annotate rogue3/rogue36.cat @ 201:6fb21004a981

Fix some preprocessor directives. Include process.h in the right place, and use the correct definition of PATH_MAX, when compiling on Windows.
author John "Elwin" Edwards
date Wed, 12 Aug 2015 16:56:19 -0400
parents 38acf3eb27e6
children
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1 ROGUE(6) ROGUE(6)
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5 NAME
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6 rogue - Exploring The Dungeons of Doom
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7
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8 SYNOPSIS
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9 rogue [ -s ] [ save_file ] [ -n playername ]
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11 DESCRIPTION
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12 Rogue is a computer fantasy game with a new twist. It is crt oriented
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13 and the object of the game is to survive the attacks of various mon-
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14 sters and get a lot of gold, rather than the puzzle solving orientation
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15 of most computer fantasy games.
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16
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17 To get started you really only need to know two commands. The command
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18 ? will give you a list of the available commands and the command /
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19 will identify the things you see on the screen.
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20
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21 To win the game (as opposed to merely playing to beat other people's
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22 high scores) you must locate the Amulet of Yendor which is somewhere
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23 below the 20th level of the dungeon and get it out. Nobody has
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24 achieved this yet and if somebody does, they will probably go down in
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25 history as a hero among heros.
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27 When the game ends, either by your death, when you quit, or if you (by
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28 some miracle) manage to win, rogue will give you a list of the top-ten
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29 scorers. The scoring is based entirely upon how much gold you get.
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30 There is a 10% penalty for getting yourself killed.
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31
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32 For more detailed directions, read the document A Guide to the Dungeons
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33 of Doom.
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34
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35 OPTIONS
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36 If a save_file argument is given, rogue will attempt to load a previ-
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37 ously saved game from that file.
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38
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39 With the -n option, rogue will load a game with the name playername
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40 from a location defined at compile time. If no such game exists, it
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41 will start one.
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42
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43 The -s option prints the top-ten scores list and exits.
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44
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45
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46 FILES
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47 /usr/local/games/roguelike/rogue3.scr Score file
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48 ~/rogue3.save Default save file
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49 /usr/local/games/roguelike/rogue3save System savefiles
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50
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51 SEE ALSO
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52 Michael C. Toy, A Guide to the Dungeons of Doom
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53
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54 BUGS
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55 Probably infinite. Currently known bugs are: Sometimes you are still
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56 hungry even after you eat food and sometimes you get a monster on the
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57 screen in reverse video which may or may not cause a core dump.
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58
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59 COPYRIGHT
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60 Rogue: Exploring the Dungeons of Doom
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61 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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62 All rights reserved.
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63 License: 3-clause BSD, see LICENSE.txt for details.
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67 3rd Berkeley Distribution ROGUE(6)