annotate rogue5/rogue.html.in @ 201:6fb21004a981

Fix some preprocessor directives. Include process.h in the right place, and use the correct definition of PATH_MAX, when compiling on Windows.
author John "Elwin" Edwards
date Wed, 12 Aug 2015 16:56:19 -0400
parents f502bf60e6e4
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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1 <!-- Creator : groff version 1.18.1 -->
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2 <!-- CreationDate: Sat Dec 31 10:58:15 2005 -->
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3 <html>
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4 <head>
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5 <meta name="generator" content="groff -Thtml, see www.gnu.org">
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6 <meta name="Content-Style" content="text/css">
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7 <title></title>
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8 </head>
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9 <body>
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10
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11 <h1 align=center><b>A Guide to the Dungeons of Doom</b></h1>
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12
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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13 <h2 align=center><i>Michael C. Toy<br>
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14 Kenneth C. R. C. Arnold</i></h2>
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15
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16 <h3 align=center>Computer Systems Research
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17 Group<br>
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18 Department of Electrical Engineering and Computer
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19 Science<br>
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20 University of California<br>
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21 Berkeley, California 94720</h3>
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22
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23
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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24 <h2 align=center><i>ABSTRACT</i></h2>
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25
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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26 <blockquote>
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27 <blockquote>
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28 <p align="justify"><b><i><font size="2">Rogue</font></i></b><font size="2"> is a visual CRT based fantasy game which runs under the
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29 UNIX† timesharing system. This paper describes how
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30 to play rogue, and gives a few hints for those who might otherwise get
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31 lost in the Dungeons of Doom. </font></p>
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32 </blockquote>
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33 </blockquote>
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34
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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35 <h2 align="justify"><b>1. Introduction</b></h2>
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36
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37 <p align="justify">You have just finished your years as a
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38 student at the local fighter&rsquo;s guild. After much
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39 practice and sweat you have finally completed your training
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40 and are ready to embark upon a perilous adventure. As a test
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41 of your skills, the local guildmasters have sent you into
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42 the Dungeons of Doom. Your task is to return with the Amulet
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43 of Yendor. Your reward for the completion of this task will
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44 be a full membership in the local guild. In addition, you
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45 are allowed to keep all the loot you bring back from the
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46 dungeons.</p>
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47
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48 <p align="justify">In preparation for your journey, you are
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49 given an enchanted mace, a bow, and a quiver of arrows taken
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50 from a dragon&rsquo;s hoard in the far off Dark Mountains.
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51 You are also outfitted with elf-crafted armor and given
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52 enough food to reach the dungeons. You say goodbye to family
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53 and friends for what may be the last time and head up the
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54 road.</p>
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55
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56 <p align="justify">You set out on your way to the dungeons and
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57 after several days of uneventful travel, you see the
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58 ancient ruins that mark the entrance to the Dungeons of
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59 Doom. It is late at night, so you make camp at the entrance
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60 and spend the night sleeping under the open skies. In the
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61 morning you gather your weapons, put on your armor, eat what
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62 is almost your last food, and enter the
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63 dungeons.</p>
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64
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65 <h2 align="justify"><b>2. What is going on here?</b></h2>
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66 <p align="justify">You have just begun a game of rogue. Your
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67 goal is to grab as much treasure as you can, find the Amulet
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68 of Yendor, and get out of the Dungeons of Doom alive. On the
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69 screen, a map of where you have been and what you have seen
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70 on the current dungeon level is kept. As you explore more of
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71 the level, it appears on the screen in front of
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72 you.</p>
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73 <p align="justify">Rogue differs from most computer fantasy
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74 games in that it is screen oriented. Commands are all one or
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75 two keystrokes<sup>1 </sup>and the
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76 results of your commands are displayed graphically on the
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77 screen rather than being explained in words<sup>2</sup>.</p>
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78 <p align="justify">Another major difference between rogue and other computer fantasy games is that once you have solved
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79 all the puzzles in a standard fantasy game, it has lost most
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80 of its excitement and it ceases to be fun. Rogue, on the
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81 other hand, generates a new dungeon every time you play it
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82 and even the author finds it an entertaining and exciting
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83 game.</p>
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84
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85 <h2 align="justify"><b>3. What do all those things on the screen mean?</b></h2>
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86 <p align="justify">In order to understand what is going on in
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87 rogue you have to first get some grasp of what rogue is
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88 doing with the screen. The rogue screen is intended to
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89 replace the &ldquo;You can see ...&rdquo; descriptions of
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90 standard fantasy games. Figure 1 is a sample of what a
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91 rogue screen might look like.</p>
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92
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93 <div align="center">
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94
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95 <table><tr><td>
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96 <pre>
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97 ____________________________________________________________
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98
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99
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100 ------------
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101 |..........+
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102 |..@....]..|
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103 |....B.....|
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104 |..........|
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105 -----+------
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106
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107
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108
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109 Level: 1 Gold: 0 Hp: 12(12) Str: 16(16) Arm: 4 Exp: 1/0
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110
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111 Figure 1
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112 ____________________________________________________________
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113 </pre>
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114 </td></tr></table>
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115 </div>
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116 <h3 align="justify"><b>3.1. The bottom line</b></h3>
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117 <p align="justify">At the bottom line of the screen are a few
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118 pieces of cryptic information describing your current
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119 status. Here is an explanation of what these things
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120 mean:<br>
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121 &nbsp;</p>
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122
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123 <table border="0" width="100%" id="table1" cellspacing="3" cellpadding="3">
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124 <tr>
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125 <td width="7%" valign="top">
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126 <p align="justify">Level</td>
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127 <td>
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128 <p align="justify">This number indicates how deep you
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129 have gone in the dungeon. It starts at one and goes up as
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130 you go deeper into the dungeon.</td>
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131 </tr>
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132 <tr>
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133 <td valign="top">
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134 <p align="justify">Gold</td>
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135 <td>
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136 <p align="justify">The number of gold pieces you have managed to find and keep with you
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137 so far.</td>
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138 </tr>
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139 <tr>
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140 <td valign="top">
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141 <p align="justify">Hp</td>
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142 <td>
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143 <p align="justify">Your current and maximum health points.
