Mercurial > hg > early-roguelike
annotate xrogue/daemons.c @ 280:70aa5808c782
Fix potential segfaults at restore related to ctime().
In some games, restore() passes the result of ctime() to mvprintw() or
some other variadic message-formatting function. If ctime() has not
been declared properly, its return type is inferred to be int instead
of char *. This does not cause a warning because the compiler does not
know the correct type of variadic arguments.
On platforms where ints and pointers are not the same size, this can,
probably depending on alignment, result in a segfault that is not easy
to trace.
Including time.h fixes the problem. Some games manually declared
ctime() and avoided the bug. These declarations have also been
replaced with the include.
author | John "Elwin" Edwards |
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date | Fri, 15 Sep 2017 20:51:10 -0400 |
parents | 7c1cb43f346e |
children | 0250220d8cdd |
rev | line source |
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133
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1 /* |
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2 daemons.c - All the daemon and fuse functions are in here |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 #include <curses.h> |
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20 #include "rogue.h" |
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21 |
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22 /* |
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23 * doctor: |
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24 * A healing daemon that restors hit points after rest |
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25 */ |
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26 |
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27 void |
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28 doctor(struct thing *tp) |
133
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29 { |
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30 register int ohp; |
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31 register int limit, new_points; |
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32 register struct stats *curp; /* current stats pointer */ |
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33 register struct stats *maxp; /* max stats pointer */ |
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34 |
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35 curp = &(tp->t_stats); |
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36 maxp = &(tp->maxstats); |
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37 if (curp->s_hpt == maxp->s_hpt) { |
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38 tp->t_quiet = 0; |
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39 return; |
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40 } |
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41 tp->t_quiet++; |
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42 switch (tp->t_ctype) { |
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43 case C_MAGICIAN: |
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44 limit = 10 - curp->s_lvl; |
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45 new_points = curp->s_lvl - 2; |
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46 when C_CLERIC: |
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47 case C_DRUID: |
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48 limit = 12 - curp->s_lvl; |
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49 new_points = curp->s_lvl - 3; |
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50 when C_THIEF: |
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51 case C_ASSASSIN: |
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52 limit = 14 - curp->s_lvl; |
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53 new_points = curp->s_lvl - 4; |
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54 when C_MONK: |
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55 limit = 16 - curp->s_lvl; |
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56 new_points = curp->s_lvl - 5; |
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57 when C_RANGER: |
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58 case C_PALADIN: |
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59 limit = 18 - curp->s_lvl; |
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60 new_points = curp->s_lvl - 6; |
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61 when C_FIGHTER: |
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62 limit = 20 - curp->s_lvl; |
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63 new_points = curp->s_lvl - 7; |
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64 when C_MONSTER: |
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65 limit = 15 - curp->s_lvl; |
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66 new_points = curp->s_lvl - 5; |
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67 otherwise: |
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68 debug("what a strange character you are!"); |
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69 return; |
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70 } |
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71 ohp = curp->s_hpt; |
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72 if (off(*tp, HASDISEASE) && off(*tp, DOROT)) { |
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73 if (curp->s_lvl < 8) { |
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74 if (tp->t_quiet > limit) { |
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75 curp->s_hpt++; |
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76 tp->t_quiet = 0; |
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77 } |
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78 } |
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79 else { |
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80 if (tp->t_quiet >= 3) { |
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81 curp->s_hpt += rnd(new_points)+1; |
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82 tp->t_quiet = 0; |
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83 } |
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84 } |
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85 } |
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86 if (tp == &player) { |
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87 if (ISRING(LEFT_1, R_REGEN)) curp->s_hpt++; |
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88 if (ISRING(LEFT_2, R_REGEN)) curp->s_hpt++; |
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89 if (ISRING(LEFT_3, R_REGEN)) curp->s_hpt++; |
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90 if (ISRING(LEFT_4, R_REGEN)) curp->s_hpt++; |
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91 if (ISRING(RIGHT_1, R_REGEN)) curp->s_hpt++; |
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