Mercurial > hg > early-roguelike
annotate rogue4/move.c @ 201:6fb21004a981
Fix some preprocessor directives.
Include process.h in the right place, and use the correct definition of
PATH_MAX, when compiling on Windows.
author | John "Elwin" Edwards |
---|---|
date | Wed, 12 Aug 2015 16:56:19 -0400 |
parents | 9535a08ddc39 |
children | 1b73a8641b37 |
rev | line source |
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12
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1 /* |
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2 * Hero movement commands |
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3 * |
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4 * @(#)move.c 4.24 (Berkeley) 5/12/82 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include <curses.h> |
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14 #include <ctype.h> |
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15 #include "rogue.h" |
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16 |
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17 /* |
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18 * Used to hold the new hero position |
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19 */ |
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20 |
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21 coord nh; |
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22 |
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23 /* |
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24 * do_run: |
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25 * Start the hero running |
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26 */ |
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27 do_run(ch) |
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28 char ch; |
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29 { |
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30 running = TRUE; |
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31 after = FALSE; |
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32 runch = ch; |
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33 } |
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34 |
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35 /* |
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36 * do_move: |
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37 * Check to see that a move is legal. If it is handle the |
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38 * consequences (fighting, picking up, etc.) |
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39 */ |
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40 do_move(dy, dx) |
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41 int dy, dx; |
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42 { |
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43 register char ch, fl; |
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44 |
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45 firstmove = FALSE; |
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46 if (no_move) |
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47 { |
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48 no_move--; |
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49 msg("you are still stuck in the bear trap"); |
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50 return; |
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51 } |
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52 /* |
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53 * Do a confused move (maybe) |
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54 */ |
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55 if (on(player, ISHUH) && rnd(5) != 0) |
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56 { |
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57 nh = *rndmove(&player); |
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58 if (ce(nh, hero)) |
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59 { |
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60 after = FALSE; |
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61 running = FALSE; |
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62 return; |
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63 } |
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64 } |
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65 else |
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66 { |
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67 over: |
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68 nh.y = hero.y + dy; |
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69 nh.x = hero.x + dx; |
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70 } |
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71 |
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72 /* |
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73 * Check if he tried to move off the screen or make an illegal |
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74 * diagonal move, and stop him if he did. |
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75 */ |
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76 if (nh.x < 0 || nh.x > COLS-1 || nh.y < 1 || nh.y > LINES - 2) |
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77 goto hit_bound; |
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78 if (!diag_ok(&hero, &nh)) |
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79 { |
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80 after = FALSE; |
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81 running = FALSE; |
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82 return; |
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83 } |
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84 if (running && ce(hero, nh)) |
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85 after = running = FALSE; |
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86 fl = flat(nh.y, nh.x); |
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87 ch = winat(nh.y, nh.x); |
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88 if (!(fl & F_REAL) && ch == FLOOR) |
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89 { |
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90 chat(nh.y, nh.x) = ch = TRAP; |
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91 flat(nh.y, nh.x) |= F_REAL; |
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92 } |
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93 else |
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94 if (on(player, ISHELD) && ch != 'F') |
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95 { |
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96 msg("you are being held"); |
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97 return; |
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98 } |
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99 switch (ch) |
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100 { |
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101 case ' ': |
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102 case '|': |
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103 case '-': |
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104 hit_bound: |
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105 if (passgo && running && (proom->r_flags & ISGONE) |
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106 && !on(player, ISBLIND)) |
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107 { |
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108 register bool b1, b2; |
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109 |
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110 switch (runch) |
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111 { |
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112 case 'h': |
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113 case 'l': |
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114 b1 = (((flat(hero.y - 1, hero.x) & F_PASS) || chat(hero.y - 1, hero.x) == DOOR) && hero.y != 1); |
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115 b2 = (((flat(hero.y + 1, hero.x) & F_PASS) || chat(hero.y + 1, hero.x) == DOOR) && hero.y != LINES - 2); |
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116 if (!(b1 ^ b2)) |
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117 break; |
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118 if (b1) |
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119 { |
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120 runch = 'k'; |
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121 dy = -1; |
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122 } |
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123 else |
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124 { |
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125 runch = 'j'; |
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126 dy = 1; |
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127 } |
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128 dx = 0; |
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129 turnref(); |
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130 goto over; |
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131 case 'j': |
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132 case 'k': |
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133 b1 = (((flat(hero.y, hero.x - 1) & F_PASS) || chat(hero.y, hero.x - 1) == DOOR) && hero.x != 0); |