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144 Health points indicate how much damage you can take before
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145 you die. The more you get hit in a fight, the lower they
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146 get. You can regain health points by resting. The number in
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147 parentheses is the maximum number your health points can
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148 reach.</p>
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149
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150 </td>
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151 </tr>
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152 <tr>
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153 <td valign="top">
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154 <p align="justify">Str</td>
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155 <td>
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156
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157 <p align="justify">Your current strength and maximum ever
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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158 strength. This can be any integer less than or equal to 31,
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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159 or greater than or equal to three. The higher the num- ber,
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160 the stronger you are. The number in the parentheses is the
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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161 maximum strength you have attained so far this
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162 game.</p>
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163
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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164 </td>
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165 </tr>
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166 <tr>
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167 <td valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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168 <p align="justify">Arm</td>
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169 <td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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170 <p align="justify">Your current armor protection. This
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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171 number indicates how effective your armor is in stopping
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172 blows from unfriendly creatures. The higher this number is,
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173 the more effective the armor.</p>
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174
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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175 </td>
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176 </tr>
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177 <tr>
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178 <td valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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179 <p align="justify">Exp</td>
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180 <td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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181 <p align="justify">These two numbers give your current
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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182 experience level and experience points. As you do things,
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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183 you gain experience points. At certain experience point
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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184 totals, you gain an experience level. The more experienced
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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185 you are, the better you are able to fight and to withstand
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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186 magical attacks.</p>
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187
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188 </td>
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189 </tr>
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190 </table>
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191
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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192 <p align="justify">&nbsp;</p>
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193
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194 <h3 align="justify"><b>3.2. The top line</b></h3>
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195 <p align="justify">The top line of the screen is reserved for
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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196 printing messages that describe things that are impossible
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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197 to represent visually. If you see a &ldquo;--More--&rdquo;
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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198 on the top line, this means that rogue wants to print
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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199 another message on the screen, but it wants to make certain
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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200 that you have read the one that is there first. To read the
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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201 next message, just type a space.</p>
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202
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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203
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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204 <h3 align="justify"><b>3.3. The rest of the screen</b></h3>
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205 <p align="justify">The rest of the screen is the map of the
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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206 level as you have explored it so far. Each symbol on the
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207 screen repre- sents something. Here is a list of what the
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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208 various symbols mean:</p>
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209 <table border="0" width="100%" id="table2" cellspacing="3" cellpadding="3">
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210 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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211 <td width="7%" align="center" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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212 <p align="justify">@</td>
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213 <td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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214 <p align="justify">This symbol represents you, the adventurer.</td>
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215 </tr>
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216 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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217 <td align="center" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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218 <p align="justify">- |</td>
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219 <td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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220 <p align="justify">These symbols represent the walls of rooms.</td>
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221 </tr>
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222 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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223 <td align="center" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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224 <p align="justify">+</td>
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225 <td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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226 <p align="justify">A door to/from a room.</td>
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227 </tr>
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228 <tr>
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229 <td align="center" valign="top">
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230 <p align="justify">.</td>
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231 <td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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232 <p align="justify">The floor of a room.</td>
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233 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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234 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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235 <td align="center" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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236 <p align="justify">#</td>
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237 <td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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238 <p align="justify">The floor of a passage between rooms.</td>
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239 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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240 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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241 <td align="center" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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242 <p align="justify">*</td>
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243 <td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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244 <p align="justify">A pile or pot of gold.</td>
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245 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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246 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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247 <td align="center" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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248 <p align="justify">)</td>
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249 <td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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250 <p align="justify">A weapon of some sort.</td>
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251 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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252 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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253 <td align="center" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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254 <p align="justify">]</td>
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255 <td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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256 <p align="justify">A piece of armor.</td>
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257 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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258 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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259 <td align="center" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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260 <p align="justify">!</td>
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261 <td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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262 <p align="justify">A flask containing a magic potion.</td>
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263 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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264 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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265 <td align="center" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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266 <p align="justify">?</td>
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267 <td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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268 <p align="justify">A piece of paper, usually a magic scroll.</td>
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269 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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270 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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271 <td align="center" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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272 <p align="justify">=</td>
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273 <td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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274 <p align="justify">A ring with magic properties</td>
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275 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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276 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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277 <td align="center" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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278 <p align="justify">/</td>
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279 <td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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280 <p align="justify">A magical staff or wand</td>
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281 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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282 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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283 <td align="center" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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284 <p align="justify">^</td>
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285 <td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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286 <p align="justify">A trap, watch out for these.</td>
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287 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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288 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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289 <td align="center" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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290 <p align="justify">%</td>
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291 <td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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292 <p align="justify">A staircase to other levels</td>
