Mercurial > hg > early-roguelike
annotate srogue/save.c @ 221:71cb5b647f2b
Rogue V5: remove troublesome automatic platform detection.
configure.ac used AC_CANONICAL_SYSTEM to guess the GNU system
description triplets. The target description was substituted into the
Makefile and formatted into the filename for the binary distribution
tarball. But 'target' is only intended for cross-compilers. 'host_os'
might have been a better choice.
The tarball filename can still be changed manually, by running make with
an argument of 'DESTSYS=systemname'.
Cross-compiling may be more difficult now, but I am not certain that it
worked properly previously, and due to pending autoconf changes, it was
likely to break anyway.
The top-level config.guess and config.sub are no longer needed, but they
may reappear if better support for cross-compilation is added.
author | John "Elwin" Edwards |
---|---|
date | Fri, 12 Feb 2016 14:25:47 -0500 |
parents | 3de8058dd549 |
children | 94a0d9dd5ce1 |
rev | line source |
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36
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1 /* |
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2 * save and restore routines |
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3 * |
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4 * @(#)save.c 9.0 (rdk) 7/17/84 |
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5 * |
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6 * Super-Rogue |
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7 * Copyright (C) 1984 Robert D. Kindelberger |
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8 * All rights reserved. |
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9 * |
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10 * Based on "Rogue: Exploring the Dungeons of Doom" |
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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12 * All rights reserved. |
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13 * |
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14 * See the file LICENSE.TXT for full copyright and licensing information. |
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15 */ |
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16 |
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17 #include <stdio.h> |
60 | 18 #include <stdlib.h> |
19 #include <string.h> | |
36
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20 #include <ctype.h> |
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21 #include <fcntl.h> |
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22 #include <sys/types.h> |
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23 #include <sys/stat.h> |
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24 #include <signal.h> |
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25 #include <errno.h> |
186
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26 #if !defined(_WIN32) |
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27 #include <unistd.h> |
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28 #endif |
36
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29 #include "rogue.h" |
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30 #include "rogue.ext" |
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31 |
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32 EXTCHAR version[]; |
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33 EXTCHAR *ctime(); |
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34 |
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35 typedef struct stat STAT; |
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36 STAT sbuf; |
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37 |
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38 /* |
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39 * ignore: |
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40 * Ignore ALL signals possible |
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41 */ |
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42 ignore() |
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43 { |
119 | 44 md_ignoreallsignals(); |
36
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45 } |
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46 |
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47 /* |
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48 * save_game: |
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49 * Save the current game |
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50 */ |
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51 save_game() |
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52 { |
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53 reg FILE *savef; |
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54 reg int c; |
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55 char buf[LINLEN]; |
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56 |
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57 mpos = 0; |
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58 if (file_name[0] != '\0') { |
38
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59 if (use_savedir) |
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60 msg("Save game? (y/n) "); |
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61 else |
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62 msg("Save file (%s)? ", file_name); |
36
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63 do { |
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64 c = wgetch(cw); |
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65 if(c == ESCAPE) { |
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66 msg(""); |
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67 return FALSE; |
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68 } |
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69 } while (c != 'n' && c != 'y'); |
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70 mpos = 0; |
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71 if (c == 'y') |
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72 goto gotfile; |
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73 } |
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74 if (use_savedir) { |
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75 msg(""); |
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76 return FALSE; |
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77 } |
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78 msg("File name: "); |
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79 mpos = 0; |
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80 buf[0] = '\0'; |
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81 if (get_str(buf, cw) == QUIT) { |
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82 msg(""); |
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83 return FALSE; |
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84 } |
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85 msg(""); |
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86 strcpy(file_name, buf); |
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87 gotfile: |
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88 c = dosave(); /* try to save this game */ |
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89 if (c == FALSE) |
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90 msg("Could not save game to file %s", file_name); |
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91 return c; |
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92 } |
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93 |
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94 /* |
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95 * auto_save: |
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96 * Automatically save a game |
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97 */ |
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98 void |
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99 auto_save(int a) |
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100 { |
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101 dosave(); /* save this game */ |
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102 byebye(1); /* so long for now */ |
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103 } |
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104 |
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105 /* |
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106 * game_err: |
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107 * When an error occurs. Set error flag and save game. |
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108 */ |
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109 void |
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110 game_err(int a) |
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111 { |
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112 int ok; |
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113 |
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114 ok = dosave(); /* try to save this game */ |
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115 clear(); |
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116 refresh(); |
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117 endwin(); |
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118 |
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119 printf("\nInternal error !!!\n\nYour game was "); |
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120 if (ok) |
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121 printf("saved."); |
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122 else |
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123 printf("NOT saveable."); |
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124 |
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125 fflush(stdout); |
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126 |
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127 #ifdef SIGIOT |
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128 signal(SIGIOT, SIG_DFL); /* allow core dump signal */ |
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129 #endif |
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130 |
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131 abort(); /* cause core dump */ |
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132 byebye(3); |
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133 } |
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134 |
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135 /* |
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136 * dosave: |
174 | 137 * Save the game. UID/GID no longer get reset here. |
36
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138 */ |
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139 dosave() |
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140 { |
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141 FILE *savef; |
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142 |
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143 ignore(); |
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144 umask(022); |
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145 |
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146 if (file_name[0] != '\0') { |
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147 if ((savef = fopen(file_name,"w")) != NULL) |
