Mercurial > hg > early-roguelike
annotate rogue5/options.c @ 280:70aa5808c782
Fix potential segfaults at restore related to ctime().
In some games, restore() passes the result of ctime() to mvprintw() or
some other variadic message-formatting function. If ctime() has not
been declared properly, its return type is inferred to be int instead
of char *. This does not cause a warning because the compiler does not
know the correct type of variadic arguments.
On platforms where ints and pointers are not the same size, this can,
probably depending on alignment, result in a segfault that is not easy
to trace.
Including time.h fixes the problem. Some games manually declared
ctime() and avoided the bug. These declarations have also been
replaced with the include.
author | John "Elwin" Edwards |
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date | Fri, 15 Sep 2017 20:51:10 -0400 |
parents | 655c317b6237 |
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rev | line source |
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33
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1 /* |
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2 * This file has all the code for the option command. I would rather |
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3 * this command were not necessary, but it is the only way to keep the |
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4 * wolves off of my back. |
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5 * |
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6 * @(#)options.c 4.24 (Berkeley) 05/10/83 |
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7 * |
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8 * Rogue: Exploring the Dungeons of Doom |
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9 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 #include <stdlib.h> |
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16 #include <curses.h> |
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17 #include <ctype.h> |
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18 #include <string.h> |
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19 #include "rogue.h" |
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20 |
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21 #define EQSTR(a, b, c) (strncmp(a, b, c) == 0) |
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22 |
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23 #define NUM_OPTS (sizeof optlist / sizeof (OPTION)) |
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24 |
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25 /* |
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26 * description of an option and what to do with it |
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27 */ |
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28 struct optstruct { |
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29 char *o_name; /* option name */ |
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30 char *o_prompt; /* prompt for interactive entry */ |
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31 void *o_opt; /* pointer to thing to set */ |
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32 /* function to print value */ |
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33 void (*o_putfunc)(void *opt); |
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34 /* function to get value interactively */ |
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35 int (*o_getfunc)(void *opt, WINDOW *win); |
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36 }; |
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37 |
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38 typedef struct optstruct OPTION; |
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39 |
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40 void pr_optname(const OPTION *op); |
34 | 41 int allowchange(const OPTION *op); |
33
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42 |
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43 static const OPTION optlist[] = { |
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44 {"terse", "Terse output", |
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45 &terse, put_bool, get_bool }, |
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46 {"flush", "Flush typeahead during battle", |
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47 &fight_flush, put_bool, get_bool }, |
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48 {"jump", "Show position only at end of run", |
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49 &jump, put_bool, get_bool }, |
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50 {"seefloor", "Show the lamp-illuminated floor", |
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51 &see_floor, put_bool, get_sf }, |
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52 {"passgo", "Follow turnings in passageways", |
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53 &passgo, put_bool, get_bool }, |
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54 {"tombstone", "Print out tombstone when killed", |
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55 &tombstone, put_bool, get_bool }, |
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56 {"inven", "Inventory style", |
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57 &inv_type, put_inv_t, get_inv_t }, |
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58 {"name", "Name", |
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59 whoami, put_str, get_str }, |
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60 {"fruit", "Fruit", |
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61 fruit, put_str, get_str }, |
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62 {"file", "Save file", |
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63 file_name, put_str, get_str } |
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64 }; |
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65 |
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66 /* |
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67 * option: |
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68 * Print and then set options from the terminal |
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69 */ |
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70 |
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71 void |
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72 option(void) |
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73 { |
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74 const OPTION *op; |
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75 int retval; |
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76 |
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77 wclear(hw); |
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78 /* |
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79 * Display current values of options |
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80 */ |
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81 for (op = optlist; op <= &optlist[NUM_OPTS-1]; op++) |
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82 { |
34 | 83 if (allowchange(op)) |
84 { | |
85 pr_optname(op); | |
86 (*op->o_putfunc)(op->o_opt); | |
87 waddch(hw, '\n'); | |
88 } | |
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89 } |
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90 /* |
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91 * Set values |
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92 */ |
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93 wmove(hw, 0, 0); |
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94 for (op = optlist; op <= &optlist[NUM_OPTS-1]; op++) |
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95 { |
34 | 96 if (!allowchange(op)) |
97 continue; | |
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98 pr_optname(op); |
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99 retval = (*op->o_getfunc)(op->o_opt, hw); |
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100 if (retval) |
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101 { |
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102 if (retval == QUIT) |
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103 break; |
34 |