Mercurial > hg > early-roguelike
annotate rogue4/io.c @ 201:6fb21004a981
Fix some preprocessor directives.
Include process.h in the right place, and use the correct definition of
PATH_MAX, when compiling on Windows.
author | John "Elwin" Edwards |
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date | Wed, 12 Aug 2015 16:56:19 -0400 |
parents | 9535a08ddc39 |
children | 1b73a8641b37 |
rev | line source |
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12
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1 /* |
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2 * Various input/output functions |
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3 * |
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4 * @(#)io.c 4.13 (Berkeley) 2/25/82 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include <curses.h> |
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14 #include <ctype.h> |
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15 #include <string.h> |
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16 #include "rogue.h" |
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17 #include <stdarg.h> |
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18 |
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19 /* |
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20 * msg: |
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21 * Display a message at the top of the screen. |
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22 */ |
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23 static char msgbuf[BUFSIZ]; |
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24 static int newpos = 0; |
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25 |
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26 msg(char *fmt, ...) |
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27 { |
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28 va_list ap; |
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29 /* |
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30 * if the string is "", just clear the line |
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31 */ |
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32 if (*fmt == '\0') |
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33 { |
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34 move(0, 0); |
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35 clrtoeol(); |
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36 mpos = 0; |
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37 return; |
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38 } |
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39 /* |
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40 * otherwise add to the message and flush it out |
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41 */ |
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42 va_start(ap,fmt); |
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43 doadd(fmt, ap); |
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44 va_end(ap); |
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45 endmsg(); |
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46 } |
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47 |
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48 /* |
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49 * addmsg: |
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50 * Add things to the current message |
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51 */ |
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52 |
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53 addmsg(char *fmt, ...) |
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54 { |
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55 va_list ap; |
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56 |
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57 va_start(ap, fmt); |
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58 doadd(fmt, ap); |
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59 va_end(ap); |
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60 } |
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61 |
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62 /* |
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63 * endmsg: |
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64 * Display a new msg (giving him a chance to see the previous one |
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65 * if it is up there with the --More--) |
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66 */ |
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67 |
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68 endmsg() |
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69 { |
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70 if (save_msg) |
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71 { |
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72 strncpy(huh, msgbuf, 80); |
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73 huh[79] = 0; |
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74 } |
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75 |
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76 if (mpos) |
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77 { |
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78 look(FALSE); |
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79 move(0, mpos); |
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80 addstr("--More--"); |
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81 refresh(); |
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82 wait_for(' '); |
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83 } |
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84 /* |
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85 * All messages should start with uppercase, except ones that |
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86 * start with a pack addressing character |
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87 */ |
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88 if (islower(msgbuf[0]) && msgbuf[1] != ')') |
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89 msgbuf[0] = toupper(msgbuf[0]); |
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90 mvaddstr(0, 0, msgbuf); |
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91 clrtoeol(); |
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92 mpos = newpos; |
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93 newpos = 0; |
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94 refresh(); |
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95 } |
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96 |
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97 /* |
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98 * doadd: |
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99 * Perform an add onto the message buffer |
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100 */ |
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101 |
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102 doadd(char *fmt, va_list ap) |
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103 { |
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104 vsprintf(&msgbuf[newpos], fmt, ap); |
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105 newpos = strlen(msgbuf); |
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106 } |
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107 |
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108 /* |
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109 * step_ok: |
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110 * Returns true if it is ok to step on ch |
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111 */ |
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112 step_ok(ch) |
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113 { |
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114 switch (ch) |
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115 { |
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116 case ' ': |
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117 case '|': |
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118 case '-': |
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119 return FALSE; |
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120 default: |
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121 return (!isalpha(ch)); |
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122 } |
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123 } |
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124 |
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125 /* |
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126 * readchar: |
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127 * Flushes stdout so that screen is up to date and then returns |
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128 * getchar(). |
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129 */ |
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130 readcharw(win) |
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131 WINDOW *win; |
