Mercurial > hg > early-roguelike
annotate rogue4/rings.c @ 201:6fb21004a981
Fix some preprocessor directives.
Include process.h in the right place, and use the correct definition of
PATH_MAX, when compiling on Windows.
author | John "Elwin" Edwards |
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date | Wed, 12 Aug 2015 16:56:19 -0400 |
parents | 9535a08ddc39 |
children | 1b73a8641b37 |
rev | line source |
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12
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1 /* |
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2 * Routines dealing specifically with rings |
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3 * |
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4 * @(#)rings.c 4.13 (Berkeley) 1/28/82 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include <curses.h> |
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14 #include <string.h> |
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15 #include "rogue.h" |
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16 |
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17 /* |
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18 * ring_on: |
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19 * Put a ring on a hand |
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20 */ |
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21 ring_on() |
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22 { |
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23 register THING *obj; |
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24 register int ring; |
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25 |
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26 obj = get_item("put on", RING); |
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27 /* |
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28 * Make certain that it is somethings that we want to wear |
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29 */ |
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30 if (obj == NULL) |
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31 return; |
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32 if (obj->o_type != RING) |
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33 { |
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34 if (!terse) |
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35 msg("it would be difficult to wrap that around a finger"); |
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36 else |
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37 msg("not a ring"); |
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38 return; |
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39 } |
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40 |
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41 /* |
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42 * find out which hand to put it on |
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43 */ |
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44 if (is_current(obj)) |
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45 return; |
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46 |
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47 if (cur_ring[LEFT] == NULL && cur_ring[RIGHT] == NULL) |
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48 { |
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49 if ((ring = gethand()) < 0) |
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50 return; |
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51 } |
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52 else if (cur_ring[LEFT] == NULL) |
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53 ring = LEFT; |
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54 else if (cur_ring[RIGHT] == NULL) |
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55 ring = RIGHT; |
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56 else |
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57 { |
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58 if (!terse) |
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59 msg("you already have a ring on each hand"); |
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60 else |
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61 msg("wearing two"); |
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62 return; |
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63 } |
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64 cur_ring[ring] = obj; |
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65 |
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66 /* |
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67 * Calculate the effect it has on the poor guy. |
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68 */ |
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69 switch (obj->o_which) |
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70 { |
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71 case R_ADDSTR: |
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72 chg_str(obj->o_ac); |
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73 break; |
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74 case R_SEEINVIS: |
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75 invis_on(); |
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76 break; |
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77 case R_AGGR: |
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78 aggravate(); |
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79 break; |
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80 } |
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81 |
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82 if (!terse) |
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83 addmsg("you are now wearing "); |
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84 msg("%s (%c)", inv_name(obj, TRUE), pack_char(obj)); |
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85 } |
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86 |
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87 /* |
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88 * ring_off: |
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89 * Take off a ring |
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90 */ |
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91 ring_off() |
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92 { |
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93 register int ring; |
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94 register THING *obj; |
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95 register char packchar; |
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96 |
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97 if (cur_ring[LEFT] == NULL && cur_ring[RIGHT] == NULL) |
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98 { |
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99 if (terse) |
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100 msg("no rings"); |
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101 else |
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102 msg("you aren't wearing any rings"); |
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103 return; |
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104 } |
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105 else if (cur_ring[LEFT] == NULL) |
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106 ring = RIGHT; |
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107 else if (cur_ring[RIGHT] == NULL) |
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108 ring = LEFT; |
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109 else |
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110 if ((ring = gethand()) < 0) |
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111 return; |
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112 mpos = 0; |
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113 obj = cur_ring[ring]; |
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114 if (obj == NULL) |
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115 { |
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116 msg("not wearing such a ring"); |
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117 return; |
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118 } |
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119 packchar = pack_char(obj); |
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120 if (dropcheck(obj)) |
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121 msg("was wearing %s(%c)", inv_name(obj, TRUE), packchar); |
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122 } |
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123 |
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124 /* |
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125 * gethand: |
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126 * Which hand is the hero interested in? |
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127 */ |
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128 gethand() |
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129 { |
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130 register int c; |
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131 |
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132 for (;;) |
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133 { |
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134 if (terse) |
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135 msg("left or right ring? "); |
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136 else |
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137 msg("left hand or right hand? "); |
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138 if ((c = readchar()) == ESCAPE) |
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139 return -1; |
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140 mpos = 0; |
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141 if (c == 'l' || c == 'L') |
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142 return LEFT; |
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143 else if (c == 'r' || c == 'R') |
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144 return RIGHT; |
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145 if (terse) |
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146 msg("L or R"); |
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147 else |
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148 msg("please type L or R"); |
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149 } |
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150 } |
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151 |
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152 /* |
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153 * ring_eat: |
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154 * How much food does this ring use up? |
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155 */ |
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156 ring_eat(hand) |
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157 register int hand; |
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158 { |
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159 if (cur_ring[hand] == NULL) |
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160 return 0; |
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161 switch (cur_ring[hand]->o_which) |
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162 { |
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163 case R_REGEN: |
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164 return 2; |
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165 case R_SUSTSTR: |
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166 case R_SUSTARM: |
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167 case R_PROTECT: |
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168 case R_ADDSTR: |
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169 case R_STEALTH: |
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170 return 1; |
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171 case R_SEARCH: |
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172 case R_ADDHIT: |
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173 case R_ADDDAM: |
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174 return (rnd(3) == 0); |
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175 case R_DIGEST: |
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176 return -rnd(2); |
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177 case R_SEEINVIS: |
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178 return (rnd(5) == 0); |
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179 default: |
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180 return 0; |
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181 } |
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182 } |
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183 |
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184 /* |
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185 * ring_num: |
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186 * Print ring bonuses |
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187 */ |
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188 char * |
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189 ring_num(obj) |
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190 register THING *obj; |
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191 { |
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192 static char buf[5]; |
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193 |
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194 if (!(obj->o_flags & ISKNOW)) |
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195 return ""; |
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196 switch (obj->o_which) |
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197 { |
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198 case R_PROTECT: |
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199 case R_ADDSTR: |
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200 case R_ADDDAM: |
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201 case R_ADDHIT: |
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202 buf[0] = ' '; |
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203 strcpy(&buf[1], num(obj->o_ac, 0, RING)); |
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204 otherwise: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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205 return ""; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
206 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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207 return buf; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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208 } |