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134 b2 = (((flat(hero.y, hero.x + 1) & F_PASS) || chat(hero.y, hero.x + 1) == DOOR) && hero.x != COLS - 1); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
135 if (!(b1 ^ b2)) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
136 break; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
137 if (b1) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
138 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
139 runch = 'h'; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
140 dx = -1; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
141 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
142 else |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
143 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
144 runch = 'l'; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
145 dx = 1; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
146 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
147 dy = 0; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
148 turnref(); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
149 goto over; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
150 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
151 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
152 after = running = FALSE; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
153 break; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
154 case DOOR: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
155 running = FALSE; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
156 if (flat(hero.y, hero.x) & F_PASS) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
157 enter_room(&nh); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
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|
158 goto move_stuff; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
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|
159 case TRAP: |
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parents:
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|
160 ch = be_trapped(&nh); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
161 if (ch == T_DOOR || ch == T_TELEP) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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|
162 return; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
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|
163 goto move_stuff; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
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|
164 case PASSAGE: |
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parents:
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|
165 goto move_stuff; |
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parents:
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|
166 case FLOOR: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
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|
167 if (!(fl & F_REAL)) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
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|
168 be_trapped(&hero); |
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parents:
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|
169 goto move_stuff; |
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parents:
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|
170 default: |
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|
171 running = FALSE; |
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parents:
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|
172 if (isupper(ch) || moat(nh.y, nh.x)) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
173 fight(&nh, ch, cur_weapon, FALSE); |
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parents:
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|
174 else |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
175 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
176 running = FALSE; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
177 if (ch != STAIRS) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
178 take = ch; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
179 move_stuff: |
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parents:
diff
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|
180 mvaddch(hero.y, hero.x, chat(hero.y, hero.x)); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
181 if ((fl & F_PASS) && chat(oldpos.y, oldpos.x) == DOOR) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
182 leave_room(&nh); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
183 hero = nh; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
184 } |
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edwarj4
parents:
diff
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|
185 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
186 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
187 |
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parents:
diff
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|
188 /* |
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edwarj4
parents:
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|
189 * turnref: |
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parents:
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|
190 * Decide whether to refresh at a passage turning or not |
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parents:
diff
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|
191 */ |
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parents:
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|
192 turnref() |
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|
193 { |
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parents:
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|
194 register int index; |
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parents:
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|
195 |
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parents:
diff
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|
196 index = INDEX(hero.y, hero.x); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
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|
197 if (!(_flags[index] & F_SEEN)) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
198 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
199 if (jump) |
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edwarj4
parents:
diff
changeset
|
200 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
201 leaveok(stdscr, TRUE); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
202 refresh(); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
203 leaveok(stdscr, FALSE); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
204 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
205 _flags[index] |= F_SEEN; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
206 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
207 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
208 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
209 /* |
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edwarj4
parents:
diff
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|
210 * door_open: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
211 * Called to illuminate a room. If it is dark, remove anything |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
212 * that might move. |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
213 */ |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
214 door_open(rp) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
215 struct room *rp; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
216 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
217 register int j, k; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
218 register char ch; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
219 register THING *item; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
220 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
221 if (!(rp->r_flags & ISGONE) && !on(player, ISBLIND)) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
222 for (j = rp->r_pos.y; j < rp->r_pos.y + rp->r_max.y; j++) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
223 for (k = rp->r_pos.x; k < rp->r_pos.x + rp->r_max.x; k++) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
224 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
225 ch = winat(j, k); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
226 move(j, k); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
227 if (isupper(ch)) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
228 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
229 item = wake_monster(j, k); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
230 if (item->t_oldch == ' ' && !(rp->r_flags & ISDARK) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
231 && !on(player, ISBLIND)) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
232 item->t_oldch = chat(j, k); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
233 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
234 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
235 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
236 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
237 /* |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
238 * be_trapped: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
239 * The guy stepped on a trap.... Make him pay. |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
240 */ |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
241 be_trapped(tc) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
242 register coord *tc; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