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293 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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294 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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295 <td align="center" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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296 <p align="justify">:</td>
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297 <td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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298 <p align="justify">A piece of food.</td>
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299 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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300 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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301 <td align="center" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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302 <p align="justify">A-Z</td>
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303 <td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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304 <p align="justify">The uppercase letters represent the various
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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305 inhabitants of the Dungeons of Doom. Watch out, they can be nasty and
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306 vicious.</td>
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307 </tr>
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308 </table>
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309
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310
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311 <h2 align="justify"><b>4. Commands</b></h2>
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312 <p align="justify">Commands are given to rogue by typing one or two characters.
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313 Most commands can be preceded by a count to repeat them (e.g. typing “10s” will
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314 do ten searches). Commands for which counts make no sense have the count
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315 ignored. To cancel a count or a prefix, type &lt;ESCAPE&gt; . The list of commands is
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316 rather long, but it can be read at any time during the game
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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317 with the &ldquo;?&rdquo; command. Here it is for reference,
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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318 with a short explanation of each
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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319 command.<br>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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320 &nbsp;</p>
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321
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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322 <div align="center">
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323
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324 <table border="0" cellspacing="3" cellpadding="3" id="table3">
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325 <tr>
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326 <td valign="top" align="left">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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327 <p>?</td>
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328 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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329 <p align="justify">The help command. Asks for a character to give help
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330 on. If you type a “*”, it will list all the commands, otherwise it will
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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331 explain what the character you typed does.</td>
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332 </tr>
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333 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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334 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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335 <p>/</td>
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336 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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337 <p>This is the “What is that on the screen?” command. A
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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338 “/” followed by any character that you see on the level, will tell you
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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339 what that character is. For instance, typing “/@” will tell you that the
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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340 “@” symbol represents you, the player.</td>
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341 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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342 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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343 <td nowrap align="left" valign="top" colspan="2">
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344 <p>h, H, ^H</td>
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345 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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346 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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347 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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348 &nbsp;</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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349 <td align="justify">
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350 <p align="justify">Move left. You move one space to the left. If you use
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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351 upper case “h”, you will continue to move left until you run into
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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352 something. This works for all movement commands (e.g. “L” means run in
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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353 direction “l”) If you use the “control” “h”, you will continue moving in
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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354 the specified direction until you pass something interesting or run into
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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355 a wall. You should experiment with this, since it is a very useful
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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356 command, but very difficult to describe. This also works for all movement
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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357 commands.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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358 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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359 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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360 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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361 <p>j</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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362 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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363 <p align="justify">Move down.</td>
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364 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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365 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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366 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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367 <p>k</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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368 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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369 <p align="justify">Move up.</td>
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370 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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371 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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372 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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373 <p>l</td>
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374 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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375 <p align="justify">Move right.</td>
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376 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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377 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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378 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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379 <p>y</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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380 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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381 <p align="justify">Move diagonally up and left.</td>
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382 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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383 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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384 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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385 <p>u</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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386 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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387 <p align="justify">Move diagonally up and right.</td>
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388 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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389 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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390 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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391 <p>b</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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392 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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393 <p align="justify">Move diagonally down and left.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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394 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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395 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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396 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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397 <p>n</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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398 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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399 <p align="justify">Move diagonally down and right.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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400 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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401 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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402 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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403 <p>t</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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404 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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405 <p align="justify">Throw an object. This is a prefix command. When followed with a
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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406 direction it throws an object in the specified direction. (e.g. type
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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407 &ldquo;th&rdquo; to throw something to the
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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408 left.)</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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409 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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410 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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411 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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412 <p>f</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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413 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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414 <p align="justify">Fight until someone dies. When followed with a direction this will force you to fight the creature
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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415 in that direction until either you or it bites the big
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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416 one.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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417 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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418 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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419 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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420 <p>m</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
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421 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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422 <p align="justify">Move onto something without picking it up. This will move you one
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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423 space in the direction you specify and, if there is an object there you
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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424 can pick up, it won’t do it.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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425 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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426 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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427 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
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428 <p>z</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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429 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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430 <p align="justify">Zap prefix. Point a staff or wand in a given direction and fire it.
