annotate arogue5/chase.c @ 264:778938a5c21d

UltraRogue: add location for character files. When using the -n option, UltraRogue will look for character files in a single location, similar to save files. The location is chosen by defining CHRDIR in getplay.c, at least until UltraRogue gets integrated with the build systems.
author John "Elwin" Edwards
date Sun, 19 Feb 2017 19:47:09 -0500
parents 56e748983fa8
children e52a8a7ad4c5
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1 /*
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2 * Code for one object to chase another
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3 *
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4 * Advanced Rogue
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5 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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6 * All rights reserved.
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7 *
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8 * Based on "Rogue: Exploring the Dungeons of Doom"
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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10 * All rights reserved.
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11 *
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12 * See the file LICENSE.TXT for full copyright and licensing information.
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13 */
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14
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15 #include <stdlib.h>
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16 #include <ctype.h>
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17 #include <limits.h>
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18 #include "curses.h"
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19 #include "rogue.h"
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20 #define MAXINT INT_MAX
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21 #define MININT INT_MIN
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22
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23 coord ch_ret; /* Where chasing takes you */
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24
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25 struct linked_list *get_hurl(struct thing *tp);
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26 bool straight_shot(int ery, int erx, int eey, int eex, coord *shooting);
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27
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28
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29 /*
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30 * Canblink checks if the monster can teleport (blink). If so, it will
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31 * try to blink the monster next to the player.
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32 */
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33
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34 bool
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35 can_blink(struct thing *tp)
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36 {
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37 register int y, x, index=9;
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38 coord tryp; /* To hold the coordinates for use in diag_ok */
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39 bool spots[9], found_one=FALSE;
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40
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41 /*
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42 * First, can the monster even blink? And if so, there is only a 50%
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43 * chance that it will do so. And it won't blink if it is running or
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44 * held.
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45 */
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46 if (off(*tp, CANBLINK) || (on(*tp, ISHELD)) ||
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47 on(*tp, ISFLEE) ||
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48 (on(*tp, ISSLOW) && off(*tp, ISHASTE) && !(tp->t_turn)) ||
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49 tp->t_no_move ||
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50 (rnd(12) < 6)) return(FALSE);
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51
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52
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53 /* Initialize the spots as illegal */
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54 do {
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55 spots[--index] = FALSE;
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56 } while (index > 0);
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57
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58 /* Find a suitable spot next to the player */
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59 for (y=hero.y-1; y<hero.y+2; y++)
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60 for (x=hero.x-1; x<hero.x+2; x++, index++) {
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61 /* Make sure x coordinate is in range and that we are
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62 * not at the player's position
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63 */
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64 if (x<0 || x >= COLS || index == 4) continue;
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65
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66 /* Is it OK to move there? */
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67 if (step_ok(y, x, NOMONST, tp) &&
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68 (!isatrap(mvwinch(cw, y, x)) ||
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69 rnd(10) >= tp->t_stats.s_intel ||
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70 on(*tp, ISFLY))) {
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71 /* OK, we can go here. But don't go there if
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72 * monster can't get at player from there
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73 */
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74 tryp.y = y;
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75 tryp.x = x;
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76 if (diag_ok(&tryp, &hero, tp)) {
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77 spots[index] = TRUE;
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78 found_one = TRUE;
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79 }
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80 }
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81 }
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82
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83 /* If we found one, go to it */
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84 if (found_one) {
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85 char rch; /* What's really where the creatures moves to */
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86
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87 /* Find a legal spot */
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88 while (spots[index=rnd(9)] == FALSE) continue;
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89
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90 /* Get the coordinates */
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91 y = hero.y + (index/3) - 1;
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92 x = hero.x + (index % 3) - 1;
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93
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94 /* Move the monster from the old space */
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95 mvwaddch(cw, tp->t_pos.y, tp->t_pos.x, tp->t_oldch);
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96
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97 /* Move it to the new space */
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98 tp->t_oldch = CCHAR( mvwinch(cw, y, x) );
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99
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100 /* Display the creature if our hero can see it */
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101 if (cansee(y, x) &&
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102 off(*tp, ISINWALL) &&
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103 !invisible(tp))
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104 mvwaddch(cw, y, x, tp->t_type);
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105
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106 /* Fix the monster window */
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107 mvwaddch(mw, tp->t_pos.y, tp->t_pos.x, ' '); /* Clear old position */
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108 mvwaddch(mw, y, x, tp->t_type);
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109
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110 /* Record the new position */
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111 tp->t_pos.y = y;
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112 tp->t_pos.x = x;
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113
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114 /* If the monster is on a trap, trap it */
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115 rch = CCHAR( mvinch(y, x) );
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116 if (isatrap(rch)) {
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117 if (cansee(y, x)) tp->t_oldch = rch;
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118 be_trapped(tp, &(tp->t_pos));
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119 }
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120 }
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121
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122 return(found_one);
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123 }
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124
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125 /*
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126 * Can_shoot determines if the monster (er) has a direct line of shot
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127 * at the player (ee). If so, it returns the direction in which to shoot.