243 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
244 register char tr; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
245 register int index; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
246 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
247 count = running = FALSE; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
248 index = INDEX(tc->y, tc->x); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
249 _level[index] = TRAP; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
250 tr = _flags[index] & F_TMASK; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
251 switch (tr) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
252 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
253 case T_DOOR: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
254 level++; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
255 new_level(); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
256 msg("you fell into a trap!"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
257 when T_BEAR: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
258 no_move += BEARTIME; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
259 msg("you are caught in a bear trap"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
260 when T_SLEEP: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
261 no_command += SLEEPTIME; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
262 player.t_flags &= ~ISRUN; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
263 msg("a strange white mist envelops you and you fall asleep"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
264 when T_ARROW: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
265 if (swing(pstats.s_lvl-1, pstats.s_arm, 1)) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
266 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
267 pstats.s_hpt -= roll(1, 6); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
268 if (pstats.s_hpt <= 0) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
269 { |
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270 msg("an arrow killed you"); |
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271 death('a'); |
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272 } |
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273 else |
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274 msg("oh no! An arrow shot you"); |
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275 } |
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276 else |
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277 { |
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278 register THING *arrow; |
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279 |
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280 arrow = new_item(); |
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281 arrow->o_type = WEAPON; |
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282 arrow->o_which = ARROW; |
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283 init_weapon(arrow, ARROW); |
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284 arrow->o_count = 1; |
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285 arrow->o_pos = hero; |
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286 arrow->o_hplus = arrow->o_dplus = 0; |
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287 fall(arrow, FALSE); |
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288 msg("an arrow shoots past you"); |
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289 } |
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290 when T_TELEP: |
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291 teleport(); |
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292 mvaddch(tc->y, tc->x, TRAP); /* since the hero's leaving, look() |
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293 won't put it on for us */ |
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294 when T_DART: |
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295 if (swing(pstats.s_lvl+1, pstats.s_arm, 1)) |
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296 { |
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297 pstats.s_hpt -= roll(1, 4); |
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298 if (pstats.s_hpt <= 0) |
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299 { |
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300 msg("a poisoned dart killed you"); |
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301 death('d'); |
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302 } |
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303 if (!ISWEARING(R_SUSTSTR) && !save(VS_POISON)) |
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304 chg_str(-1); |
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305 msg("a small dart just hit you in the shoulder"); |
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306 } |
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307 else |
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308 msg("a small dart whizzes by your ear and vanishes"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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309 } |
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310 flush_type(); |
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311 return tr; |
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|
312 } |
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313 |
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314 /* |
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315 * rndmove: |
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316 * Move in a random direction if the monster/person is confused |
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317 */ |
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318 coord * |
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319 rndmove(who) |
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320 THING *who; |
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321 { |
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322 register int x, y; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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323 register char ch; |
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324 register THING *obj; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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325 static coord ret; /* what we will be returning */ |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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326 |
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327 y = ret.y = who->t_pos.y + rnd(3) - 1; |
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328 x = ret.x = who->t_pos.x + rnd(3) - 1; |
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329 /* |
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330 * Now check to see if that's a legal move. If not, don't move. |
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331 * (I.e., bump into the wall or whatever) |
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332 */ |
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333 if (y == who->t_pos.y && x == who->t_pos.x) |
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|
334 return &ret; |
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|
335 if ((y < 0 || y >= LINES - 1) || (x < 0 || x >= COLS)) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
336 goto bad; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
337 else if (!diag_ok(&who->t_pos, &ret)) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
338 goto bad; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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|
339 else |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
340 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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diff
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|
341 ch = winat(y, x); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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|
342 if (!step_ok(ch)) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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|
343 goto bad; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
344 if (ch == SCROLL) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
345 { |
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346 for (obj = lvl_obj; obj != NULL; obj = next(obj)) |
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347 if (y == obj->o_pos.y && x == obj->o_pos.x) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
348 break; |
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349 if (obj != NULL && obj->o_which == S_SCARE) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
350 goto bad; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
351 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
352 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
353 return &ret; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
354 |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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diff
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|
355 bad: |
9535a08ddc39
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|
356 ret = who->t_pos; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
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|
357 return &ret; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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diff
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|
358 } |