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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431 Even non-directional staves must be pointed in some direction to be
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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432 used.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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433 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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434 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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435 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
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436 <p>^</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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437 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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438 <p align="justify">Identify trap command. If a trap is on your map and you can’t
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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439 remember what type it is, you can get rogue to remind you by getting
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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440 next to it and typing “^” followed by the direction that would move
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
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441 you on top of it.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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442 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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443 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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444 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
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445 <p>s</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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446 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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447 <p align="justify">Search for traps and secret doors. Examine each space immediately
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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448 adjacent to you for the existence of a trap or secret door. There is a
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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449 large chance that even if there is something there, you won’t find it,
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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450 so you might have to search a while before you find something.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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451 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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452 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
453 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
454 <p>&gt;</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
455 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
456 <p>Climb down a staircase to the next level. Not surprisingly, this can only be done if you are
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
457 standing on staircase.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
458 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
459 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
460 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
461 <p>&lt;</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
462 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
463 <p>Climb up a staircase to the level above. This can’t be done without
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
464 the Amulet of Yendor
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
465 in your possession.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
466 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
467 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
468 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
469 <p>.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
470 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
471 <p>Rest. This is the “do nothing” command. This is good for waiting and
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
472 healing.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
473 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
474 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
475 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
476 <p>,</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
477 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
478 <p>Pick up something. This picks up whatever you are currently standing on, if you are
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
479 standing on anything at all.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
480 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
481 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
482 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
483 <p>i</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
484 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
485 <p>Inventory. List what you are carrying in
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
486 your pack.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
487 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
488 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
489 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
490 <p>I</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
491 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
492 <p>Selective inventory. Tells you what a single item in your pack is.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
493 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
494 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
495 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
496 <p>q</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
497 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
498 <p align="justify">Quaff one of the potions you are carrying.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
499 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
500 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
501 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
502 <p>r</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
503 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
504 <p align="justify">Read one of the scrolls in your pack.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
505 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
506 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
507 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
508 <p>e</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
509 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
510 <p align="justify">Eat food from your pack.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
511 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
512 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
513 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
514 <p>w</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
515 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
516 <p align="justify">Wield a weapon. Take a weapon out of your pack and carry it for use
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
517 in combat, replacing the one you are currently using (if any).</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
518 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
519 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
520 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
521 <p>W</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
522 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
523 <p align="justify">Wear armor. You can only wear one suit of armor at a time. This
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
524 takes extra time.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
525 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
526 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
527 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
528 <p>T</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
529 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
530 <p align="justify">Take armor off. You can’t remove armor that is cursed. This takes
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
531 extra time.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
532 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
533 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
534 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
535 <p>P</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
536 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
537 <p align="justify">Put on a ring. You can wear only two rings at a time (one on each
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
538 hand). If you aren’t wearing any rings, this command will ask you which
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
539 hand you want to wear it on, otherwise, it will place it on the unused
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
540 hand. The program assumes that you wield your sword in your right hand.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
541 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
542 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
543 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
544 <p>R</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
545 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
546 <p align="justify">Remove a ring. If you are only wearing one ring, this command takes
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
547 it off. If you are wearing two, it will ask you which one you wish to
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
548 remove,</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
549 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
550 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
551 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
552 <p>d</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
553 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
554 <p align="justify">Drop an object. Take something out of your pack and leave it lying
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
555 on the floor. Only one object can occupy each space. You cannot drop a
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
556 cursed object at all if you are wielding or wearing it.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
557 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
558 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
559 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
560 <p>c</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
561 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
562 <p align="justify">Call an object something. If you have a type of object in your pack
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
563 which you wish to remember something about, you can use the call command
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
564 to give a name to that type of object. This is usually used when you
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
565 figure out what a potion, scroll, ring, or staff is after you pick it
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
566 up, or when you want to remember which of those swords in your pack you
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
567 were wielding.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
568 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
569 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
570 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
571 <p>D</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
572 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
573 <p align="justify">Print out which things you’ve discovered something about. This
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
574 command will ask you what type of thing you are interested in. If you
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
575 type the character for a given type of object (<i>e.g.</i>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
576 &ldquo;!&rdquo; for potion) it will tell you which kinds of
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
577 that type of object you&rsquo;ve discovered (<i>i.e.</i>, figured out what they
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
578 are). This command works for
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
579 potions, scrolls, rings, and staves and
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
580 wands.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
581 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
582 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
583 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
584 <p>o</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
585 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
586 <p align="justify">Examine and set options. This command is further explained in the
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
587 section on options.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
588 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
589 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
590 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
591 <p>^R</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
592 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
593 <p>Redraws the screen. Useful if spurious messages or transmission
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
594 errors have messed up the display.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
595 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
596 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
597 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
598 <p>^P</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
599 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
600 <p align="justify">Print last message. Useful when a message disappears before you can
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
601 read it. This only repeats the last message that was not a mistyped
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
602 command so that you don’t loose anything by accidentally typing the
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
603 wrong character instead of ^P.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
604 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
605 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
606 <td align="left" valign="top" colspan="2">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
607 <p>&lt;ESCAPE&gt;</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
608 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
609 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
610 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
611 &nbsp;</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
612 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
613 Cancel a command, prefix, or count.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
614 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
615 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
616 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
617 <p>!</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
618 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
619 <p align="justify">Escape to a shell for some commands.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
620 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
621 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
622 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
623 <p>Q</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
624 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
625 <p align="justify">Quit. Leave the game.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
626 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
627 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
628 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
629 <p>S</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
630 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
631 <p align="justify">Save the current game in a file. It will ask you whether you wish to
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
632 use the default save file.