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128 */
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129
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130 coord *
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131 can_shoot(coord *er, coord *ee)
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132 {
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133 static coord shoot_dir;
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134
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135 /* Make sure we are chasing the player */
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136 if (!ce((*ee), hero)) return(NULL);
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137
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138 /*
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139 * They must be in the same room or very close (at door)
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140 */
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141 if (roomin(er) != roomin(&hero) && DISTANCE(er->y,er->x,ee->y,ee->x) > 1)
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142 return(NULL);
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143
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144 /* Do we have a straight shot? */
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145 if (!straight_shot(er->y, er->x, ee->y, ee->x, &shoot_dir)) return(NULL);
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146 else return(&shoot_dir);
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147 }
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148
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149 /*
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150 * chase:
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151 * Find the spot for the chaser(er) to move closer to the
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152 * chasee(ee). Returns TRUE if we want to keep on chasing later
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153 * FALSE if we reach the goal.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
154 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
155
218
56e748983fa8 Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents: 63
diff changeset
156 /* flee: True if destination (ee) is player and monster is running
56e748983fa8 Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents: 63
diff changeset
157 * away or the player is in a wall and the monster can't get to it
56e748983fa8 Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents: 63
diff changeset
158 */
56e748983fa8 Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents: 63
diff changeset
159 bool
56e748983fa8 Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents: 63
diff changeset
160 chase(struct thing *tp, coord *ee, bool flee, bool *mdead)
63
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
161 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
162 int damage, dist, thisdist, monst_dist = MAXINT;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
163 struct linked_list *weapon;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
164 register coord *er = &tp->t_pos;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
165 coord *shoot_dir;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
166 char ch, mch;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
167 bool next_player = FALSE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
168
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
169 if (mdead != NULL)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
170 *mdead = 0;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
171
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
172 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
173 * set the distance from the chas(er) to the chas(ee) here and then
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
174 * we won't have to reset it unless the chas(er) moves (instead of shoots)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
175 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
176 dist = DISTANCE(er->y, er->x, ee->y, ee->x);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
177
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
178 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
179 * If the thing is confused or it can't see the player,
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
180 * let it move randomly.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
181 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
182 if ((on(*tp, ISHUH) && rnd(10) < 8) ||
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
183 (on(player, ISINVIS) && off(*tp, CANSEE))) { /* Player is invisible */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
184 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
185 * get a valid random move
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
186 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
187 ch_ret = *rndmove(tp);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
188 dist = DISTANCE(ch_ret.y, ch_ret.x, ee->y, ee->x);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
189 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
190 * check to see if random move takes creature away from player
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
191 * if it does then turn off ISHELD
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
192 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
193 if (dist > 2) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
194 if (on(*tp, DIDHOLD)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
195 turn_off(*tp, DIDHOLD);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
196 turn_on(*tp, CANHOLD);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
197 if (--hold_count == 0)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
198 turn_off(player, ISHELD);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
199 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
200
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
201 /* If monster was suffocating, stop it */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
202 if (on(*tp, DIDSUFFOCATE)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
203 turn_off(*tp, DIDSUFFOCATE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
204 turn_on(*tp, CANSUFFOCATE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
205 extinguish(suffocate);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
206 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
207 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
208 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
209
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
210 /* If we can breathe, we may do so */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
211 else if (on(*tp, CANBREATHE) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
212 (dist < BOLT_LENGTH*BOLT_LENGTH) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
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213 (shoot_dir = can_shoot(er, ee)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
214 !on(player, ISINWALL) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
215 (rnd(100) < 75)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
216 register char *breath = NULL;
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elwin
parents:
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217
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elwin
parents:
diff changeset
218 damage = tp->t_stats.s_hpt;
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elwin
parents:
diff changeset
219 /* Will it breathe at random */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
220 if (on(*tp, CANBRANDOM)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
221 /* Turn off random breath */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
222 turn_off(*tp, CANBRANDOM);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
223
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
224 /* Select type of breath */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
225 switch (rnd(10)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
226 case 0: breath = "acid";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
227 turn_on(*tp, NOACID);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
228 when 1: breath = "flame";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
229 turn_on(*tp, NOFIRE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
230 when 2: breath = "lightning bolt";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
231 turn_on(*tp, NOBOLT);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
232 when 3: breath = "chlorine gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
233 turn_on(*tp, NOGAS);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
234 when 4: breath = "ice";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
235 turn_on(*tp, NOCOLD);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
236 when 5: breath = "nerve gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
237 turn_on(*tp, NOPARALYZE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
238 when 6: breath = "sleeping gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
239 turn_on(*tp, NOSLEEP);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
240 when 7: breath = "slow gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
241 turn_on(*tp, NOSLOW);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
242 when 8: breath = "confusion gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
243 turn_on(*tp, ISCLEAR);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
244 when 9: breath = "fear gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
245 turn_on(*tp, NOFEAR);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
246 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
247 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
248
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
249 /* Or can it breathe acid? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