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148 { |
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149 save_file(savef); |
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150 return TRUE; |
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151 } |
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152 } |
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153 return FALSE; |
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154 } |
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155 |
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156 /* |
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157 * save_file: |
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158 * Do the actual save of this game to a file |
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159 */ |
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160 save_file(savef) |
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161 FILE *savef; |
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162 { |
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163 int slines = LINES; |
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164 int scols = COLS; |
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165 |
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166 #ifdef __DJGPP__ /* st_ino w/ DJGPP under WinXP broken */ |
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167 _djstat_flags |= _STAT_INODE; /* so turn off computing it for now */ |
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168 #endif |
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169 |
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170 encwrite(version,strlen(version)+1,savef); |
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171 encwrite(&slines,sizeof(slines),savef); |
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172 encwrite(&scols,sizeof(scols),savef); |
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173 msg(""); |
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174 rs_save_file(savef); |
188
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175 fclose(savef); |
119 | 176 md_onsignal_exit(); |
36
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177 wclear(cw); |
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178 draw(cw); |
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179 } |
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180 |
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181 /* |
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182 * restore: |
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183 * Restore a saved game from a file |
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184 */ |
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185 restore(file, envp) |
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186 char *file, **envp; |
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187 { |
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188 register inf, pid; |
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189 int ret_status; |
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190 #ifndef _AIX |
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191 extern char **environ; |
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192 #endif |
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193 #ifdef __DJGPP__ /* st_ino w/ DJGPP under WinXP broken */ |
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194 _djstat_flags |= _STAT_INODE; /* so turn off computing it for now */ |
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195 #endif |
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196 char buf[LINLEN]; |
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197 STAT sbuf2; |
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198 int slines, scols; |
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199 |
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200 if ((inf = open(file, O_RDONLY)) < 0) { |
37 | 201 if (use_savedir && errno == ENOENT) |
202 return TRUE; | |
203 else { | |
204 printf("Cannot read save game %s\n",file); | |
205 return FALSE; | |
206 } | |
36
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207 } |
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208 |
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209 encread(buf, strlen(version) + 1, inf); |
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210 |
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211 if (strcmp(buf, version) != 0) { |
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212 printf("Sorry, saved game version is out of date.\n"); |
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213 return FALSE; |
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214 } |
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215 |
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216 fstat(inf, &sbuf2); |
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217 |
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218 encread(&slines,sizeof(slines),inf); |
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219 encread(&scols,sizeof(scols),inf); |
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220 |
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221 /* |
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222 * we do not close the file so that we will have a hold of the |
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223 * inode for as long as possible |
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224 */ |
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225 |
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226 #ifdef __INTERIX |
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227 setenv("TERM","interix"); |
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228 #endif |
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229 |
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230 initscr(); |
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231 |
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232 if (slines > LINES) |
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233 { |
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234 endwin(); |
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235 printf("Sorry, original game was played on a screen with %d lines.\n",slines); |
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236 printf("Current screen only has %d lines. Unable to restore game\n",LINES); |
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237 return(FALSE); |
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|
238 } |
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239 |
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240 if (scols > COLS) |
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|
241 { |
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242 endwin(); |
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243 printf("Sorry, original game was played on a screen with %d columns.\n", scols); |
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244 printf("Current screen only has %d columns. Unable to restore game\n",COLS); |
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245 return(FALSE); |
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|
246 } |
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247 |
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248 cw = newwin(LINES, COLS, 0, 0); |
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249 mw = newwin(LINES, COLS, 0, 0); |
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250 hw = newwin(LINES, COLS, 0, 0); |
105
f0073eb75a6a
srogue: enable the keypad when restoring.
John "Elwin" Edwards
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85
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|
251 keypad(cw, 1); |
36
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252 |
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253 mpos = 0; |
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254 mvwprintw(cw, 0, 0, "%s: %s", file, ctime(&sbuf2.st_mtime)); |
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|
255 |
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256 /* defeat multiple restarting from the same place */ |
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257 |
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258 if (!wizard) |
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259 { |
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260 if (sbuf2.st_nlink != 1) |
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261 { |
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262 endwin(); |
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263 printf("Cannot restore from a linked file\n"); |
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264 return FALSE; |
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|
265 } |
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|
266 } |
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|
267 |
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268 if (rs_restore_file(inf) == FALSE) |
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269 { |
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|
270 endwin(); |
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271 printf("Cannot restore file\n"); |
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|
272 return(FALSE); |
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|
273 } |
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274 |
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275 #if defined(__CYGWIN__) || defined(__DJGPP__) |
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276 close(inf); |
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277 #endif |
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278 if (!wizard) |
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279 { |
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280 if (md_unlink(file) < 0) |
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281 { |
174 | 282 endwin(); |
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283 printf("Cannot unlink file\n"); |
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284 return FALSE; |
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285 } |
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286 } |
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287 |
85
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288 if (him->s_hpt <= 0) { |
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289 endwin(); |
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290 printf("This character is already dead.\n"); |
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291 return FALSE; |
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292 } |
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293 |
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294 environ = envp; |
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295 |
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296 strcpy(file_name, file); |
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297 setup(); |
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298 restscr(cw); |
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299 md_srandom(md_getpid()); |
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300 playit(); |
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301 } |