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
633 <i>Caveat</i>: Rogue won&rsquo;t let you start up a copy of
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
634 a saved game, and it removes the save file as soon as you
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
635 start up a restored game. This is to prevent people from
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
636 saving a game just before a dangerous position and then
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
637 restart- ing it if they die. To restore a saved game, give
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
638 the file name as an argument to rogue. As
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
639 in</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
640 <p align="justify">% rogue
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
641 <i>save_file</i></p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
642 <p align="justify">To restart from the default save file (see below), run </p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
643 <p align="justify">% rogue -r</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
644 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
645 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
646 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
647 <p>v</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
648 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
649 <p align="justify">Prints the program version number.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
650 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
651 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
652 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
653 <p>)</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
654 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
655 <p align="justify">Print the weapon you are currently wielding</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
656 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
657 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
658 <td height="28" align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
659 <p>]</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
660 <td height="28" align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
661 <p align="justify">Print the armor you are currently wearing</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
662 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
663 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
664 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
665 <p>=</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
666 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
667 <p align="justify">Print the rings you are currently wearing</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
668 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
669 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
670 <td align="left" valign="top">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
671 <p>@</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
672 <td align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
673 <p align="justify">Reprint the status line on the message line</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
674 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
675 </table>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
676
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
677 </div>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
678
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
679 <h2 align="justify"><b>5. Rooms</b></h2>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
680 <p align="justify">Rooms in the dungeons are either lit or
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
681 dark. If you walk into a lit room, the entire room will be
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
682 drawn on the screen as soon as you enter. If you walk into a
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
683 dark room, it will only be displayed as you explore it. Upon
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
684 leaving a room, all monsters inside the room are erased from
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
685 the screen. In the darkness you can only see one space in
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
686 all directions around you. A corridor is always
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
687 dark.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
688
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
689 <h2 align="justify"><b>6. Fighting</b></h2>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
690 <p align="justify">If you see a monster and you wish to fight
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
691 it, just attempt to run into it. Many times a monster you
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
692 find will mind its own business unless you attack it. It is
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
693 often the case that discretion is the better part of
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
694 valor.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
695
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
696 <h2 align="justify"><b>7. Objects you can find</b></h2>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
697 <p align="justify">When you find something in the dungeon, it
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
698 is common to want to pick the object up. This is
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
699 accomplished in rogue by walking over the object (unless you
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
700 use the &ldquo;m&rdquo; prefix, see above). If you are
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
701 carrying too many things, the pro- gram will tell you and it
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
702 won&rsquo;t pick up the object, other- wise it will add it
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
703 to your pack and tell you what you just picked
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
704 up.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
705
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
706 <p align="justify">Many of the commands that operate on
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
707 objects must prompt you to find out which object you want to
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
708 use. If you change your mind and don&rsquo;t want to do that
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
709 command after all, just type an
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
710 &lt;ESCAPE&gt; and the command will be
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
711 aborted.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
712
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
713 <p align="justify">Some objects, like armor and weapons, are
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
714 easily dif- ferentiated. Others, like scrolls and potions,
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
715 are given labels which vary according to type. During a
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
716 game, any two of the same kind of object with the same label
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
717 are the same type. However, the labels will vary from game
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
718 to game.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
719
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
720 <p align="justify">When you use one of these labeled objects,
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
721 if its effect is obvious, rogue will remember what it is for
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
722 you. If it&rsquo;s effect isn&rsquo;t extremely obvious you
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
723 will be asked what you want to scribble on it so you will
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
724 recognize it later, or you can use the &ldquo;call&rdquo;
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
725 command (see above).</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
726
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
727 <h3 align="justify"><b>7.1. Weapons</b></h3>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
728 <p align="justify">Some weapons, like arrows, come in bunches,
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
729 but most come one at a time. In order to use a weapon, you
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
730 must wield it. To fire an arrow out of a bow, you must first
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
731 wield the bow, then throw the arrow. You can only wield one
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
732 weapon at a time, but you can&rsquo;t change weapons if the
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
733 one you are currently wielding is cursed. The commands to
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
734 use weapons are &ldquo;w&rdquo; (wield) and &ldquo;t&rdquo;
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
735 (throw).</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
736
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
737 <h3 align="justify"><b>7.2. Armor</b></h3>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
738
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
739 <p align="justify">There are various sorts of armor lying around in the dungeon. Some of it is
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
