annotate srogue/new_leve.c @ 201:6fb21004a981

Fix some preprocessor directives. Include process.h in the right place, and use the correct definition of PATH_MAX, when compiling on Windows.
author John "Elwin" Edwards
date Wed, 12 Aug 2015 16:56:19 -0400
parents 2128c7dc8a40
children 94a0d9dd5ce1
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36
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1 /*
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2 * Do anything associated with a new dungeon level
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3 *
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4 * @(#)new_level.c 9.0 (rdk) 7/17/84
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5 *
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6 * Super-Rogue
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7 * Copyright (C) 1984 Robert D. Kindelberger
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8 * All rights reserved.
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9 *
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10 * Based on "Rogue: Exploring the Dungeons of Doom"
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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12 * All rights reserved.
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13 *
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14 * See the file LICENSE.TXT for full copyright and licensing information.
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15 */
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16
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17 #include "rogue.h"
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18 #include "rogue.ext"
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19
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20 /*
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21 * new_level:
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22 * Dig and draw a new level
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23 */
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24 new_level(ltype)
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25 int ltype;
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26 {
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27 register i;
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28 register char ch;
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29 struct coord traploc;
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30 struct room *rp;
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31
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32 if (level > max_level)
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33 max_level = level;
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34
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35 wclear(cw);
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36 wclear(mw);
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37 clear();
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38
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39 isfight = FALSE;
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40 levtype = ltype;
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41
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42 free_list(mlist); /* free monster list */
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43
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44 if (levtype == POSTLEV)
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45 do_post();
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46 else {
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47 lev_mon(); /* fill in monster list */
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48
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49 if (levtype == MAZELEV)
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50 do_maze();
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51 else { /* normal levels */
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52 do_rooms(); /* Draw rooms */
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53 do_passages(); /* Draw passages */
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54 }
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55 no_food++;
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56 put_things(); /* Place objects (if any) */
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57 }
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58 /*
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59 * Place the staircase down.
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60 */
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61 stairs = *rnd_pos(&rooms[rnd_room()]);
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62 mvaddch(stairs.y, stairs.x, STAIRS);
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63 ntraps = 0;
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64
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65 if (levtype == NORMLEV)
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66 {
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67 struct trap *trp, *maxtrp;
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68
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69 /* Place the traps for normal levels only */
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70
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71 if (rnd(10) < level)
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72 {
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73 ntraps = rnd(level / 4) + 1;
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74
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75 if (ntraps > MAXTRAPS)
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76 ntraps = MAXTRAPS;
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77
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78 maxtrp = &traps[ntraps];
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79 for (trp = &traps[0]; trp < maxtrp; trp++)
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80 {
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81 again:
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82 switch(rnd(TYPETRAPS + 1))
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83 {
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84 case 0:
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85 if (rnd(100) > 25)
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86 goto again;
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87 else
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88 ch = POST;
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89
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90 when 1: ch = TRAPDOOR;
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91 when 2: ch = BEARTRAP;
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92 when 3: ch = SLEEPTRAP;
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93 when 4: ch = ARROWTRAP;
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94 when 5: ch = TELTRAP;
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95 when 6: ch = DARTTRAP;
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96 when 7: ch = MAZETRAP;
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97 when 8:
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98 case 9:
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99 if (rnd(100) > 80)
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100 goto again;
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101 else
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102 ch = POOL;
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103 }
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104 trp->tr_flags = 0;
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105 traploc = *rnd_pos(&rooms[rnd_room()]);
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106 mvaddch(traploc.y,traploc.x,ch);
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107 trp->tr_type = ch;
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108 trp->tr_pos = traploc;
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109
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110 if (ch == POOL || ch == POST)
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111 trp->tr_flags |= ISFOUND;
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112
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113 if (ch==TELTRAP && rnd(100)<20 && trp<maxtrp-1)
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114 {
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115 struct coord newloc;
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116
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117 newloc = *rnd_pos(&rooms[rnd_room()]);
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118 trp->tr_goto = newloc;
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119 trp++;
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120 trp->tr_goto = traploc;
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121 trp->tr_type = TELTRAP;
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122 trp->tr_pos = newloc;
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123 mvaddch(newloc.y, newloc.x, TELTRAP);
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124 }
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125 else
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126 trp->tr_goto = rndspot;
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127 }
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128 }
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129 }
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130 do
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131 {
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132 rp = &rooms[rnd_room()];
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133 hero = *rnd_pos(rp);
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134 } while(levtype==MAZELEV&&DISTANCE(hero.y,hero.x,stairs.y,stairs.x)<10);
