annotate arogue5/list.c @ 221:71cb5b647f2b

Rogue V5: remove troublesome automatic platform detection. configure.ac used AC_CANONICAL_SYSTEM to guess the GNU system description triplets. The target description was substituted into the Makefile and formatted into the filename for the binary distribution tarball. But 'target' is only intended for cross-compilers. 'host_os' might have been a better choice. The tarball filename can still be changed manually, by running make with an argument of 'DESTSYS=systemname'. Cross-compiling may be more difficult now, but I am not certain that it worked properly previously, and due to pending autoconf changes, it was likely to break anyway. The top-level config.guess and config.sub are no longer needed, but they may reappear if better support for cross-compilation is added.
author John "Elwin" Edwards
date Fri, 12 Feb 2016 14:25:47 -0500
parents 0ed67132cf10
children 56e748983fa8
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1 /*
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2 * Functions for dealing with linked lists of goodies
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3 *
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4 * Advanced Rogue
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5 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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6 * All rights reserved.
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7 *
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8 * Based on "Rogue: Exploring the Dungeons of Doom"
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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10 * All rights reserved.
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11 *
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12 * See the file LICENSE.TXT for full copyright and licensing information.
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13 */
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14
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15 #include <stdlib.h>
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16 #include "curses.h"
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17 #include "rogue.h"
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18
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19 /*
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20 * detach:
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21 * Takes an item out of whatever linked list it might be in
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22 */
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23
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24 _detach(list, item)
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25 register struct linked_list **list, *item;
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26 {
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27 if (*list == item)
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28 *list = next(item);
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29 if (prev(item) != NULL) item->l_prev->l_next = next(item);
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30 if (next(item) != NULL) item->l_next->l_prev = prev(item);
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31 item->l_next = NULL;
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32 item->l_prev = NULL;
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33 }
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34
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35 /*
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36 * _attach:
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37 * add an item to the head of a list
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38 */
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39
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40 _attach(list, item)
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41 register struct linked_list **list, *item;
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42 {
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43 if (*list != NULL)
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44 {
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45 item->l_next = *list;
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46 (*list)->l_prev = item;
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47 item->l_prev = NULL;
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48 }
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49 else
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50 {
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51 item->l_next = NULL;
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52 item->l_prev = NULL;
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53 }
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54
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55 *list = item;
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56 }
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57
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58 /*
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59 * o_free_list:
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60 * Throw the whole object list away
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61 */
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62
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63 _o_free_list(ptr)
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64 register struct linked_list **ptr;
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65 {
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66 register struct linked_list *item;
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67
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68 while (*ptr != NULL)
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69 {
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70 item = *ptr;
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71 *ptr = next(item);
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72 o_discard(item);
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73 }
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74 }
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75
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76 /*
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77 * o_discard:
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78 * free up an item and its object(and maybe contents)
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79 */
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80
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81 o_discard(item)
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82 register struct linked_list *item;
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83 {
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84 register struct object *obj;
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85 obj = OBJPTR(item);
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86 if (obj->contents != NULL)
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87 o_free_list(obj->contents);
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88 total -= 2;
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89 FREE(item->l_data);
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90 FREE(item);
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91 }
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92
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93 /*
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94 * t_free_list:
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95 * Throw the whole thing list away
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96 */
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97
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98 _t_free_list(ptr)
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99 register struct linked_list **ptr;
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100 {
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101 register struct linked_list *item;
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102
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103 while (*ptr != NULL)
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104 {
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105 item = *ptr;
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106 *ptr = next(item);
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