740 enchanted, some is cursed, and some is just normal. Different armor types have
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
741 different armor protection. The higher the armor protection, the more protection the armor affords against the blows of
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
742 monsters. Here is a list of the various armor types and
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
743 their normal armor protection:</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
744 <div align="center">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
745 <table border="1" cellspacing="3" cellpadding="3" id="table4" style="border-collapse: collapse">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
746 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
747 <th><i>Type</i></th>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
748 <th><i>Protection</i></th>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
749 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
750 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
751 <td>None</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
752 <td align="center">0</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
753 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
754 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
755 <td>Leather armor</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
756 <td align="center">2</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
757 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
758 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
759 <td>Studded leather / Ring mail</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
760 <td align="center">3</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
761 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
762 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
763 <td>Scale mail </td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
764 <td align="center">4</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
765 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
766 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
767 <td>Chain mail&nbsp; </td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
768 <td align="center">5</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
769 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
770 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
771 <td>Banded mail / Splint mail</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
772 <td align="center">6</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
773 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
774 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
775 <td>Plate mail&nbsp;&nbsp;&nbsp;&nbsp; </td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
776 <td align="center">7</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
777 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
778 </table>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
779 <p>&nbsp;</div>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
780 <p align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
781 If a piece of armor is enchanted, its
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
782 armor protection will be higher than normal. If a suit of
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
783 armor is cursed, its armor protection will be lower, and you
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
784 will not be able to remove it. However, not all armor with a
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
785 protection that is lower than normal is
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
786 cursed.
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
787
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
788 </p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
789
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
790 <p align="justify">The commands to use weapons are
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
791 &ldquo;W&rdquo; (wear) and &ldquo;T&rdquo; (take
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
792 off).</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
793
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
794 <h3 align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
795
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
796 <b>7.3. Scrolls</b></h3>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
797 <p align="justify">Scrolls come with titles in an unknown tongue<sup>3</sup>. After you read a scroll, it
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
798 disappears from your pack. The com mand to use a
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
799 scroll is &ldquo;r&rdquo; (read).</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
800
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
801 <h3 align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
802
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
803 <b>7.4. Potions</b>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
804
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
805 </h3>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
806
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
807 <p align="justify">Potions are labeled by the color of the
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
808 liquid inside the flask. They disappear after being quaffed.
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
809 The command to use a scroll is &ldquo;q&rdquo;
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
810 (quaff).</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
811
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
812 <h3 align="justify"><b>7.5. Staves and Wands</b></h3>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
813 <p align="justify">Staves and wands do the same kinds of
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
814 things. Staves are identified by a type of wood; wands by a
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
815 type of metal or bone. They are generally things you want to
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
816 do to some- thing over a long distance, so you must point
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
817 them at what you wish to affect to use them. Some staves are
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
818 not affected by the direction they are pointed, though.
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
819 Staves come with multiple magic charges, the number being
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
820 random, and when they are used up, the staff is just a piece
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
821 of wood or metal.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
822
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
823 <p align="justify">The command to use a wand or staff is
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
824 &ldquo;z&rdquo; (zap)</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
825
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
826 <h3 align="justify"><b>7.6. Rings</b></h3>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
827
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
828 <p align="justify">Rings are very useful items, since they are
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
829 relatively permanent magic, unlike the usually fleeting
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
830 effects of potions, scrolls, and staves. Of course, the bad
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
831 rings are also more powerful. Most rings also cause you to
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
832 use up food more rapidly, the rate varying with the type of
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
833 ring. Rings are differentiated by their stone settings. The
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
834 com- mands to use rings are &ldquo;P&rdquo; (put on) and
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
835 &ldquo;R&rdquo; (remove).</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
836
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
837 <h3 align="justify"><b>7.7. Food</b></h3>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
838
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
839 <p align="justify">Food is necessary to keep you going. If you
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
840 go too long without eating you will faint, and eventually
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
841 die of starvation. The command to use food is
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
842 &ldquo;e&rdquo; (eat).</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
843
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
844 <h2 align="justify"><b>8. Options</b></h2>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
845 <p align="justify">Due to variations in personal tastes and
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
846 conceptions of the way rogue should do things, there are a
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
847 set of options you can set that cause rogue to behave in
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
848 various different ways.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
849
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
850 <h3 align="justify"><b>8.1 Setting the options</b></h3>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
851
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
852 <p align="justify">There are two ways to set the options. The
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