250 else if (on(*tp, CANBACID)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
251 turn_off(*tp, CANBACID);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
252 breath = "acid";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
253 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
254
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
255 /* Or can it breathe fire */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
256 else if (on(*tp, CANBFIRE)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
257 turn_off(*tp, CANBFIRE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
258 breath = "flame";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
259 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
260
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
261 /* Or can it breathe electricity? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
262 else if (on(*tp, CANBBOLT)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
263 turn_off(*tp, CANBBOLT);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
264 breath = "lightning bolt";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
265 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
266
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
267 /* Or can it breathe gas? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
268 else if (on(*tp, CANBGAS)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
269 turn_off(*tp, CANBGAS);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
270 breath = "chlorine gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
271 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
272
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
273 /* Or can it breathe ice? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
274 else if (on(*tp, CANBICE)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
275 turn_off(*tp, CANBICE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
276 breath = "ice";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
277 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
278
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
279 else if (on(*tp, CANBPGAS)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
280 turn_off(*tp, CANBPGAS);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
281 breath = "nerve gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
282 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
283
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
284 /* can it breathe sleeping gas */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
285 else if (on(*tp, CANBSGAS)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
286 turn_off(*tp, CANBSGAS);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
287 breath = "sleeping gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
288 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
289
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
290 /* can it breathe slow gas */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
291 else if (on(*tp, CANBSLGAS)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
292 turn_off(*tp, CANBSLGAS);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
293 breath = "slow gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
294 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
295 /* can it breathe confusion gas */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
296 else if (on(*tp, CANBCGAS)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
297 turn_off(*tp, CANBCGAS);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
298 breath = "confusion gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
299 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
300 /* can it breathe fear gas */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
301 else {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
302 turn_off(*tp, CANBFGAS);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
303 breath = "fear gas";
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
304 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
305
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
306 /* Now breathe -- sets "monst_dead" if it kills someone */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
307 *mdead = shoot_bolt( tp, *er, *shoot_dir, FALSE,
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
308 tp->t_index, breath, damage);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
309
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
310 ch_ret = *er;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
311 running = FALSE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
312 if (*mdead) return(TRUE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
313 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
314
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
315 /* We may shoot missiles if we can */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
316 else if (on(*tp, CANMISSILE) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
317 (shoot_dir = can_shoot(er, ee)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
318 !on(player, ISINWALL) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
319 (rnd(100) < 75)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
320 static struct object missile =
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
321 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
322 MISSILE, {0, 0}, "", 0, "", "0d4 " , NULL, 0, WS_MISSILE, 100, 1
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
323 };
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
324
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
325 sprintf(missile.o_hurldmg, "%dd4", tp->t_stats.s_lvl);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
326 do_motion(&missile, shoot_dir->y, shoot_dir->x, tp);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
327 hit_monster(unc(missile.o_pos), &missile, tp);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
328 turn_off(*tp, CANMISSILE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
329 ch_ret = *er;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
330 running = FALSE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
331 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
332
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
333 /* We may use a sonic blast if we can */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
334 else if (on(*tp, CANSONIC) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
335 (dist < BOLT_LENGTH*2) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
336 (shoot_dir = can_shoot(er, ee)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
337 !on(player, ISINWALL) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
338 (rnd(100) < 50)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
339 static struct object blast =
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
340 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
341 MISSILE, {0, 0}, "", 0, "", "150" , NULL, 0, 0, 0, 0
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
342 };
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
343
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
344 turn_off(*tp, CANSONIC);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
345 do_motion(&blast, shoot_dir->y, shoot_dir->x, tp);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
346 damage = 150;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
347 if (save(VS_BREATH, &player, -3))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
348 damage /= 2;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
349 msg ("The %s's sonic blast hits you", monsters[tp->t_index].m_name);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
350 if ((pstats.s_hpt -= damage) <= 0)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
351 death(tp->t_index);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
352 ch_ret = *er;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
353 running = FALSE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
354 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
355 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
356 * If we have a special magic item, we might use it. We will restrict
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
357 * this options to uniques with relics for now.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
358 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
359 else if (on(*tp, ISUNIQUE) && m_use_item(tp, er, ee)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
360 ch_ret = *er;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
361 running = FALSE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
362 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
363 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
364 * If we can shoot or throw something, we might do so.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
365 * If next to player, then 80% prob will fight.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
366 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
367 else if(on(*tp, CANSHOOT) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
368 (shoot_dir = can_shoot(er, ee)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
369 !on(player, ISINWALL) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
370 (dist > 3 || (rnd(100) > 80)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
371 (weapon = get_hurl(tp))) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
372 missile(shoot_dir->y, shoot_dir->x, weapon, tp);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
373 ch_ret = *er;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
374 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
375
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
376 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
377 * Otherwise, find the empty spot next to the chaser that is
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
378 * closest to the chasee.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
379 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
380 else {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
