Mercurial > hg > early-roguelike
annotate rogue5/score.h @ 201:6fb21004a981
Fix some preprocessor directives.
Include process.h in the right place, and use the correct definition of
PATH_MAX, when compiling on Windows.
author | John "Elwin" Edwards |
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date | Wed, 12 Aug 2015 16:56:19 -0400 |
parents | f502bf60e6e4 |
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rev | line source |
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Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1 /* |
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2 * Score file structure |
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3 * |
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4 * @(#)score.h 4.6 (Berkeley) 02/05/99 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 struct sc_ent { |
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14 uid_t sc_uid; |
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15 int sc_score; |
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16 unsigned int sc_flags; |
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17 int sc_monster; |
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18 char sc_name[MAXSTR]; |
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19 int sc_level; |
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20 unsigned int sc_time; |
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21 }; |
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22 |
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23 typedef struct sc_ent SCORE; |
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24 |
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25 void rd_score(SCORE *top_ten); |
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26 void wr_score(SCORE *top_ten); |