annotate srogue/list.c @ 201:6fb21004a981

Fix some preprocessor directives. Include process.h in the right place, and use the correct definition of PATH_MAX, when compiling on Windows.
author John "Elwin" Edwards
date Wed, 12 Aug 2015 16:56:19 -0400
parents d6b7c3fb37ea
children 94a0d9dd5ce1
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1 /*
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2 * Functions for dealing with linked lists of goodies
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3 *
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4 * @(#)list.c 9.0 (rdk) 7/17/84
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5 *
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6 * Super-Rogue
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7 * Copyright (C) 1984 Robert D. Kindelberger
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8 * All rights reserved.
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9 *
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10 * Based on "Rogue: Exploring the Dungeons of Doom"
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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12 * All rights reserved.
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13 *
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14 * See the file LICENSE.TXT for full copyright and licensing information.
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15 */
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16
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17 #include <stdlib.h>
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18 #include "rogue.h"
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19 #include "rogue.ext"
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20
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21 /*
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22 * detach:
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23 * Takes an item out of whatever linked list it might be in
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24 */
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25
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26 _detach(list, item)
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27 struct linked_list **list, *item;
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28 {
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29 if (*list == item)
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30 *list = next(item);
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31 if (prev(item) != NULL)
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32 item->l_prev->l_next = next(item);
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33 if (next(item) != NULL)
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34 item->l_next->l_prev = prev(item);
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35 item->l_next = NULL;
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36 item->l_prev = NULL;
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37 }
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38
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39 /*
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40 * _attach: add an item to the head of a list
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41 */
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42 _attach(list, item)
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43 struct linked_list **list, *item;
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44 {
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45 if (*list != NULL) {
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46 item->l_next = *list;
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47 (*list)->l_prev = item;
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48 item->l_prev = NULL;
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49 }
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50 else {
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51 item->l_next = NULL;
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52 item->l_prev = NULL;
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53 }
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54 *list = item;
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55 }
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56
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57 /*
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58 * _free_list: Throw the whole blamed thing away
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59 */
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60 _free_list(ptr)
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61 struct linked_list **ptr;
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62 {
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63 register struct linked_list *item;
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64
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65 while (*ptr != NULL) {
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66 item = *ptr;
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67 *ptr = next(item);
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68 discard(item);
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69 }
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70 }
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71
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72 /*
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73 * discard: free up an item
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74 */
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75 discard(item)
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76 struct linked_list *item;
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77 {
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78 total -= 2;
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79 FREE(item->l_data);
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80 FREE(item);
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81 }
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82
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83 /*
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84 * new_item: get a new item with a specified size
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85 */
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86 struct linked_list *
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87 new_item(size)
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88 int size;
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89 {
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90 register struct linked_list *item;
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91
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92 item = (struct linked_list *) new(sizeof *item);
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93 item->l_data = new(size);
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94 item->l_next = item->l_prev = NULL;
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95 return item;
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96 }
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97
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98 char *
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99 new(size)
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100 int size;
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101 {
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102 register char *space = ALLOC(size);
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103
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104 if (space == NULL) {
120
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105 sprintf(prbuf,"Rogue ran out of memory (%d).", md_memused());
36
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106 fatal(prbuf);
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107 }
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108 total++;
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109 return space;
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110 }