Mercurial > hg > early-roguelike
annotate arogue5/trader.c @ 221:71cb5b647f2b
Rogue V5: remove troublesome automatic platform detection.
configure.ac used AC_CANONICAL_SYSTEM to guess the GNU system
description triplets. The target description was substituted into the
Makefile and formatted into the filename for the binary distribution
tarball. But 'target' is only intended for cross-compilers. 'host_os'
might have been a better choice.
The tarball filename can still be changed manually, by running make with
an argument of 'DESTSYS=systemname'.
Cross-compiling may be more difficult now, but I am not certain that it
worked properly previously, and due to pending autoconf changes, it was
likely to break anyway.
The top-level config.guess and config.sub are no longer needed, but they
may reappear if better support for cross-compilation is added.
author | John "Elwin" Edwards |
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date | Fri, 12 Feb 2016 14:25:47 -0500 |
parents | c49f7927b0fa |
children | 56e748983fa8 |
rev | line source |
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63
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1 /* |
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2 * Anything to do with trading posts |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Super-Rogue" |
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9 * Copyright (C) 1984 Robert D. Kindelberger |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 #include "curses.h" |
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16 #include "rogue.h" |
67 | 17 #include <string.h> |
63
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18 |
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19 |
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20 |
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21 |
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22 |
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23 /* |
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24 * buy_it: |
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25 * Buy the item on which the hero stands |
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26 */ |
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27 buy_it() |
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28 { |
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29 reg int wh; |
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30 struct linked_list *item; |
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31 |
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32 if (purse <= 0) { |
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33 msg("You have no money."); |
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34 return; |
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35 } |
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36 if (curprice < 0) { /* if not yet priced */ |
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37 wh = price_it(); |
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38 if (!wh) /* nothing to price */ |
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39 return; |
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40 msg("Do you want to buy it? "); |
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41 do { |
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42 wh = tolower(readchar()); |
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43 if (wh == ESCAPE || wh == 'n') { |
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44 msg(""); |
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45 return; |
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46 } |
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47 } until(wh == 'y'); |
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48 } |
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49 mpos = 0; |
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50 if (curprice > purse) { |
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51 msg("You can't afford to buy that %s !",curpurch); |
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52 return; |
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53 } |
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54 /* |
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55 * See if the hero has done all his transacting |
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56 */ |
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57 if (!open_market()) |
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58 return; |
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59 /* |
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60 * The hero bought the item here |
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61 */ |
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62 item = find_obj(hero.y, hero.x); |
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63 mpos = 0; |
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64 if (add_pack(NULL,TRUE,&item)) { /* try to put it in his pack */ |
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65 purse -= curprice; /* take his money */ |
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66 ++trader; /* another transaction */ |
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67 trans_line(); /* show remaining deals */ |
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68 curprice = -1; /* reset stuff */ |
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69 curpurch[0] = 0; |
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70 whatis (item); /* identify it after purchase */ |
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71 (OBJPTR(item))->o_flags &= ~ISPOST; /* turn off ISPOST */ |
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72 msg("%s", inv_name(OBJPTR(item), TRUE)); |
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73 } |
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74 } |
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75 |
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76 /* |
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77 * do_post: |
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78 * Put a trading post room and stuff on the screen |
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79 */ |
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80 do_post() |
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81 { |
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82 coord tp; |
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83 reg int i; |
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84 reg struct room *rp; |
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85 reg struct object *op; |
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86 reg struct linked_list *ll; |
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87 |
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88 o_free_list(lvl_obj); /* throw old items away */ |
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89 |
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90 for (rp = rooms; rp < &rooms[MAXROOMS]; rp++) |
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91 rp->r_flags = ISGONE; /* kill all rooms */ |
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92 |
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93 rp = &rooms[0]; /* point to only room */ |
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94 rp->r_flags = 0; /* this room NOT gone */ |
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95 rp->r_max.x = 40; |
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96 rp->r_max.y = 10; /* 10 * 40 room */ |
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97 rp->r_pos.x = (COLS - rp->r_max.x) / 2; /* center horizontal */ |
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98 rp->r_pos.y = 1; /* 2nd line */ |
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99 draw_room(rp); /* draw the only room */ |
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100 i = roll(4,10); /* 10 to 40 items */ |
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101 for (; i > 0 ; i--) { /* place all the items */ |
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102 ll = new_thing(ALL); /* get something */ |
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103 attach(lvl_obj, ll); |
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104 op = OBJPTR(ll); |