FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
480 return; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
481 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
482 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
483 /* See how much the minimum pack item is worth */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
484 min_worth = 100000; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
485 for (item = sellpack; item != NULL; item = next(item)) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
486 obj = OBJPTR(item); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
487 obj->o_flags |= ISPOST; /* Force a long description of the item */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
488 worth = get_worth(obj); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
489 if (worth < min_worth) min_worth = worth; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
490 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
491 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
492 /* See if player can afford an item */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
493 if (min_worth > purse) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
494 msg("%s eyes your small purse and departs.", |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
495 prname(monster_name(tp), TRUE)); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
496 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
497 /* Get rid of the monster */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
498 killed(seller, FALSE, FALSE, FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
499 return; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
500 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
501 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
502 /* Announce our intentions */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
503 msg("%s opens his pack.--More--", prname(monster_name(tp), TRUE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
504 wait_for(' '); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
505 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
506 /* Try to sell something */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
507 sprintf(buffer, "You got %d gold pieces. Buy", purse); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
508 item = get_item(sellpack, buffer, ALL, TRUE, TRUE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
509 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
510 /* Get rid of the monster */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
511 if (item != NULL) detach(tp->t_pack, item); /* Take it out of the pack */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
512 killed(seller, FALSE, FALSE, FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
513 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
514 if (item == NULL) return; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
515 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
516 /* Can he afford the selected item? */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
517 obj = OBJPTR(item); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
518 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
519 worth = get_worth(obj); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
520 if (worth > purse) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
521 msg("You cannot afford it."); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
522 o_discard(item); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
523 return; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
524 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
525 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
526 /* Charge him through the nose */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
527 purse -= worth; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
528 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
529 /* If a stick or ring, let player know the type */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
530 switch (obj->o_type) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
531 case RING: r_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
532 when POTION:p_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
533 when SCROLL:s_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
534 when STICK: ws_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
535 when MM: m_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
536 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
537 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
538 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
539 /* Remove the POST flag that we used for get_item() */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
540 obj->o_flags &= ~ISPOST; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
541 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
542 if (add_pack(item, FALSE, NULL) == FALSE) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
543 obj->o_pos = hero; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
544 fall(item, TRUE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
545 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
546 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
547 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
548 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
549 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
550 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
551 * what to do when the hero steps next to a monster |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
552 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
553 struct linked_list * |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
554 wake_monster(y, x) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
555 int y, x; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
556 { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
557 register struct thing *tp; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
558 register struct linked_list *it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
559 register struct room *trp; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
560 register char *mname; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
561 bool nasty; /* Will the monster "attack"? */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
562 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
563 if ((it = find_mons(y, x)) == NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
564 msg("Wake: can't find monster in show (%d, %d)", y, x); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
565 return (NULL); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
566 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
567 tp = THINGPTR(it); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
568 if (on(*tp, ISSTONE)) /* if stoned, don't do anything */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
569 return it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
570 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
571 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
572 * For now, if we are a friendly monster, we won't do any of |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
573 * our special effects. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
574 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
575 if (on(*tp, ISFRIENDLY)) return it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
576 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
577 trp = roomin(&tp->t_pos); /* Current room for monster */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
578 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
579 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
580 * Let greedy ones in a room guard gold |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
581 * (except in a maze where lots of creatures would all go for the |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
582 * same piece of gold) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
583 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
584 if (on(*tp, ISGREED) && off(*tp, ISRUN) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
585 levtype != MAZELEV && trp != NULL && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
586 lvl_obj != NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
587 register struct linked_list *item; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
588 register struct object *cur; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
589 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
590 for (item = lvl_obj; item != NULL; item = next(item)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
591 cur = OBJPTR(item); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
592 if ((cur->o_type == GOLD) && (roomin(&cur->o_pos) == trp)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
593 /* Run to the gold */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
594 runto(tp, &cur->o_pos); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
595 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
596 /* Make it worth protecting */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
597 cur->o_count += GOLDCALC + GOLDCALC; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