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132 { |
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133 int ch; |
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134 |
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135 ch = md_readchar(win); |
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136 |
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137 if ((ch == 3) || (ch == 0)) |
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138 { |
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139 quit(0); |
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140 return(27); |
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141 } |
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142 |
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143 return(ch); |
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144 } |
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145 |
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146 readchar() |
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147 { |
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148 return( readcharw(stdscr) ); |
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149 } |
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150 |
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151 char * |
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152 unctrol(ch) |
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153 char ch; |
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154 { |
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155 return( (char *) unctrl(ch) ); |
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156 } |
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157 |
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158 /* |
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159 * status: |
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160 * Display the important stats line. Keep the cursor where it was. |
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161 */ |
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162 status() |
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163 { |
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164 register int oy, ox, temp; |
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165 static int hpwidth = 0, s_hungry; |
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166 static int s_lvl, s_pur = -1, s_hp, s_ac = 0; |
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167 static str_t s_str; |
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168 static long s_exp = 0; |
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169 static char *state_name[] = |
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170 { |
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171 "", "Hungry", "Weak", "Faint" |
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172 }; |
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173 |
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174 /* |
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175 * If nothing has changed since the last status, don't |
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176 * bother. |
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177 */ |
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178 if (s_hp == pstats.s_hpt && s_exp == pstats.s_exp && s_pur == purse |
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179 && s_ac == (cur_armor != NULL ? cur_armor->o_ac : pstats.s_arm) |
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180 && s_str == pstats.s_str && s_lvl == level && s_hungry == hungry_state) |
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181 return; |
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182 |
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183 getyx(stdscr, oy, ox); |
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184 if (s_hp != max_hp) |
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185 { |
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186 temp = s_hp = max_hp; |
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187 for (hpwidth = 0; temp; hpwidth++) |
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188 temp /= 10; |
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189 } |
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190 move(LINES - 1, 0); |
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191 printw("Level: %d Gold: %-5d Hp: %*d(%*d) Str: %2d(%d) Ac: %-2d Exp: %d/%ld %s", |
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192 level, purse, hpwidth, pstats.s_hpt, hpwidth, max_hp, pstats.s_str, |
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193 max_stats.s_str, |
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194 cur_armor != NULL ? cur_armor->o_ac : pstats.s_arm, pstats.s_lvl, |
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195 pstats.s_exp, state_name[hungry_state]); |
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196 |
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197 clrtoeol(); |
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198 /* |
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199 * Save old status |
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200 */ |
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201 s_lvl = level; |
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202 s_pur = purse; |
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203 s_hp = pstats.s_hpt; |
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204 s_str = pstats.s_str; |
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205 s_exp = pstats.s_exp; |
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206 s_ac = (cur_armor != NULL ? cur_armor->o_ac : pstats.s_arm); |
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207 s_hungry = hungry_state; |
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208 move(oy, ox); |
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209 } |
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210 |
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211 /* |
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212 * wait_for |
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213 * Sit around until the guy types the right key |
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214 */ |
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215 |
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216 |
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217 |
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218 wait_for(ch) |
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219 register char ch; |
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220 { |
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221 w_wait_for(stdscr, ch); |
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222 } |
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223 |
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224 w_wait_for(win,ch) |
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225 WINDOW *win; |
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226 register char ch; |
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227 { |
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228 register char c; |
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229 |
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230 if (ch == '\n') |
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231 while ((c = readcharw(win)) != '\n' && c != '\r') |
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232 continue; |
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233 else |
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234 while (readcharw(win) != ch) |
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235 continue; |
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236 } |
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237 |
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238 /* |
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239 * show_win: |
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240 * Function used to display a window and wait before returning |
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241 */ |
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242 show_win(scr, message) |
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243 register WINDOW *scr; |
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244 char *message; |
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245 { |
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246 mvwaddstr(scr, 0, 0, message); |
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247 touchwin(scr); |
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248 wmove(scr, hero.y, hero.x); |
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249 wrefresh(scr); |
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250 w_wait_for(scr,' '); |
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251 clearok(curscr, TRUE); |
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252 touchwin(stdscr); |
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253 } |