381 register int ey, ex, x, y;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
382 register struct room *rer, *ree;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
383 int dist_to_old = MININT; /* Dist from goal to old position */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
384
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
385 /* Get rooms */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
386 rer = roomin(er); /* Room the chasER (monster) is in */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
387 ree = roomin(ee); /* Room the chasEE is in */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
388
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
389 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
390 * This will eventually hold where we move to get closer
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
391 * If we can't find an empty spot, we stay where we are.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
392 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
393 dist = flee ? 0 : MAXINT;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
394 ch_ret = *er;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
395
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
396 /* Are we at our goal already? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
397 if (!flee && ce(ch_ret, *ee)) return(FALSE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
398
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
399 ey = er->y + 1;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
400 ex = er->x + 1;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
401
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
402 /* Check all possible moves */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
403 for (x = er->x - 1; x <= ex; x++) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
404 if (x < 0 || x >= COLS) /* Don't try off the board */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
405 continue;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
406 for (y = er->y - 1; y <= ey; y++) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
407 coord tryp;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
408
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
409 if ((y < 1) || (y >= LINES - 2)) /* Don't try off the board */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
410 continue;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
411
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
412 /* Don't try the player if not going after the player */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
413 if ((flee || !ce(hero, *ee)) && x == hero.x && y == hero.y) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
414 next_player = TRUE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
415 continue;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
416 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
417
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
418 tryp.x = x;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
419 tryp.y = y;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
420
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
421 /* Is there a monster on this spot closer to our goal?
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
422 * Don't look in our spot or where we were.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
423 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
424 if (!ce(tryp, *er) && !ce(tryp, tp->t_oldpos) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
425 isalpha(mch = CCHAR( mvwinch(mw, y, x) ) )) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
426 int test_dist;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
427
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
428 test_dist = DISTANCE(y, x, ee->y, ee->x);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
429 if (test_dist <= 25 && /* Let's be fairly close */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
430 test_dist < monst_dist) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
431 /* Could we really move there? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
432 mvwaddch(mw, y, x, ' '); /* Temporarily blank monst */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
433 if (diag_ok(er, &tryp, tp)) monst_dist = test_dist;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
434 mvwaddch(mw, y, x, mch); /* Restore monster */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
435 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
436 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
437
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
438 /* Can we move onto the spot? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
439 if (!diag_ok(er, &tryp, tp)) continue;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
440
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
441 ch = CCHAR( mvwinch(cw, y, x) ); /* Screen character */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
442
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
443 /* Stepping on player is NOT okay if we are fleeing */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
444 if (step_ok(y, x, NOMONST, tp) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
445 (off(*tp, ISFLEE) || ch != PLAYER))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
446 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
447 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
448 * If it is a trap, an intelligent monster may not
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
449 * step on it (unless our hero is on top!)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
450 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
451 if ((isatrap(ch)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
452 (rnd(10) < tp->t_stats.s_intel) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
453 (!on(*tp, ISFLY)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
454 (y != hero.y || x != hero.x))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
455 continue;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
456
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
457 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
458 * OK -- this place counts
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
459 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
460 thisdist = DISTANCE(y, x, ee->y, ee->x);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
461
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
462 /* Adjust distance if we are being shot at */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
463 if (tp->t_wasshot && tp->t_stats.s_intel > 5 &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
464 ce(hero, *ee)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
465 /* Move out of line of sight */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
466 if (straight_shot(tryp.y, tryp.x, ee->y, ee->x, NULL)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
467 if (flee) thisdist -= SHOTPENALTY;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
468 else thisdist += SHOTPENALTY;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
469 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
470
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
471 /* But do we want to leave the room? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
472 else if (rer && rer == ree && ch == DOOR)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
473 thisdist += DOORPENALTY;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
474 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
475
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
476 /* Don't move to the last position if we can help it
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
477 * (unless out prey just moved there)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
478 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
479 if (ce(tryp, tp->t_oldpos) && (flee || !ce(tryp, hero)))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
480 dist_to_old = thisdist;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
481
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
482 else if ((flee && (thisdist > dist)) ||
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
483 (!flee && (thisdist < dist)))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
484 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
485 ch_ret = tryp;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
486 dist = thisdist;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
487 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
488 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
489 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
490 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
491
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
492 /* If we aren't trying to get the player, but he is in our way,
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
493 * hit him (unless we have been turned)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
494 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
495 if (next_player && off(*tp, WASTURNED) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
496 ((flee && ce(ch_ret, *er)) ||
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
497 (!flee && DISTANCE(er->y, er->x, ee->y, ee->x) < dist)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
498 step_ok(tp->t_dest->y, tp->t_dest->x, NOMONST, tp)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
499 /* Okay to hit player */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
500 ch_ret = hero;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
501 return(FALSE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
502 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
503
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
504
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
505 /* If we can't get closer to the player (if that's our goal)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
506 * because other monsters are in the way, just stay put
