annotate xrogue/options.c @ 221:71cb5b647f2b

Rogue V5: remove troublesome automatic platform detection. configure.ac used AC_CANONICAL_SYSTEM to guess the GNU system description triplets. The target description was substituted into the Makefile and formatted into the filename for the binary distribution tarball. But 'target' is only intended for cross-compilers. 'host_os' might have been a better choice. The tarball filename can still be changed manually, by running make with an argument of 'DESTSYS=systemname'. Cross-compiling may be more difficult now, but I am not certain that it worked properly previously, and due to pending autoconf changes, it was likely to break anyway. The top-level config.guess and config.sub are no longer needed, but they may reappear if better support for cross-compilation is added.
author John "Elwin" Edwards
date Fri, 12 Feb 2016 14:25:47 -0500
parents aac28331e71d
children f54901b9c39b
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1 /*
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2 options.c - This file has all the code for the option command
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3
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4 XRogue: Expeditions into the Dungeons of Doom
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5 Copyright (C) 1991 Robert Pietkivitch
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6 All rights reserved.
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7
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8 Based on "Advanced Rogue"
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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10 All rights reserved.
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11
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12 Based on "Rogue: Exploring the Dungeons of Doom"
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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14 All rights reserved.
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15
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16 See the file LICENSE.TXT for full copyright and licensing information.
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17 */
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18
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19 /*
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20 * I would rather this command were not necessary, but
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21 * it is the only way to keep the wolves off of my back.
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22 */
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23
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24 #include <curses.h>
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25 #include <ctype.h>
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26 #include <string.h>
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27 #include "rogue.h"
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28
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29 #define NUM_OPTS (sizeof optlist / sizeof (OPTION))
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30
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31 /*
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32 * description of an option and what to do with it
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33 */
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34 struct optstruct {
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35 char *o_name; /* option name */
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36 char *o_prompt; /* prompt for interactive entry */
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37 int *o_opt; /* pointer to thing to set */
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38 int (*o_putfunc)(); /* function to print value */
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39 int (*o_getfunc)(); /* function to get value interactively */
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40 };
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41
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42 typedef struct optstruct OPTION;
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43
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44 int put_bool(),
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45 get_bool(),
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46 put_str(),
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47 get_str(),
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48 put_abil(),
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49 get_abil(),
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50 get_quest(),
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51 put_quest(),
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52 get_default();
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53
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54 int get_str_prot(char *opt, WINDOW *win);
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55 int get_score(char *opt, WINDOW *win);
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56 bool allowchange(OPTION *op);
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57
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58 OPTION optlist[] = {
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59 {"terse", "Terse output: ",
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60 (int *) &terse, put_bool, get_bool },
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61 {"flush", "Flush typeahead during battle: ",
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62 (int *) &fight_flush, put_bool, get_bool },
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63 {"jump", "Show position only at end of run: ",
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64 (int *) &jump, put_bool, get_bool },
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65 {"step", "Do inventories one line at a time: ",
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66 (int *) &slow_invent, put_bool, get_bool },
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67 {"askme", "Ask me about unidentified things: ",
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68 (int *) &askme, put_bool, get_bool },
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69 {"pickup", "Pick things up automatically: ",
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70 (int *) &auto_pickup, put_bool, get_bool },
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71 {"overlay", "Overlay menu: ",
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72 (int *) &menu_overlay, put_bool, get_bool },
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73 {"name", "Name: ",
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74 (int *) whoami, put_str, get_str_prot },
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75 {"file", "Save file: ",
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76 (int *) file_name, put_str, get_str_prot },
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77 {"score", "Score file: ",
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78 (int *) score_file, put_str, get_score },
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79 {"class", "Character type: ",
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80 (int *) &char_type, put_abil, get_abil },
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81 {"quest", "Quest item: ",
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82 (int *) &quest_item, put_quest, get_quest },
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83 {"default", "Default Attributes: ",
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84 (int *) &def_attr, put_bool, get_default }
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85 };
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86
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87 /*
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88 * The default attribute field is read-only
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