598 break; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
599 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
600 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
601 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
602 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
603 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
604 * Every time he sees mean monster, it might start chasing him |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
605 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
606 if (on(*tp, ISMEAN) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
607 off(*tp, ISHELD) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
608 off(*tp, ISRUN) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
609 rnd(100) > 33 && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
610 (!is_stealth(&player) || (on(*tp, ISUNIQUE) && rnd(100) > 50)) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
611 (off(player, ISINVIS) || on(*tp, CANSEE)) || |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
612 (trp != NULL && (trp->r_flags & ISTREAS))) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
613 runto(tp, &hero); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
614 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
615 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
616 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
617 * Get the name; we don't want to do it until here because we need to |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
618 * know whether the monster is still sleeping or not. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
619 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
620 mname = monster_name(tp); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
621 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
622 /* See if the monster will bother the player */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
623 nasty = (on(*tp, ISRUN) && cansee(tp->t_pos.y, tp->t_pos.x)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
624 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
625 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
626 * if the creature is awake and can see the player and the |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
627 * player has the dreaded "eye of vecna" then see if the |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
628 * creature is turned to stone |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
629 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
630 if (cur_relic[EYE_VECNA] && nasty && off(*tp, NOSTONE) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
631 (off(player, ISINVIS) || on(*tp, CANSEE))) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
632 turn_on(*tp, NOSTONE); /* only have to save once */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
633 if (!save(VS_PETRIFICATION, tp, -2)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
634 turn_on(*tp, ISSTONE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
635 turn_off(*tp, ISRUN); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
636 turn_off(*tp, ISINVIS); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
637 turn_off(*tp, CANSURPRISE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
638 turn_off(*tp, ISDISGUISE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
639 msg("%s is turned to stone!", prname(mname, TRUE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
640 return it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
641 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
642 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
643 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
644 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
645 * Handle monsters that can gaze and do things while running |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
646 * Player must be able to see the monster and the monster must |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
647 * not be asleep |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
648 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
649 if (nasty && !invisible(tp)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
650 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
651 * Confusion |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
652 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
653 if (on(*tp, CANHUH) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
654 (off(*tp, ISINVIS) || on(player, CANSEE)) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
655 (off(*tp, CANSURPRISE) || ISWEARING(R_ALERT))) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
656 if (!save(VS_MAGIC, &player, 0)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
657 if (off(player, ISCLEAR)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
658 if (find_slot(unconfuse)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
659 lengthen(unconfuse, HUHDURATION); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
660 else { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
661 fuse(unconfuse, 0, HUHDURATION, AFTER); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
662 msg("%s's gaze has confused you.",prname(mname, TRUE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
663 turn_on(player, ISHUH); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
664 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
665 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
666 else msg("You feel dizzy for a moment, but it quickly passes."); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
667 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
668 else if (rnd(100) < 67) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
669 turn_off(*tp, CANHUH); /* Once you save, maybe that's it */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
670 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
671 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
672 /* Sleep */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
673 if(on(*tp, CANSNORE) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
674 player.t_action != A_FREEZE && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
675 !save(VS_PARALYZATION, &player, 0)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
676 if (ISWEARING(R_ALERT)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
677 msg("You feel slightly drowsy for a moment."); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
678 else { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
679 msg("%s's gaze puts you to sleep.", prname(mname, TRUE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
680 player.t_no_move += movement(&player) * SLEEPTIME; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
681 player.t_action = A_FREEZE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
682 if (rnd(100) < 50) turn_off(*tp, CANSNORE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
683 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
684 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
685 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
686 /* Fear */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
687 if (on(*tp, CANFRIGHTEN) && !on(player, ISFLEE)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
688 turn_off(*tp, CANFRIGHTEN); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
689 if (!ISWEARING(R_HEROISM) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
690 !save(VS_WAND, &player, -(tp->t_stats.s_lvl/10))) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
691 turn_on(player, ISFLEE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
692 player.t_dest = &tp->t_pos; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
693 msg("The sight of %s terrifies you.", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
694 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
695 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
696 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
697 /* blinding creatures */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
698 if(on(*tp, CANBLIND) && !find_slot(sight)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
699 turn_off(*tp, CANBLIND); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
700 if (!save(VS_WAND, &player, 0)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
701 msg("The gaze of %s blinds you", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
702 turn_on(player, ISBLIND); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
703 fuse(sight, 0, rnd(30)+20, AFTER); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
704 light(&hero); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
705 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
706 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
707 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
708 /* the sight of the ghost can age you! */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
709 if (on(*tp, CANAGE)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
710 turn_off (*tp, CANAGE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
711 if (!save(VS_MAGIC, &player, 0)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
712 msg ("The sight of %s ages you!", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