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
507 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
508 if (!flee && ce(hero, *ee) && monst_dist < MAXINT &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
509 DISTANCE(er->y, er->x, hero.y, hero.x) < dist)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
510 ch_ret = *er;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
511
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
512 /* Do we want to go back to the last position? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
513 else if (dist_to_old != MININT && /* It is possible to move back */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
514 ((flee && dist == 0) || /* No other possible moves */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
515 (!flee && dist == MAXINT))) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
516 /* Do we move back or just stay put (default)? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
517 dist = DISTANCE(er->y, er->x, ee->y, ee->x); /* Current distance */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
518 if (!flee || (flee && (dist_to_old > dist))) ch_ret = tp->t_oldpos;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
519 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
520 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
521
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
522 /* May actually hit here from a confused move */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
523 return(!ce(ch_ret, hero));
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
524 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
525
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
526 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
527 * do_chase:
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
528 * Make one thing chase another.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
529 */
218
56e748983fa8 Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents: 63
diff changeset
530 /* flee: True if running away or player is inaccessible in wall */
63
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
531
218
56e748983fa8 Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents: 63
diff changeset
532 void
56e748983fa8 Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents: 63
diff changeset
533 do_chase(struct thing *th, bool flee)
63
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
534 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
535 register struct room *rer, *ree, /* room of chaser, room of chasee */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
536 *orig_rer, /* Original room of chaser */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
537 *new_room; /* new room of monster */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
538 int dist = MININT;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
539 int mindist = MAXINT, maxdist = MININT;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
540 bool stoprun = FALSE, /* TRUE means we are there */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
541 rundoor; /* TRUE means run to a door */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
542 bool mdead = 0;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
543 char rch, sch;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
544 coord *last_door=0, /* Door we just came from */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
545 this; /* Temporary destination for chaser */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
546
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
547 /* Make sure the monster can move */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
548 if (th->t_no_move != 0) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
549 th->t_no_move--;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
550 return;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
551 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
552
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
553 rer = roomin(&th->t_pos); /* Find room of chaser */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
554 ree = roomin(th->t_dest); /* Find room of chasee */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
555 orig_rer = rer; /* Original room of chaser (including doors) */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
556
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
557 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
558 * We don't count monsters on doors as inside rooms for this routine
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
559 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
560 if ((sch = CCHAR( mvwinch(stdscr, th->t_pos.y, th->t_pos.x) )) == DOOR ||
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
561 sch == PASSAGE) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
562 rer = NULL;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
563 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
564 this = *th->t_dest;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
565
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
566 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
567 * If we are not in a corridor and not a Xorn, then if we are running
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
568 * after the player, we run to a door if he is not in the same room.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
569 * If we are fleeing, we run to a door if he IS in the same room.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
570 * Note: We don't bother with doors in mazes.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
571 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
572 if (levtype != MAZELEV && rer != NULL && off(*th, CANINWALL)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
573 if (flee) rundoor = (rer == ree);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
574 else rundoor = (rer != ree);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
575 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
576 else rundoor = FALSE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
577
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
578 if (rundoor) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
579 register struct linked_list *exitptr; /* For looping through exits */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
580 coord *exit; /* A particular door */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
581 int exity, exitx; /* Door's coordinates */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
582 char dch='\0'; /* Door character */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
583
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
584 if (th->t_doorgoal)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
585 dch = CCHAR( mvwinch(stdscr, th->t_doorgoal->y, th->t_doorgoal->x) );
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
586
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
587 /* Do we have a valid goal? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
588 if ((dch == PASSAGE || dch == DOOR) && /* A real door */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
589 (!flee || !ce(*th->t_doorgoal, hero))) { /* Player should not
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
590 * be at door if we are
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
591 * running away
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
592 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
593 this = *th->t_doorgoal;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
594 dist = 0; /* Indicate that we have our door */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
595 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
596
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
597 /* Go through all the doors */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
598 else for (exitptr = rer->r_exit; exitptr; exitptr = next(exitptr)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
599 exit = DOORPTR(exitptr);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
600 exity = exit->y;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
601 exitx = exit->x;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
602
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
603 /* Make sure it is a real door */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
604 dch = CCHAR( mvwinch(stdscr, exity, exitx) );
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
605 if (dch == PASSAGE || dch == DOOR) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
606 /* Don't count a door if we are fleeing from the player and
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
607 * he is standing on it
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
608 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
609 if (flee && ce(*exit, hero)) continue;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
610
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
611 /* Were we just on this door? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
612 if (ce(*exit, th->t_oldpos)) last_door = exit;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
613
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
614 else {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
615 dist = DISTANCE(th->t_dest->y, th->t_dest->x, exity, exitx);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
616
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
617 /* If fleeing, we want to maximize distance from door to
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
618 * what we flee, and minimize distance from door to us.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
619 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
620 if (flee)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
621 dist -= DISTANCE(th->t_pos.y, th->t_pos.x, exity, exitx);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
622
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
623 /* Maximize distance if fleeing, otherwise minimize it */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
