Mercurial > hg > early-roguelike
annotate arogue7/Makefile @ 144:708bb2dea17c
arogue7, xrogue: prevent potential NULL dereferencing.
It is possible for getpwuid() to fail and return NULL. Various md_get*
functions now check for this.
| author | John "Elwin" Edwards |
|---|---|
| date | Mon, 18 May 2015 10:53:22 -0400 |
| parents | adfa37e67084 |
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| rev | line source |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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1 # |
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2 # Makefile for rogue |
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3 # |
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4 # Advanced Rogue |
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5 # Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T |
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6 # All rights reserved. |
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7 # |
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8 # Based on "Rogue: Exploring the Dungeons of Doom" |
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9 # Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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10 # All rights reserved. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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11 # |
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12 # See the file LICENSE.TXT for full copyright and licensing information. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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13 # |
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14 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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15 # |
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16 # Makefile for rogue |
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17 # |
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18 |
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19 |
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20 DISTNAME=arogue7.7.1 |
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21 PROGRAM=arogue77 |
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22 |
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23 O=o |
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24 |
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25 HDRS= rogue.h mach_dep.h network.h |
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26 |
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27 OBJS1 = vers.$(O) actions.$(O) chase.$(O) command.$(O) daemon.$(O) \ |
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28 daemons.$(O) eat.$(O) effects.$(O) encumb.$(O) fight.$(O) init.$(O) \ |
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29 io.$(O) list.$(O) main.$(O) maze.$(O) mdport.$(O) misc.$(O) \ |
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30 monsters.$(O) |
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31 OBJS2 = move.$(O) new_level.$(O) options.$(O) outside.$(O) pack.$(O) \ |
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32 passages.$(O) player.$(O) potions.$(O) rings.$(O) rip.$(O) rogue.$(O) \ |
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33 rooms.$(O) save.$(O) scrolls.$(O) state.$(O) sticks.$(O) things.$(O) \ |
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34 trader.$(O) util.$(O) weapons.$(O) wear.$(O) wizard.$(O) xcrypt.$(O) |
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35 OBJS = $(OBJS1) $(OBJS2) |
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36 |
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37 CFILES= vers.c actions.c chase.c command.c daemon.c \ |
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38 daemons.c eat.c effects.c encumb.c fight.c init.c \ |
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39 io.c list.c main.c maze.c mdport.c misc.c monsters.c \ |
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40 move.c new_level.c options.c outside.c pack.c \ |
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41 passages.c player.c potions.c rings.c rip.c rogue.c \ |
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42 rooms.c save.c scrolls.c state.c sticks.c things.c \ |