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135
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136 player.t_room = rp;
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137 player.t_oldch = mvinch(hero.y, hero.x);
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138 light(&hero);
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139 mvwaddch(cw,hero.y,hero.x,PLAYER);
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140 nochange = FALSE;
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141 }
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142
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143
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144 /*
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145 * rnd_room:
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146 * Pick a room that is really there
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147 */
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148 rnd_room()
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149 {
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150 register rm;
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151
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
152 if (levtype != NORMLEV)
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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diff changeset
153 rm = 0;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
154 else
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
155 {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
156 do {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
157 rm = rnd(MAXROOMS);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
158 } while (rf_on(&rooms[rm],ISGONE));
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
159 }
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
160 return rm;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
161 }
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
162
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
163
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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164 /*
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
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165 * put_things:
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parents:
diff changeset
166 * put potions and scrolls on this level
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167 */
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168
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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169 put_things()
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parents:
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170 {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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171 register i, cnt, rm;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
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172 struct linked_list *item;
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parents:
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173 struct object *cur;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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174 struct coord tp;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
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175
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
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176 /* Throw away stuff left on the previous level (if anything) */
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parents:
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177
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178 free_list(lvl_obj);
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179
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
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180 /* The only way to get new stuff is to go down into the dungeon. */
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elwin
parents:
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181
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
182 if (goingup())
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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183 return;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
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184
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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185 /* Do MAXOBJ attempts to put things on a level */
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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186
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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187 for (i = 0; i < MAXOBJ; i++)
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
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188 {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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189 if (rnd(100) < 40)
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
190 {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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191 item = new_thing(FALSE, ANYTHING);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
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192 attach(lvl_obj, item);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
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193 cur = OBJPTR(item);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
194 cnt = 0;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
195 do {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
196 /* skip treasure rooms */
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
197 rm = rnd_room();
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
198 if (++cnt > 500)
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
199 break;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
200 } while(rf_on(&rooms[rm],ISTREAS) && levtype!=MAZELEV);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
201
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
202 tp = *rnd_pos(&rooms[rm]);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
203 mvaddch(tp.y, tp.x, cur->o_type);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
204 cur->o_pos = tp;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
205 }
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
206 }
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
207 /*
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
208 * If he is really deep in the dungeon and he hasn't found the
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
209 * amulet yet, put it somewhere on the ground
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
210 */
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
211 if (level >= AMLEVEL && !amulet && rnd(100) < 70)
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
212 {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
213 item = new_thing(FALSE, AMULET, 0);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
214 attach(lvl_obj, item);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
215 cur = OBJPTR(item);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
216 rm = rnd_room();
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
217 tp = *rnd_pos(&rooms[rm]);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
218 mvaddch(tp.y, tp.x, cur->o_type);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
219 cur->o_pos = tp;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
220 }
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
221
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
222 for (i = 0; i < MAXROOMS; i++) /* loop through all */
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
223 {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
224 if (rf_on(&rooms[i],ISTREAS)) /* treasure rooms */
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
225 {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
226 int numthgs, isfood;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
227
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
228 numthgs = rnd(level / 3) + 6;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
229 while (numthgs-- >= 0)
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
230 {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
231 isfood = TRUE;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
232 do {
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
233 item = new_thing(TRUE, ANYTHING);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
234 cur = OBJPTR(item);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
235
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
236 /* dont create food for */
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
237 if (cur->o_type == FOOD)
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
238 discard(item);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
239
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
240 /* treasure rooms */
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
241 else
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
242 isfood = FALSE;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
243
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
244 } while (isfood);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
245
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
246 attach(lvl_obj, item);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
247 tp = *rnd_pos(&rooms[i]);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
248 mvaddch(tp.y, tp.x, cur->o_type);
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
249 cur->o_pos = tp;
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
250 }
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
251 }
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
252 }
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
253 }