624 if ((flee && (dist > maxdist)) ||
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
625 (!flee && (dist < mindist))) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
626 th->t_doorgoal = exit; /* Use this door */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
627 this = *exit;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
628 mindist = maxdist = dist;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
629 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
630 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
631 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
632 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
633
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
634 /* Could we not find a door? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
635 if (dist == MININT) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
636 /* If we were on a door, go ahead and use it */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
637 if (last_door) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
638 th->t_doorgoal = last_door;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
639 this = th->t_oldpos;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
640 dist = 0; /* Indicate that we found a door */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
641 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
642 else th->t_doorgoal = NULL; /* No more door goal */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
643 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
644
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
645 /* Indicate that we do not want to flee from the door */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
646 if (dist != MININT) flee = FALSE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
647 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
648 else th->t_doorgoal = 0; /* Not going to any door */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
649
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
650 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
651 * this now contains what we want to run to this time
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
652 * so we run to it. If we hit it we either want to fight it
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
653 * or stop running
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
654 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
655 if (!chase(th, &this, flee, &mdead)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
656 if (ce(ch_ret, hero)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
657 /* merchants try to sell something --> others attack */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
658 if (on(*th, CANSELL)) sell(th);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
659 else attack(th, NULL, FALSE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
660 return;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
661 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
662 else if (on(*th, NOMOVE))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
663 stoprun = TRUE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
664 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
665
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
666 if (mdead) return; /* Did monster kill someone? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
667
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
668 if (on(*th, NOMOVE)) return;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
669
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
670 /* If we have a scavenger, it can pick something up */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
671 if (on(*th, ISSCAVENGE)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
672 register struct linked_list *n_item, *o_item;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
673
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
674 while ((n_item = find_obj(ch_ret.y, ch_ret.x)) != NULL) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
675 char floor = (roomin(&ch_ret) == NULL) ? PASSAGE : FLOOR;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
676 register struct object *n_obj, *o_obj;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
677
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
678 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
679 * see if he's got one of this group already
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
680 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
681 o_item = NULL;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
682 n_obj = OBJPTR(n_item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
683 detach(lvl_obj, n_item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
684 if (n_obj->o_group) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
685 for(o_item = th->t_pack; o_item != NULL; o_item = next(o_item)){
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
686 o_obj = OBJPTR(o_item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
687 if (o_obj->o_group == n_obj->o_group) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
688 o_obj->o_count += n_obj->o_count;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
689 o_discard(n_item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
690 break;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
691 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
692 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
693 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
694 if (o_item == NULL) { /* didn't find it */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
695 attach(th->t_pack, n_item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
696 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
697 if (cansee(ch_ret.y, ch_ret.x))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
698 mvwaddch(cw, ch_ret.y, ch_ret.x, floor);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
699 mvaddch(ch_ret.y, ch_ret.x, floor);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
700 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
701 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
702
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
703 mvwaddch(cw, th->t_pos.y, th->t_pos.x, th->t_oldch);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
704 sch = CCHAR( mvwinch(cw, ch_ret.y, ch_ret.x) ); /* What player sees */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
705 rch = CCHAR( mvwinch(stdscr, ch_ret.y, ch_ret.x) ); /* What's really there */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
706
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
707 /* Get new room of monster */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
708 new_room=roomin(&ch_ret);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
709
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
710 /* If we have a tunneling monster, it may be making a tunnel */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
711 if (on(*th, CANTUNNEL) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
712 (rch == SECRETDOOR || rch == WALL || rch == '|' || rch == '-')) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
713 char nch; /* The new look to the tunnel */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
714
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
715 if (rch == WALL) nch = PASSAGE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
716 else if (levtype == MAZELEV) nch = FLOOR;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
717 else nch = DOOR;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
718 addch(nch);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
719
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
720 if (cansee(ch_ret.y, ch_ret.x)) sch = nch; /* Can player see this? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
721
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
722 /* Does this make a new exit? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
723 if (rch == '|' || rch == '-') {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
724 struct linked_list *newroom;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
725 coord *exit;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
726
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
727 newroom = new_item(sizeof(coord));
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
728 exit = DOORPTR(newroom);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
729 *exit = ch_ret;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
730 attach(new_room->r_exit, newroom);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
731 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
732 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
733
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
734 /* Mark if the monster is inside a wall */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
735 if (isrock(mvinch(ch_ret.y, ch_ret.x))) turn_on(*th, ISINWALL);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
736 else turn_off(*th, ISINWALL);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
737
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
738 /* If the monster can illuminate rooms, check for a change */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
739 if (on(*th, HASFIRE)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
740 register struct linked_list *fire_item;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
741
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
742 /* Is monster entering a room? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
743 if (orig_rer != new_room && new_room != NULL) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
744 fire_item = creat_item(); /* Get an item-only structure */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
745 ldata(fire_item) = (char *) th;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
746
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
747 attach(new_room->r_fires, fire_item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
748 new_room->r_flags |= HASFIRE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
