Mercurial > hg > early-roguelike
annotate urogue/magic.c @ 299:74351bf23e5e
Fix another pointer bug related to object stacks.
author | John "Elwin" Edwards |
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date | Sun, 11 Feb 2018 15:37:33 -0500 |
parents | c495a4f288c6 |
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1 /* |
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2 magic.c - This file contains functions for casting magic spells |
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3 |
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4 UltraRogue: The Ultimate Adventure in the Dungeons of Doom |
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5 Copyright (C) 1986, 1992, 1993, 1995 Herb Chong |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 #include <stdlib.h> |
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20 #include <string.h> |
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21 #include <ctype.h> |
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22 #include "rogue.h" |
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23 |
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24 /* |
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25 Cost for each level of spells level: |
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26 */ |
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27 |
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28 static const int spell_cost[] = {1, 5, 17, 29, 53, 91, 159, 247, 396}; |
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29 |
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30 static struct spells monst_spells[] = |
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31 { |
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32 {5, S_SELFTELEP, SCR_MAGIC}, |
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33 {4, P_HEALING, POT_MAGIC | _TWO_}, |
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34 {3, P_REGENERATE, POT_MAGIC}, |
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35 {2, P_HEALING, POT_MAGIC}, |
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36 {4, P_HASTE, POT_MAGIC}, |
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37 {2, P_SEEINVIS, POT_MAGIC}, |
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38 {3, P_SHERO, POT_MAGIC}, |
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39 {5, P_PHASE, POT_MAGIC}, |
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40 {4, P_INVIS, POT_MAGIC}, |
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41 {4, WS_CANCEL, ZAP_MAGIC}, |
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42 |
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43 /* In reverse order of damage ability */ |
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44 {6, WS_ELECT, ZAP_MAGIC | _TWO_}, |
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45 {6, WS_FIRE, ZAP_MAGIC | _TWO_}, |
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46 {6, WS_COLD, ZAP_MAGIC | _TWO_}, |
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47 {6, WS_MISSILE, ZAP_MAGIC | _TWO_}, |
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48 {5, WS_ELECT, ZAP_MAGIC}, |
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49 {5, WS_FIRE, ZAP_MAGIC}, |
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50 {5, WS_COLD, ZAP_MAGIC}, |
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51 {4, WS_ELECT, ZAP_MAGIC | ISCURSED}, |
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52 {4, WS_FIRE, ZAP_MAGIC | ISCURSED}, |
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53 {4, WS_COLD, ZAP_MAGIC | ISCURSED}, |
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54 {3, WS_MISSILE, ZAP_MAGIC}, |
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55 {1, WS_MISSILE, ZAP_MAGIC | ISCURSED}, |
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56 |
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57 {-1, -1, 0} |
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58 }; |
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59 |
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60 /* |
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61 Spells that a player can cast Non-mus only know ISKNOW spells until found |
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62 in the dungeon. Special classes know their spells one level lower, and |
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63 blessed one above. |
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64 */ |
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65 |
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66 static struct spells player_spells[] = |
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67 { |
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68 {1, WS_KNOCK, ZAP_MAGIC | ISKNOW}, |
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69 {1, S_SUMFAMILIAR, SCR_MAGIC | SP_DRUID | SP_MAGIC | SP_CLERIC, SP_ILLUSION }, |
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70 {1, S_GFIND, SCR_MAGIC | ISKNOW}, |
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71 {1, P_MONSTDET, POT_MAGIC | ISKNOW | SP_DRUID}, |
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72 {1, P_TREASDET, POT_MAGIC | ISKNOW | SP_MAGIC}, |
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73 {1, S_FOODDET, SCR_MAGIC | ISKNOW | SP_CLERIC}, |
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74 {1, S_LIGHT, SCR_MAGIC | ISKNOW | SP_ILLUSION}, |
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75 |
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76 {2, WS_CLOSE, ZAP_MAGIC | ISKNOW}, |
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77 {2, S_IDENTIFY, SCR_MAGIC | ISKNOW}, |
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78 {2, WS_HIT, ZAP_MAGIC | ISKNOW | SP_PRAYER}, |
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79 {2, P_SHIELD, POT_MAGIC | ISKNOW | SP_MAGIC}, |
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80 {2, P_COLDRESIST, POT_MAGIC | SP_WIZARD}, |
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81 {2, P_SEEINVIS, POT_MAGIC | SP_ILLUSION}, |
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82 {2, S_CONFUSE, SCR_MAGIC | SP_CLERIC}, |
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83 {2, P_SMELL, POT_MAGIC | SP_DRUID}, |
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84 {2, WS_MISSILE, ZAP_MAGIC | SP_MAGIC}, |
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85 {2, P_HEAR, POT_MAGIC}, |
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86 |
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87 {3, P_CLEAR, POT_MAGIC | ISKNOW}, |
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88 {3, P_HEALING, POT_MAGIC | ISKNOW | SP_PRAYER}, |
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89 {3, S_CURING, SCR_MAGIC | ISKNOW | SP_PRAYER}, |
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90 {3, WS_MONSTELEP, ZAP_MAGIC | SP_MAGIC}, |
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91 {3, WS_CANCEL, ZAP_MAGIC | SP_WIZARD}, |
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92 {3, S_SELFTELEP, SCR_MAGIC | SP_WIZARD}, |
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93 {3, P_FIRERESIST, POT_MAGIC | SP_WIZARD | SP_DRUID}, |