853 first is with the &ldquo;o&rdquo; command of rogue; the
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
854 second is with the &ldquo;ROGUEOPTS&rdquo; environment
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
855 variable.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
856
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
857 <h3 align="justify"><b>8.1.1. Using the &lsquo;o&rsquo; command</b></h3>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
858
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
859 <p align="justify">When you type &ldquo;o&rdquo; in rogue, it
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
860 clears the screen and displays the current settings for all
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
861 the options. It then places the cursor by the value of the
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
862 first option and waits for you to type. You can type a
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
863 &lt;RETURN&gt; which means to go to the next
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
864 option, a &ldquo;&minus;&rdquo; which means to go to the
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
865 previous option, an &lt;ESCAPE&gt; which
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
866 means to return to the game, or you can give the option a
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
867 value. For boolean options this merely involves typing
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
868 &ldquo;t&rdquo; for true or &ldquo;f&rdquo; for false. For
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
869 string options, type the new value followed by a
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
870 &lt;RETURN&gt; .</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
871
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
872 <h3 align="justify"><b>8.1.2. Using the ROGUEOPTS variable</b></h3>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
873
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
874 <p align="justify">The ROGUEOPTS variable is a string
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
875 containing a comma separated list of initial values for the
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
876 various options. Boolean variables can be turned on by
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
877 listing their name or turned off by putting a
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
878 &ldquo;no&rdquo; in front of the name. Thus to set up an
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
879 environment variable so that <b>jump</b> is on, <b>terse</b>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
880 is off, and the <b>name</b> is set to &ldquo;Blue
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
881 Meanie&rdquo;, use the command</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
882
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
883 <p align="justify">% setenv ROGUEOPTS
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
884 &quot;jump,noterse,name=Blue Meanie&quot;<sup>4</sup></p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
885
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
886 <h3 align="justify"><b>8.2. Option list</b></h3>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
887
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
888 <p align="justify">Here is a list of the options and an
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
889 explanation of what each one is for. The default value for
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
890 each is enclosed in square brackets. For character string
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
891 options, input over fifty characters will be
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
892 ignored.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
893
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
894 <p align="justify"><b>terse</b>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
895 [<i>noterse</i>]</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
896 <blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
897 <p align="justify">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
898 Useful for those who are tired of the
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
899 sometimes lengthy messages of rogue. This is a useful option
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
900 for playing on slow terminals, so this option defaults to
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
901 <i>terse</i> if you are on a slow (1200 baud or under)
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
902 terminal.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
903 </blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
904
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
905 <p align="justify"><b>jump</b>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
906 [<i>nojump</i>]</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
907 <blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
908 <p align="justify">If this option is set, running moves will
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
909 not be displayed until you reach the end of the move. This
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
910 saves considerable cpu and display time. This option
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
911 defaults to <i>jump</i> if you are using a slow
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
912 terminal.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
913 </blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
914 <p align="justify"><b>flush</b>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
915 [<i>noflush</i>]</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
916 <blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
917 <p align="justify">All typeahead is thrown away after each round of battle. This is useful for those who type far
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
918 ahead and then watch in dismay as a Bat kills
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
919 them.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
920 </blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
921 <p align="justify"><b>seefloor</b>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
922 [<i>seefloor</i>]</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
923 <blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
924 <p align="justify">Display the floor around you on the screen
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
925 as you move through dark rooms. Due to the amount of
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
926 characters generated, this option defaults to
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
927 <i>noseefloor</i> if you are using a slow
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
928 terminal.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
929 </blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
930 <p align="justify"><b>passgo</b>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
931 [<i>nopassgo</i>]</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
932 <blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
933 <p align="justify">Follow turnings in passageways. If you run
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
934 in a pas- sage and you run into stone or a wall, rogue will
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
935 see if it can turn to the right or left. If it can only turn
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
936 one way, it will turn that way. If it can turn either or
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
937 neither, it will stop. This algorithm can sometimes lead to
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
938 slightly confusing occurrences which is why it defaults to
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
939 <i>nopassgo</i>.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
940 </blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
941 <p align="justify"><b>tombstone</b>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
942 [<i>tombstone</i>]</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
943 <blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
944 <p align="justify">Print out the tombstone at the end if you
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
945 get killed. This is nice but slow, so you can turn it off if
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
946 you like.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
947 </blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
948 <p align="justify"><b>inven</b>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
949 [<i>overwrite</i>]</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
950 <blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
951 <p align="justify">Inventory type. This can have one of three
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
952 values: <i>overwrite</i>, <i>slow</i>, or <i>clear</i>. With
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
953 <i>overwrite</i> the top lines of the map are overwritten
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
954 with the list when inventory is requested or when
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
955 &ldquo;Which item do you wish to <b>. . .</b>? &rdquo;
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
956 questions are answered with a &ldquo;*&rdquo;. How- ever, if
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
957 the list is longer than a screenful, the screen is cleared.