749
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
750 if (cansee(ch_ret.y, ch_ret.x) && next(new_room->r_fires) == NULL)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
751 light(&hero);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
752 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
753
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
754 /* Is monster leaving a room? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
755 if (orig_rer != new_room && orig_rer != NULL) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
756 /* Find the bugger in the list and delete him */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
757 for (fire_item = orig_rer->r_fires; fire_item != NULL;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
758 fire_item = next(fire_item)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
759 if (THINGPTR(fire_item) == th) { /* Found him! */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
760 detach(orig_rer->r_fires, fire_item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
761 destroy_item(fire_item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
762 if (orig_rer->r_fires == NULL) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
763 orig_rer->r_flags &= ~HASFIRE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
764 if (cansee(th->t_pos.y, th->t_pos.x))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
765 light(&th->t_pos);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
766 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
767 break;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
768 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
769 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
770 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
771 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
772
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
773 /* If monster is entering player's room and player can see it,
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
774 * stop the player's running.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
775 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
776 if (new_room != orig_rer && new_room != NULL &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
777 new_room == ree && cansee(unc(ch_ret)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
778 (off(*th, ISINVIS) || on(player, CANSEE)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
779 (off(*th, ISSHADOW) || on(player, CANSEE)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
780 (off(*th, CANSURPRISE) || ISWEARING(R_ALERT)))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
781 running = FALSE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
782
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
783 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
784 if (rer != NULL && !lit_room(orig_rer) && sch == FLOOR &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
785 DISTANCE(ch_ret.y, ch_ret.x, th->t_pos.y, th->t_pos.x) < 3 &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
786 off(player, ISBLIND))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
787 th->t_oldch = ' ';
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
788 else
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
789 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
790 th->t_oldch = sch;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
791
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
792 /* Let's display those creatures that we can see. */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
793 if (cansee(unc(ch_ret)) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
794 off(*th, ISINWALL) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
795 !invisible(th))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
796 mvwaddch(cw, ch_ret.y, ch_ret.x, th->t_type);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
797
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
798 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
799 * Blank out the old position and record the new position --
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
800 * the blanking must be done first in case the positions are the same.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
801 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
802 mvwaddch(mw, th->t_pos.y, th->t_pos.x, ' ');
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
803 mvwaddch(mw, ch_ret.y, ch_ret.x, th->t_type);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
804
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
805 /* Record monster's last position (if new one is different) */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
806 if (!ce(ch_ret, th->t_pos)) th->t_oldpos = th->t_pos;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
807 th->t_pos = ch_ret; /* Mark the monster's new position */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
808
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
809 /* If the monster is on a trap, trap it */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
810 sch = CCHAR( mvinch(ch_ret.y, ch_ret.x) );
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
811 if (isatrap(sch)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
812 if (cansee(ch_ret.y, ch_ret.x)) th->t_oldch = sch;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
813 be_trapped(th, &ch_ret);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
814 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
815
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
816
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
817 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
818 * And stop running if need be
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
819 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
820 if (stoprun && ce(th->t_pos, *(th->t_dest)))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
821 turn_off(*th, ISRUN);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
822 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
823
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
824
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
825 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
826 * Get_hurl returns the weapon that the monster will "throw" if he has one
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
827 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
828
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
829 struct linked_list *
218
56e748983fa8 Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents: 63
diff changeset
830 get_hurl(struct thing *tp)
63
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
831 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
832 struct linked_list *arrow, *bolt, *rock;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
833 register struct linked_list *pitem;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
834 bool bow=FALSE, crossbow=FALSE, sling=FALSE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
835
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
836 arrow = bolt = rock = NULL; /* Don't point to anything to begin with */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
837 for (pitem=tp->t_pack; pitem; pitem=next(pitem))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
838 if ((OBJPTR(pitem))->o_type == WEAPON)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
839 switch ((OBJPTR(pitem))->o_which) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
840 case BOW: bow = TRUE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
841 when CROSSBOW: crossbow = TRUE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
842 when SLING: sling = TRUE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
843 when ROCK: rock = pitem;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
844 when ARROW: arrow = pitem;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
845 when BOLT: bolt = pitem;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
846 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
847
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
848 /* Use crossbow bolt if possible */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
849 if (crossbow && bolt) return(bolt);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
850 if (bow && arrow) return(arrow);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
851 if (sling && rock) return(rock);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
852 return(NULL);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
853 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
854
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
855 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
856 * runners:
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
857 * Make all the running monsters move.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
858 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
859
218
56e748983fa8 Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents: 63
diff changeset
860 void
56e748983fa8 Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents: 63
diff changeset
861 runners(void)
63
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
862 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
863 register struct linked_list *item;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
864 register struct thing *tp = NULL;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
865
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
866 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
867 * loop thru the list of running (wandering) monsters and see what
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
868 * each one will do this time.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
869 *
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
870 * Note: the special case that one of this buggers kills another.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
871 * if this happens than we have to see if the monster killed
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
