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annotate xrogue/actions.c @ 221:71cb5b647f2b
Rogue V5: remove troublesome automatic platform detection.
configure.ac used AC_CANONICAL_SYSTEM to guess the GNU system
description triplets. The target description was substituted into the
Makefile and formatted into the filename for the binary distribution
tarball. But 'target' is only intended for cross-compilers. 'host_os'
might have been a better choice.
The tarball filename can still be changed manually, by running make with
an argument of 'DESTSYS=systemname'.
Cross-compiling may be more difficult now, but I am not certain that it
worked properly previously, and due to pending autoconf changes, it was
likely to break anyway.
The top-level config.guess and config.sub are no longer needed, but they
may reappear if better support for cross-compilation is added.
author | John "Elwin" Edwards |
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date | Fri, 12 Feb 2016 14:25:47 -0500 |
parents | e6179860cb76 |
children | f54901b9c39b |
rev | line source |
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133
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1 /* |
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2 actions.c - functions for dealing with monster actions |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 #include <ctype.h> |
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20 #include <curses.h> |
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21 #include <limits.h> |
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22 #include "rogue.h" |
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23 |
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24 int mf_count = 0; /* move_free counter - see actions.c(m_act()) */ |
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25 int mf_jmpcnt = 0; /* move_free counter for # of jumps */ |
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26 |
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27 /* |
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28 * Did we disrupt a spell? |
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29 */ |
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30 dsrpt_monster(tp, always, see_him) |
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31 register struct thing *tp; |
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32 bool always, see_him; |
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33 { |
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34 switch (tp->t_action) { |
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35 case A_SUMMON: |
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36 case A_MISSILE: |
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37 case A_SLOW: |
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38 tp->t_action = A_NIL; /* Just make the old fellow start over again */ |
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39 tp->t_no_move = movement(tp); |
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40 tp->t_using = NULL; /* Just to be on the safe side */ |
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41 turn_on(*tp, WASDISRUPTED); |
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42 if (see_him) |
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43 msg("%s's spell has been disrupted.",prname(monster_name(tp),TRUE)); |
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44 /* |
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45 * maybe choose something else to do next time since player |
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46 * is disrupting us |
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47 */ |
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48 tp->t_summon *= 2; |
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49 tp->t_cast /= 2; |
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50 return; |
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51 } |
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52 |
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53 /* We may want to disrupt other actions, too */ |
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54 if (always) { |
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55 tp->t_action = A_NIL; /* Just make the old fellow start over again */ |
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56 tp->t_no_move = movement(tp); |
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57 tp->t_using = NULL;/* Just to be on the safe side */ |
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58 } |
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59 } |
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60 |
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61 dsrpt_player() |
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62 { |
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63 int which, action; |
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64 struct linked_list *item; |
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65 struct object *obj; |
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66 |
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67 action = player.t_action; |
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68 which = player.t_selection; |
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69 |
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70 switch (action) { |
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71 case C_CAST: /* Did we disrupt a spell? */ |
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72 case C_PRAY: |
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73 case C_CHANT: |
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74 { |
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75 msg("Your %s was disrupted!", action == C_CAST ? "spell" : "prayer"); |
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76 |
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77 /* Charge him 1/4 anyway */ |
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78 if (action == C_CAST) |
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79 spell_power += magic_spells[which].s_cost / 4; |
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80 else if (action == C_PRAY) |
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81 pray_time += cleric_spells[which].s_cost / 4; |
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82 else if (action == C_CHANT) |
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83 chant_time += druid_spells[which].s_cost / 4; |
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84 } |
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85 when C_COUNT: /* counting of gold? */ |
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86 { |
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87 if (purse > 0) { |
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88 msg("Your gold goes flying everywhere!"); |
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89 do { |
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90 item = spec_item(GOLD, NULL, NULL, NULL); |
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91 obj = OBJPTR(item); |
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