713 pstats.s_const--; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
714 max_stats.s_const--; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
715 if (pstats.s_const < 0) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
716 death (D_CONSTITUTION); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
717 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
718 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
719 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
720 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
721 /* Turning to stone */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
722 if (on(*tp, LOOKSTONE)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
723 turn_off(*tp, LOOKSTONE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
724 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
725 if (on(player, CANINWALL)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
726 msg("The gaze of %s has no effect.", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
727 else { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
728 if (!save(VS_PETRIFICATION, &player, 0) && rnd(100) < 5) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
729 pstats.s_hpt = -1; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
730 msg("The gaze of %s petrifies you.", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
731 msg("You are turned to stone !!! --More--"); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
732 wait_for(' '); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
733 death(D_PETRIFY); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
734 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
735 else { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
736 msg("The gaze of %s stiffens your limbs.", |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
737 prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
738 player.t_no_move += movement(&player) * STONETIME; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
739 player.t_action = A_FREEZE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
740 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
741 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
742 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
743 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
744 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
745 return it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
746 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
747 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
748 * wanderer: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
749 * A wandering monster has awakened and is headed for the player |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
750 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
751 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
752 wanderer() |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
753 { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
754 register int i; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
755 register struct room *hr = roomin(&hero); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
756 register struct linked_list *item; |
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757 register struct thing *tp; |
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758 register long *attr; /* Points to monsters' attributes */ |
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759 int carry; /* Chance of wanderer carrying anything */ |
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760 short rmonst; /* Our random wanderer */ |
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761 bool canteleport = FALSE, /* Can the monster teleport? */ |
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762 seehim; /* Is monster within sight? */ |
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763 coord cp; |
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764 |
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765 rmonst = randmonster(TRUE, FALSE); /* Choose a random wanderer */ |
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766 attr = &monsters[rmonst].m_flags[0]; /* Start of attributes */ |
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767 for (i=0; i<MAXFLAGS; i++) |
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768 if (*attr++ == CANTELEPORT) { |
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769 canteleport = TRUE; |
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770 break; |
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771 } |
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772 |
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773 /* Find a place for it -- avoid the player's room if can't teleport */ |
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774 do { |
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775 do { |
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776 i = rnd_room(); |
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777 } until (canteleport || hr != &rooms[i] || levtype == MAZELEV || |
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778 levtype == OUTSIDE || levtype == POSTLEV); |
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779 |
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780 /* Make sure the monster does not teleport on top of the player */ |
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781 do { |
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782 rnd_pos(&rooms[i], &cp); |
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783 } while (hr == &rooms[i] && ce(cp, hero)); |
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784 } until (step_ok(cp.y, cp.x, NOMONST, NULL)); |
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785 |
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786 /* Create a new wandering monster */ |
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787 item = new_item(sizeof *tp); |
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788 new_monster(item, rmonst, &cp, FALSE); |
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789 tp = THINGPTR(item); |
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790 runto(tp, &hero); |
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791 tp->t_pos = cp; /* Assign the position to the monster */ |
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792 seehim = cansee(tp->t_pos.y, tp->t_pos.x); |
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793 if (on(*tp, HASFIRE)) { |
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794 register struct room *rp; |
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795 |
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796 rp = roomin(&tp->t_pos); |
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797 if (rp) { |
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798 register struct linked_list *fire_item; |
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799 |
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800 fire_item = creat_item(); |
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801 ldata(fire_item) = (char *) tp; |
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802 attach(rp->r_fires, fire_item); |
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803 |
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804 rp->r_flags |= HASFIRE; |
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805 if (seehim && next(rp->r_fires) == NULL) |
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806 light(&hero); |
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807 } |
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808 } |
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809 |
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810 /* See if we give the monster anything */ |
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811 carry = monsters[tp->t_index].m_carry; |
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812 if (off(*tp, ISUNIQUE)) carry /= 2; /* Non-unique has only a half chance */ |
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813 carry_obj(tp, carry); |
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814 |
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815 /* Calculate its movement rate */ |
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816 tp->t_no_move = movement(tp); |
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817 |
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818 /* Alert the player if a monster just teleported in */ |
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819 if (hr == &rooms[i] && canteleport && seehim && !invisible(tp)) { |
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820 msg("A %s just teleported in", monster_name(tp)); |
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821 light(&hero); |
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822 running = FALSE; |
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823 } |
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824 |
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825 if (wizard) |
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826 msg("Started a wandering %s", monster_name(tp)); |
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827 } |