872 * himself or someone else. In case its himself we have to get next
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
873 * one immediately. If it wasn't we have to get next one at very
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
874 * end in case he killed the next one.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
875 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
876
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
877 for (item = mlist; item != NULL; item = next(item)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
878 tp = THINGPTR(item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
879 turn_on(*tp, ISREADY);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
880 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
881
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
882 for (;;) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
883 for (item = mlist; item != NULL; item = next(item)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
884 tp = THINGPTR(item);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
885
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
886 if (on(*tp, ISREADY))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
887 break;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
888 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
889
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
890 if (item == NULL)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
891 break;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
892
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
893 turn_off(*tp, ISREADY);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
894
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
895 if (on(*tp, ISHELD) && rnd(tp->t_stats.s_lvl) > 11) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
896 turn_off(*tp, ISHELD);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
897 turn_on(*tp, ISRUN);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
898 turn_off(*tp, ISDISGUISE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
899 tp->t_dest = &hero;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
900 if (tp->t_stats.s_hpt < tp->maxstats.s_hpt)
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
901 turn_on(*tp, ISFLEE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
902 if (cansee(tp->t_pos.y, tp->t_pos.x))
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
903 msg("The %s breaks free from the hold spell",
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
904 monsters[tp->t_index].m_name);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
905 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
906 if (off(*tp, ISHELD) && on(*tp, ISRUN)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
907 register bool flee;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
908
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
909 /* Should monster run away? */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
910 flee = on(*tp, ISFLEE) ||
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
911 ((tp->t_dest == &hero) && on(player, ISINWALL) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
912 off(*tp, CANINWALL));
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
913
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
914 if (off(*tp, ISSLOW) || tp->t_turn) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
915 doctor(tp);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
916 do_chase(tp, flee);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
917 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
918 if (off(*tp, ISDEAD) && off(*tp, ISELSEWHERE) && on(*tp, ISHASTE)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
919 doctor(tp);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
920 do_chase(tp, flee);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
921 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
922 if (off(*tp, ISDEAD) && off(*tp, ISELSEWHERE)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
923 tp->t_turn ^= TRUE;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
924 tp->t_wasshot = FALSE; /* Not shot anymore */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
925 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
926 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
927 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
928 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
929
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
930 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
931 * runto:
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
932 * Set a monster running after something
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
933 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
934
218
56e748983fa8 Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents: 63
diff changeset
935 void
56e748983fa8 Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents: 63
diff changeset
936 runto(struct thing *runner, coord *spot)
63
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
937 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
938 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
939 * Start the beastie running
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
940 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
941 runner->t_dest = spot;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
942 turn_on(*runner, ISRUN);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
943 turn_off(*runner, ISDISGUISE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
944 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
945
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
946
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
947
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
948 /*
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
949 * straight_shot:
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
950 * See if there is a straight line of sight between the two
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
951 * given coordinates. If shooting is not NULL, it is a pointer
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
952 * to a structure which should be filled with the direction
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
953 * to shoot (if there is a line of sight). If shooting, monsters
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
954 * get in the way. Otherwise, they do not.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
955 */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
956
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
957 bool
218
56e748983fa8 Advanced Rogue 5: convert to ANSI function declarations.
John "Elwin" Edwards
parents: 63
diff changeset
958 straight_shot(int ery, int erx, int eey, int eex, coord *shooting)
63
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
959 {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
960 register int dy, dx; /* Deltas */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
961 char ch;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
962
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
963 /* Does the monster have a straight shot at player */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
964 if ((ery != eey) && (erx != eex) &&
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
965 (abs(ery - eey) != abs(erx - eex))) return(FALSE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
966
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
967 /* Get the direction to shoot */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
968 if (eey > ery) dy = 1;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
969 else if (eey == ery) dy = 0;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
970 else dy = -1;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
971
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
972 if (eex > erx) dx = 1;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
973 else if (eex == erx) dx = 0;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
974 else dx = -1;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
975
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
976 /* Make sure we have free area all the way to the player */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
977 ery += dy;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
978 erx += dx;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
979 while ((ery != eey) || (erx != eex)) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
980 switch (ch = CCHAR( winat(ery, erx) )) {
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
981 case '|':
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
982 case '-':
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
983 case WALL:
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
984 case DOOR:
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
985 case SECRETDOOR:
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
986 case FOREST:
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
987 return(FALSE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
988 default:
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
989 if (shooting && isalpha(ch)) return(FALSE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
990 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
991 ery += dy;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
992 erx += dx;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
993 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
994
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
995 if (shooting) { /* If we are shooting -- put in the directions */
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
996 shooting->y = dy;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
997 shooting->x = dx;
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
998 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
999 return(TRUE);
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1000 }
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1001
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1002