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
958 With <i>slow</i>, lists are displayed one item at a time on
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
959 the top of the screen, and with <i>clear</i>, the screen is
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
960 cleared, the list is displayed, and then the dungeon level
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
961 is re-displayed. Due to speed considerations, <i>clear</i>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
962 is the default for terminals without clear-to-end-of-line
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
963 capabilities.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
964 </blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
965 <p align="justify"><b>name</b> [account
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
966 name]</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
967 <blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
968 <p align="justify">This is the name of your character. It is
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
969 used if you get on the top ten scorer&rsquo;s
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
970 list.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
971 </blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
972 <p align="justify"><b>fruit</b>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
973 [<i>slime-mold</i>]</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
974 <blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
975 <p align="justify">This should hold the name of a fruit that
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
976 you enjoy eating. It is basically a whimsy that rogue uses
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
977 in a couple of places.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
978 </blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
979 <p align="justify"><b>file</b>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
980 [<i>~/rogue.save</i>]</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
981 <blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
982 <p align="justify">The default file name for saving the game.
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
983 If your phone is hung up by accident, rogue will
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
984 automatically save the game in this file. The file name may
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
985 start with the special character &ldquo;~&rdquo; which
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
986 expands to be your home directory.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
987 </blockquote>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
988 <h2 align="justify"><b>9. Scoring</b></h2>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
989
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
990 <p align="justify">Rogue usually maintains a list of the top
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
991 scoring people or scores on your machine. Depending on how
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
992 it is set up, it can post either the top scores or the top
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
993 players. In the latter case, each account on the machine can
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
994 post only one non-winning score on this list. If you score
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
995 higher than someone else on this list, or better your previous score on the list, you will be inserted in the proper
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
996 place under your current name. How many scores are kept can
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
997 also be set up by whoever installs it on your
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
998 machine.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
999
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1000 <p align="justify">If you quit the game, you get out with all
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1001 of your gold intact. If, however, you get killed in the
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1002 Dungeons of Doom, your body is forwarded to your
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1003 next-of-kin, along with 90% of your gold; ten percent of
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1004 your gold is kept by the Dungeons&rsquo; wizard as a fee<sup>5</sup>. This should make you
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1005 consider whether you want to take one last hit at that
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1006 monster and possibly live, or quit and thus stop with
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1007 whatever you have. If you quit, you do get all your gold,
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1008 but if you swing and live, you might find
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1009 more.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1010
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1011 <p align="justify">If you just want to see what the current top players/games list is, you can
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1012 type</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1013 <p align="justify">% @PROGRAM@ &minus;s</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1014
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1015 <h2 align="justify"><b>10. Acknowledgements</b></h2>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1016
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1017 <p align="justify">Rogue was originally conceived of by Glenn
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1018 Wichman and Michael Toy. Ken Arnold and Michael Toy then
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1019 smoothed out the user interface, and added jillions of new
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1020 features. We would like to thank Bob Arnold, Michelle Busch,
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1021 Andy Hatcher, Kipp Hickman, Mark Horton, Daniel Jensen, Bill
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1022 Joy, Joe Kalash, Steve Maurer, Marty McNary, Jan Miller, and
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1023 Scott Nelson for their ideas and assistance; and also the
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1024 teeming multitudes who graciously ignored work, school, and
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1025 social life to play rogue and send us bugs, complaints, suggestions, and just plain flames. And also
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1026 Mom.</p>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1027 <table border="0" width="100%" cellspacing="3" cellpadding="0" id="table5">
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1028 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1029 <td align="right" valign="top"><sup>†</sup></td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1030 <td>UNIX is a registered trademark of The Open Group</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1031 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1032 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1033 <td align="right" valign="top"><sup>1</sup></td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1034 <td>As opposed to pseudo English sentences.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1035 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1036 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1037 <td align="right" valign="top"><sup>2</sup></td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1038 <td>A minimum screen size of 24 lines by 80 columns is required. If the
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1039 screen is larger, only the 24x80 section
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1040 will be used for the map.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1041 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1042 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1043 <td align="right" valign="top"><sup>3</sup></td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1044 <td>Actually, it's a dialect spoken only by the twenty-seven members of
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1045 a tribe in Outer Mongolia, but you're not supposed to know that.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1046 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1047 <tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1048 <td align="right" valign="top"><sup>4</sup></td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1049 <td>For those of you who use the Bourne shell sh (1), the commands would be<p>$ ROGUEOPTS=&quot;jump,noterse,name=Blue Meanie&quot;<br>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1050 $ export ROGUEOPTS<br>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1051 &nbsp;</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1052 </tr>
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1053 <tr>
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1054 <td align="right" valign="top"><sup>5</sup></td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1055 <td>The Dungeon's wizard is named Wally the Wonder Badger. Invocations
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1056 should be accompanied by a sizable donation.</td>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1057 </tr>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1058 </table>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1059 </body>
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1060 </html>